The death of [19 Sorcerer] Boo (Shade)

in Intersection of Roads

from the perspective of [19 Sorcerer] Boo (Shade)

<worn around neck>   a gleaming hardwood choker
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a cowlskin of bearfur
<worn about waist>   a bright blue cummerbund (glowing)
<worn on belt buckle>a rugged adventurers satchel
<attached to belt>   a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an amber-colored rod
<worn on feet>       some patched dragonscale shoes


   The bridge has been constructed using stones and a type of cement, perhaps
straw and clay.  A RiVeR runs wild below, thank the gods the bridge was
construed else crossing the river would be the only alternative to getting to
either side.  There are railings on both sides of the bridge, a means of
support for those who cross it.
Obvious exits: -East  -West  -Down 
A small sign points westward.

< 151h/154H 68v/120V Pos: standing >
You quickly scan the area.
A troll who is close by below you.

< 152h/154H 70v/120V Pos: standing >

<map>
Zone: Jindon the Deathwood Forest.
Room: A Turning in a Dusty Road
</map>
A Turning in a Dusty Road
   The trail turns southward into an encampment of some sort.  The camp has
smoke, alot of noise, and a mouth watering smell emitting from it.  Huge tents
have been constructed from within it.  Mountain tops on the horizon to the east
and a thick forest help prevent sunlight from reaching the ground.  A river
to the north produces fog that serves the same purpose.
Obvious exits: -East  -South

< 152h/154H 69v/120V Pos: standing >
You quickly scan the area.
The ticket master who is not far off to your east.
A barbarian who is close by to your south.
A large stag who is not far off to your south.

< 152h/154H 70v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 152h/154H 71v/120V Pos: standing >

<map>
Zone: Jindon the Deathwood Forest.
Room: A Long Winding Dusty Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: A Long Winding Dusty Road
</map>
A Long Winding Dusty Road
   This well traveled road has many tracks upon it, everything from mice to
horses have set foot upon this road.  The forest and mountains on either
side of this encampment tend to block out the sun, and it's as though dusk or
dawn never happen.  Dust fills the air from chatty travellers, walking to and
fro the encampment to the south.  Smoke fills the air and the smell of freshly
cooked meat fills the nostrils.
Obvious exits: -North -South
A barbarian grumbles silently.

< 152h/154H 70v/120V Pos: standing >
You quickly scan the area.
A large stag who is close by to your south.

< 152h/154H 71v/120V Pos: standing >
You ARE mad!

< 153h/154H 73v/120V Pos: standing >
This barbarian lives in the plains, he however, came to this sideshow to relax
but instead found himself victim to the disease 'gambling' and has since lost
all of his money.
A barbarian appears to be Barbarian and is in excellent condition.
It's large in size.

<worn about body>    a cowlskin of bearfur

< 153h/154H 75v/120V Pos: standing >
You start chanting...

< 154h/154H 88v/120V Pos: standing >
You complete your spell...
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
You dodge a barbarian's vicious attack.
-=[A barbarian's fine punch strikes you.]=-

< 141h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC:few scratches E: barbarian sta EP: few scratches >
 You start chanting...

< 141h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC:few scratches E: barbarian sta EP: few scratches >
 You complete your spell...
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-

< 141h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC:few scratches E: barbarian sta EP:  small wounds >
 A barbarian dodges your futile attack.

< 141h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC:few scratches E: barbarian sta EP:  small wounds >
 You start chanting...

< 141h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC:few scratches E: barbarian sta EP:  small wounds >
 -=[A barbarian's impressive punch strikes you very hard.]=-
OUCH!  That really did HURT!
-=[A barbarian's sweep catches you in the side and you almost stumble.]=-

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 You complete your spell...
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  3 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 You start chanting...

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 Casting: magic missile 

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 You complete your spell...
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 A barbarian dodges your futile attack.

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 You start chanting...

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  small wounds >
 You complete your spell...
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 10 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-

< 111h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 -=[A barbarian's fine punch strikes you hard.]=-

< 98h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You start chanting...

< 98h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You complete your spell...
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-

< 98h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You start chanting...

< 98h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You complete your spell...
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-
[Damage:  7 ] -=[You watch with self-pride as the magic missile hits a barbarian.]=-

< 98h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 -=[A barbarian's decent punch strikes you hard.]=-
You dodge a barbarian's vicious attack.
You start chanting...

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You complete your spell...
[Damage:  6 ] -=[You chill a barbarian.]=-

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You start chanting...

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You complete your spell...
[Damage:  6 ] -=[You chill a barbarian.]=-

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You dodge a barbarian's vicious attack.
You dodge a barbarian's vicious attack.

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You start chanting...

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  few wounds >
 You complete your spell...
[Damage: 43 ] -=[A barbarian screams in pain as your acid blast burns it.]=-

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  nasty wounds >
 You miss a barbarian.

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  nasty wounds >
 You start chanting...

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  nasty wounds >
 You complete your spell...
[Damage: 43 ] -=[A barbarian screams in pain as your acid blast burns it.]=-

< 89h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  nasty wounds >
 You dodge a barbarian's vicious attack.
A barbarian misses you.
-=[A barbarian's kick crashes into your chest.]=-
You start chanting...

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  nasty wounds >
 Casting: acid blast 

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  nasty wounds >
 You complete your spell...
[Damage: 43 ] -=[A barbarian screams in pain as your acid blast burns it.]=-

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP: pretty hurt >
 A barbarian dodges your futile attack.

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP: pretty hurt >
 You start chanting...

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP: pretty hurt >
 You complete your spell...
[Damage: 33 ] -=[A barbarian screams in pain as your acid blast burns it.]=-

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP: pretty hurt >
 You dodge a barbarian's vicious attack.

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP: pretty hurt >
 You start chanting...

< 81h/154H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP: pretty hurt >
 You complete your spell...
You raise a level!
[Damage: 36 ] -=[A barbarian screams in pain as your acid blast burns it.]=-

< 89h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  awful >
 Pardon?

< 89h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: few wounds E: barbarian sta EP:  awful >
 You dodge a barbarian's vicious attack.
-=[A barbarian's punch strikes you very hard.]=-
-=[A barbarian's sweep catches you in the side and you almost stumble.]=-
A barbarian's mighty kick sends you crashing onto the ground!

< 69h/162H 90v/120V Pos: on your ass >
A barbarian misses you.
-=[A barbarian's fine punch seriously wounds you.]=-
OUCH!  That really did HURT!

< 51h/162H 90v/120V Pos: on your ass >
< T: Boo TP: ass TC: nasty wounds E: barbarian sta EP:  awful >
 You clamber to your feet.

< 51h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: nasty wounds E: barbarian sta EP:  awful >
 You start chanting...

< 51h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: nasty wounds E: barbarian sta EP:  awful >
 You complete your spell...
[Damage: 38 ] -=[The lightning bolt hits a barbarian with full impact.]=-

< 51h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: nasty wounds E: barbarian sta EP:  awful >
 You are already standing.

< 51h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: nasty wounds E: barbarian sta EP:  awful >
 You start chanting...

< 51h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: nasty wounds E: barbarian sta EP:  awful >
 You dodge a barbarian's vicious attack.
A barbarian misses you.

< 51h/162H 90v/120V Pos: standing >
< T: Boo TP: sta TC: nasty wounds E: barbarian sta EP:  awful >
 You complete your spell...
[Damage: 42 ] -=[The lightning bolt hits a barbarian with full impact.]=-
A barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a barbarian's last actions in this world.

< 51h/162H 90v/120V Pos: standing >
You failed.

< 51h/162H 90v/120V Pos: standing >
It appears to be the corpse of a barbarian.
a cowlskin of bearfur
a few coins

< 51h/162H 90v/120V Pos: standing >
Saving Boo.

< 51h/162H 90v/120V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a barbarian is lying here.

< 51h/162H 90v/120V Pos: standing >
You get a cowlskin of bearfur from the corpse of a barbarian.
You get a few coins from the corpse of a barbarian.
There were: 21 gold coins. 

< 51h/162H 91v/120V Pos: standing >
You sit down and relax.

< 51h/162H 93v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - lightning bolt
( 3rd circle)  1 - agility
( 2nd circle)  5 - chill touch
( 1st circle)  1 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) magic missile
   13 seconds:  ( 1st) magic missile
   19 seconds:  ( 1st) magic missile
   26 seconds:  ( 1st) magic missile
   32 seconds:  ( 1st) magic missile
   39 seconds:  ( 1st) magic missile
   45 seconds:  ( 1st) magic missile
   54 seconds:  ( 2nd) chill touch
   63 seconds:  ( 2nd) chill touch
   74 seconds:  ( 3rd) acid blast
   86 seconds:  ( 3rd) acid blast
   97 seconds:  ( 3rd) acid blast
  108 seconds:  ( 3rd) acid blast
  119 seconds:  ( 3rd) acid blast
  132 seconds:  ( 4th) lightning bolt
  145 seconds:  ( 4th) lightning bolt

You can memorize 1 4th circle spell(s).
You continue your study.

< 51h/162H 93v/120V Pos: sitting >
You start meditating...

< 51h/162H 94v/120V Pos: sitting >
You have finished memorizing magic missile.

< 52h/162H 106v/120V Pos: sitting >
You have finished memorizing magic missile.

< 53h/162H 118v/120V Pos: sitting >
You have finished memorizing magic missile.

< 54h/162H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 55h/162H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 56h/162H 120v/120V Pos: sitting >
A thri-kreen juggler enters from the south.

< 58h/162H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 58h/162H 120v/120V Pos: sitting >
A large stag enters from the south.

< 59h/162H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 59h/162H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 61h/162H 120v/120V Pos: sitting >
You have finished memorizing chill touch.

< 64h/162H 120v/120V Pos: sitting >
You have finished memorizing acid blast.

< 65h/162H 120v/120V Pos: sitting >
A thri-kreen juggler leaves south.

< 66h/162H 120v/120V Pos: sitting >
You have finished memorizing acid blast.

< 67h/162H 120v/120V Pos: sitting >
You have finished memorizing acid blast.

< 68h/162H 120v/120V Pos: sitting >
You have finished memorizing acid blast.

< 71h/162H 120v/120V Pos: sitting >
You stop meditating.
A Long Winding Dusty Road
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a barbarian is lying here.
A large stag grazes in the field.

< 71h/162H 120v/120V Pos: sitting >
Are you mad!?

< 72h/162H 120v/120V Pos: sitting >
A large stag leaves north.

< 72h/162H 120v/120V Pos: sitting >
A Long Winding Dusty Road
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a barbarian is lying here.

< 73h/162H 120v/120V Pos: sitting >
You have finished memorizing acid blast.

< 74h/162H 120v/120V Pos: sitting >
A large stag enters from the north.

< 74h/162H 120v/120V Pos: sitting >
A Long Winding Dusty Road
Obvious exits: -North -South
The corpse of a barbarian is lying here.
A large stag grazes in the field.

< 75h/162H 120v/120V Pos: sitting >
A large stag leaves north.

< 76h/162H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.

< 77h/162H 120v/120V Pos: sitting >
Pardon?

< 80h/162H 120v/120V Pos: sitting >
You get a small bandage from a large moth-eaten leather sack.

< 81h/162H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 81h/162H 120v/120V Pos: sitting >
You start meditating...

< 81h/162H 120v/120V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 82h/162H 120v/120V Pos: standing >
You attempt to bandage yourself.

< 82h/162H 120v/120V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.

< 82h/162H 120v/120V Pos: standing >
You continue bandaging yourself.

< 89h/162H 118v/120V Pos: standing >
The sun hangs low on the southern sky.

< 89h/162H 118v/120V Pos: standing >
You continue bandaging yourself.

< 96h/162H 115v/120V Pos: standing >
You continue bandaging yourself.

< 103h/162H 112v/120V Pos: standing >
You continue bandaging yourself.

< 109h/162H 110v/120V Pos: standing >
A dazzled traveller enters from the south.

< 110h/162H 110v/120V Pos: standing >
You continue bandaging yourself.

< 116h/162H 107v/120V Pos: standing >
You ARE mad!

< 117h/162H 107v/120V Pos: standing >
You must sit down before meditating!

< 117h/162H 107v/120V Pos: standing >
You continue bandaging yourself.

< 123h/162H 104v/120V Pos: standing >

		Character attributes for Boo

Level: 19   Race: Shade   Class: Sorcerer 
Age: 95 yrs / 0 mths  Height: 42 inches Weight: 47 lbs  Size: small

STR: excellent        AGI: excellent         DEX: excellent
POW: very good        INT: excellent         WIS: very good
CON: excellent        CHA: very good        LUCK: excellent

Armor Points: -95  Reduces melee damage taken by 9.5% 
Melee Critical Percentage(int): 10%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 20% 
Hitroll: better than average	Damroll: good
Alignment: extremely evil

Saving Throws: PAR[slightly below average]  FEA[average]
               BRE[slightly below average]  SPE[slightly below average]

Load carried: No Sweat

< 123h/162H 104v/120V Pos: standing >
You must sit down before meditating!

< 124h/162H 104v/120V Pos: standing >
You feel your skill in bandage improving.
You continue bandaging yourself.

< 128h/162H 101v/120V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -North -South
The corpse of a barbarian is lying here.
A dazzled traveller plays the games.

< 128h/162H 104v/120V Pos: standing >
You can't bandage any more with this bandage.

< 129h/162H 105v/120V Pos: standing >
You quickly scan the area.
A large stag who is close by to your north.
A thri-kreen juggler who is close by to your south.

< 129h/162H 106v/120V Pos: standing >
You are using:
<worn around neck>   a gleaming hardwood choker
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a bright blue cummerbund (glowing)
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an amber-colored rod
<worn on legs>       a pair of studded leather leggings
<worn on feet>       some patched dragonscale shoes

< 129h/162H 109v/120V Pos: standing >
You are carrying: (10/11)
a cowlskin of bearfur
a quill
a spellbook
a bright white feather
a belt of sewn ratskins
a glossy riding saddle
a black falcon's feather
a jar of rotting flesh
an ogre-bone djembe
a large moth-eaten leather sack

< 129h/162H 110v/120V Pos: standing >
You stop using a reptile skin cloak.
You wear a cowlskin of bearfur about your body.

< 130h/162H 116v/120V Pos: standing >
You drop a reptile skin cloak.

< 131h/162H 120v/120V Pos: standing >
A reptile skin cloak crumbles to dust and blows away.

< 131h/162H 120v/120V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -North -South
The corpse of a barbarian is lying here.
A dazzled traveller plays the games.

< 131h/162H 120v/120V Pos: standing >
You drop a belt of sewn ratskins.

< 133h/162H 120v/120V Pos: standing >
A belt of sewn ratskins crumbles to dust and blows away.

< 133h/162H 120v/120V Pos: standing >
You are carrying: (8/11)
a quill
a spellbook
a bright white feather
a glossy riding saddle
a black falcon's feather
a jar of rotting flesh
an ogre-bone djembe
a large moth-eaten leather sack

< 133h/162H 120v/120V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -North -South
The corpse of a barbarian is lying here.
A dazzled traveller plays the games.

< 133h/162H 120v/120V Pos: standing >
You quickly scan the area.
A large stag who is close by to your north.
A thri-kreen juggler who is close by to your south.

< 133h/162H 120v/120V Pos: standing >
You attach a quill to your belt.

< 134h/162H 120v/120V Pos: standing >
A Long Winding Dusty Road
Obvious exits: -North -South
The corpse of a barbarian is lying here.
A dazzled traveller plays the games.

< 134h/162H 120v/120V Pos: standing >
Your hands are full.

< 134h/162H 120v/120V Pos: standing >
You ARE mad!

< 135h/162H 120v/120V Pos: standing >

<map>
Zone: Jindon the Deathwood Forest.
Room: Intersection of Roads
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Intersection of Roads
</map>
Intersection of Roads
   A dirt pathway to the north leads in quite another direction than the
people who want to have a good time go, it is the means of exiting this
carnival.  Most people are noticibly enjoying themselves, laughing heartedly
with grub and brew in either hand.  A few shops are visible, for this road
running east and west is apart of the merchandising square, where fools part
with their money.
Obvious exits: -North -East  -West 
A thri-kreen juggler amazes onlookers.

< 135h/162H 118v/120V Pos: standing >
You quickly scan the area.
A dazzled traveller who is close by to your north.
A large stag who is not far off to your north.
An organ grinder who is not far off to your east.
A dazzled traveller who is not far off to your west.
A young doe who is a brief walk away to your west.
A dusty onlooker who is in the distance to your west.
A clown who is in the distance to your west.

< 135h/162H 118v/120V Pos: standing >
You would need some luck!

< 135h/162H 118v/120V Pos: standing >
This amazingly dexterous being amazes all who watch him.  He can juggle twenty
swords at one time, or thirty balls at once.  A very dangerous act, for a
very dangerous being.  Thri-kreens make great chefs and jugglers for good
reason, they can butcher meat with unparalled speed and handle swords with
incredible accuracy.
A thri-kreen juggler appears to be Thri-Kreen and is in excellent condition.
He's medium in size.

<secondary weapon>   a sharp steel katana
<third weapon>       a sharp steel katana
<fourth weapon>      a sharp steel katana

< 136h/162H 118v/120V Pos: standing >
You start chanting...

< 137h/162H 118v/120V Pos: standing >
You complete your spell...
The freezing cold causes a thri-kreen juggler intense pain!
[Damage: 35 ] -=[You chill a thri-kreen juggler.]=-
The chilling cold causes a thri-kreen juggler to stammer, apparently weakened.
You dodge a thri-kreen juggler's vicious attack.
You dodge a thri-kreen juggler's vicious attack.
You dodge a thri-kreen juggler's vicious attack.
A thri-kreen juggler misses you.
You dodge a thri-kreen juggler's vicious attack.
You dodge a bash from a thri-kreen juggler, who loses his balance and falls.

< 137h/162H 118v/120V Pos: standing >
< T: Boo TP: sta TC: small wounds E: thri kne EP:  few wounds >
 You miss a thri-kreen juggler.

< 137h/162H 118v/120V Pos: standing >
< T: Boo TP: sta TC: small wounds E: thri kne EP:  few wounds >
 You start chanting...

< 137h/162H 118v/120V Pos: standing >
< T: Boo TP: sta TC: small wounds E: thri kne EP:  few wounds >
 A Shade snaps into visibility.

< 137h/162H 118v/120V Pos: standing >
< T: Boo TP: sta TC: small wounds E: thri kne EP:  few wounds >
 You complete your spell...
The freezing cold causes a thri-kreen juggler intense pain!
The intense cold causes a thri-kreen juggler's entire body to slooooow doooowwwnn!
[Damage: 39 ] -=[You chill a thri-kreen juggler.]=-

< 137h/162H 118v/120V Pos: standing >
< T: Boo TP: sta TC: small wounds E: thri kne EP:  awful >
 A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
A Shade's magic rips the fabric of reality causing ChAoTiC energies to pour in.
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Shade snaps into visibility.
-=[Twin bolts of writhing power slam into your chest.]=-
Your pair of studded leather leggings was completely destroyed by the massive blow!