The death of [26 Channeler] Rugk *-* The Veterans of Bloodlust *-* (Orc)

in A Common Dwelling

from the perspective of [51 Bounty Hunter] Co (_/Eye of Odin\_) (Barbarian)

<worn as a badge>    a masterly crafted obsidian badge [78%]
<worn on head>       the diamond crown of Winduin (glowing) [69%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny copper earring [superior]
<worn in ear>        a brightly flaming earring [65%]
<worn on face>       a mask of autumn leaves with a strange dark bloodstone [67%]
<worn around neck>   an amulet of creation [superior] (humming) [48%]
<worn around neck>   a collar of the pyrobeast [29%]
<worn on body>       the platemail of the Nessus royal guard (invis) (glowing) (humming) [85%]
<worn about body>    an earthen cloak of lordly might [superior] [81%]
<worn as quiver>     the quiver of holding
<worn about waist>   a thin black belt of accuracy [poor] [63%]
<worn on belt buckle>a glowing white pearl (glowing) [75%]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [73%]
<worn around wrist>  a bracelet of dracolich hide (humming) [74%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (illuminating) [40%]
<worn on hands>      a pair of pale, misty gloves[173h 47m 16s]
<worn on finger>     an amethyst ring [superior] [77%]
<worn on finger>     the royal ring of Aravne [superior] (glowing) [73%]
<primary weapon>     the legendary cutlass 'Sanguine Song' [superior] (glowing) (humming)
<secondary weapon>   the dagger of Wind (invis)[173h 47m 16s]
<worn on legs>       some shin-guards of subterfuge [poor] [67%]
<worn on feet>       a pair of dusty boots (glowing) [27%]

 *.^^.***@**    M   
 **.^^*****M**  +   
 **M.^.*********+*  
  ***M*******M***   
   M************    
    ***********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1446h/1537H 282v/289V Pos: standing >
You follow Yzar.

 
    ******          
   *******          
  ********      M   
 **********     M+  
 ***.*******     +  
 **.^^.**@***    M  
 ***.^^*****M**  +  
 ***M.^.*********+  
  ****M*******M**   
   *M***********    
    .**********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1446h/1537H 281v/289V Pos: standing >
You follow Yzar.

 
    .******         
   ********         
  *********         
 ***********     M  
 ****.*******       
 ***.^^.*@****      
 .***.^^*****M**    
 .***M.^.*********  
  .****M*******M*   
   .*M**********    
    ..*********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1447h/1537H 281v/289V Pos: standing >
You follow Yzar.

 
    *******         
   ********         
  **********        
 ****.*******       
 ***.^^.******      
 .***.^^*@***M**    
 .***M.^.*********  
 ..****M*******M**  
  ..*M***********   
   ^..**********    
    .^.MM******     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1447h/1537H 280v/289V Pos: standing >
You follow Yzar.

 
    ********        
   *********        
  ***********       
 *****.*******      
 .***.^^.******     
 ^.***.^^@****M**   
 ..***M.^.********  
 ^..****M*******M*  
  ...*M**********   
   .^..*********    
    ^.^.MM*****     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1448h/1537H 281v/289V Pos: standing >
You follow Yzar.

 
    ********        
   **********       
  ****.*******      
 .***.^^.******     
 ^.***.^^*****M**   
 ..***M.^@********  
 ^..****M*******M*  
 ^...*M***********  
  ^.^..**********   
   .^.^.M*******    
    ^^....*****     
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1449h/1537H 282v/289V Pos: standing >
You follow Yzar.

 
    *********       
   ***********      
  *****.*******     
 ..***.^^.******    
 .^.***.^^*****M**  
 ^..***M.@.*******  
 ^^..****M*******M  
 M^...*M**********  
  M^.^..*********   
   M.^.^.M******    
    M^^....****     
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1449h/1537H 282v/289V Pos: standing >
You follow Yzar.

 
    **********      
   ************     
  .*****.*******    
 ^..***.^^.******   
 ^.^.***.^^*****M*  
 M^..***M@^.******  
 M^^..****M*******  
 MM^...*M*********  
  MM^.^..********   
   MM.^.^.M*****    
    MM^^....***     
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1450h/1537H 281v/289V Pos: standing >
You follow Yzar.

A Trail Leading into a Swamp
Obvious exits: -N -S
A large wormrotted sign juts from the moist earth.
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A huge troll guardian prevents passage to the unwelcome.

< 1451h/1537H 282v/289V Pos: standing >
Yzar sneaks north.
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.

< 1451h/1537H 282v/289V Pos: standing >
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A battle-scarred troll lumbers through the area.
An orc anti-paladin roams through the swamp, searching for something.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.
A zombie strolls about, looking for corpses to feast upon.
Nose to  the air, this feral dire wolf sniffs out his prey.

< 1452h/1537H 281v/289V Pos: standing >
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Shambling about unsteadily, this skeleton wanders through the swamps.
An orc anti-paladin roams through the swamp, searching for something.

< 1452h/1537H 281v/289V Pos: standing >
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Shambling about unsteadily, this skeleton wanders through the swamps.

< 1453h/1537H 280v/289V Pos: standing >
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.

< 1453h/1537H 279v/289V Pos: standing >
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.

< 1454h/1537H 279v/289V Pos: standing >
You follow Yzar.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1454h/1537H 278v/289V Pos: standing >
You follow Yzar.

A Swampy Trail
Obvious exits: -N -S
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1455h/1537H 278v/289V Pos: standing >
You follow Yzar.

A Swampy Trail
Obvious exits: -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1455h/1537H 277v/289V Pos: standing >
Yzar plays a song to lift her spirit off the ground.

< 1456h/1537H 280v/289V Pos: standing >
You follow Yzar.

Before a Weeping Willow Tree
Obvious exits: -E -D#
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1456h/1537H 280v/289V Pos: standing >
You quickly scan the area.
You see nothing.

< 1458h/1537H 289v/289V Pos: standing >
Before a Weeping Willow Tree
Obvious exits: -E -D#
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 1460h/1537H 289v/289V Pos: standing >
The tree is closed.
The closed tree blocks your farsight.

< 1462h/1537H 289v/289V Pos: standing >

< 1467h/1537H 289v/289V Pos: standing >
Yzar plays a song to lift her spirit off the ground.

< 1468h/1537H 289v/289V Pos: standing >
Yzar opens the tree.

< 1470h/1537H 289v/289V Pos: standing >
Yzar sneaks down.
You follow Yzar.

The Entrance to the Village of the Lizardmen
Obvious exits: -N -U
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A lizardman guard keeps watchful eye over the area.
A lizardman guard keeps watchful eye over the area.

< 1471h/1537H 287v/289V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
A lizardman worshiper who is a brief walk away to your north.

< 1472h/1537H 287v/289V Pos: standing >
Yzar closes the door.

< 1473h/1537H 287v/289V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is not far off to your north.
A lizardman tribesman who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
A lizardman worshiper who is a brief walk away to your north.

< 1474h/1537H 287v/289V Pos: standing >
Tackle who?

< 1476h/1537H 287v/289V Pos: standing >
Tackle who?

< 1477h/1537H 287v/289V Pos: standing >
Tackle who?

< 1477h/1537H 287v/289V Pos: standing >
Tackle who?

< 1478h/1537H 287v/289V Pos: standing >
Tackle who?

< 1478h/1537H 287v/289V Pos: standing >
Tackle who?

< 1479h/1537H 287v/289V Pos: standing >
Tackle who?

< 1479h/1537H 287v/289V Pos: standing >
Yzar plays a song to lift her spirit off the ground.
A lizardman guard flies through the air, free as a bird!
A lizardman guard flies through the air, free as a bird!
Tackle who?

< 1480h/1537H 287v/289V Pos: standing >
Tackle who?

< 1480h/1537H 287v/289V Pos: standing >
Tackle who?

< 1481h/1537H 287v/289V Pos: standing >
Tackle who?

< 1481h/1537H 287v/289V Pos: standing >
Tackle who?

< 1482h/1537H 287v/289V Pos: standing >
Tackle who?

< 1482h/1537H 287v/289V Pos: standing >
Tackle who?

< 1483h/1537H 287v/289V Pos: standing >
Tackle who?

< 1483h/1537H 287v/289V Pos: standing >
Tackle who?

< 1483h/1537H 287v/289V Pos: standing >
Tackle who?

< 1484h/1537H 287v/289V Pos: standing >
Tackle who?

< 1484h/1537H 287v/289V Pos: standing >
Tackle who?

< 1485h/1537H 287v/289V Pos: standing >
Tackle who?

< 1485h/1537H 287v/289V Pos: standing >
Tackle who?

< 1486h/1537H 287v/289V Pos: standing >
Tackle who?

< 1486h/1537H 287v/289V Pos: standing >
Tackle who?

< 1487h/1537H 287v/289V Pos: standing >
Tackle who?

< 1487h/1537H 287v/289V Pos: standing >
Tackle who?
You follow Yzar.

A Path Through the Village
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.

< 1488h/1537H 286v/289V Pos: standing >

< 1488h/1537H 286v/289V Pos: standing >
Tackle who?

< 1489h/1537H 288v/289V Pos: standing >
Tackle who?
You follow Yzar.

The Village Common Hall
Obvious exits: -N -S
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.

< 1490h/1537H 288v/289V Pos: standing >
Tackle who?

< 1490h/1537H 288v/289V Pos: standing >
Tackle who?

< 1491h/1537H 288v/289V Pos: standing >
Tackle who?
You follow Yzar.

The Sslithian Pool
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of a lizardman worshiper is lying here.
The corpse of a hooded lizardman is lying here.
The corpse of a lizardman tribesman is lying here.
[2] The corpse of a hooded lizardman is lying here.
The corpse of a snarling warg is lying here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The Sslithian Pool is here, giving off a faint glowing haze. (glowing)
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
*An air elemental is here looking like a small living tornado. (minion) 
An Orc (medium)  *-* The Veterans of Bloodlust *-* sits resting. (Non-Fraggable)
A lizardman worshiper bows before the pull, taking in its haze.

< 1491h/1537H 287v/289V Pos: standing >
Yzar plays a song to lift her spirit off the ground.
A lizardman tribesman flies through the air, free as a bird!
An Orc flies through the air, free as a bird!
A lizardman worshiper flies through the air, free as a bird!
You snap into visibility.
You leap at an Orc only to realize he is down already.
An Orc is disrupted from meditation.
An Orc, looking very frustrated, packs up his book.

< 1492h/1537H 287v/289V Pos: sitting >
<Yzar starts casting an offensive spell.

< 1492h/1537H 289v/289V Pos: sitting >
<An Orc clambers to his feet.

< 1492h/1537H 289v/289V Pos: sitting >
<Yzar completes her spell...
Yzar utters the words 'buoblg qrunsoqpze yugh'
Yzar's fist beats the life out of an Orc, blood pours from his body!
An Orc attempts to flee.
An Orc leaves south.
An air elemental leaves south.

< 1492h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1497h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1497h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1498h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1498h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1499h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1499h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1500h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1500h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1501h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1501h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1502h/1537H 289v/289V Pos: sitting >
Maybe you should get on your feet first?

< 1502h/1537H 289v/289V Pos: sitting >
The Sslithian Pool
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of a lizardman worshiper is lying here.
The corpse of a hooded lizardman is lying here.
The corpse of a lizardman tribesman is lying here.
[2] The corpse of a hooded lizardman is lying here.
The corpse of a snarling warg is lying here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The Sslithian Pool is here, giving off a faint glowing haze. (glowing)
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
A lizardman worshiper bows before the pull, taking in its haze.

< 1502h/1537H 289v/289V Pos: sitting >
You clamber to your feet.

< 1503h/1537H 289v/289V Pos: standing >
The Sslithian Pool
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of a lizardman worshiper is lying here.
The corpse of a hooded lizardman is lying here.
The corpse of a lizardman tribesman is lying here.
[2] The corpse of a hooded lizardman is lying here.
The corpse of a snarling warg is lying here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The Sslithian Pool is here, giving off a faint glowing haze. (glowing)
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
A lizardman worshiper bows before the pull, taking in its haze.

< 1503h/1537H 289v/289V Pos: standing >
Yzar plays a song to lift her spirit off the ground.
You follow Yzar.

The Village Common Hall
Obvious exits: -N -S
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.

< 1505h/1537H 288v/289V Pos: standing >
You follow Yzar.

A Path Through the Village
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.

< 1506h/1537H 288v/289V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is not far off to your north.
A lizardman worshiper who is not far off to your north.
A lizardman tribesman who is not far off to your east.
A lizardman tribesman who is close by to your south.
A lizardman guard who is close by to your south.
A lizardman guard who is close by to your south.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is not far off to your west.
An Orc who is a brief walk away to your west.
A lizardman tribesman who is a brief walk away to your west.

< 1507h/1537H 288v/289V Pos: standing >
You quickly scan the area.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your north.
A lizardman tribesman who is close by to your south.
A lizardman guard who is close by to your south.
A lizardman guard who is close by to your south.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is close by to your west.
A lizardman tribesman who is not far off to your west.
A lizardman tribesman who is not far off to your west.
An air elemental who is a brief walk away to your west.
An Orc who is a brief walk away to your west.
A lizardman tribesman who is a brief walk away to your west.

< 1508h/1537H 288v/289V Pos: standing >
A lizardman tribesman enters from the south.
Tackle who?

< 1509h/1537H 288v/289V Pos: standing >
Tackle who?

< 1510h/1537H 288v/289V Pos: standing >
Tackle who?
Yzar sneaks west.
You follow Yzar.

A Path Through the Village
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.

< 1510h/1537H 287v/289V Pos: standing >
Tackle who?
You follow Yzar.

A Path Through the Village
Obvious exits: -N -E -S -W
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
This lizardman strolls through the water of the swamp, here.
This lizardman strolls through the water of the swamp, here.

< 1511h/1537H 286v/289V Pos: standing >
Tackle who?

< 1511h/1537H 288v/289V Pos: standing >
Tackle who?

< 1511h/1537H 289v/289V Pos: standing >
Tackle who?
You follow Yzar.

A Common Dwelling
Obvious exits: -E
Yzar Berserker (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
An Orc (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here. (Non-Fraggable)
This lizardman strolls through the water of the swamp, here.

< 1512h/1537H 288v/289V Pos: standing >
You snap into visibility.
You tackle an Orc square in the chest knocking the wind out of him!
Yzar starts casting an offensive spell.

< 1512h/1537H 288v/289V Pos: standing >
<Yzar completes her spell...
Yzar utters the words 'buoblg qrunsoqpze yugh'
Yzar's fist beats the life out of an Orc, blood pours from his body!

< 1513h/1537H 288v/289V Pos: standing >
< T: Yzar TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 23 ] -=[Your slash seriously wounds an Orc.]=-
[Damage: 22 ] -=[Your pierce seriously wounds an Orc.]=-

< 1513h/1537H 288v/289V Pos: standing >
Yzar plays a song to lift her spirit off the ground.
A lizardman tribesman flies through the air, free as a bird!
An Orc misses Yzar.

< 1513h/1537H 288v/289V Pos: standing >
Yzar misses an Orc.
Yzar misses an Orc.
Yzar misses an Orc.
Yzar starts casting an offensive spell.

< 1513h/1537H 289v/289V Pos: standing >
A lizardman tribesman enters from the east.

< 1517h/1537H 289v/289V Pos: standing >
An air elemental suddenly attacks Yzar!
An air elemental snaps into visibility.
An air elemental misses Yzar.

< 1518h/1537H 289v/289V Pos: standing >
Yzar completes her spell...
Yzar utters the words 'buoblg qrunsoqpze yugh'
Yzar's fist beats the life out of an Orc, blood pours from his body!
An Orc's some cracked chitin talons from Bloodstone Keep was completely destroyed by the massive blow!
An Orc's tarnished iron hood from the Lizardman Swamps of Clavikord was completely destroyed by the massive blow!
An Orc's some humming cured leather leggings was completely destroyed by the massive blow!
An air elemental stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.