<worn as a badge> a spherical chunk of the swamp fane runestone [superior] (magic) [81%]
<worn on head> the helm of light (illuminating)
<worn on eyes> a collapsable platinum prospector's monocle [51%]
<worn in ear> an earring of frozen Styx water (magic) (glowing)
<worn in ear> a pulsating gemstone earring [superior] with a strange dark bloodstone [88%]
<worn on face> the scale of a hydrawyrm
<worn around neck> the amulet named "Flow" (humming) [85%]
<worn around neck> a necklace of giant strength [superior] (magic) (glowing)
<worn on body> a blazing suit of devil platemail of wisdom (magic) (glowing)
<worn on horse body> a barding saddle of rattling bones [76%]
<worn about body> a cloak of eternal fire [superior] (invis) [89%]
<worn on back> a double-buckled Alatorin backpack [30%]
<worn on tail> a small brass bell dangling on a golden chain [superior] (magic)
<worn as quiver> a silken backsheath of flight of endurance (magic) [68%]
<worn about waist> a thick belt of trollhide (magic) [45%]
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<worn on arms> some vambraces of holy might [poor] (magic)
<held as shield> an angel wyrm scale [superior] (magic)
<worn around wrist> a blackened bluestone bracer [superior] (glowing) [72%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [76%]
<worn on hands> some massive studded mithril fists (magic) [45%]
<worn on finger> a ring called 'Soulcatcher' [87%]
<worn on finger> a silver ring named "Moonfriend" (magic) (glowing) [78%]
<held> the three-pronged totem of the Naga Queen (magic)[239h 5m 8s]
<worn on feet> a set of bloodied horseshoes [poor] (magic) [75%]
Obvious exits: -N -E -S -W
< 1443h/1443H 380v/407V Pos: standing >
****..++M
****.M++...
.**..+....M
.....@.....
.....+.M...
.....+.....
....+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 380v/407V Pos: standing >
*****.^..
*****..++M+
****.M++...
.**..@....M
.....+.....
.....+.M...
....+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 380v/407V Pos: standing >
The sun hangs low on the southern sky.
******..^
******.^...
*****..++M+
****.@++...
.**..+....M
.....+.....
....+.M..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 1443h/1443H 380v/407V Pos: standing >
*****..^.
*****.^...^
****..++M++
***.M@+....
**..+....M^
....+.....^
...+.M...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 380v/407V Pos: standing >
****..^..
****.^...^^
***..++M+++
**.M+@.....
*..+....M^^
...+.....^.
..+.M...^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 380v/407V Pos: standing >
****..^..
****.^...^^
***..+M++++
**.M+@.....
*..+....M^^
...+.....^.
..+.M...^
***..^..M
***.^...^^^
**..+M+++++
*.M++@....^
..+....M^^.
..+.....^..
.+.M...^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 380v/407V Pos: standing >
**..^..M^
**.^...^^^+
*..+M+++++M
.M++.@...^^
.+....M^^.^
.+.....^..^
+.M...^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 379v/407V Pos: standing >
**..^..M^
**.^...^^^+
*..+M+++++M
.+M+.@...^^
.+....M^^.^
.+.....^..^
+.M...^^.
*..^..M^+
*.^...^^^+^
..+M+++++M.
+M+..@..^^M
+....M^^.^.
+.....^..^.
.M...^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
**..^M^^+
**..^..M^+^
*.^...^^^+^
..+M+@+++M.
+M+.....^^M
+....M^^.^.
.....^..^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 377v/407V Pos: standing >
*..^M^^+^
*..^..M^+^M
.^...^^^+^^
.+M++@++M..
M+.....^^M.
....M^^.^.^
....^..^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 377v/407V Pos: standing >
..^M^^+^M
..^..M^+^M^
^...^^^+^^M
+M+++@+M..^
+.....^^M.^
...M^^.^.^^
...^..^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 377v/407V Pos: standing >
..^M^^+^M
..^..M^+^M^
^...^^^+^^M
M++++@+M..^
+.....^^M.^
...M^^.^.^^
...^..^..
.^M^^+^M^
.^..M^+^M^.
...^^^+^^MM
+++++@M..^^
.....^^M.^.
..M^^.^.^^^
..^..^..^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 377v/407V Pos: standing >
An elite highwayman enters from the east.
.^M^^+^M^
.^..M^+^M^.
...^^^+^^MM
+++++@+..^^
.....^^M.^.
..M^^.^.^^^
..^..^..^
^M^^+^M^.
^..M^+^M^..
..^^^+^^MM.
++++M@..^^^
....^^M.^.^
.M^^.^.^^^^
.^..^..^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 377v/407V Pos: standing >
.M^^+^M^.
.^M^^+^M^.*
^..M^+^M^..
..^^^@^^MM.
++++M+..^^^
....^^M.^.^
M^^.^.^^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
M^^^+MM^.
..M^^+^M^.*
.^M^^+^M^.*
^..M^@^M^..
..^^^+^^MM.
++++M+..^^^
...^^M.^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
M^^.+M^^^
^M^^^+MM^.*
..M^^+^M^.*
.^M^^@^M^.*
^..M^+^M^..
..^^^+^^MM.
+++M+..^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
M^^.+M^^^
^M^^^+MM^.*
..M^^+^M^.*
.^M^^@^M^.*
^..M^+^M^..
..^^^+^^MM.
+++M+..^^
.^.^+M^.^
MM^^.+M^^^.
^M^^^+MM^.*
..M^^@^M^.*
.^M^^+^M^.*
^..M^+^M^..
.^^^+^^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
M.^.^+M^.
^MM^^.+M^^^
^^M^^^+MM^.
^..M^@+^M^.
..^M^^+^M^.
.^..M^+^M^.
..^^^+^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
M.^.^+M^.
^MM^^.+M^^^
^^M^^^+MM^.
^..M^@+^M^.
..^M^^+^M^.
.^..M^+^M^.
..^^^+^^M
< 1443h/1443H 379v/407V Pos: standing >
^^.^^MM^.
MM.^.^+M^.^
^MM^^.+M^^^
^^M^^@+MM^.
^..M^^+^M^.
..^M^^+^M^.
^..M^+^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 378v/407V Pos: standing >
^^.^^+M^.
MM.^.^+M^.^
^MM^^.+M^^^
^^M^^@+MM^.
^..M^^+^M^.
..^M^^+^M^.
^..M^+^M^
..^M^MM^^
.^^.^^+M^..
MM.^.^+M^.^
^MM^^@+M^^^
^^M^^^+MM^.
^..M^^+^M^.
.^M^^+^M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 377v/407V Pos: standing >
M+++++MMM
...^M^MM^^^
.^^.^^+M^..
MM.^.@+M^.^
^MM^^.+M^^^
^^M^^^+MM^.
..M^^+^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 376v/407V Pos: standing >
^...^+.M.
+M+++++MMM^
...^M^MM^^^
.^^.^@+M^..
MM.^.^+M^.^
^MM^^.+M^^^
^M^^^+MM^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 375v/407V Pos: standing >
^^ .^+.MM
^^...^+.M.^
+M+++++MMM^
...^M@MM^^^
.^^.^^+M^..
MM.^.^+M^.^
MM^^.+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 374v/407V Pos: standing >
^^ .^+.MM
^^...^+.M.^
M+++++MMMM^
...^M@+M^^^
.^^.^^+M^..
MM.^.^+M^.^
MM^^.+M^^
MM ^^+..M
.^^ .^+.MM.
^^...^+.M.^
M++++@MMMM^
...^M^+M^^^
.^^.^^+M^..
M.^.^+M^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1443h/1443H 373v/407V Pos: standing >
An elite highwayman enters from the east.
MM ^^+..M
.^^ .^+.MM.
^^...^+.M.^
M++++@+MMM^
...^M^+M^^^
.^^.^^+M^..
M.^.^+M^.
.MM**+^^.
MMM ^^+..M.
.^^ .^+.MM.
^^...@+.M.^
M++++M+MMM^
...^M^+M^^^
^^.^^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 376v/407V Pos: standing >
..MM*+^..
..MM**+^^.M
MMM ^^+..M.
.^^ .@+.MM.
^^...^+.M.^
M++++M+MMM^
..^M^+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1443h/1443H 375v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
+M++++M+MMM
...^M^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 1443h/1443H 374v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
+MM++M++MMM
...^M^+M^
< 1443h/1443H 376v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
M+M++M++MMM
...^M^+M^
< 1443h/1443H 377v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
M++MM+++MMM
...^M^+M^
< 1443h/1443H 380v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
M++MM+++MMM
...^M^+M^
< 1443h/1443H 384v/407V Pos: standing >
< 1443h/1443H 386v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
++M++M++MMM
...^M^+M^
< 1443h/1443H 388v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
+M++++M+MMM
...^M^+M^
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 1443h/1443H 392v/407V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
M++++++MMMM
...^M^+M^
< 1443h/1443H 396v/407V Pos: standing >
Casting: spirit jump
< 1443h/1443H 397v/407V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.
<map>
Zone: The Docks of Quietus Quay.
Room: Blierthro's Supplies
</map>
Blierthro's Supplies
Obvious exits: -E
A one-armed orc named Blierthro tends the store.(Red Aura)
< 1443h/1443H 400v/407V Pos: standing >
< 1443h/1443H 405v/407V Pos: standing >
You start chanting...
< 1443h/1443H 407v/407V Pos: standing >
Casting: spirit jump *
< 1443h/1443H 407v/407V Pos: standing >
Casting: spirit jump
< 1443h/1443H 407v/407V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.
<map>
Zone: The Gagga'Jobo Cave System.
Room: In One of the Many Pootata Pens
</map>
In One of the Many Pootata Pens
Obvious exits: -S
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.
< 1443h/1443H 407v/407V Pos: standing >
< 1443h/1443H 407v/407V Pos: standing >
< 1443h/1443H 407v/407V Pos: standing >
You sit down and relax.
< 1443h/1443H 407v/407V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - elemental fury
(11th circle) 1 - greater spirit sight
1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 4 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 3 - scathing wind
1 - corrosive blast
( 7th circle) 5 - greater soul disturbance
1 - elemental affinity
( 6th circle) 7 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 2 - pantherspeed
1 - hawkvision
3 - scorching touch
3 - mending
( 3rd circle) 6 - scalding blast
4 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle) 10 - ice missile
2 - spirit armor
And you are currently memorizing the following spells:
1 seconds: (10th) etherportal
2 seconds: ( 8th) spirit jump
3 seconds: ( 8th) spirit jump
You can memorize no more spells.
You continue your study.
< 1443h/1443H 407v/407V Pos: sitting >
You start meditating...
< 1443h/1443H 407v/407V Pos: sitting >
You have finished memorizing etherportal.
< 1443h/1443H 407v/407V Pos: sitting >
You have finished memorizing spirit jump.
< 1443h/1443H 407v/407V Pos: sitting >
< 1443h/1443H 407v/407V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.
< 1443h/1443H 407v/407V Pos: sitting >
< 1443h/1443H 407v/407V Pos: sitting >
< 1443h/1443H 407v/407V Pos: sitting >
You clamber to your feet.
< 1443h/1443H 407v/407V Pos: standing >
You start chanting...
< 1443h/1443H 407v/407V Pos: standing >
< 1443h/1443H 407v/407V Pos: standing >
Casting: spirit jump *
< 1443h/1443H 407v/407V Pos: standing >
Casting: spirit jump
< 1443h/1443H 407v/407V Pos: standing >
You complete your spell...
You disappear in a bright flash of light.
You appear in a bright flash of light.
<map>
Zone: The Caverns of the Worms.
Room: In a Duergar-Made Alcove
</map>
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.(Red Aura)
< 1443h/1443H 407v/407V Pos: standing >
< 1443h/1443H 407v/407V Pos: standing >
< 1443h/1443H 407v/407V Pos: standing >
You sit down and relax.
< 1443h/1443H 407v/407V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - elemental fury
(11th circle) 1 - greater spirit sight
1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - etherportal
4 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 3 - scathing wind
1 - corrosive blast
1 - spirit jump
( 7th circle) 5 - greater soul disturbance
1 - elemental affinity
( 6th circle) 7 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 2 - pantherspeed
1 - hawkvision
3 - scorching touch
3 - mending
( 3rd circle) 6 - scalding blast
4 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle) 10 - ice missile
2 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 8th) spirit jump
You can memorize no more spells.
You continue your study.
< 1443h/1443H 407v/407V Pos: sitting >
You start meditating...
< 1443h/1443H 407v/407V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.
< 1443h/1443H 407v/407V Pos: sitting >
A black rift in space opens next to you, and a Drider steps out of it grinning.
< 1443h/1443H 407v/407V Pos: sitting >
< 1443h/1443H 407v/407V Pos: sitting >
You clamber to your feet.
< 1443h/1443H 407v/407V Pos: standing >
You start chanting...
< 1443h/1443H 407v/407V Pos: standing >
Casting: spirit jump *
< 1443h/1443H 407v/407V Pos: standing >
Casting: spirit jump
< 1443h/1443H 407v/407V Pos: standing >
You complete your spell...
You failed.
< 1443h/1443H 407v/407V Pos: standing >
A Drider sits down in a comfortable spot.
< 1443h/1443H 407v/407V Pos: standing >
A Drider opens a spellbook and begins studying it intently.
< 1443h/1443H 407v/407V Pos: standing >
< 1443h/1443H 407v/407V Pos: standing >
A Drider clambers to his feet.
A Drider, looking very frustrated, packs up his book.
< 1443h/1443H 407v/407V Pos: standing >
A Drider leaves south.
< 1443h/1443H 407v/407V Pos: standing >
A Drider skitters in from the south.
< 1443h/1443H 407v/407V Pos: standing >
A Drider starts casting an offensive spell.
< 1443h/1443H 407v/407V Pos: standing >
A Drider completes his spell...
A Drider utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Drider's concussion blast rips into you, shattering your soul!
You snap into visibility.
-=[You attack a Drider.]=- [0 Hits]
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few scratches >
You start chanting...
You snap into visibility.
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few scratches >
A Drider starts casting a spell.
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few scratches >
Casting: molten spray
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few scratches >
You complete your spell...
You point at a Drider.
You snap into visibility.
[Damage: 197 ] Your blast of molten spray slams into a Drider, burning holes into his flesh.
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few wounds >
You start chanting...
You snap into visibility.
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few wounds >
< 1390h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few wounds >
A Drider completes his spell...
A Drider utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Drider's concussion blast rips into you, shattering your soul!
< 1335h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few wounds >
You snap into visibility.
Casting: molten spray
< 1335h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few wounds >
A Drider starts casting an offensive spell.
< 1335h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: few wounds >
You snap into visibility.
You complete your spell...
You point at a Drider.
You snap into visibility.
[Damage: 251 ] Your blast of molten spray slams into a Drider, burning holes into his flesh.
< 1335h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: awful >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 1335h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: awful >
Casting: molten spray
< 1335h/1443H 407v/407V Pos: standing >
< T: Kenta TP: sta TC:few scratches E: A Drider sta EP: awful >
You snap into visibility.
You complete your spell...
You point at a Drider.
You snap into visibility.
[Damage: 56 ] Your blast of molten spray slams into a Drider, burning holes into his flesh.
A Drider's boreal emerald pendant melted from the intense heat!
A Drider's dark blue ring [superior] melted from the intense heat!
A Drider's beautiful mask made of bird feathers melted from the intense heat!
A Drider is dead! R.I.P.
You receive your share of experience.