<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn in ear> a brightly flaming earring [73%]
<worn on face> the mask of stone form (humming)
<worn around neck> a psionicist locket of power of constitution (magic) (glowing)
<worn around neck> a tribal necklace of royal authority (glowing)
<worn on body> some robes of the arch-magi (magic) (glowing) (illuminating) [87%]
<worn about body> Daganar's cloak of stealth (magic) (glowing)
<worn on back> a big big bag for a little person (illuminating)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of strength (magic) (glowing) [84%]
<worn about waist> the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a snuggly cuddlebunny [superior] (humming)
<attached to belt> a small book bound in red dragon hatchling hide [superior] (magic)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> an angel wyrm scale [superior] (magic)
<worn around wrist> a bracelet of woven willow leaves [superior] (magic)
<worn around wrist> a glowing emerald bracelet [poor] with a strange dark bloodstone (glowing) (humming) [76%]
<worn on hands> the hands of justice of constitution (magic) (glowing) [89%]
<worn on finger> a finger band made from an illithids tentacle [superior] (magic)
<worn on finger> an enchanted ring of balor bone
<primary weapon> a rune-covered svalich wood quarterstaff (magic)
<worn on legs> some pantaloons covered in runes (magic) [55%]
<worn on feet> mystical boots of Volo the Traveller of strength (magic) (glowing) [83%]
.^..^MM^^**
M ..^..^MM^..**
. ...^^.^MM^..***
. ....^^PMM^.^***
...*..@MM^^.***
....*..^MM^..***
...**..^^^^..***
..***.^^^M^.***
^***...^M^.**
****.^^M^.*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Co sneaks in from the north.
< 813h/813H 140v/146V Pos: standing >
.^..^MM^^*
..^..^MM^..*
...^^.^MM^..**
. ....^^^MM^.^***
...*..PMM^^.***
....*..@MM^..***
...**..^^^^..***
...***.^^^M^.****
.^***...^M^.***
*****.^^M^.**
****.^.M^.*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
Co sneaks in from the north.
< 813h/813H 140v/146V Pos: standing >
..^..^MM^..
...^^.^MM^..*
....^^^MM^.^**
...*...MM^^.***
....*..PMM^..***
...**..@^^^..***
...***.^^^M^.****
..^***...^M^.****
******.^^M^.***
*****.^.M^.**
****.^^MM..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 813h/813H 140v/146V Pos: standing >
< 813h/813H 142v/146V Pos: standing >
.^..^MM^..*
..^^.^MM^..**
....^^^MM^.^***
...*...MM^^.****
....*..^MM^..****
...**..P@^^..****
..***.^^^M^.****.
.^***...^M^.****.
*****.^^M^.****
****.^.M^.***
***.^^MM..*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 813h/813H 142v/146V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -N -W
A Drow Elf (medium) - Baphomet's XXXth Legion stands, floating here.(Red Aura)
Co sneaks in from the west.
< 813h/813H 143v/146V Pos: standing >
A Drow Elf leaves north.
Alas, you cannot go that way. . . .
< 813h/813H 145v/146V Pos: standing >
You failed.
< 813h/813H 146v/146V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -E -S
A brown bear claws at the tree, then at you!
Co sneaks in from the south.
< 813h/813H 144v/146V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -N -W
Co sneaks in from the west.
< 813h/813H 142v/146V Pos: standing >
< 813h/813H 142v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 813h/813H 146v/146V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -E -S
A Drow Elf (medium) - Baphomet's XXXth Legion stands, floating here.(Red Aura)
Co sneaks in from the south.
< 813h/813H 144v/146V Pos: standing >
..^MM^..***
^^.^MM^..****
.M^^^MM^.^*****
..*...MM^^.*****.
..*..^MM^..****..
.**..^^^@..****.^
***.^^^M^.****..^
***...^M^.****.^^
***.^^M^.****^^
**.^.M^.***..
*.^^MM..*..
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W
< 813h/813H 142v/146V Pos: standing >
.^MM^..****
^.^MM^..*****
M^^^MM^.^******
.*...MM^^.*****.^
.*..^MM^..****...
**..^^^P@.****.^^
**.^^^M^.****..^M
**...^M^.****.^^M
**.^^M^.****^^M
*.^.M^.***..^
.^^MM..*..^
Among the Halfcut Hills
Obvious exits: -N -E -S -W
< 813h/813H 140v/146V Pos: standing >
^MM^..*****
.^MM^..******
^^^MM^.^******.
*...MM^^.*****.^^
*..^MM^..****...M
*..^^^PP@****.^^M
*.^^^M^.****..^MM
*...^M^.****.^^MM
*.^^M^.****^^MM
.^.M^.***..^M
^^MM..*..^M
Among the Halfcut Hills
Obvious exits: -N -E -S -W
Co sneaks in from the west.
< 813h/813H 140v/146V Pos: standing >
^MM^..*****
.^MM^..******
^^^MM^.^******.
*...MM^^.*****.^^
*..^MM^..****...M
*..^^^P.@****.^^M
*.^^^M^.****..^MM
*...^M^.****.^^MM
*.^^M^.****^^MM
.^.M^.***..^M
^^MM..*..^M
.^MM^..****
^.^MM^..*****
M^^^MM^.^******
.*...MM^^.*****.^
.*..^MM^..****...
**..^^^P@P****.^^
**.^^^M^.****..^M
**...^M^.****.^^M
**.^^M^.****^^M
*.^.M^.***..^
.^^MM..*..^
Among the Halfcut Hills
Obvious exits: -N -E -S -W
Co sneaks in from the east.
< 813h/813H 140v/146V Pos: standing >
..^MM^..***
^^.^MM^..****
.M^^^MM^.^*****
..*...MM^^.*****.
..*..^MM^..****..
.**..^^^@P.****.^
***.^^^M^.****..^
***...^M^.****.^^
***.^^M^.****^^
**.^.M^.***..
*.^^MM..*..
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W
A Drow Elf (medium) - Baphomet's XXXth Legion stands, floating here.(Red Aura)
< 813h/813H 140v/146V Pos: standing >
A Drow Elf leaves east.
<map>
Zone: The Great Realm of Duris.
Room: An Alpine Trail Through the Mountains
</map>
An Alpine Trail Through the Mountains
Obvious exits: -E -S
Co sneaks in from the east.
< 813h/813H 140v/146V Pos: standing >
< 813h/813H 143v/146V Pos: standing >
..^MM^..***
^^.^MM^..****
.M^^^MM^.^*****
..*...MM^^.*****.
..*..^MM^..****..
.**..^^^@..****.^
***.^^^M^P****..^
***...^M^.****.^^
***.^^M^.****^^
**.^.M^.***..
*.^^MM..*..
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W
< 813h/813H 144v/146V Pos: standing >
< 813h/813H 144v/146V Pos: standing >
..^MM^..***
^^.^MM^..****
.M^^^MM^.^*****
..*...MM^^.*****.
..*..^MM^..****..
.**..^^^@..****.^
***.^^^M^.****..^
***...^M^P****.^^
***.^^M^.****^^
**.^.M^.***..
*.^^MM..*..
.^MM^..****
^.^MM^..*****
M^^^MM^.^******
.*...MM^^.*****.^
.*..^MM^..****...
**..^^^P@.****.^^
**.^^^M^.****..^M
**...^M^.****.^^M
**.^^M^P****^^M
*.^.M^.***..^
.^^MM..*..^
Among the Halfcut Hills
Obvious exits: -N -E -S -W
Co sneaks in from the west.
< 813h/813H 142v/146V Pos: standing >
.^MM^..****
^.^MM^..*****
M^^^MM^.^******
.*...MM^^.*****.^
.*..^MM^..****...
**..^^^^@.****.^^
**.^^^M^.****..^M
**...^M^.****.^^M
**.^^M^P****^^M
*.^.M^.***..^
.^^MM..*..^
^MM^..*****
.^MM^..******
^^^MM^.^******.
*...MM^^.*****.^^
*..^MM^..****...M
*..^^^^P@****.^^M
*.^^^M^.****..^MM
*...^M^.****.^^MM
*.^^M^P****^^MM
.^.M^.***..^M
^^MM..*..^M
Among the Halfcut Hills
Obvious exits: -N -E -S -W
< 813h/813H 140v/146V Pos: standing >
M^..*****
MM^.^******
.MM^^.*****.^
^MM^..****...
^^^^.P@***.^^
^^M^.****..^M
.^M^.****.^^M
^M^.P***^^M
M^.***..^
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/813H 140v/146V Pos: standing >
M^..*****
MM^.^******
.MM^^.*****.^
^MM^..****...
^^^^..@***.^^
^^M^.****..^M
.^M^.****.^^M
^M^.P***^^M
M^.***..^
M^.^*****
MM^^.*****.
^MM^..****...
^^^^..P***.^^
^^M^.*@**..^M
.^M^.****.^^M
^^M^.P***^^MM
.M^.***..^M
MM..*..^M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the north.
< 813h/813H 140v/146V Pos: standing >
M^^.*****
MM^..****..
^^^^..****.^^
^^M^.*P**..^M
.^M^.*@**.^^M
^^M^.P***^^MM
^.M^.***..^MM
^MM..*..^MM
MM^.^.M^M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the north.
< 813h/813H 140v/146V Pos: standing >
M^..****.
^^^..****.^
^^M^.****..^M
.^M^.*P**.^^M
^^M^.P@**^^MM
^.M^.***..^MM
^^MM..*..^MMM
^MM^.^.M^MM
MM^..^.MM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/813H 140v/146V Pos: standing >
MM^..****
^^^^..****.
^^^M^.****..^
..^M^.****.^^
.^^M^.@P**^^M
.^.M^.***..^M
.^^MM..*..^MM
.^MM^.^.M^M
.MM^..^.M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A Drow Elf (medium) - Baphomet's XXXth Legion stands, floating here.(Red Aura)
< 813h/813H 141v/146V Pos: standing >
< 813h/813H 143v/146V Pos: standing >
A Drow Elf leaves east.
< 813h/813H 145v/146V Pos: standing >
MM^..****
^^^^..****.
^^^M^.****..^
..^M^.****.^^
.^^M^.@P**^^M
.^.M^.***..^M
.^^MM..*..^MM
.^MM^.^.M^M
.MM^..^.M
< 813h/813H 146v/146V Pos: standing >
MM^..****
^^^^..****.
^^^M^.****..^
..^M^.****.^^
.^^M^.@***^^M
.^.M^.*P*..^M
.^^MM..*..^MM
.^MM^.^.M^M
.MM^..^.M
< 813h/813H 146v/146V Pos: standing >
MM^..****
^^^^..****.
^^^M^.****..^
..^M^.****.^^
.^^M^.@***^^M
.^.M^.***..^M
.^^MM..P..^MM
.^MM^.^.M^M
.MM^..^.M
< 813h/813H 146v/146V Pos: standing >
M^..****.
^^^..****.^
^^M^.****..^M
.^M^.****.^^M
^^M^.P@**^^MM
^.M^.***..^MM
^^MM..P..^MMM
^MM^.^.M^MM
MM^..^.MM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the west.
< 813h/813H 144v/146V Pos: standing >
^..****..
^^..****.^^
^M^.****..^MM
^M^.****.^^MM
^M^.*P@*^^MMM
.M^.***..^MMM
^MM..*..^MMMM
MM^.^.M^MMM
M^..^.MMM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Co sneaks in from the west.
< 813h/813H 142v/146V Pos: standing >
< 813h/813H 142v/146V Pos: standing >
^..****.^
M^.****..^M
^M^.****.^^MM
^M^.**P*^^MMM
.M^.**@..^MMM
^MM..*..^MMMM
^MM^.^.M^MMM
MM^..^.MMMM
M^..^^MMM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/813H 142v/146V Pos: standing >
^^..****.
^M^.****..^
.^M^.****.^^M
^^M^.****^^MM
^.M^.*@P..^MM
^^MM..*..^MMM
.^MM^.^.M^MMM
.MM^..^.MMM
MM^..^^MM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/813H 142v/146V Pos: standing >
M^.****..
^M^.****.^^
^^M^.****^^MM
^.M^.*P*..^MM
^^MM..@..^MMM
.^MM^.^.M^MMM
..MM^..^.MMMM
^MM^..^^MMM
MM^^^^MMM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/813H 142v/146V Pos: standing >
<map>
Zone: The Halfcut Hills.
Room: Approaching the Halfcut Hills
</map>
Approaching the Halfcut Hills
Obvious exits: -N -S
Co sneaks in from the north.
< 813h/813H 142v/146V Pos: standing >
<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>
<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>
A Trail Through the Halfcut Hills
Obvious exits: -N -S -W
A Drow Elf (medium) - Baphomet's XXXth Legion stands, floating here.(Red Aura)
< 813h/813H 143v/146V Pos: standing >
< 813h/813H 145v/146V Pos: standing >
Co snaps into visibility.
Co places a dragon tooth trident with a strange black stone in the back of a Drow Elf, resulting in some strange noises and some blood.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Hills
</map>
A Trail Through the Hills
Obvious exits: -N -S
An old, overturned wagon lies on the side of the trail here.
< 813h/813H 144v/146V Pos: standing >
<map>
Zone: The Halfcut Hills.
Room: A Split in the Trail
</map>
A Split in the Trail
Obvious exits: -N -E -S
< 813h/813H 142v/146V Pos: standing >
< 813h/813H 142v/146V Pos: standing >
<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Hills
</map>
A Trail Through the Hills
Obvious exits: -N -S
An old, overturned wagon lies on the side of the trail here.
< 813h/813H 144v/146V Pos: standing >
<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>
<map>
Zone: The Halfcut Hills.
Room: A Trail Through the Halfcut Hills
</map>
A Trail Through the Halfcut Hills
Obvious exits: -N -S -W
Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium) - Baphomet's XXXth Legion stands, floating here, fighting Co.(Red Aura)
< 813h/813H 142v/146V Pos: standing >
< 813h/813H 142v/146V Pos: standing >
Co snaps into visibility.
Co tackles a Drow Elf square in the chest knocking the wind out of her!
< 813h/813H 144v/146V Pos: standing >
You start chanting...
You snap into visibility.
< 813h/813H 146v/146V Pos: standing >
Casting: solbeeps missile barrage
< 813h/813H 146v/146V Pos: standing >
The first rays of sunlight signal that day is approaching.
You complete your spell...
[Damage: 42 ] -=[Your missile of force hits a Drow Elf soundly.]=-
You snap into visibility.
[Damage: 69 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Drow Elf.]=-
You snap into visibility.
[Damage: 55 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Drow Elf.]=-
You snap into visibility.
[Damage: 48 ] -=[Your missile of force hits a Drow Elf soundly.]=-
< 813h/813H 146v/146V Pos: standing >
You start chanting...
You snap into visibility.
< 813h/813H 146v/146V Pos: standing >
Co snaps into visibility.
Co's impressive slash strikes a Drow Elf.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
Co misses a Drow Elf.
Co misses a Drow Elf.
Co's impressive slash strikes a Drow Elf.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
Co's impressive slash strikes a Drow Elf hard.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
< 813h/813H 146v/146V Pos: standing >
Co parries a Drow Elf's lunge at him.
Co parries a Drow Elf's lunge at him.
Co snaps into visibility.
< 813h/813H 146v/146V Pos: standing >
Co snaps into visibility.
Co gets past a Drow Elf's defenses and strikes with a mighty blow.
As Co strikes a Drow Elf, she smiles as Co tears his flesh!
Co seems to tense up before unleasing a powerful strike to a Drow Elf's abdomen, knocking the wind out of them!
< 813h/813H 146v/146V Pos: standing >
Casting: solbeeps missile barrage
< 813h/813H 146v/146V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
Your pure arcane focus causes your spell to burst through a Drow Elf's magical resistance!
You snap into visibility.
[Damage: 17 ] -=[You burned a Drow Elf.]=-
Your spell flows around a Drow Elf, leaving her unharmed!
You barely control the magic. Energies flow into you!
Your spell flows around a Drow Elf, leaving her unharmed!
You snap into visibility.
[Damage: 45 ] -=[Your missile of force hits a Drow Elf soundly.]=-
Your spell flows around a Drow Elf, leaving her unharmed!
Your spell flows around a Drow Elf, leaving her unharmed!
< 830h/813H 146v/146V Pos: standing >
You start chanting...
You snap into visibility.
< 830h/813H 146v/146V Pos: standing >
Casting: solbeeps missile barrage
< 830h/813H 146v/146V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 76 ] -=[A huge missile of force departs from your fingertips, making a loud thud as it hits a Drow Elf.]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dod by 13200000.