<worn as a badge> the insignia of swirling feathers and flowing water [73%]
<worn on head> the helmet of agony of endurance (humming)
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a scale of pulsating darkness of health
<worn on face> a tight facemask of human flesh
<worn around neck> an amulet of chaos of agility
<worn around neck> some kharma mind beads [poor] [81%]
<worn on body> the ultrathin robes of probability of power (glowing)
<worn about body> the wings of the shadow dragon [poor] (glowing)
<worn on back> a large leather backpack
<worn as quiver> a burnt sapphire quiver
<worn about waist> a scarlet silk sash
<worn on belt buckle>the codex of the muse of dreams [superior]
<attached to belt> a lost monkey
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a satanic bracelet [84%]
<worn around wrist> the bracelet of emeralds
<worn on hands> a pair of hazy green gloves (glowing)
<worn on finger> an enchanted ring of balor bone [poor]
<worn on finger> a glowing ruby ring [72%]
<held> the starseed nebula [poor] (invis) (illuminating)
<worn on legs> some bright blue leg plates
<worn on feet> some gnomish rocket boots (humming)
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 651h/651H 203v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 651h/651H 202v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A small wooden drum has been left here.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 651h/651H 203v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 651h/651H 203v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 651h/651H 202v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.
< 651h/651H 201v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
< 651h/651H 200v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A young man in leather armor seems to be patrolling outside the gates.
Codog Viking (_/Eye of Odin\_) (Human)(medium) stands here (Newbie).
< 651h/651H 199v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 651h/651H 199v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.
< 651h/651H 198v/205V Pos: standing >
Alas, you cannot go that way. . . .
< 651h/651H 198v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
< 651h/651H 200v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 651h/651H 199v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
< 651h/651H 198v/205V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 651h/651H 197v/205V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*MM**^**M^
^@+MM++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 651h/651H 197v/205V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*MM**^**M^.
^M@MM+++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 651h/651H 197v/205V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**M^.^
^M+@M++++++
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A barbarian hunter slowly creeps through the area.
< 651h/651H 197v/205V Pos: standing >
****.
M*@^*
M+MM+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 651h/651H 198v/205V Pos: standing >
****.
M*@^*
M+M+M
^*.^^
**@*.
M**^*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 651h/651H 197v/205V Pos: standing >
^*.^^
**@*.
+**^*
MM^..M^....
MMM^*..M^....
MMM^**^.^MM....
MMM^***..^M^...
M^**^*@^^.M^..
*******....M.
*M+**^**M^.^
^M+M+M++++
*M+*^*.***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 196v/205V Pos: standing >
MM^..M^....
MMM^*..M^....
MMM^**^.^MM....
MMM^***..^M^...
M^**^*@^^.M^..
*******....M.
*M+**^**M^.^
^M+M++M+++
*M+*^*.***
^*.^^
**@*.
+**^*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 651h/651H 199v/205V Pos: standing >
****.
+*@^*
M+M++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 651h/651H 198v/205V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+
*M+**@**M^.^+
^M+M++M+++++
*M+*^*.****.M
M^******....^
M^***^..^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 196v/205V Pos: standing >
**...
*^@*M
M++M+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 651h/651H 195v/205V Pos: standing >
*....
^*@M^
++M++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 651h/651H 194v/205V Pos: standing >
^.^MM....+.
**..^M^...+..
*^*.^^.M^..+...
*****....M.+..^
M+**^**@^.^+..^
^M+M++M+++++...
M+*^*.****.M...
*****....^+..
**^..^MM.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A small elven woman traveler moves through the area.
< 651h/651H 193v/205V Pos: standing >
^.^MM....+.
**..^M^...+..
*^*.^^.M^..+...
*****....M.+..^
M+**^**@^.^+..^
^MMM+++M++++...
M+*^*.****.M...
*****....^+..
**^..^MM.+.
.^MM....+..
*..^M^...+...
^*.^^.M^..+....
****....M.+..^.
+**^**M@.^+..^.
MMM+++M++++....
+*^*.****.M....
****....^+...
*^..^MM.+.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 192v/205V Pos: standing >
.^MM....+..
*..^M^...+...
^*.^^.M^..+....
****....M.+..^.
+**^**M@.^+..^.
MMM+++M++++....
+*^*.****.+....
****....^M...
*^..^MM.+.^
^MM....+...
..^M^...+...
*.^^.M^..+.....
***....M.+..^..
**^**M^@^+..^..
MM+++M++++.....
*^*.****.+.....
***....^M....
^..^MM.+.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 191v/205V Pos: standing >
MM....+...
.^M^...+...
.^^.M^..+......
**....M.+..^...
*^**M^.@+..^...
M+++M++++.....^
^*.****.+......
**....^M....^
..^MM.+.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 190v/205V Pos: standing >
MM....+...
.^M^...+...
.^^.M^..+......
**....M.+..^...
*^**M^.@+..^...
M+++M++++.....^
^*.****.+......
**....^M....^
..^MM.+.^^.
M....+... M
^M^...+...
^^.M^..+.......
*....M.+..^...^
^**M^.^@..^....
+++M++++.....^.
*.****.+......^
*....^M....^.
.^MM.+.^^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 651h/651H 189v/205V Pos: standing >
....+... M
M^...+... .
^.M^..+........
....M.+..^...^^
**M^.^+@.^.....
++M++++.....^..
.****.+......^.
....^M....^..
^MM.+.^^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 189v/205V Pos: standing >
...+... M .
^...+... ..
.M^..+........^
...M.+..^...^^.
*M^.^+.@^.....^
+M++++.....^...
****.+......^..
...^M....^...
MM.+.^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 188v/205V Pos: standing >
...M... M .
^...+... ..
.M^..+........^
...M.+..^...^^.
*M^.^+.@^.....^
++M+++.....^...
****.+......^..
...^M....^...
MM.+.^^....
..M... M ..
...+... ...
M^..+........^.
..M.+..^...^^.^
M^.^+..@.....^^
+M+++.....^....
***.+......^...
..^M....^....
M.+.^^.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 651h/651H 187v/205V Pos: standing >
..M... M ..
...+... ...
M^..+........^.
..M.+..^...^^.^
M^.^+..@.....^^
++M++.....^....
***.+......^...
..^M....^....
M.+.^^.....
< 651h/651H 192v/205V Pos: standing >
..M... M ..
...+... ...
M^..+........^.
..M.+..^...^^.^
M^.^+..@.....^^
++M++.....^....
***.+......^...
..^+....^....
M.M.^^.....
You start chanting...
< 651h/651H 193v/205V Pos: standing >
..+... M ..
...M... ...
M^..+........^.
..M.+..^...^^.^
M^.^+..@.....^^
++M++.....^....
***.+......^...
..^+....^....
M.M.^^.....
< 651h/651H 195v/205V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
A Wide Swath of Plain
Obvious exits: -E -W
A Githyanki (medium) stands here. (Non-Fraggable)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 651h/651H 197v/205V Pos: standing >
The day has begun.
< 651h/651H 201v/205V Pos: standing >
*......
***.....^
***.......
M **.......
*@.......
**.......
. **...^...
**.....
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 651h/651H 200v/205V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Wide Swath of Plain
</map>
A Wide Swath of Plain
Obvious exits: -E -W
A Githyanki (medium) stands here. (Non-Fraggable)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 651h/651H 202v/205V Pos: standing >
You see nothing special about him.
This Githyanki has quite a few wounds.
He's medium in size.
<worn on hands> some gleaming crystal gauntlets
<primary weapon> a stylish iron warhammer
<worn on legs> some human-made mithril pants
< 651h/651H 205v/205V Pos: standing >
< 651h/651H 205v/205V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
< 651h/651H 205v/205V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A Githyanki (medium) stands here. (Non-Fraggable)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 651h/651H 205v/205V Pos: standing >
Looks like an exit.
You extend your sights westward.
*......
***.....^
***.......
M **.......
*^.......
**.......
. **...^...
**.....
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 651h/651H 205v/205V Pos: standing >
Experience till level: 32215201
< 651h/651H 205v/205V Pos: standing >
Score information for Tilia
Level: 51 Race: Shade Class: Illusionist / Dark Dreamer Sex: Female
Hit points: 651(651) Moves: 205(205)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 81%
Status: Standing.
Frags: +0.75 Deaths: 24
Detecting: Illusions Invisible Life Heat
Enchantments: Ultravision Farsee Fly Haste Invisibility
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1559
Active Spells:
--------------
rested bonus (149 minutes)
detect invisibility (15 minutes)
vitality (7 minutes)
detect illusion (6 minutes)
shadow shield (2 minutes)
< 651h/651H 205v/205V Pos: standing >
Luncke seems to have overcome his battle madness.
< 651h/651H 205v/205V Pos: standing >
You give a Githyanki a deep, long sigh.
< 651h/651H 205v/205V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A Githyanki (medium) stands here. (Non-Fraggable)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.
(Q)Dromis, the ancient elven sage, looks for inspiration here.
< 651h/651H 205v/205V Pos: standing >
Luncke fills with BloodLust
< 651h/651H 205v/205V Pos: standing >
You start chanting...
You snap into visibility.
< 651h/651H 205v/205V Pos: standing >
Casting: asphyxiate
< 651h/651H 205v/205V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Githyanki, close around his neck and begin to squeeze!
[Damage: 34 ] -=[You smirk as a pair of ghostly hands tighten around a Githyanki's throat!]=-
< 651h/651H 205v/205V Pos: standing >
You snap into visibility.
[Damage: 28 ] -=[You smirk as a pair of ghostly hands tighten around a Githyanki's throat!]=-
< 651h/651H 205v/205V Pos: standing >
You snap into visibility.
[Damage: 30 ] -=[You smirk as a pair of ghostly hands tighten around a Githyanki's throat!]=-
< 651h/651H 205v/205V Pos: standing >
< 651h/651H 205v/205V Pos: standing >
You start chanting...
You snap into visibility.
< 651h/651H 205v/205V Pos: standing >
Casting: asphyxiate
< 651h/651H 205v/205V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Githyanki, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 19 ] -=[You smirk as a pair of ghostly hands tighten around a Githyanki's throat!]=-
A Githyanki is dead! R.I.P.
You receive your share of experience.