[2] A steel dagger has been tossed aside here.
[5] A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
Wern *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 145h/145H 114v/114V Pos: standing >
< 145h/145H 114v/114V Pos: standing >
< 145h/145H 114v/114V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A small collar collects among the rubble on the ground.
A mighty board stands here held up by great swords reading 'Flame Board.'
Running about town, this female orc is restocking her low supplies.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
< 145h/145H 113v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
A draft horse stands here nibbling on your sleeve.(Red Aura)
An orcish guard in mid-air sits atop a draft horse.(Red Aura)
An orcish assassin prowls the area hunting his new prey.
< 145h/145H 112v/114V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -W
[10] A small bandage rests upon the ground here.
A small collar collects among the rubble on the ground.
A thick-haired buffalo stands here.
A wild horse stands here.
A prong-horned antelope stands here.
An orcish shaman is here practicing a new spell.(Red Aura)
< 145h/145H 111v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An orcish street sweeper is here cleaning the streets from rubbish.
A stray dog runs around searching for someone to play with.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
< 145h/145H 110v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
< 145h/145H 109v/114V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish guard stands here patrolling.(Red Aura)
The Shady Quartermaster stands here.(Red Aura)
The town crier of Shady Grove stands here, shouting.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 145h/145H 109v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
< 145h/145H 108v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W#
A small black skunk peers wearily at you.
< 145h/145H 107v/114V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
< 145h/145H 107v/114V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish guard stands here patrolling.(Red Aura)
The Shady Quartermaster stands here.(Red Aura)
The town crier of Shady Grove stands here, shouting.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
< 145h/145H 108v/114V Pos: standing >
As you enter a swirling rift, you feel your body begin to be torn apart!
You float up in the air!
Suddenly, you feel your body reform...
.^.
. M M**.
.^.
@.
M
..
Small Island Grasslands on Lake Wasephius
Obvious exits: -N -E -S -W
< 145h/145H 109v/114V Pos: standing >
. .^.
.. M M**.
. .^.
. @..
M
..
Lake Wasephius
Obvious exits: -N -E -S -W
< 145h/145H 109v/114V Pos: standing >
*. .^
*.. M M**.
*. .^.
*. @ ..
. M
.
..
Lake Wasephius
Obvious exits: -N -E -S -W
< 145h/145H 106v/114V Pos: standing >
**. .
**.. M M**
**. .^.
**. @ ..
*. M
*.
..
Lake Wasephius
Obvious exits: -N -E -S -W
< 145h/145H 102v/114V Pos: standing >
***.
***.. M M*
***. .^
***. @ ..
**. M
**.
. ..
Lake Wasephius
Obvious exits: -N -E -S -W
< 145h/145H 98v/114V Pos: standing >
****.
****.. M M
****. .
****.@ .
***.
***.
*. ..
Lake Wasephius
Obvious exits: -N -E -S -W
< 145h/145H 95v/114V Pos: standing >
*****.
.****.. M
*****.
*****@
****.
****.
**. ..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 145h/145H 92v/114V Pos: standing >
***.
**@.
**.
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
A human bandit sneaks through the area, looking for victims.(Red Aura)
< 145h/145H 90v/114V Pos: standing >
****.
**@M.
***.
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 88v/114V Pos: standing >
*****
**@*M
****.
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 88v/114V Pos: standing >
.****
.*@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 86v/114V Pos: standing >
..***
..@**
.****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 84v/114V Pos: standing >
..***
.*@**
.****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 83v/114V Pos: standing >
.****
.*@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 82v/114V Pos: standing >
.****
**@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 80v/114V Pos: standing >
..***
**@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 78v/114V Pos: standing >
*****
**@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 77v/114V Pos: standing >
.****
.*@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 75v/114V Pos: standing >
..***
..@**
.****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 74v/114V Pos: standing >
..***
.*@**
.****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 73v/114V Pos: standing >
.****
.*@**
*****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 71v/114V Pos: standing >
.****
**@**
****.
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 70v/114V Pos: standing >
+.***
+*@**
+****
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 68v/114V Pos: standing >
.+.**
.+@**
.+***
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 66v/114V Pos: standing >
.+***
.+@**
*+***
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 65v/114V Pos: standing >
.+***
*+@**
*+G**
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
< 145h/145H 64v/114V Pos: standing >
*+***
*+@**
*+***
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A small leather-bound book lies here.
The guildhall of (_/Eye of Odin\_) is here.
< 145h/145H 64v/114V Pos: standing >
You are three quarters the way to your next level.
< 145h/145H 67v/114V Pos: standing >
You aren't wearing anything!
< 145h/145H 67v/114V Pos: standing >
Character attributes for Analbumcover
Level: 10 Race: Orc Class: Anti-Paladin
Age: 21 yrs / 6 mths Height: 65 inches Weight: 137 lbs Size: medium
STR: excellent AGI: excellent DEX: very good
POW: very good INT: very good WIS: very good
CON: excellent CHA: very good LUCK: very good
Armor Points: -23 Reduces melee damage taken by 2.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 125%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: better than average Damroll: good
Alignment: extremely evil
Saving Throws: PAR[far worse than average] FEA[far worse than average]
BRE[below average] SPE[below average]
Load carried: Not a problem
< 145h/145H 68v/114V Pos: standing >
You say 'You are all shit.'
< 145h/145H 81v/114V Pos: standing >
You shits on the guildhall.
< 145h/145H 100v/114V Pos: standing >
< 145h/145H 114v/114V Pos: standing >
You shout 'yooo hooo'
< 145h/145H 114v/114V Pos: standing >
Your wiggle your bottom.
< 145h/145H 114v/114V Pos: standing >
*+***
*+@**
*+***
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A small leather-bound book lies here.
The guildhall of (_/Eye of Odin\_) is here.
< 145h/145H 114v/114V Pos: standing >
You let out a groan and shoot that load.
< 145h/145H 114v/114V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
summon horde (obtained at level 11)
*ultravision
summon mount
*anti-good
*vampiric touch
*dayvision
drain life (obtained at level 36)
*decrepify
summon warg (obtained at level 16)
aura of protection
aura of precision
aura of battlelust (obtained at level 45)
aura of endurance (obtained at level 15)
aura of vigor (obtained at level 30)
*seadog
< 145h/145H 114v/114V Pos: standing >
You begin calling for a mount..
< 145h/145H 114v/114V Pos: standing >
The sun rises over the northern horizon.
< 145h/145H 114v/114V Pos: standing >
A deadly nightmare answers your summons!
A deadly nightmare starts following you.
< 145h/145H 114v/114V Pos: standing >
You climb up and ride a deadly nightmare.
You feel your skill in mount improving.
< 145h/145H 106v/114V Pos: standing >
The snow is coming down faster now.
You give a deadly nightmare an order.
A deadly nightmare makes an undiscernable attempt to communicate.
< 145h/145H 109v/114V Pos: standing >
You sniff sadly. *SNIFF*
< 145h/145H 111v/114V Pos: standing >
< 145h/145H 114v/114V Pos: standing >
You say 'this has been a really boring wipe.'
< 145h/145H 114v/114V Pos: standing >
A Grey Elf snaps into visibility.
< 145h/145H 114v/114V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'sleep'
< 145h/145H 114v/114V Pos: standing >
You smile happily.
A Grey Elf starts casting an offensive spell.
< 145h/145H 114v/114V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'sleep'
< 145h/145H 114v/114V Pos: standing >
Ok.
A deadly nightmare suddenly attacks a Grey Elf!
A deadly nightmare misses a Grey Elf.
< 145h/145H 114v/114V Pos: standing >
A Grey Elf says 'faml esliep danniv'
< 145h/145H 114v/114V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 145h/145H 114v/114V Pos: standing >
A deadly nightmare misses a Grey Elf.
< 145h/145H 114v/114V Pos: standing >
Ok.
< 145h/145H 114v/114V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'sleep'
< 145h/145H 114v/114V Pos: standing >
Ok.
< 145h/145H 114v/114V Pos: standing >
A Grey Elf howls in pain as his something glows red hot!
< 145h/145H 114v/114V Pos: standing >
A deadly nightmare misses someone.
A Grey Elf snaps into visibility.
< 145h/145H 114v/114V Pos: standing >
A deadly nightmare dodges a Grey Elf's attack.
A Grey Elf's bludgeon wounds a deadly nightmare.
A Grey Elf's impressive bludgeon wounds a deadly nightmare.
A Grey Elf's bludgeon wounds a deadly nightmare.
A Grey Elf's rune-covered svalich wood quarterstaff unleashes a BEAM of LIGHT into the eyes of a deadly nightmare!
A deadly nightmare seems to be blinded!
A Grey Elf points at a deadly nightmare.
A deadly nightmare blinks trying to clear his vision.
< 145h/145H 114v/114V Pos: standing >
The day has begun.
You feel unholy power coursing through your limbs!
You miss a Grey Elf.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A deadly nightmare misses someone.
A Grey Elf snaps into visibility.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
You miss a Grey Elf.
A Grey Elf's powerful bludgeon strikes a deadly nightmare.
A Grey Elf's impressive bludgeon wounds a deadly nightmare.
A Grey Elf's bludgeon wounds a deadly nightmare.
A Grey Elf's bludgeon strikes a deadly nightmare.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
Someone raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: small wounds E: someone sta EP: excellent >
You do not see that here.
Someone raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: small wounds E: someone sta EP: excellent >
*+***
*+@**
*+***
A Small Forest with Thick Underbrush
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A small leather-bound book lies here.
The guildhall of (_/Eye of Odin\_) is here.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: small wounds E: someone sta EP: excellent >
A deadly nightmare misses someone.
A Grey Elf snaps into visibility.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
You miss someone.
A Grey Elf snaps into visibility.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf's powerful bludgeon strikes a deadly nightmare.
A Grey Elf's powerful bludgeon strikes a deadly nightmare.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
Ok.
A Dwarf enters from elsewhere.
< 145h/145H 114v/114V Pos: standing >
< T: nightmare TP: sta TC: few wounds E: someone sta EP: excellent >
Someone dodges a deadly nightmare's attack.
A Grey Elf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!
< 137h/145H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
You miss someone.
A Grey Elf snaps into visibility.
< 137h/145H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
A Grey Elf's powerful bludgeon strikes a deadly nightmare hard.
A Grey Elf's bludgeon strikes a deadly nightmare.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
< 137h/145H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 137h/145H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf raises his voice in a loud cry of "SPOOOOOOOOOOOOOOOOOOON!!"
< 137h/145H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
You raise a level!
< 150h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A deadly nightmare misses someone.
A Grey Elf snaps into visibility.
< 150h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
-=[A Dwarf's powerful crush seriously wounds you.]=-
OUCH! That really did HURT!
-=[A Dwarf's crush seriously wounds you.]=-
OUCH! That really did HURT!
-=[A Dwarf's impressive crush enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
-=[A Dwarf's impressive crush enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
< 40h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: someone sta EP: excellent >
You miss someone.
A Grey Elf snaps into visibility.
< 40h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
A Grey Elf's impressive bludgeon strikes a deadly nightmare.
< 40h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
Someone twibbles around aimlessly.
< 40h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: nasty wounds E: someone sta EP: excellent >
A deadly nightmare misses someone.
A Grey Elf snaps into visibility.
< 40h/158H 114v/114V Pos: sitting >
< T: nightmare TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf turns to focus his attack on you!
< 40h/158H 114v/114V Pos: sitting >
< T: Analbumcover TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
You miss someone.
A Grey Elf snaps into visibility.
< 40h/158H 114v/114V Pos: sitting >
< T: Analbumcover TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
-=[A Dwarf's powerful crush grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Dwarf's impressive crush hits you.]=-
The world starts spinning, and your ears are ringing!
You stop riding a deadly nightmare.