The death of [51 Elementalist] Kelli *-* The Veterans of Bloodlust *-* (Shadow Beast)

in A Marshy Clearing with Patches of Tanglebush

from the perspective of [56 Wildmage] Dod (_/Eye of Odin\_) (Shade)

<worn as a badge>    the insignia of swirling feathers and flowing water [73%]
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn in ear>        an ancient dragon tooth earring [poor] (magic) [89%]
<worn on face>       a leafy mask of Silvanos (magic)
<worn around neck>   a tribal necklace of royal authority (glowing)
<worn around neck>   an amulet of fire dragon's blood (magic) [68%]
<worn on body>       some robes of the arch-magi (magic) (glowing) (illuminating) [88%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn on back>       a big big bag for a little person (illuminating) [24%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [54%]
<worn about waist>   the woven entrails of an unfortunate soul [poor] [36%]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming) [72%]
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic)
<worn on arms>       some stitched sleeves of the Knights of the Raven [superior] (magic)
<held as shield>     an angel wyrm scale [superior] (magic)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [66%]
<worn around wrist>  a glowing emerald bracelet [poor] with a strange dark bloodstone (glowing) (humming) [79%]
<worn on hands>      the hands of justice of constitution (magic) (glowing)
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a finger band made from an illithids tentacle [poor] (magic)
<primary weapon>     a rune-covered svalich wood quarterstaff (magic)
<worn on legs>       some pantaloons covered in runes (magic) [75%]
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing) [73%]

Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >
   .***M**+*    
  ** M  **MM    
 **     M       
    M  **       
   ****@*M+*    
 ***M*****+  *  
 .^M**+++++  +  
  ..**+*****    
   ***+***      
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >
   .^^^.**+*    
  ..***M**+*    
 *** M  **MM    
 **     M       
    M  @*       
   ******M+*    
 ***M*****+  *  
  ^M**+++++     
   .**+*****    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >
   .^^^.**+*    
  ..***M**+*    
 *** M  **+M    
 **     M       
    M  @*       
   ******M+*    
 ***M*****+  *  
  ^M**+++++     
   .**+*****    

< 895h/895H 141v/141V Pos: standing >

< 895h/895H 141v/141V Pos: standing >
   .^^^.**+*    
  ..***M**+*    
 *** M  **+M    
 **     M       
    M  @*       
   ******M+*    
 **MM*****+  *  
  ^.**+++++     
   .**+*****    

< 895h/895H 141v/141V Pos: standing >
   .^^^.**+*    
  ..***M**+*    
 *** M  **+M    
 **     M       
    M  @*       
   ******M+*    
 **MM*****+  *  
  ^.**+++++     
   .**+*****    
   ^^^.**+**    
  .***M**+*     
 ** M  **+M     
 *     M     *  
   M  *@     *  
  ******M+*     
 *MM*****+  **  
  .**+++++  M   
   **+*****     
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 895h/895H 139v/141V Pos: standing >
   .....*M*     
  .^^^.**+**    
 ..***M**+*  M  
 ** M  **+M     
 *     @     *  
   M  **     *  
  ******M+*     
  MM*****+  *   
   **+++++      
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
A female leucrotta is busy looking for an easy meal.

< 895h/895H 137v/141V Pos: standing >
   ^^^...**     
  ......*M*     
 ..^^^.**+** M  
 ..***M**+*  M  
 ** M  @*+M     
 *     M     *  
   M  **     *  
  ******M+*     
   M*****+      
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 895h/895H 135v/141V Pos: standing >
   ^^^...**     
  ......*M*     
 ..^^^.**+** M  
 ..******+*  M  
 ** M M@*+M     
 *     M     *  
   M  **     *  
  ******M+*     
   M*****+      
   ^^.....*     
  ^^^^...**     
 .......*M*     
 ..^^^.**+** M  
 ..****@*+*  M  
 ** M M**+M     
 *     M     *  
   M  **        
   *****M+*     
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 895h/895H 135v/141V Pos: standing >
   .^..M...     
  ^^^.....*     
 ^^^^^...**  *  
 .......*M*     
 ..^^^.@*+** M  
 ..******+*  M  
 ** M M**+M     
       M        
   M  **        
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 895h/895H 135v/141V Pos: standing >
   ^M^...+..    
  M.^..M...     
 M^^^.....*     
 ^^^^^...**  *  
 ......@*M*     
 ..^^^.**+** M  
 ..******+*  M  
  * M M**+M     
       M        
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 135v/141V Pos: standing >
   ^.^...+P.    
  .^M^...+..    
 MM.^..M...     
 M^^^.....*     
 ^^^^^.@.**  *  
 .......*M*     
 ..^^^.**+** M  
  .******+*     
    M M**+M     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 139v/141V Pos: standing >
   ^.^...+P.    
  .^M^...+..    
 MM.^..M...     
 M^^^.....*     
 ^^^^^.@.**  *  
 .......*M*     
 ..^^^.**+**    
  .******+*     
    M M**+M     
   .M...^+^M    
  .^.^...+P.    
 ^.^M^...+..    
 MM.^..M...     
 M^^^..@..*     
 ^^^^^...**  *  
 .......*M*     
  .^^^.**+**    
   ******+*     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >

< 895h/895H 141v/141V Pos: standing >
   M..++++^.    
  ..M...^+^M.   
 M.^.^m..+P.    
 ^.^M^...+..    
 MM.^..@...     
 M^^^.....*     
 ^^^^^...**  *  
  ......*M*     
   ^^^.**+**    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
A large swamp rat wanders around this marshy place.

< 895h/895H 139v/141V Pos: standing >
   ...+..^.^    
  .M..++++^.    
 M..M...^+^M.   
 M.^.^m..+P.    
 ^.^M^.@.+..    
 MM.^..M...     
 M^^^.....*     
  ^^^^...**     
   .....*M*     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (good)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (pure evil)     
   Clan Stoutdorf Settlement                     (very evil)     
  *Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (pure evil)     
  *Orrak                                         (slightly good) 
  *Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (very good)     
  *Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (good)          
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (good)          
  *The Outcasts Tower                            (good)          
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (extremely evil)
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
  *Desolate Under Fire                           (slightly good) 
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (good)          
  *The Forest City of Aravne                     (good)          
   Plane of Fire                                 (neutral)       
  *Ruined Temple of Tezcatlipoca                 (good)          
  *The Astral Plane                              (slightly good) 
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (good)          
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
  *The Fortress of Dreams                        (slightly good) 
  *Bahamut's Palace                              (pure good)     
  *Dragonnia                                     (pure good)     
   The Charcoal Palace                           (very good)     
   Vecna's Tomb                                  (extremely good)
  *Ny'Neth's Stronghold                          (very good)     
   Apocalypse Castle                             (good)          
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly good) 
  *Ny'Neth's Stronghold Continued                (very good)     
   Negative Material Plane                       (slightly good) 
  *Celestial Plane                               (good)          
   The 222nd Layer of the Abyss                  (extremely good)
   Castle Ravenloft                              (very good)     

* = already completed this boot.

< 895h/895H 137v/141V Pos: standing >

		Score information for Dod

Level: 56   Race: Shade   Class: Sorcerer / Wildmage Sex: Male
Hit points: 895(895)  Moves: 139(141)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +14.08   Deaths:   10
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Sneaking Lightfooted
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2393 

Active Spells:
--------------
elephantstrength (38 minutes)
bless (5 minutes)
armor (less than a minute remaining)
strength (8 minutes)
agility (7 minutes)
reduce (6 minutes)
detect invisibility (6 minutes)
vitality (6 minutes)
rested bonus (89 minutes)
chaos shield (2 minutes)
deflect (no expiration timer)
shadow shield (less than a minute remaining)
roar of heroes (1 minute)


< 895h/895H 139v/141V Pos: standing >
     ^+^....    
   ...+..^.^.   
 M.M..++++^.    
 M..M...^+^M.   
 M.^.^m@.+P.    
 ^.^M^...+..    
 MM.^..M...     
  ^^^.....*     
   ^^^...**     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 139v/141V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your east.
A large swamp rat who is not far off to your south.

< 895h/895H 139v/141V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your east.
A large swamp rat who is not far off to your south.

< 895h/895H 139v/141V Pos: standing >
      ^****.    
     ^+^....^   
   ...+..^.^.   
 M.M..++++^.    
 M..M..@^+^M.   
 M.^.^m..+P.    
 ^.^M^...+..    
  M.^..M...     
   ^^.....*     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >
You quickly scan the area.
A female crocodile who is rather far off to your east.
A large swamp rat who is a brief walk away to your south.
A female crocodile who is a brief walk away to your west.

< 895h/895H 137v/141V Pos: standing >
You quickly scan the area.
A female crocodile who is rather far off to your east.
A large swamp rat who is a brief walk away to your south.
A female crocodile who is a brief walk away to your west.

< 895h/895H 139v/141V Pos: standing >
      ^****.    
     ^+^....^   
   ...+..^.^.   
 M.M..++++^.    
 M...M.@^+^M.   
 M.^.^m..+P.    
 ^.MM^...+..    
  M.^..M...     
   ^^.....*     

< 895h/895H 141v/141V Pos: standing >
     ^+^....    
   ...+..^.^.   
 M.M..++++^.    
 M...M..^+^M.   
 M.^.^m@.+P.    
 ^.MM^...+..    
 MM.^..M...     
  ^^^.....*     
   ^^^...**     
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 139v/141V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your east.
A large swamp rat who is not far off to your south.

< 895h/895H 139v/141V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your east.
A large swamp rat who is not far off to your south.

< 895h/895H 139v/141V Pos: standing >
     ^+^....    
   ...+..^.^.   
 M.M..++++^.    
 M...M..^+^M.   
 M.^.^m@.+P.    
 ^.MM^...+..    
 MM.^..M...     
  ^^^.....*     
   ^^^...M*     

< 895h/895H 139v/141V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your east.
A large swamp rat who is not far off to your south.

< 895h/895H 139v/141V Pos: standing >
You quickly scan the area.
A Shadow Beast who is a brief walk away to your east.
A large swamp rat who is not far off to your south.

< 895h/895H 139v/141V Pos: standing >
    ^+^....^    
  ...+..^.^.    
 .M..++++^.  M  
 ...M..^+^M.    
 .^.^m.@+P.     
 .MM^...+..     
 M.^..M...      
  ^^.....*      
   ^^...M*      
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 895h/895H 137v/141V Pos: standing >
   ^+^....^^    
  ..+..^.^.     
 M..++++^.  M   
 ..M..^+^M.     
 ^.^...@P.      
 MM^...+..      
 .^..M...       
  ^.....*   M   
   ^...M*  *    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 895h/895H 135v/141V Pos: standing >
   +^....^^.    
  .+..^.^.      
 ..++++^.  M    
 .M..^+^M.      
 .^...+@.       
 M^...+..    .  
 ^..M...     .  
  .....*   M*   
   ...M*  **    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a female crocodile is lying here.
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)

< 895h/895H 138v/141V Pos: standing >
You start chanting...
You snap into visibility.

< 895h/895H 141v/141V Pos: standing >
You snap into visibility.
Casting: solbeeps missile barrage 

< 895h/895H 141v/141V Pos: standing >
You complete your spell...
[Damage: 42 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 41 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 41 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 45 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
   +^....^^.    
  .+..^.^.      
 ..++++^.  M    
 M...^+^M.      
 .^...+@.       
 M^...+..    .  
 ^..M...     .  
  .....*   M*   
   ...M*  **    

< 895h/895H 141v/141V Pos: standing >
You start chanting...
You snap into visibility.

< 895h/895H 141v/141V Pos: standing >
Casting: chaotic ripple 

< 895h/895H 141v/141V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality, alas the forces are too strong and the magic scatters beyond control!
You snap into visibility.
[Damage: 57 ] -=[Your huge illusional boulder hits a Shadow Beast causing her to scream out in agony!]=-
You snap into visibility.
[Damage: 142 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Shadow Beast.]=-
A glint of maddening touches a Shadow Beast's eyes
as unseen powers corrupt her.
A Shadow Beast suddenly attacks YOU!
A Shadow Beast misses you.
You snap into visibility.
[Damage: 49 ] -=[Twin bolts of writhing power slam into a Shadow Beast's chest.]=-
Clutching her head a Shadow Beast tries to escape the
maddening images circling her.
A Shadow Beast is stunned!

< 895h/895H 141v/141V Pos: standing >
<You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 895h/895H 141v/141V Pos: standing >
<You complete your spell...
You snap into visibility.
[Damage: 42 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 44 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 51 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
A Shadow Beast's imperceptable shroud of stars was damaged from the massive blow!
You snap into visibility.
[Damage: 46 ] -=[Your missile of force hits a Shadow Beast soundly.]=-

< 895h/895H 141v/141V Pos: standing >
<   +^....^^.    
  .+..^.^.      
 ..++++^.  M    
 M...^+^M.      
 .^...+@.       
 M^...+..    .  
 ^.M....     .  
  .....*   M*   
   ...M*  **    

< 895h/895H 141v/141V Pos: standing >
<You start chanting...
You snap into visibility.

< 895h/895H 141v/141V Pos: standing >
<
< 895h/895H 141v/141V Pos: standing >
<Casting: solbeeps missile barrage 

< 895h/895H 141v/141V Pos: standing >
<You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 52 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 42 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 41 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
[Damage: 12 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
A Shadow Beast's soft feathered ring was completely destroyed by the massive blow!
A Shadow Beast's some legendary dragonscale pants was completely destroyed by the massive blow!
A Shadow Beast is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dod by 13333333.
The smell of fresh blood enters your body, infusing you with power!