The death of [51 Thief] Rex *-* The Veterans of Bloodlust *-* (Goblin)

in The Entrance to a Town

from the perspective of [53 Dark Dreamer] Ripp *-* The Veterans of Bloodlust *-* (Shade)

<worn as a badge>    a long elegant peacock feather [superior]
<worn on head>       the vapor crown of Limbo (magic) (humming)
<worn on eyes>       a pair of protective goggles
<worn in ear>        the living essence of Dranum [poor] (magic)
<worn around neck>   a nearly imperceptible death shroud [poor] (magic) (glowing)
<worn on body>       the robes of wizardry [superior] (magic)
<worn about body>    a shroud of ethereal winds (magic)
<worn about waist>   a coconut belt
<worn on belt buckle>a black leather tome with an embossed dracolich (magic)
<worn on arms>       sleeves smeared with blood
<held as shield>     a shield made of lizard skin [poor] (magic) [74%]
<worn on finger>     a ring of sorcerous power [superior] (magic) (glowing)
<worn on finger>     a serpentine diorite band (magic)
<held>               the black opal Eye of Diabolus [superior] (magic)
<worn on legs>       some shimmering electrum pants from Lost Temple of Tikitzopl
<worn on feet>       the boots of the four winds [superior] (magic)

Protected from: Fire Lightning
Enchantments:   Ultravision Farsee Fly Armor Aware
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  738 

Active Spells:
--------------
shadow shield (2 minutes)
detect invisibility (35 minutes)
detect illusion (13 minutes)
well-rested bonus (114 minutes)
vitality (4 minutes)
phantom armor (9 minutes)


< 648h/648H 150v/150V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.

< 648h/648H 150v/150V Pos: sitting >
You clamber to your feet.

< 648h/648H 150v/150V Pos: standing >
The sun starts to set in the south.

< 648h/648H 150v/150V Pos: standing >
 **.^   
 **@.^  
 ****^  
A Partially Frozen Forest
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 150v/150V Pos: standing >
You now follow an elf archer.

< 648h/648H 150v/150V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.

< 648h/648H 150v/150V Pos: standing >
You start chanting...

< 648h/648H 150v/150V Pos: standing >
Casting: shadow merging 

< 648h/648H 150v/150V Pos: standing >
You complete your spell...
You step back into the shadow of an elf archer.

< 648h/648H 150v/150V Pos: standing >
You follow an elf archer.

You move in the shadows.
   ^^    .^^    
  **^.^   .^^   
 ****.^^  .*..  
 *****.^    **  
 *..***@^    *  
 .^.****^^   D  
 ..^.****..     
  +++++++++++   
      ..***.    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 148v/150V Pos: standing >

< 648h/648H 148v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
   ^    .^^.    
  *^.^   .^^.   
 ***.^^  .*...  
 ****.^    ***  
 ..***D@    *^  
 ^.****^^   D+  
 .^.****..   +  
  +++++++++++   
     ..***.     
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 146v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
       .^^.^    
  ^.^   .^^.^   
 **.^^  .*...^  
 ***.^    ***.  
 .***.D@   *^*  
 .****^^   D+*  
 ^.****..   +   
  +++++++++++   
    ..***.      
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 144v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^D@  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 142v/150V Pos: standing >

< 648h/648H 143v/150V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       

< 648h/648H 145v/150V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       

< 648h/648H 146v/150V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       
You quickly scan the area.
You see nothing.
An elf archer sneaks south.
You follow an elf archer.

You move in the shadows.
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^ D  *^**  
 ****^^@  D+*   
 .****..   +    
 +++++M+++++++  
   ..***.       
    ^.**^       
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 145v/150V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****..   +    
 +++++M+++++++  
   ..***.       
    ^.**^       

< 648h/648H 146v/150V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****M.   +    
 +++++++++++++  
   ..***.       
    ^.**^       
You quickly scan the area.
Thorne the enchanter who is a brief walk away to your east.
(Illusion) a halfling thief who is close by to your west.

< 648h/648H 147v/150V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^M@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       

< 648h/648H 148v/150V Pos: standing >

< 648h/648H 149v/150V Pos: standing >
You quickly scan the area.
Thorne the enchanter who is a brief walk away to your east.

< 648h/648H 150v/150V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^M   *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
You quickly scan the area.
(Illusion) a halfling thief who is close by to your north.
Thorne the enchanter who is a brief walk away to your east.

< 648h/648H 150v/150V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^ M  *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
A halfling thief enters from the north.

< 648h/648H 150v/150V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
An elf archer sneaks west.
You follow an elf archer.

You move in the shadows.
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@D  D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 148v/150V Pos: standing >

< 648h/648H 148v/150V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@ M D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 648h/648H 148v/150V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@  MD+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 648h/648H 148v/150V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@   D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 648h/648H 148v/150V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@   DM*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 648h/648H 148v/150V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@   D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 648h/648H 148v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^D@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 148v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
      .^^.^^    
  ^^  .*...^.   
 *.^    ***...  
 **.^    *^**.  
 ***^^D@ DM*    
 ****..   +     
 +++++++++++++  
  ..***.        
   ^.**^        
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 146v/150V Pos: standing >
      .^^.^^    
  ^^  .*...^.   
 *.^    ***...  
 **.^    *^**.  
 ***^^ @ DM*    
 ****..   +     
 +++++++++++++  
  ..***.        
   ^.**^        
You follow an elf archer.

You move in the shadows.
     .^^.^^.    
  ^  .*...^.^   
 .^    ***...^  
 *.^    *^**.   
 **^^ D@D+*     
 ***..   +      
 +++++++++++++  
  .***.         
   .**^         
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 144v/150V Pos: standing >

< 648h/648H 144v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
    .^^.^^.^    
    .*...^.^.   
 ^    ***...^   
 .^    *^**.    
 *^^  D@+*      
 **..   +    .  
 +++++++++++++  
  ***.      .   
   **^          
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.
(Q)Thorne the enchanter stands here, examining the countryside.

< 648h/648H 146v/150V Pos: standing >
An elf archer sneaks east.
You follow an elf archer.

You move in the shadows.
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^   D@*    .  
 *..   +    ..  
 +++++++++++++  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -N -E -S -W
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.

< 648h/648H 145v/150V Pos: standing >

< 648h/648H 146v/150V Pos: standing >
You quickly scan the area.
(Illusion) a halfling thief who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A travelling gnomish shaman who is not far off to your north.
A flame eater who is not far off to your north.
A dwarven peddler who is not far off to your north.
A chicken who is a brief walk away to your north.
A mime who is a brief walk away to your north.
A travelling gnomish shaman who is a brief walk away to your north.
A halfling thief who is rather far off to your north.
A chicken who is in the distance to your north.
A high guard of Verspin who is in the distance to your north.
A captain of Verspin who is almost out of sight to your north.
A high guard of Verspin who is almost out of sight to your north.
Thorne the enchanter who is close by to your west.

< 648h/648H 150v/150V Pos: standing >
You quickly scan the area.
(Illusion) a halfling thief who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A travelling gnomish shaman who is not far off to your north.
A flame eater who is not far off to your north.
A dwarven peddler who is not far off to your north.
A mime who is a brief walk away to your north.
A halfling thief who is a brief walk away to your north.
A halfling thief who is rather far off to your north.
A high guard of Verspin who is in the distance to your north.
Thorne the enchanter who is close by to your west.
An elf archer sneaks north.
You follow an elf archer.

You move in the shadows.

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
*An elf archer is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.
*A thief peeks around here, looking sneaky.(Illusion)(Illusion)(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)

< 648h/648H 149v/150V Pos: standing >
An elf archer attempts to stab a halfling thief in the back, but a halfling thief's shadow shield quickly absorbs the impact before fading away!
An elf archer snaps into visibility.
A halfling thief snaps into visibility.
An elf archer places a darksteel rapier [superior] with a strange black stone in the back of a halfling thief, resulting in some strange noises and some blood.

< 648h/648H 149v/150V Pos: standing >

< 648h/648H 149v/150V Pos: standing >
A halfling thief dodges an elf archer's attack.
A halfling thief dodges an elf archer's attack.
A halfling thief snaps into visibility.
An elf archer's pierce wounds a halfling thief.
A halfling thief dodges an elf archer's attack.
An elf archer's slash wounds a halfling thief.
A halfling thief dodges an elf archer's attack.

< 648h/648H 149v/150V Pos: standing >
An elf archer parries a halfling thief's lunge at him.
An elf archer dodges a halfling thief's attack.
A halfling thief snaps into visibility.

< 648h/648H 149v/150V Pos: standing >
A high guard of Verspin watches the area, making sure the battle does not get out of hand.

< 648h/648H 149v/150V Pos: standing >
A Grey Elf sneaks in from the north.
A Minotaur enters from the north.
A Shade sneaks in from the north.
A Grey Elf enters from the north.

< 648h/648H 149v/150V Pos: standing >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
An elf archer dances an amazing maneuver in battle, and trips up a halfling thief!

< 648h/648H 149v/150V Pos: standing >
A Grey Elf snaps into visibility.
An elf archer is knocked to the ground by a Grey Elf's skillful bash!
You step out of the shadows.
Ok.

< 648h/648H 149v/150V Pos: standing >

< 648h/648H 149v/150V Pos: standing >
A Minotaur assists a Grey Elf heroically.
A Minotaur snaps into visibility.
A sense of WiLD HAtE surrounds a Minotaur as his bludgeon wounds an elf archer.
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the word 'uwwarahz'
A flaming conflagration spews from a Grey Elf striking an elf archer full on!

< 648h/648H 149v/150V Pos: standing >
A halfling thief snaps into visibility.
An elf archer's impressive slash strikes a halfling thief.
An elf archer's impressive pierce wounds a halfling thief.
A halfling thief's lost monkey was damaged from the massive blow!
An elf archer's slash wounds a halfling thief.
An elf archer's powerful pierce strikes a halfling thief.
An elf archer's impressive pierce strikes a halfling thief.
The illusion surrounding a Shade fades apart!
An elf archer's powerful slash strikes a Shade.

< 648h/648H 150v/150V Pos: standing >
A Shade snaps into visibility.

< 648h/648H 150v/150V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
A Shade shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into an elf archer.
A tentacle of solified mist coils itself around an elf archer
tossing him to the ground.
A Shade snaps into visibility.
Twin bolts of writhing power slam into an elf archer's chest.
Rex's disguise falls apart!
Darkness flows from the rift encasing Rex in an impenetrable shell.
Rex seems to be blinded!

< 648h/648H 150v/150V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur's weak bludgeon grazes Rex.
A Minotaur's crude crush grazes Rex.
A Minotaur's crush wounds Rex.
A Minotaur's fine bludgeon wounds Rex.
A sense of WiLD HAtE surrounds a Minotaur as his impressive bludgeon strikes Rex.
A sense of WiLD HAtE surrounds a Minotaur as his impressive bludgeon strikes Rex.
A Minotaur's bludgeon strikes Rex.

< 648h/648H 150v/150V Pos: standing >
A Shade snaps into visibility.

< 648h/648H 150v/150V Pos: standing >
A Grey Elf starts casting an offensive spell called 'arieks shattering iceball'.
A Grey Elf snaps into visibility.

< 648h/648H 150v/150V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 648h/648H 150v/150V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by a Grey Elf.
A Minotaur fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

A Shade starts casting an offensive spell called 'solbeeps missile barrage'.
A Shade snaps into visibility.

< 648h/648H 150v/150V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Rex screams out in pain!
A Grey Elf points at Rex.
A Grey Elf snaps into visibility.
A Grey Elf's iceball shatters upon impacting Rex, rending flesh and sending blood flying.
You complete your spell...
Rex sssppllliiitttsss into many images!
A Minotaur snaps into visibility.
A Shade snaps into visibility.
A Shade stops invoking abruptly!
A Grey Elf parries Rex's lunge at him.
A Grey Elf starts casting an offensive spell called 'bigbys crushing hand'.
A Grey Elf snaps into visibility.

< 648h/648H 150v/150V Pos: standing >
A high guard of Verspin suddenly attacks Rex!
A high guard of Verspin suddenly appears a bit confused!
A high guard of Verspin's impressive slash strikes Rex.

< 648h/648H 150v/150V Pos: standing >
Rex's skin seems to turn to stone.
A Minotaur's powerful bludgeon strikes Rex very hard.
A Minotaur's crush strikes Rex very hard.
A Minotaur's powerful crush seriously wounds Rex.
A Minotaur's bludgeon enshrouds Rex in a mist of blood.
A Minotaur's bludgeon enshrouds Rex in a mist of blood.
A Minotaur's impressive bludgeon causes Rex to grimace in pain.
A sense of WiLD HAtE surrounds a Minotaur as his impressive bludgeon hits Rex.
Upon being struck, Rex disappears into thin air.
Rex stops following you.

< 648h/648H 150v/150V Pos: standing >
A Grey Elf snaps into visibility.
Fire sears and bakes Rex!
A Grey Elf starts casting an offensive spell called 'arieks shattering iceball'.
A Grey Elf snaps into visibility.
A Grey Elf starts casting an offensive spell.

< 648h/648H 150v/150V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
Rex is encircled by a huge fist sent by a Grey Elf, which begins to crush his body.

< 648h/648H 150v/150V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at Rex.
A Grey Elf snaps into visibility.
A Grey Elf's iceball shatters upon impacting Rex, rending flesh and sending blood flying.
Rex's boots named "Death Incarnate" of damage freezes and shatters into million pieces from the intense cold!
Rex is dead! R.I.P.