The death of [55 Pyrokinetic] Iko (_/Eye of Odin\_) (Githzerai)

in The Magnificent Woodlands of Evermeet

from the perspective of [55 Pyrokinetic] Iko (_/Eye of Odin\_) (Githzerai)

<worn as a badge>    an oval of tattered flesh (magic) (humming) (illuminating) [23%]
<worn on eyes>       devil eyes of the ghargatula [poor] (magic)
<worn in ear>        a mithril stud carved like a fist of strength (magic) [68%]
<worn in ear>        a mithril stud carved like a fist (magic)
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   the fang of inhabitation [superior] (magic) [66%]
<worn on body>       the ringmail of enhanced lifeforce [superior] [82%]
<worn on back>       a tarnished dematite quiver [superior]
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a dreamcasters scepter of stars [superior] [58%]
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [86%]
<worn around wrist>  a bracelet of dracolich teeth (magic) (glowing) [43%]
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [52%]
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic) [64%]
<worn on finger>     a carved dragonbone ring [poor] (magic)
<held>               the heart of Kyeril [superior] (magic)
<worn on legs>       some leggings of red flames [poor] (magic) [78%]
<worn on feet>       a pair of flaming boots of health (magic) (glowing) (humming) [82%]

 ***..*^^^MMM^^.  
 **.*..^^^MM^^^.  
  *.....MMMM^^.   
   .^^..MMM^^.    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 36h/618H 16v/227V Pos: standing >
 
   ******..^^M    
  *******^.^MMM   
 *******..^MMMM^  
 ****.....MMMM^^  
 ***..*^@^MMM^^.  
 **.*..^^^MM^^^.  
 **.....MMMM^^..  
  *.^^..MMM^^..   
   ...^^MMM^..    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 36h/618H 15v/227V Pos: standing >
 
   ******^.^MM    
  ******..^MMMM   
 ****.....MMMM^^  
 ***..*^^^MMM^^.  
 **.*..^@^MM^^^.  
 **.....MMMM^^..  
 **.^^..MMM^^..*  
  *...^^MMM^..*   
   ...^^MM^^..    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 

< 36h/618H 13v/227V Pos: standing >
 
   *****..^MMM    
  ***.....MMMM^   
 ***..*^^^MMM^^.  
 **.*..^^^MM^^^.  
 **.....@MMM^^..  
 **.^^..MMM^^..*  
 **...^^MMM^..**  
  *...^^MM^^..*   
   *.^^MMM^^.*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado.
A fire elemental is here blazing with heat!
*An air elemental is here looking like a small living tornado.
(Q)A somber elf asks questions of the passersby.
 
              *****..^MMM    
             ***.....MMMM^   
            ***..*^^^MMM^^.  
            **.*..^^^MM^^^.  
            **.....@MMM^^..  
            **.^^..MMM^^..*  
            **...^^MMM^..**  
             *...^^MM^^..*   
              *.^^MMM^^.*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado.
A fire elemental is here blazing with heat!
*An air elemental is here looking like a small living tornado.

< 36h/618H 12v/227V Pos: standing >
 
   ******..^MM    
  ****.....MMMM   
 ****..*^^^MMM^^  
 ***.*..^^^MM^^^  
 ***....@MMMM^^.  
 ***.^^..MMM^^..  
 ***...^^MMM^..*  
  **...^^MM^^..   
   .*.^^MMM^^.    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 36h/618H 12v/227V Pos: standing >
 
   *******..^M    
  *****.....MMM   
 *****..*^^^MMM^  
 ****.*..^^^MM^^  
 ****...@.MMMM^^  
 ****.^^..MMM^^.  
 ****...^^MMM^..  
  ***...^^MM^^.   
   *.*.^^MMM^^    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 36h/618H 11v/227V Pos: standing >
 
   ********..^    
  ******.....MM   
 ******..*^^^MMM  
 *****.*..^^^MM^  
 *****..@..MMMM^  
 *****.^^..MMM^^  
 *****...^^MMM^.  
  ****...^^MM^^   
   **.*.^^MMM^    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 36h/618H 9v/227V Pos: standing >
 
   *********..    
  *******.....M   
 .******..*^^^MM  
 .*****.*..^^^MM  
 ******.@...MMMM  
 ******.^^..MMM^  
 .*****...^^MMM^  
  .****...^^MM^   
   ***.*.^^MMM    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 36h/618H 8v/227V Pos: standing >
 
   .*********.    
  .*******.....   
 ..******..*^^^M  
 ..*****.*..^^^M  
 .******@....MMM  
 .******.^^..MMM  
 ^.*****...^^MMM  
  *.****...^^MM   
   .***.*.^^MM    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 37h/618H 6v/227V Pos: standing >
 
 ***.*  
 **@..  
 ***.^  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 37h/618H 5v/227V Pos: standing >
 
 ****.  
 **@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 37h/618H 3v/227V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 37h/618H 2v/227V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 37h/618H 0v/227V Pos: standing >
You're too exhausted.

< 37h/618H 1v/227V Pos: standing >
 
 *****  
 **@**  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 37h/618H 0v/227V Pos: standing >
You're too exhausted.

< 37h/618H 1v/227V Pos: standing >
You sit down and relax.

< 37h/618H 2v/227V Pos: sitting >
You stop sitting around and lay down.

< 37h/618H 4v/227V Pos: on your ass >
You drift off to sleep.

< 37h/618H 6v/227V Pos: on your ass >

< 38h/618H 13v/227V Pos: on your ass >
You wake up.

< 38h/618H 16v/227V Pos: on your ass >
You clamber to your feet.

< 38h/618H 20v/227V Pos: standing >
 
 *****  
 .*@**  
 .***.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
*A Shadow Beast (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.

< 38h/618H 19v/227V Pos: standing >
 
 .****  
 .*@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 17v/227V Pos: standing >
 
 .***.  
 **@*.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 16v/227V Pos: standing >
 
 ****.  
 **@**  
 ****M  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 14v/227V Pos: standing >
 
 *****  
 **@*M  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 13v/227V Pos: standing >
 
 ****M  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 11v/227V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 10v/227V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 38h/618H 8v/227V Pos: standing >
A Shadow Beast sneaks in from the north.

< 39h/618H 11v/227V Pos: standing >

< 39h/618H 13v/227V Pos: standing >
 
 *****  
 **@**  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
*A Shadow Beast (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.

< 39h/618H 12v/227V Pos: standing >
 
 **P**  
 **@**  
 ***.*  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 39h/618H 10v/227V Pos: standing >
 
 *****  
 **@.*  
 ^**.*  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 39h/618H 9v/227V Pos: standing >
 
 ***.*  
 ^*@.*  
 **.^*  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 39h/618H 7v/227V Pos: standing >
 
   *.*******.^    
  ..*********.^   
 ...*****.***.^^  
 ..***^**.**...^  
 ^..****@^**^^..  
 ^..****.*****..  
 ^.******..***..  
  ******.^.****   
   .****.^.***    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 39h/618H 6v/227V Pos: standing >
 
   .*********.    
  ..*****.***.^   
 ..***^**.**...^  
 ^..****.^**^^..  
 ^..****@*****..  
 ^.******..***..  
 .******.^.****.  
  ..****.^.****   
   .****.^..**    
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 

< 39h/618H 4v/227V Pos: standing >
 
 M**.^  
 **@.*  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 39h/618H 3v/227V Pos: standing >
 
 *M**P  
 **@*.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 39h/618H 2v/227V Pos: standing >
 
 **^**  
 *M@*.  
 ****P  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 39h/618H 1v/227V Pos: standing >
Entrance to Arcorar Forest
   Here is where the light forest ends and the great forest begins. The trees here
at the edge are ancient in age and massive in size. Further in, however, these trees
would be considered younglings. There are countless stories, rumors, and most of all,
myths about this place. It's huge in size and has held many, now most of them dead,
civilizations through the ages. There are no real roads or cities, just dark forest
paths and the occasional wood elven settlement. But don't misstake this forest for a
friendly place. It's full of deadly animals, suspicious elves and spirits from long
gone cultures.
Obvious exits: -North -South
Entrance to Arcorar Forest
   Here is where the light forest ends and the great forest begins. The trees here
at the edge are ancient in age and massive in size. Further in, however, these trees
would be considered younglings. There are countless stories, rumors, and most of all,
myths about this place. It's huge in size and has held many, now most of them dead,
civilizations through the ages. There are no real roads or cities, just dark forest
paths and the occasional wood elven settlement. But don't misstake this forest for a
friendly place. It's full of deadly animals, suspicious elves and spirits from long
gone cultures.

< 40h/618H 2v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -North -South

< 40h/618H 1v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South
Fresh blood splatters cover the area.
A large deer wanders the forest, eating leaves off branches.
A fluffy looking rabbit sits here eating grass.
A large deer wanders the forest, eating leaves off branches.
A fluffy looking rabbit sits here eating grass.
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South
Fresh blood splatters cover the area.
A large deer wanders the forest, eating leaves off branches.

< 40h/618H 0v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/618H 2v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South -West  -Northeast
A few drops of fresh blood are scattered around the area.
A small squirrel sits here, gnawing on a acorn.
A fluffy looking rabbit sits here eating grass.
A hare is hopping around the area, searching for food.
A fluffy looking rabbit sits here eating grass.
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South -West  -Northeast
A few drops of fresh blood are scattered around the area.
A small squirrel sits here, gnawing on a acorn.
A large deer enters from the west.

< 40h/618H 1v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 40h/618H 3v/227V Pos: standing >
A fluffy rabbit leaves northeast.
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -North -Southwest
Fresh blood splatters cover the area.
A fluffy looking rabbit sits here eating grass.
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -North -Southwest
Fresh blood splatters cover the area.
A fluffy looking rabbit sits here eating grass.

< 41h/618H 4v/227V Pos: standing >
A fluffy rabbit enters from the southwest.
There is too much adrenaline pumping through your body right now.

< 41h/618H 9v/227V Pos: standing >
There is too much adrenaline pumping through your body right now.

< 42h/618H 11v/227V Pos: standing >
There is too much adrenaline pumping through your body right now.

< 42h/618H 13v/227V Pos: standing >
Inside Arcorar, the Great King Forest
Obvious exits: -North -Southwest
Fresh blood splatters cover the area.
*A Shadow Beast (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.
A fluffy looking rabbit sits here eating grass.
A fluffy looking rabbit sits here eating grass.
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.
A Shadow Beast attempts to flee.
A Shadow Beast leaves north.

< 42h/618H 15v/227V Pos: standing >

< 42h/618H 16v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South -West  -Northeast
A few drops of fresh blood are scattered around the area.
A small squirrel sits here, gnawing on a acorn.

< 42h/618H 16v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -North
Puddles of fresh blood cover the ground.
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.
A small squirrel sits here, gnawing on a acorn.
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -North
Puddles of fresh blood cover the ground.
A hare is hopping around the area, searching for food.

< 42h/618H 15v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/618H 16v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 42h/618H 16v/227V Pos: standing >
Alas, you cannot go that way. . . .

< 43h/618H 17v/227V Pos: standing >

< 43h/618H 19v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South -West  -Northeast
A few drops of fresh blood are scattered around the area.
A small squirrel sits here, gnawing on a acorn.

< 43h/618H 17v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South
Fresh blood splatters cover the area.
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.
A large deer wanders the forest, eating leaves off branches.
A fluffy looking rabbit sits here eating grass.
A fluffy looking rabbit sits here eating grass.
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -East  -South
Fresh blood splatters cover the area.
A hare is hopping around the area, searching for food.

< 43h/618H 16v/227V Pos: standing >
Inside Arcorar, the Great King Forest
   The fresh smell of pines meshed with lush green ferns waft throughout the area.
Bushes scatter the dense wood. Red, white, and purple flowers make their
presence known to any traveller. The trees are pillars of wisdom, touching the
skies with their branches. They seem to have a presence about them, as though they
know a secret about these woods. Moss grows in every direction taking advantage
of any shade the trees may bring them. There is no pathway here, just foliage and
vines scattering their tentacles about. But the trees seem to offer any traveller
solace and serenity, providing a blanket of security from the outside world.
Obvious exits: -North -South
Fresh blood splatters cover the area.

< 43h/618H 15v/227V Pos: standing >
Entrance to Arcorar Forest
   Here is where the light forest ends and the great forest begins. The trees here
at the edge are ancient in age and massive in size. Further in, however, these trees
would be considered younglings. There are countless stories, rumors, and most of all,
myths about this place. It's huge in size and has held many, now most of them dead,
civilizations through the ages. There are no real roads or cities, just dark forest
paths and the occasional wood elven settlement. But don't misstake this forest for a
friendly place. It's full of deadly animals, suspicious elves and spirits from long
gone cultures.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
Entrance to Arcorar Forest
   Here is where the light forest ends and the great forest begins. The trees here
at the edge are ancient in age and massive in size. Further in, however, these trees
would be considered younglings. There are countless stories, rumors, and most of all,
myths about this place. It's huge in size and has held many, now most of them dead,
civilizations through the ages. There are no real roads or cities, just dark forest
paths and the occasional wood elven settlement. But don't misstake this forest for a
friendly place. It's full of deadly animals, suspicious elves and spirits from long
gone cultures.

< 43h/618H 14v/227V Pos: standing >
 
 **^**  
 **@*.  
 *M**.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 43h/618H 12v/227V Pos: standing >
 
 ****.  
 *M@*.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 43h/618H 11v/227V Pos: standing >
 
 *M**.  
 **@**  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 9v/227V Pos: standing >
 
 *****  
 **@*.  
 *M**.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 8v/227V Pos: standing >
 
 ****.  
 *M@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 6v/227V Pos: standing >
 
 *M**.  
 **@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 5v/227V Pos: standing >
 
 ****.  
 **@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 3v/227V Pos: standing >
 
 ****.  
 **@*.  
 *****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 2v/227V Pos: standing >
 
 ****.  
 **@**  
 M***.  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 43h/618H 0v/227V Pos: standing >
You're too exhausted.

< 44h/618H 1v/227V Pos: standing >
You're too exhausted.

< 44h/618H 1v/227V Pos: standing >
 
 *****  
 M*@*.  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 44h/618H 0v/227V Pos: standing >
You're too exhausted.

< 44h/618H 1v/227V Pos: standing >
You're too exhausted.

< 44h/618H 1v/227V Pos: standing >
 
 M***.  
 .*@**  
 M****  
The Magnificent Woodlands of Evermeet
Obvious exits: -North -East  -South -West 

< 44h/618H 0v/227V Pos: standing >
You're too exhausted.

< 44h/618H 0v/227V Pos: standing >
A Shadow Beast sneaks south.

< 44h/618H 3v/227V Pos: standing >
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[Out of nowhere, a Shadow Beast stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Shadow Beast's body flares as it bears the brunt of your assault!
The intense flames cause a Shadow Beast's skin to smolder and burn!
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage:  2 ] -=[A Shadow Beast is burned severely as he hits you!]=-

< 4h/618H 5v/227V Pos: standing >
< T: Iko TP: sta TC: awful E: A Shadow Beast sta EP: few scratches >
 
< 4h/618H 5v/227V Pos: standing >
< T: Iko TP: sta TC: awful E: A Shadow Beast sta EP: few scratches >
 
< 4h/618H 5v/227V Pos: standing >
< T: Iko TP: sta TC: awful E: A Shadow Beast sta EP: few scratches >
 
< 4h/618H 5v/227V Pos: standing >
< T: Iko TP: sta TC: awful E: A Shadow Beast sta EP: few scratches >
 A Shadow Beast snaps into visibility.
A Shadow Beast tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 4h/618H 5v/227V Pos: standing >
< T: Iko TP: sta TC: awful E: A Shadow Beast kne EP: few scratches >
 
< 4h/618H 5v/227V Pos: standing >
< T: Iko TP: sta TC: awful E: A Shadow Beast kne EP: few scratches >
 A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's pierce critically injures you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
[Damage:  3 ] -=[-=[