The death of [13 Sorcerer] Sashimi (Drow Elf)

in On the Reflecting Pool

from the perspective of [13 Sorcerer] Sashimi (Drow Elf)

<worn on body>       a shabby alligator skin jerkin
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an amber-colored rod
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

Argo                the bracer of the whirlwinds

       ------Summary------
         Goodies:      38
         Evils:        4
         Total:        42

< 70h/70H 120v/120V Pos: standing >
Owner               Ioun

Tanken              a bright purple ioun stone
Amira               a dark purple ioun stone
Isfat               a LARGE green ioun stone
Islamia             a BRIGHT blue ioun stone
Tran                a dark ioun stone
Sxt                 a dark yellow ioun stone
Tripeleth           a mirrored ioun stone
Ayla                a LARGE blue ioun stone
Kenon               a bright green ioun stone

       ------Summary------
         Goodies:      8
         Evils:        1
         Total:        9

< 70h/70H 120v/120V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (evil)          
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (evil)          
  *The Swamp Laboratory of Khul'Lor              (pure evil)     
  *Clan Stoutdorf Settlement                     (neutral)       
  *Kobold Settlement                             (extremely evil)
  *The High Moor Forest                          (slightly evil) 
  *The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (slightly good) 
  *Village of Werrun                             (slightly evil) 
  *Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (extremely evil)
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (very evil)     
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
  *The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (slightly good) 
  *The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
  *New Cave city                                 (evil)          
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly evil) 
  *IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (very evil)     
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
  *The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (evil)          
  *The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (very evil)     
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (evil)          
  *The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (evil)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (evil)          
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (evil)          
  *The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
  *Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (very evil)     
  *Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
  *The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
  *Tiamat                                        (good)          
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (good)          
   The Charcoal Palace                           (very good)     
   Vecna's Tomb                                  (slightly good) 
   Ny'Neth's Stronghold                          (good)          
   Apocalypse Castle                             (neutral)       
  *The Realm of Barovia Continued                (slightly good) 
  *The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (good)          
  *Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (pure good)     
   Castle Ravenloft                              (very good)     

* = already completed this boot.

< 70h/70H 120v/120V Pos: standing >
Pardon?

< 70h/70H 120v/120V Pos: standing >
Pardon?

< 70h/70H 120v/120V Pos: standing >

< 70h/70H 120v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 120v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >
You spit into the water as you wait.

< 70h/70H 112v/120V Pos: standing >
The sun rises over the northern horizon.

< 70h/70H 112v/120V Pos: standing >
You continue fishing.

< 70h/70H 110v/120V Pos: standing >
You continue fishing.

< 70h/70H 108v/120V Pos: standing >
You continue fishing.

< 70h/70H 106v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 70h/70H 104v/120V Pos: standing >
You continue fishing.

< 70h/70H 102v/120V Pos: standing >
You continue fishing.

< 70h/70H 100v/120V Pos: standing >
You reel in a sparkling large shrimp on your slender fishing pole!

< 70h/70H 101v/120V Pos: standing >
You do not have that item.

< 70h/70H 102v/120V Pos: standing >
You do not have that item.

< 70h/70H 102v/120V Pos: standing >
You do not have that item.

< 70h/70H 102v/120V Pos: standing >
You do not have that item.

< 70h/70H 102v/120V Pos: standing >
You do not have that item.

< 70h/70H 103v/120V Pos: standing >
Ok.

< 70h/70H 103v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 103v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 104v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 106v/120V Pos: standing >
You continue fishing.

< 70h/70H 108v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 70h/70H 110v/120V Pos: standing >
You continue fishing.

< 70h/70H 113v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 70h/70H 115v/120V Pos: standing >
You continue fishing.

< 70h/70H 117v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >
You spit into the water as you wait.

< 70h/70H 112v/120V Pos: standing >
You reel in a large bass on your slender fishing pole!

< 70h/70H 112v/120V Pos: standing >
You do not have that item.

< 70h/70H 112v/120V Pos: standing >
You do not have that item.

< 70h/70H 112v/120V Pos: standing >
You do not have that item.

< 70h/70H 112v/120V Pos: standing >
You do not have that item.

< 70h/70H 112v/120V Pos: standing >
You do not have that item.

< 70h/70H 112v/120V Pos: standing >
Ok.

< 70h/70H 112v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 112v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 112v/120V Pos: standing >
The day has begun.

< 70h/70H 112v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 70h/70H 116v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 70h/70H 114v/120V Pos: standing >
You continue fishing.

< 70h/70H 112v/120V Pos: standing >
Draknah starts casting a spell called 'fireshield'.

< 70h/70H 113v/120V Pos: standing >
You continue fishing.

< 70h/70H 112v/120V Pos: standing >
Draknah completes his spell...
Draknah utters the word 'fireshield'
Draknah is surrounded by burning flames!

< 70h/70H 114v/120V Pos: standing >
You continue fishing.

< 70h/70H 115v/120V Pos: standing >
You continue fishing.

< 70h/70H 117v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >
Your slender fishing pole cracks from the strain.
You reel in a sparkling medium sized cod on your slender fishing pole!

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
Ok.

< 70h/70H 118v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 118v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 118v/120V Pos: standing >
Draknah starts casting a spell.

< 70h/70H 120v/120V Pos: standing >

< 70h/70H 120v/120V Pos: standing >
A zarbon enters from the east.

< 70h/70H 120v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 70h/70H 118v/120V Pos: standing >
Draknah completes his spell...
Draknah utters the words 'globe of invulnerability'
A LARGE water elemental begins to shimmer.

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
Draknah starts casting a spell called 'globe of invulnerability'.

< 70h/70H 116v/120V Pos: standing >
A zarbon leaves north.

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >
Draknah completes his spell...
Draknah utters the words 'globe of invulnerability'

< 70h/70H 114v/120V Pos: standing >
You continue fishing.

< 70h/70H 112v/120V Pos: standing >
You continue fishing.

< 70h/70H 110v/120V Pos: standing >
Autosaving...

< 70h/70H 110v/120V Pos: standing >
You continue fishing.

< 70h/70H 108v/120V Pos: standing >
A gentle rothe enters from the north.

< 70h/70H 110v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 70h/70H 110v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 113v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 70h/70H 115v/120V Pos: standing >
You continue fishing.

< 70h/70H 117v/120V Pos: standing >
You reel in a sparkling impressive lobster on your slender fishing pole!

< 70h/70H 120v/120V Pos: standing >
You do not have that item.

< 70h/70H 120v/120V Pos: standing >
You do not have that item.

< 70h/70H 120v/120V Pos: standing >
You do not have that item.

< 70h/70H 120v/120V Pos: standing >
You do not have that item.

< 70h/70H 120v/120V Pos: standing >
You do not have that item.

< 70h/70H 120v/120V Pos: standing >
Ok.

< 70h/70H 120v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 120v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 120v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 118v/120V Pos: standing >
Draknah starts casting a spell called 'haste'.

< 70h/70H 118v/120V Pos: standing >
Draknah completes his spell...
Draknah utters the word 'haste'
A gentle rothe starts to move with uncanny speed!

< 70h/70H 118v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 116v/120V Pos: standing >
Draknah starts casting a spell.

< 70h/70H 119v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >
Draknah completes his spell...
Draknah utters the words 'ghaiz gtui'
Draknah's flesh melds with conjured rocks, turning it to stone.

< 70h/70H 119v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >

< 70h/70H 114v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 112v/120V Pos: standing >
A gentle rothe leaves west.

< 70h/70H 112v/120V Pos: standing >
You spit into the water as you wait.

< 70h/70H 110v/120V Pos: standing >
You continue fishing.

< 70h/70H 108v/120V Pos: standing >
You continue fishing.

< 70h/70H 106v/120V Pos: standing >

< 70h/70H 106v/120V Pos: standing >
You reel in a large shrimp on your slender fishing pole!

< 70h/70H 106v/120V Pos: standing >
You do not have that item.

< 70h/70H 106v/120V Pos: standing >
You do not have that item.

< 70h/70H 106v/120V Pos: standing >
You do not have that item.

< 70h/70H 106v/120V Pos: standing >
You do not have that item.

< 70h/70H 106v/120V Pos: standing >
You do not have that item.

< 70h/70H 106v/120V Pos: standing >
Ok.

< 70h/70H 106v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 106v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 106v/120V Pos: standing >
You continue fishing.

< 70h/70H 108v/120V Pos: standing >
You continue fishing.

< 70h/70H 110v/120V Pos: standing >
You continue fishing.

< 70h/70H 113v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 70h/70H 115v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 117v/120V Pos: standing >
You adjust your slender fishing pole in the water.

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >
You continue fishing.

< 70h/70H 112v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 70h/70H 112v/120V Pos: standing >
Your slender fishing pole cracks from the strain.
You reel in a sparkling large shrimp on your slender fishing pole!

< 70h/70H 117v/120V Pos: standing >
You do not have that item.

< 70h/70H 117v/120V Pos: standing >
You do not have that item.

< 70h/70H 117v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
You do not have that item.

< 70h/70H 118v/120V Pos: standing >
Ok.

< 70h/70H 118v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 119v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 119v/120V Pos: standing >
A baby aboleth looks physically stronger.

< 70h/70H 119v/120V Pos: standing >
You continue fishing.

< 70h/70H 118v/120V Pos: standing >

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >

< 70h/70H 116v/120V Pos: standing >

< 70h/70H 116v/120V Pos: standing >
You continue fishing.

< 70h/70H 114v/120V Pos: standing >
You continue fishing.

< 70h/70H 112v/120V Pos: standing >
You continue fishing.

< 70h/70H 110v/120V Pos: standing >
You continue fishing.

< 70h/70H 108v/120V Pos: standing >
You continue fishing.

< 70h/70H 106v/120V Pos: standing >
Something breaches the water nearby, splashing you in the process.

< 70h/70H 104v/120V Pos: standing >
You continue fishing.

< 70h/70H 102v/120V Pos: standing >
You continue fishing.

< 70h/70H 100v/120V Pos: standing >
You reel in a large shrimp on your slender fishing pole!

< 70h/70H 100v/120V Pos: standing >
You do not have that item.

< 70h/70H 100v/120V Pos: standing >
You do not have that item.

< 70h/70H 100v/120V Pos: standing >
You do not have that item.

< 70h/70H 100v/120V Pos: standing >
You do not have that item.

< 70h/70H 100v/120V Pos: standing >
You do not have that item.

< 70h/70H 100v/120V Pos: standing >
Ok.

< 70h/70H 100v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 100v/120V Pos: standing >
Saving Sashimi.

< 70h/70H 100v/120V Pos: standing >

< 70h/70H 103v/120V Pos: standing >
You continue fishing.

< 70h/70H 102v/120V Pos: standing >
You continue fishing.

< 70h/70H 104v/120V Pos: standing >
You continue fishing.

< 70h/70H 107v/120V Pos: standing >
You continue fishing.

< 70h/70H 109v/120V Pos: standing >
You scratch at your groin and continue fishing.

< 70h/70H 111v/120V Pos: standing >
You continue fishing.

< 70h/70H 113v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You spit into the water as you wait.

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 116v/120V Pos: standing >
You feel a slight tug on a slender fishing pole!

< 70h/70H 114v/120V Pos: standing >
Someone attempts to stab Draknah in the back, but Draknah's stone skin quickly absorbs the impact before fading away!
An orc guard snaps into visibility.
An orc guard places the dagger of Wind in the back of Draknah, resulting in some strange noises and some blood.
An orc guard places Tiamat's poison tail stinger in the back of Draknah, resulting in some strange noises and some blood.
With a swift tug an orc guard wrenches the weapon free, ramming it into Draknah's spine!
An orc guard places Tiamat's poison tail stinger in the back of Draknah, resulting in some strange noises and some blood.

< 70h/70H 114v/120V Pos: standing >
Draknah suddenly appears a bit confused!
Draknah misses an orc guard.
Draknah's feeble punch grazes an orc guard.
Draknah starts casting an offensive spell called 'dispel magic'.

< 70h/70H 114v/120V Pos: standing >
You reel in a sparkling large hairy crab on your slender fishing pole!

< 70h/70H 114v/120V Pos: standing >
You do not have that item.

< 70h/70H 114v/120V Pos: standing >
You do not have that item.

< 70h/70H 114v/120V Pos: standing >
A LARGE fire elemental suddenly attacks someone!
A LARGE fire elemental suddenly appears a bit confused!
An orc guard snaps into visibility.
A LARGE fire elemental's feeble crush grazes an orc guard.
You do not have that item.

< 70h/70H 114v/120V Pos: standing >
You drop a sparkling large hairy crab.

< 70h/70H 114v/120V Pos: standing >
You do not have that item.

< 70h/70H 114v/120V Pos: standing >
A sparkling large hairy crab splashes into the water, comes back to life, and swims away.
Ok.

< 70h/70H 114v/120V Pos: standing >
You cast your slender fishing pole and start waiting...

< 70h/70H 114v/120V Pos: standing >
An orc shaman snaps into visibility.
A baby aboleth suddenly attacks an orc shaman!
A baby aboleth misses an orc shaman.
Saving Sashimi.

< 70h/70H 114v/120V Pos: standing >
Draknah completes his spell...
Draknah utters the words 'dispel magic'
Draknah tries to dispel someone's magic!
And fails miserably...

< 70h/70H 115v/120V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 70h/70H 116v/120V Pos: standing >
An orc guard snaps into visibility.
An orc guard's pierce strikes Draknah.
An orc guard's impressive pierce strikes Draknah.
An orc guard's impressive pierce strikes Draknah.
Draknah dodges an orc guard's attack.
An orc guard surprises Draknah with a blow to his back, leaving him momentarily confused.
An orc guard's impressive pierce strikes Draknah.
An orc guard's impressive pierce strikes Draknah.

< 70h/70H 116v/120V Pos: standing >
A LARGE water elemental suddenly attacks an orc guard!
A LARGE water elemental misses an orc guard.

< 70h/70H 117v/120V Pos: standing >
Someone suddenly attacks an orc guard!
A LARGE air elemental snaps into visibility.
A LARGE air elemental suddenly appears a bit confused!
A LARGE air elemental's crush grazes an orc guard.
A LARGE fire elemental's feeble crush grazes an orc guard.
A LARGE fire elemental's feeble crush grazes an orc guard.
An orc guard dodges a LARGE fire elemental's attack.
A LARGE fire elemental turns to focus its attack on an orc shaman!

< 70h/70H 118v/120V Pos: standing >
You continue fishing.

< 70h/70H 117v/120V Pos: standing >
An orc shaman's slash enshrouds a baby aboleth in a mist of blood.
An orc shaman's impressive slash enshrouds a baby aboleth in a mist of blood.
An orc shaman's impressive slash critically injures a baby aboleth.
A baby aboleth is incapacitated and will slowly die, if not aided.

< 70h/70H 117v/120V Pos: standing >
PooF! an orc shaman suddenly performs an evasive maneouver, quickling darting into the shadows!

< 70h/70H 118v/120V Pos: standing >
Draknah starts casting a spell.
An orc guard's pierce strikes Draknah.
An orc guard's impressive pierce strikes Draknah.
An orc guard's impressive pierce strikes Draknah.
An orc guard's pierce strikes Draknah very hard.
An orc guard's impressive pierce strikes Draknah.
An orc guard's powerful pierce strikes Draknah very hard.

< 70h/70H 118v/120V Pos: standing >
An orc guard parries a LARGE water elemental's lunge at him.
A LARGE water elemental suddenly appears a bit confused!
A LARGE water elemental misses an orc guard.
A LARGE water elemental misses an orc guard.

< 70h/70H 120v/120V Pos: standing >
A LARGE air elemental snaps into visibility.
A LARGE air elemental's feeble crush grazes an orc guard.
A LARGE air elemental's crush grazes an orc guard.
A LARGE air elemental's crush grazes an orc guard.
A LARGE air elemental's feeble crush grazes an orc guard.
An orc guard snaps into visibility.
A LARGE air elemental's crush grazes an orc guard.

< 70h/70H 120v/120V Pos: standing >
A LARGE fire elemental suddenly attacks someone!
An orc guard snaps into visibility.
A LARGE fire elemental's crude crush grazes an orc guard.
A Dwarf's disguise falls apart!
Draknah completes his spell...
Draknah utters the words 'ghaiz gtui'
Draknah's flesh melds with conjured rocks, turning it to stone.
An orc shaman snaps into visibility.
-=[Out of nowhere, an orc shaman stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 7h/70H 120v/120V Pos: standing >
< T: Sashimi TP: sta TC: awful E: an orc shaman sta EP: excellent >
 You stop fishing.
An orc shaman parries your futile lunge at her.

< 7h/70H 120v/120V Pos: standing >
< T: Sashimi TP: sta TC: awful E: an orc shaman sta EP: excellent >
 A Dwarf parries Draknah's lunge at him.
A Dwarf dodges Draknah's attack.
Draknah starts casting an offensive spell.
Draknah dodges a Dwarf's attack.
Draknah dodges a Dwarf's attack.
Draknah dodges a Dwarf's attack.
Draknah dodges a Dwarf's attack.
Draknah dodges a Dwarf's attack.

< 7h/70H 120v/120V Pos: standing >
< T: Sashimi TP: sta TC: awful E: someone sta EP: excellent >
 An orc shaman snaps into visibility.
-=[An orc shaman's impressive slash hits you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
-=[