The death of [47 Diabolis] Veytre (Human)

in The Magnificent Woodlands of Evermeet

from the perspective of [47 Diabolis] Veytre (Human)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a wooden helmet covered in leaves [poor]
<worn on eyes>       a feathered leather eyepatch [superior] (illuminating)
<worn in ear>        an earring of the waves
<worn on face>       a mask of Xlorkortor [poor]
<worn around neck>   an unearthly sapphire gorget
<worn around neck>   a spiked leather necklace
<worn on back>       a large leather backpack
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>an arcane spellbook covered with runes
<worn on arms>       the sleeves of the swamp troll [superior]
<worn around wrist>  a bracelet of twisted roots [superior] (glowing)
<worn around wrist>  a bracelet of twisted roots [superior] (glowing)
<worn on hands>      a fine pair of gloves studded with amethysts
<worn on finger>     a yellow ring of chrysoberyl [poor]
<worn on finger>     a yellow ring of chrysoberyl [86%]
<primary weapon>     an ornate staff [superior] (illuminating)
<held>               a globe of spruce [poor] [78%]
<worn on feet>       a pair of crystal spurred boots [superior]

 .+^^^.^^^.^^^  
  M..^^^^...^   
   ^....^^M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a mountaineer is lying here.
A blood golem stands blankly after re-animation here. (minion) 
The lich of a cadaver stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 497h/497H 142v/142V Pos: standing >
You start chanting...

< 497h/497H 142v/142V Pos: standing >
Casting: embalm **

< 497h/497H 142v/142V Pos: standing >
Casting: embalm *

< 497h/497H 142v/142V Pos: standing >
Casting: embalm 

< 497h/497H 142v/142V Pos: standing >
You complete your spell...
The corpse of a mountaineer is preserved for an additional 94 hours.

< 497h/497H 142v/142V Pos: standing >
You start chanting...

< 497h/497H 142v/142V Pos: standing >
Casting: raise lich **

< 497h/497H 142v/142V Pos: standing >
Casting: raise lich *

< 497h/497H 142v/142V Pos: standing >
You complete your spell...
You breathe life into the corpse of a mountaineer with the awesome power of your art.
The lich of a mountaineer starts following you.

< 497h/497H 142v/142V Pos: standing >
The snow is coming down faster now.

< 497h/497H 142v/142V Pos: standing >
The sun starts to set in the south.

< 497h/497H 142v/142V Pos: standing >
You start chanting...

< 497h/497H 142v/142V Pos: standing >
Casting: protect undead *

< 497h/497H 142v/142V Pos: standing >
Casting: protect undead 

< 497h/497H 142v/142V Pos: standing >
You complete your spell...
The lich of a mountaineer begins to shimmer.
A dark chill from beyond the grave permeates the air around the lich of a mountaineer.

< 497h/497H 142v/142V Pos: standing >
You start chanting...

< 497h/497H 142v/142V Pos: standing >
Casting: vitalize undead 

< 497h/497H 142v/142V Pos: standing >
You complete your spell...
Darkness seems to encompass the lich of a mountaineer, and begins to permeate its rotting flesh!

< 497h/497H 142v/142V Pos: standing >
You sit down and relax.

< 497h/497H 142v/142V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - fly
( 9th circle)  3 - energy drain
               1 - create golem
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               3 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  1 - rejuvenate major
               4 - enervation
( 5th circle)  7 - heal undead
( 4th circle)  1 - unmaking
               7 - life leech
( 3rd circle)  8 - dispel magic
( 2nd circle) 10 - chill touch
( 1st circle)  1 - minor creation
               4 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead
    5 seconds:  ( 6th) vitalize undead
    7 seconds:  ( 3rd) embalm
   10 seconds:  (10th) raise lich
   13 seconds:  ( 7th) protect undead
   15 seconds:  ( 6th) vitalize undead

You can memorize 6 1st circle spell(s).
You continue your study.

< 497h/497H 142v/142V Pos: sitting >
Pardon?

< 497h/497H 142v/142V Pos: sitting >
 
   ++^MMMMMM    
  M^^^MMM^DMM   
 ^+^^.^^MMMMM^  
 ^+.^.M^.^MM^^  
 ^+^^..@^^^^^^  
 .+..^^^.^.^^.  
 .+^^^.^^^.^^^  
  +..^^^^.M.^   
   ^....^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*The lich of a mountaineer stands here. (minion) 
A blood golem stands blankly after re-animation here. (minion) 
The lich of a cadaver stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 497h/497H 142v/142V Pos: sitting >
Saving Veytre.

< 497h/497H 142v/142V Pos: sitting >

< 497h/497H 142v/142V Pos: sitting >
You have finished memorizing protect undead.

< 497h/497H 142v/142V Pos: sitting >
You have finished memorizing vitalize undead.

< 497h/497H 142v/142V Pos: sitting >
You have finished memorizing embalm.

< 497h/497H 142v/142V Pos: sitting >
You have finished memorizing raise lich.

< 497h/497H 142v/142V Pos: sitting >
You have finished memorizing protect undead.

< 497h/497H 142v/142V Pos: sitting >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 497h/497H 142v/142V Pos: sitting >
You have finished memorizing vitalize undead.
Your studies are complete.

< 497h/497H 142v/142V Pos: sitting >
 
   ++^MMMMMM    
  +^^^MMM^DMM   
 ^+^^.^^MMMMM^  
 ^+.^.^^.^MM^^  
 ^+^^.M@^^^^^^  
 .+..^^^.^.^^.  
 .+^^^.^^^.^^^  
  +..^^^^M..^   
   ^....^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*The lich of a mountaineer stands here. (minion) 
A blood golem stands blankly after re-animation here. (minion) 
The lich of a cadaver stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 497h/497H 142v/142V Pos: sitting >
Saving Veytre.

< 497h/497H 142v/142V Pos: sitting >
A mountaineer enters from the west.
You clamber to your feet.

< 497h/497H 142v/142V Pos: standing >
You appear to be Human and is in excellent condition.
He's medium in size.
He is in the front rank.


< 497h/497H 142v/142V Pos: standing >
You start chanting...

< 497h/497H 142v/142V Pos: standing >
Casting: protect undead *

< 497h/497H 142v/142V Pos: standing >
Casting: protect undead 

< 497h/497H 142v/142V Pos: standing >
You complete your spell...
You begin to shimmer.
You feel protected by powers from beyond the grave.

< 497h/497H 142v/142V Pos: standing >
 
   ++^MMMMMM    
  +^^^MMM^DMM   
 ^+^^.^^MMMMM^  
 ^+.^.^^.^MM^^  
 ^+^^..@^^^^^^  
 .+..^^^.^.^^.  
 .+^^^.^^^.^^^  
  +..^^^^M..^   
   ^....^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A mountaineer walks through here, poised for combat.
*The lich of a mountaineer stands here. (minion) 
A blood golem stands blankly after re-animation here. (minion) 
The lich of a cadaver stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 497h/497H 142v/142V Pos: standing >
You are already standing.

< 497h/497H 142v/142V Pos: standing >
Saving Veytre.

< 497h/497H 142v/142V Pos: standing >
 
   ++^MMMMMM    
  +^^^MMM^DMM   
 ^+^^.^^MMMMM^  
 ^+.^.^^.^MM^^  
 ^+^^..@^^^^^^  
 .+..^^^.^.^^.  
 .+^^^.^^^.^^^  
  +..^^^^M..^   
   ^....^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A mountaineer walks through here, poised for combat.
*The lich of a mountaineer stands here. (minion) 
A blood golem stands blankly after re-animation here. (minion) 
The lich of a cadaver stands here. (minion) 
The lich of a mountaineer stands here. (minion) 

< 497h/497H 142v/142V Pos: standing >
 
   +^MMMMMMM    
  ^^^MMM^DMM^   
 +^^.^^MMMMM^^  
 +.^.^^.^MM^^^  
 +^^..M@^^^^^^  
 +..^^^.^.^^.^  
 +^^^.^^^.^^^.  
  ..^^^^M..^.   
   ....^^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the west.
The lich of a mountaineer enters from the west.
The lich of a cadaver enters from the west.
A blood golem enters from the west.

< 497h/497H 140v/142V Pos: standing >
 
   ^MMMMMMM^    
  ^^MMM^DMM^M   
 ^^.^^MMMMM^^M  
 .^.^^.^MM^^^M  
 ^^..MM@^^^^^M  
 ..^^^.^.^^.^^  
 ^^^.^^^.^^^.^  
  .^^^^M..^..   
   ...^^^.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the west.
The lich of a mountaineer enters from the west.
The lich of a cadaver enters from the west.
A blood golem enters from the west.

< 497h/497H 137v/142V Pos: standing >
 
   MMMMMMM^M    
  ^MMM^DMM^MM   
 ^.^^MMMMM^^MM  
 ^.^^.^MM^^^MM  
 ^..M^M@^^^^MM  
 .^^^.^.^^.^^M  
 ^^.^^^.^^^.^^  
  ^^^^M..^...   
   ..^^^.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the west.
The lich of a mountaineer enters from the west.
The lich of a cadaver enters from the west.
A blood golem enters from the west.

< 497h/497H 134v/142V Pos: standing >
 
   MMMMMM^MM    
  MMM^DMM^MMM   
 .^^MMMMM^^MMM  
 .^^.^MM^^^MMM  
 ..M^^M@^^^MMM  
 ^^^.^.^^.^^MM  
 ^.^^^.^^^.^^^  
  ^^^M..^....   
   .^^^.^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the west.
The lich of a mountaineer enters from the west.
The lich of a cadaver enters from the west.
A blood golem enters from the west.

< 497h/497H 131v/142V Pos: standing >
 
   MMMMM^MMM    
  MM^DMM^MMMM   
 ^^MMMMM^^MMMM  
 ^^.^MM^^^MMMM  
 .M^^^M@^^MMMM  
 ^^.^.^^.^^MMM  
 .^^^.^^^.^^^M  
  ^^M..^....^   
   ^^^.^...^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the west.
The lich of a mountaineer enters from the west.
The lich of a cadaver enters from the west.
A blood golem enters from the west.

< 497h/497H 128v/142V Pos: standing >
 
   MMMM^MMMM    
  M^DMM^MMMMM   
 ^MMMMM^^MMMMM  
 ^.^MM^^^MMMMM  
 M^^^^M@^MMMMM  
 ^.^.^^.^^MMMM  
 ^^^.^^^.^^^MM  
  ^M..^....^^   
   ^^.^...^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the west.
The lich of a mountaineer enters from the west.
The lich of a cadaver enters from the west.
A blood golem enters from the west.

< 497h/497H 126v/142V Pos: standing >
 
   ^^^^^MMMM    
  MMMMM^MMMMM   
 MM^DMM^MMMMMM  
 ^MMMMM^^MMMMM  
 ^.^MM^@^MMMMM  
 M^^^^^M^MMMMM  
 ^.^.^^.^^MMMM  
  ^^.^^^.^^^M   
   M..^....^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 123v/142V Pos: standing >
 
   MMMM^MMMM    
  M^^^^^MMMMM   
 MMMMMM^MMMMMM  
 MM^DMM^MMMMMM  
 ^MMMMM@^MMMMM  
 ^.^MM^M^MMMMM  
 M^^^^^^^MMMMM  
  .^.^^.^^MMM   
   ^.^^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 120v/142V Pos: standing >
 
   MMMM^M^M^    
  MMMMM^MMMM^   
 MM^^^^^MMMMMM  
 MMMMMM^MMMMMM  
 MM^DMM@MMMMMM  
 ^MMMMMM^MMMMM  
 ^.^MM^^^MMMMM  
  ^^^^^^^MMMM   
   ^.^^.^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 118v/142V Pos: standing >
 
   ^MM^.^^^^    
  MMMMM^M^M^.   
 MMMMMM^MMMM^.  
 MM^^^^^MMMMMM  
 MMMMMM@MMMMMM  
 MM^DMMMMMMMMM  
 ^MMMMM^^MMMMM  
  .^MM^^^MMMM   
   ^^^^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 115v/142V Pos: standing >
 
   ^^^^^....    
  M^MM^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^@MMMMMM  
 MMMMMMMMMMMMM  
 MM^DMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 112v/142V Pos: standing >
 
   ^.......*    
  M^^^^^.....   
 MM^MM^.^^^^.*  
 MMMMMM^M^M^..  
 MMMMMM@MMMM^.  
 MM^^^^MMMMMMM  
 MMMMMM^MMMMMM  
  M^DMM^MMMMM   
   MMMM^^MMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 110v/142V Pos: standing >
 
   .M.******    
  ^^.......**   
 MM^^^^^.....*  
 MM^MM^.^^^^.*  
 MMMMMM@M^M^..  
 MMMMMMMMMMM^.  
 MM^^^^^MMMMMM  
  MMMMM^MMMMM   
   ^DMM^MMMM    
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 107v/142V Pos: standing >
 
   *********    
  ..M.*******   
 ^^^.......***  
 MM^^^^^.....*  
 MM^MM^@^^^^.*  
 MMMMMMMM^M^..  
 MMMMMM^MMMM^.  
  M^^^^^MMMMM   
   MMMM^MMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 105v/142V Pos: standing >
 
   *********    
  ...M.******   
 ^^^^.......**  
 ^MM^^^^^.....  
 MMM^MM@M^^^^.  
 MMMMMMM^M^M^.  
 MMMMMMM^MMMM^  
  MM^^^^^MMMM   
   MMMMM^MMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the east.
The lich of a mountaineer enters from the east.
The lich of a cadaver enters from the east.
A blood golem enters from the east.

< 497h/497H 105v/142V Pos: standing >
 
   *********    
  ....M.*****   
 ^^^^^.......*  
 M^MM^^^^^....  
 MMMM^M@M.^^^^  
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
  MMM^^^^^MMM   
   MMMMMM^MM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.
The lich of a mountaineer enters from the east.
The lich of a mountaineer enters from the east.
The lich of a cadaver enters from the east.
A blood golem enters from the east.

< 497h/497H 102v/142V Pos: standing >
 
   **..*****    
  ***********   
 .....M.******  
 ^^^^^.......*  
 M^MM^^@^^....  
 MMMM^MM^.^^^^  
 MMMMMMMM^M^M^  
  MMMMMMM^MMM   
   MM^^^^^MM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 102v/142V Pos: standing >
 
   .......**    
  ***..******   
 .************  
 .....M.******  
 ^^^^^.@.....*  
 M^MM^^M^^....  
 MMMM^MM^.^^^^  
  MMMMMMM^M^M   
   MMMMMM^MM    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 101v/142V Pos: standing >
 
   M    ...*    
  *.......***   
 ****..*******  
 .************  
 .....M@******  
 ^^^^^.M.....*  
 M^MM^^^^^....  
  MMM^MM^.^^^   
   MMMMMM^M^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 99v/142V Pos: standing >
 
 ..***  
 **@**  
 .MM**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
The lich of a mountaineer enters from the south.
The lich of a mountaineer enters from the south.
The lich of a cadaver enters from the south.
A blood golem enters from the south.

< 497h/497H 97v/142V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 497h/497H 113v/142V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: 'beckon' asks someone to follow and consent to you, or 'moving' announces that you are moving ahead.

< 497h/497H 140v/142V Pos: standing >
The sun vanishes behind the southern horizon.

< 497h/497H 142v/142V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 497h/497H 142v/142V Pos: standing >
A Drow Elf enters from the east.

< 497h/497H 142v/142V Pos: standing >
A Drow Elf starts casting an offensive spell called 'energy drain'.
A Drow Elf snaps into visibility.

< 497h/497H 142v/142V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
-=[You feel less energetic as a Drow Elf drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 394h/497H 142v/142V Pos: standing >
A Drow Elf starts casting an offensive spell called 'energy drain'.
A Drow Elf snaps into visibility.

< 394h/497H 142v/142V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
A Drow Elf snaps into visibility.
-=[You feel less energetic as a Drow Elf drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 269h/497H 142v/142V Pos: standing >
A Drow Elf starts casting an offensive spell called 'energy drain'.
A Drow Elf snaps into visibility.

< 269h/497H 142v/142V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
A Drow Elf snaps into visibility.
-=[You feel less energetic as a Drow Elf drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 166h/497H 142v/142V Pos: standing >
A Drow Elf starts casting an offensive spell called 'negative concussion blast'.
A Drow Elf snaps into visibility.

< 167h/497H 142v/142V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'negative concussion blast'
A Drow Elf snaps into visibility.
-=[A Drow Elf's concussion blast rips into you, shattering your soul!]=-
YIKES!  Another hit like that, and you've had it!!

< 68h/497H 142v/142V Pos: standing >
The night has begun.
A Drow Elf starts casting an offensive spell called 'negative concussion blast'.
A Drow Elf snaps into visibility.

< 68h/497H 142v/142V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf snaps into visibility.
-=[A Drow Elf's concussion blast rips into you, shattering your soul!]=-
Your robe of many colors was disintegrated by the negative energy!
Your gnomish ear amplifier was disintegrated by the negative energy!