<worn as a badge> a soldier's mithril badge
<worn on head> a rusty obsidian hood from The City of Winterhaven
<worn on eyes> a dragon-embossed black and silver eyepatch [85%]
<worn in ear> a green and black oval earring [superior]
<worn on face> an etched mithral faceguard [poor] (glowing)
<worn around neck> a frayed cloth collar [superior] (illuminating) [80%]
<worn around neck> a necklace of human toes
<worn on body> a spidersilk gown [poor] [83%]
<worn about body> a deep hooded cloak of sorrow [86%]
<worn as quiver> a silken backsheath of flight
<worn about waist> a human-made iron belt
<worn on belt buckle>a parasaurolophus horn (humming)
<worn on arms> a pair of tight black sleeves [83%]
<held as shield> a shield of gray illithid hide [superior]
<worn around wrist> a brutal dragonscale bracelet
<worn around wrist> a skin-wrapped diamond bracer
<worn on hands> a pair of doe-hide gloves
<worn on finger> a crystalline ring
<worn on finger> a static ruby ring
<worn on legs> some crude gold greaves
<worn on feet> a set of woven rawhide boots
You throw a fireball at the zombie of a miner and have the satisfaction of seeing him enveloped in flames.]=-
< 692h/695H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: small wounds >
You start chanting...
< 692h/695H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: small wounds >
You sing a song to protect you from the world.
< 692h/695H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: small wounds >
-=[The zombie of a miner's weak punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's decent punch wounds you.]=-
[Damage: 10 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
The zombie of a miner licks his mouth and smiles.
The zombie of a miner savagely bites into your flesh!
You suddenly don't feel so well!
-=[You suddenly see the zombie of a miner's foot in your chest.]=-
< 668h/695H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: small wounds >
Casting: fireball
< 599h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: small wounds >
You complete your spell...
[Damage: 93 ] -=[You throw a fireball at the zombie of a miner and have the satisfaction of seeing him enveloped in flames.]=-
< 599h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You start chanting...
< 599h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
Casting: fireball
< 599h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You complete your spell...
[Damage: 84 ] -=[You throw a fireball at the zombie of a miner and have the satisfaction of seeing him enveloped in flames.]=-
< 599h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You parry the zombie of a miner's lunge at you.
-=[The zombie of a miner's weak punch grazes you.]=-
[Damage: 3 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
The zombie of a miner misses you.
< 595h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You don't have that spell memorized.
< 595h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
The zombie of a miner dodges your futile attack.
You miss the zombie of a miner.
< 595h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You start chanting...
< 595h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You sing a song to protect you from the world.
< 595h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
Casting: bigbys clenched fist **
< 595h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC:few scratches E: zombie sta EP: few wounds >
You feel your skin soften and return to normal.
-=[The zombie of a miner's weak punch grazes you.]=-
[Damage: 3 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's decent punch wounds you.]=-
[Damage: 11 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's decent punch strikes you.]=-
[Damage: 13 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[You suddenly see the zombie of a miner's foot in your chest.]=-
[Damage: 6 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
< 545h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: few wounds >
You complete your spell...
[Damage: 125 ] -=[Your giant fist of force causes the zombie of a miner to stagger in agony!]=-
< 545h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: few wounds >
You start chanting...
< 545h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: few wounds >
You parry the zombie of a miner's lunge at you.
-=[The zombie of a miner's fine punch strikes you.]=-
[Damage: 23 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
You parry the zombie of a miner's lunge at you.
< 512h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: few wounds >
Casting: bigbys clenched fist **
< 512h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: few wounds >
You sing a song to protect you from the world.
You feel your skin harden to stone.
< 512h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: few wounds >
You complete your spell...
[Damage: 125 ] -=[Your giant fist of force causes the zombie of a miner to stagger in agony!]=-
< 512h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You start chanting...
< 512h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
Casting: bigbys clenched fist ***
< 512h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
-=[The zombie of a miner's weak punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's punch grazes you.]=-
[Damage: 3 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's weak punch wounds you.]=-
[Damage: 4 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
< 497h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
Casting: bigbys clenched fist *
< 497h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You complete your spell...
[Damage: 129 ] -=[Your giant fist of force causes the zombie of a miner to stagger in agony!]=-
< 497h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You feel your skill in double attack improving.
You miss the zombie of a miner.
You miss the zombie of a miner.
< 497h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You start chanting...
< 497h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You parry the zombie of a miner's lunge at you.
-=[The zombie of a miner's punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's punch grazes you.]=-
[Damage: 3 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
The zombie of a miner throws back his head and cackles with insane glee!
The zombie of a miner's face cracks a bit more.
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You sing a song to protect you from the world.
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
Casting: bigbys clenched fist **
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
Casting: bigbys clenched fist *
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: nasty wounds >
You complete your spell...
[Damage: 250 ] -=[Your giant fist of force causes the zombie of a miner to stagger in agony!]=-
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: pretty hurt >
You don't have that spell memorized.
< 489h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: pretty hurt >
You dodge the zombie of a miner's vicious attack.
You dodge the zombie of a miner's vicious attack.
-=[The zombie of a miner's weak punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
The zombie of a miner licks his mouth and smiles.
The zombie of a miner savagely bites into your flesh!
You suddenly feel the disease in your body growing stronger!
-=[You suddenly see the zombie of a miner's foot in your chest.]=-
[Damage: 1 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
< 484h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: pretty hurt >
You start chanting...
< 484h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: pretty hurt >
Casting: lightning bolt
< 484h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: pretty hurt >
You complete your spell...
[Damage: 50 ] -=[The lightning bolt hits the zombie of a miner with full impact.]=-
< 484h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: awful >
You start chanting...
< 484h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: small wounds E: zombie sta EP: awful >
You barely block the zombie of a miner's lunge at you.
-=[The zombie of a miner's feeble punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
You feel your skin soften and return to normal.
-=[The zombie of a miner's decent punch strikes you.]=-
[Damage: 10 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
You sing a song to protect you from the world.
You feel your skin harden to stone.
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
Casting: lightning bolt *
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
You complete your spell...
[Damage: 53 ] -=[The lightning bolt hits the zombie of a miner with full impact.]=-
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
You start chanting...
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
Casting: lightning bolt *
< 465h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
-=[The zombie of a miner's weak punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's punch wounds you.]=-
[Damage: 3 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
-=[The zombie of a miner's feeble punch grazes you.]=-
[Damage: 2 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
The zombie of a miner groans loudly.
-=[You suddenly see the zombie of a miner's foot in your chest.]=-
[Damage: 1 ] -=[The zombie of a miner shivers from the unnatural cold as he hits you!]=-
< 451h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
You complete your spell...
[Damage: 70 ] -=[The lightning bolt hits the zombie of a miner with full impact.]=-
< 451h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
You start chanting...
< 451h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
< 451h/626H 144v/144V Pos: standing >
< T: Redo TP: sta TC: few wounds E: zombie sta EP: awful >
You sing a song to protect you from the world.
You complete your spell...
[Damage: 48 ] -=[The lightning bolt hits the zombie of a miner with full impact.]=-
The zombie of a miner is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Redo by 461296.
The smell of fresh blood enters your body, infusing you with power!
The zombie of a miner's death cry reverberates in your head as he falls to the ground.
The zombie of a miner shambles for a moment, and falls to pieces.
< 451h/626H 144v/144V Pos: standing >
You do not see that item here.
< 451h/626H 144v/144V Pos: standing >
A Passageway in the Diamond Mines
Obvious exits: -South -West
< 451h/626H 144v/144V Pos: standing >
You try to sing a quick verse, but cannot seem to recall the lines.
You cough loudly.
< 451h/626H 144v/144V Pos: standing >
You sing a song to protect you from the world.
< 459h/626H 144v/144V Pos: standing >
You sit down and relax.
< 463h/626H 144v/144V Pos: sitting >
< 464h/626H 144v/144V Pos: sitting >
You stop using a parasaurolophus horn.
< 461h/621H 139v/139V Pos: sitting >
You attach a carved pearl lyre to your belt.
< 461h/621H 139v/139V Pos: sitting >
You change up your song...
You start playing your carved pearl lyre and singing aloud.
< 467h/626H 144v/144V Pos: sitting >
< 467h/626H 144v/144V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - detect invisibility
( 9th circle) 3 - feeblemind
( 6th circle) 1 - lightning bolt
( 5th circle) 5 - concealment
( 4th circle) 6 - burning hands
( 3rd circle) 7 - magic missile
( 2nd circle) 8 - mirror image
And you are currently memorizing the following spells:
6 seconds: ( 7th) fireball
12 seconds: ( 7th) fireball
18 seconds: ( 7th) fireball
25 seconds: ( 7th) fireball
31 seconds: ( 8th) bigbys clenched fist
38 seconds: ( 8th) bigbys clenched fist
45 seconds: ( 8th) bigbys clenched fist
52 seconds: ( 8th) bigbys clenched fist
57 seconds: ( 6th) lightning bolt
63 seconds: ( 6th) lightning bolt
69 seconds: ( 6th) lightning bolt
75 seconds: ( 6th) lightning bolt
You can memorize no more spells.
You continue your study.
< 469h/626H 144v/144V Pos: sitting >
You start meditating...
< 470h/626H 144v/144V Pos: sitting >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.
< 471h/626H 144v/144V Pos: sitting >
You have finished memorizing fireball.
< 476h/626H 144v/144V Pos: sitting >
Experience till level: 9376617
< 479h/626H 144v/144V Pos: sitting >
< 480h/626H 144v/144V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You suddenly feel much, much better.
< 575h/695H 144v/144V Pos: sitting >
You have finished memorizing fireball.
< 578h/695H 144v/144V Pos: sitting >
< 582h/695H 144v/144V Pos: sitting >
You have finished memorizing fireball.
< 590h/695H 144v/144V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 613h/695H 144v/144V Pos: sitting >
You have finished memorizing fireball.
< 617h/695H 144v/144V Pos: sitting >
< 628h/695H 144v/144V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 630h/695H 144v/144V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 653h/695H 144v/144V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 658h/695H 144v/144V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 665h/695H 144v/144V Pos: sitting >
You stop meditating.
You stop using a carved pearl lyre.
< 663h/690H 139v/139V Pos: sitting >
You attach a braided rawhide drum to your belt.
< 663h/690H 139v/139V Pos: sitting >
You change up your song...
You start playing your braided rawhide drum and singing aloud.
< 669h/695H 144v/144V Pos: sitting >
Experience till level: 9376617
< 671h/695H 144v/144V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - detect invisibility
( 9th circle) 3 - feeblemind
( 8th circle) 3 - bigbys clenched fist
( 7th circle) 4 - fireball
( 6th circle) 1 - lightning bolt
( 5th circle) 5 - concealment
( 4th circle) 6 - burning hands
( 3rd circle) 7 - magic missile
( 2nd circle) 8 - mirror image
And you are currently memorizing the following spells:
1 seconds: ( 8th) bigbys clenched fist
7 seconds: ( 6th) lightning bolt
12 seconds: ( 6th) lightning bolt
18 seconds: ( 6th) lightning bolt
24 seconds: ( 6th) lightning bolt
You can memorize no more spells.
< 674h/695H 144v/144V Pos: sitting >
< 676h/695H 144v/144V Pos: sitting >
You start meditating...
< 677h/695H 144v/144V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 677h/695H 144v/144V Pos: sitting >
You have finished memorizing lightning bolt.
< 683h/695H 144v/144V Pos: sitting >
You sing a song that makes your heart swell with pride.
You feel your heart start to race real fast!
Your spell casting seems faster...
< 687h/695H 144v/144V Pos: sitting >
You have finished memorizing lightning bolt.
< 694h/695H 144v/144V Pos: sitting >
< 695h/695H 144v/144V Pos: sitting >
You stop meditating.
You stop using a braided rawhide drum.
< 690h/690H 139v/139V Pos: sitting >
You attach a parasaurolophus horn to your belt.
< 690h/690H 139v/139V Pos: sitting >
You change up your song...
You no longer feel like a hero.
You start playing your parasaurolophus horn and singing aloud.
< 695h/695H 144v/144V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - detect invisibility
( 9th circle) 3 - feeblemind
( 8th circle) 4 - bigbys clenched fist
( 7th circle) 4 - fireball
( 6th circle) 3 - lightning bolt
( 5th circle) 5 - concealment
( 4th circle) 6 - burning hands
( 3rd circle) 7 - magic missile
( 2nd circle) 8 - mirror image
And you are currently memorizing the following spells:
2 seconds: ( 6th) lightning bolt
8 seconds: ( 6th) lightning bolt
You can memorize no more spells.
< 695h/695H 144v/144V Pos: sitting >
You start meditating...
< 695h/695H 144v/144V Pos: sitting >
You have finished memorizing lightning bolt.
< 695h/695H 144v/144V Pos: sitting >
You sing a song to protect you from the world.
Bands of AMAZINGLY strong armor wrap around you.
< 695h/695H 144v/144V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.
< 695h/695H 144v/144V Pos: sitting >
You clamber to your feet.
< 695h/695H 144v/144V Pos: standing >
You are already about as tense as you can get.
< 695h/695H 144v/144V Pos: standing >
A Passageway in the Diamond Mines
Obvious exits: -South -West
< 695h/695H 144v/144V Pos: standing >
< 695h/695H 144v/144V Pos: standing >
Experience till level: 9376617
< 695h/695H 144v/144V Pos: standing >
You sing a song to protect you from the world.
< 695h/695H 144v/144V Pos: standing >
< 695h/695H 144v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 144v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East
< 695h/695H 143v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 143v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -South -West
< 695h/695H 142v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 142v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East
< 695h/695H 142v/144V Pos: standing >
You quickly scan the area.
The zombie of a miner who is close by to your east.
The zombie of a miner who is close by to your east.
The zombie of a miner who is close by to your east.
The zombie of a miner who is close by to your east.
The zombie of a miner who is close by to your east.
< 695h/695H 142v/144V Pos: standing >
You sing a song to protect you from the world.
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -South -West
< 695h/695H 142v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -South
< 695h/695H 143v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 143v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
< 695h/695H 142v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 142v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -West
< 695h/695H 142v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 143v/144V Pos: standing >
You sing a song to protect you from the world.
< 695h/695H 143v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
< 695h/695H 143v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 143v/144V Pos: standing >
< 695h/695H 143v/144V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.
< 695h/695H 143v/144V Pos: standing >
< 695h/695H 144v/144V Pos: standing >
Pardon?
< 695h/695H 144v/144V Pos: standing >
You sing a song to protect you from the world.
< 695h/695H 144v/144V Pos: standing >
Ok, you'll try to move silently for a while.
< 695h/695H 144v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 144v/144V Pos: standing >
You sing a song to protect you from the world.
< 695h/695H 144v/144V Pos: standing >
< 695h/695H 144v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -West
< 695h/695H 143v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 143v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -West
< 695h/695H 142v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 142v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
< 695h/695H 142v/144V Pos: standing >
You sing a song to protect you from the world.
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -West
< 695h/695H 142v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
< 695h/695H 142v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 143v/144V Pos: standing >
Above a Shaft in the Diamond Mines
The third level of the dark mines awaits below, and the reason for the
recent disappearences must not be far beyond. The light is almost non existant
below, and it makes looking ahead in the mines much more difficult. The only
other exit aside from going deeper, is to the west back towards the surface.
Obvious exits: -West -Down
< 695h/695H 143v/144V Pos: standing >
A Passageway in the Diamond Mines
This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines. Recent events have stopped
the miners from braving the depths in search of the better diamonds. The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out. In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
< 695h/695H 142v/144V Pos: standing >
Above a Shaft in the Diamond Mines
The third level of the dark mines awaits below, and the reason for the
recent disappearences must not be far beyond. The light is almost non existant
below, and it makes looking ahead in the mines much more difficult. The only
other exit aside from going deeper, is to the west back towards the surface.
Obvious exits: -West -Down
< 695h/695H 141v/144V Pos: standing >
You quickly scan the area.
You see nothing.
< 695h/695H 142v/144V Pos: standing >
You sing a song to protect you from the world.
< 695h/695H 143v/144V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 695h/695H 144v/144V Pos: standing >
A Grey Elf sneaks in from the west.
A Grey Elf sneaks in from the west.
Umm. I don't believe there is anything that direction.
You failed.
< 695h/695H 144v/144V Pos: standing >
A Grey Elf points the heart of an ancient roper [poor] at you!
A Grey Elf snaps into visibility.
-=[You feel less energetic as a Grey Elf drains you.]=-
OUCH! That really did HURT!
Your negative energy shield protects you from lasting effects from the energy drain!
< 614h/695H 144v/144V Pos: standing >
<You sing a song to protect you from the world.
You feel your skill in double attack improving.
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
A Grey Elf's shield of the earthwyrm [poor] blocks your futile attack.
A Grey Elf snaps into visibility.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 614h/695H 144v/144V Pos: standing >
<A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 614h/695H 144v/144V Pos: standing >
<A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 614h/695H 144v/144V Pos: sitting >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gsufuh aiojugp'
A Grey Elf points at you.
A Grey Elf's spiritual assault devastates you, causing you to SCREAM in utter anguish!
YIKES! Another hit like that, and you've had it!!
Your dragon-embossed black and silver eyepatch is corrupted by spiritual anger!
Your will to live wavers! You feel yourself slowing down.
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
-=[A Grey Elf's mighty magic fist slams into you!]=-
YIKES! Another hit like that, and you've had it!!
< 113h/695H 144v/144V Pos: sitting >
<A Grey Elf sings a song to protect him from the world.
< 113h/695H 144v/144V Pos: sitting >
<A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
A Grey Elf says 'flow'
A Grey Elf's the amulet named "Flow" hums loudly!
< 113h/695H 144v/144V Pos: sitting >
<A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 113h/695H 144v/144V Pos: sitting >
<A Grey Elf blocks your futile lunge at him.
A Grey Elf blocks your futile lunge at him.
A Grey Elf snaps into visibility.
< 113h/695H 144v/144V Pos: sitting >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'greater spirit anguish'
A Grey Elf points at you.
A Grey Elf's spiritual assault devastates you, causing you to SCREAM in utter anguish!
A Grey Elf snaps into visibility.
Your skin-wrapped silver dirk was destroyed by the blast!
Your gnomish ear amplifier was destroyed by the blast!