<worn as a badge> a beautiful dragonscale badge
<worn on horns> a wreath of poisonous ivy [50%]
<worn on head> a prismatic halo of light (magic) (glowing) (humming)
<worn on eyes> the eye of the ogre [poor] (magic) (glowing) (humming) [59%]
<worn in ear> an earring of spinning ice crystals (magic) (humming)
<worn in ear> a tiny endurium earring (magic) [80%]
<worn on face> an illithid tentacle mask
<worn around neck> a charm made of dwarf bone
<worn around neck> a collar of the pyrobeast [62%]
<worn on body> a 'Misty Vale #1 Hunter' shirt [83%]
<worn about body> a deep hooded cloak of jubilation [83%]
<worn on tail> a fragment of the tail of Quturac [superior] (magic)
<worn as quiver> a glowing bard sack [superior] (glowing)
<worn about waist> a shiny black belt (magic) [82%]
<worn on belt buckle>a ruby globe of majesty (magic) [80%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale [poor] (magic)
<worn around wrist> a pitch-black mindstone bracelet (magic)
<worn around wrist> a bracelet of influence [poor] (magic) [63%]
<worn on hands> the inquitous gloves of submission [87%]
<worn on finger> a bone band (magic) (humming)
<worn on finger> a bone band (magic) (humming) [83%]
<held> the gem of the aerie [superior] (magic)
<held> the heart of a platinum dragon (magic)
<worn on legs> a pair of glowing ice leggings (magic) [88%]
<worn on feet> a pair of clawed demon-hide moccasins [61%]
A black dracolich almost sweeps a militia guard off of his feet with a well placed leg sweep.
A look of sheer horror and dread cover a militia guard's face as a shadow dracolich locks him in unholy combat.
A shadow dracolich hits a militia guard with a mighty kick to his chest.
< 901h/989H 260v/262V Pos: standing >
< T: Ojo TP: sta TC:few scratches E: guard sta EP: nasty wounds >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 48 ] -=[You ignite a personal inferno within a militia guard's body.]=-
[Damage: 58 ] A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 2.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
< 901h/989H 260v/262V Pos: standing >
Matak gets a few coins from the corpse of a militia guard.
< 901h/989H 260v/262V Pos: standing >
Matak puts a pile of coins into a rugged adventurers satchel.
< 901h/989H 260v/262V Pos: standing >
A militia guard misses Yew.
A militia guard misses Yew.
A militia guard clambers to his feet.
Yew avoids being bashed by a militia guard, who loses his balance and falls.
< 901h/989H 260v/262V Pos: standing >
Matak snaps into visibility.
Matak places Khazid'hea, the blade of Cutting in the back of the Tharnadian Quartermaster, resulting in some strange noises and some blood.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 2.
The Tharnadian Quartermaster's death cry reverberates in your head as he falls to the ground.
< 901h/989H 260v/262V Pos: standing >
Yew dodges a militia guard's attack.
A militia guard misses Yew.
A militia guard misses Yew with a clumsy kick.
< 901h/989H 260v/262V Pos: standing >
You begin to focus your will...
< 901h/989H 260v/262V Pos: standing >
Lazz stares off into space, entering a meditative trance.
< 901h/989H 260v/262V Pos: standing >
Casting: pyrokinesis
Matak gets a few coins from the corpse of the Tharnadian Quartermaster.
< 901h/989H 260v/262V Pos: standing >
A shadow dracolich's powerful crush strikes a militia guard very hard.
A shadow dracolich's powerful whip strikes a militia guard very hard.
A shadow dracolich's powerful crush strikes a militia guard very hard.
A shadow dracolich's mighty crush causes a militia guard to grimace in pain.
A shadow dracolich's crush enshrouds a militia guard in a mist of blood.
A shadow dracolich's crush grievously wounds a militia guard.
A shadow dracolich's crush hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 2.
The last gasps of a militia guard cause a sickening chill to run up your spine.
You abort your mental image before it has become reality!
Matak puts a pile of coins into a rugged adventurers satchel.
< 901h/989H 260v/262V Pos: standing >
Yew's fine crush wounds a militia guard.
Yew misses a militia guard.
You begin to focus your will...
< 901h/989H 260v/262V Pos: standing >
Matak gets a few coins from the corpse of a militia guard.
Spinna gives an order to his followers.
< 901h/989H 260v/262V Pos: standing >
Matak puts a pile of coins into a rugged adventurers satchel.
< 901h/989H 260v/262V Pos: standing >
Matak snaps into visibility.
Matak's mighty slash seriously wounds a militia guard.
< 901h/989H 260v/262V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Lazz.
< 901h/989H 260v/262V Pos: standing >
Casting: pyrokinesis
< 901h/989H 260v/262V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 55 ] -=[You ignite a personal inferno within a militia guard's body.]=-
[Damage: 82 ] A militia guard suddenly looks in pain as he moves.
You burn them on the inside, real deep.
< 901h/989H 260v/262V Pos: standing >
A militia guard misses Yew.
Lazz's body appears to recover from the affects of the potion.
Your flesh softens.
< 901h/989H 260v/262V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
< 901h/989H 260v/262V Pos: standing >
Lazz snaps out of his meditative trance, grinning widely.
Spinna shouts out loudly.. MOVING!!!!
< 901h/989H 260v/262V Pos: standing >
Matak's slash causes a militia guard to grimace in pain.
Matak's powerful slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 2.
A look of horror and a silent scream are a militia guard's last actions in this world.
You begin to focus your will...
Spinna shouts out loudly.. MOVING!!!!
< 901h/989H 260v/262V Pos: standing >
A militia guard's punch wounds Yew.
Yew dodges a militia guard's attack.
< 901h/989H 260v/262V Pos: standing >
Casting: pyrokinesis
Matak gets a few coins from the corpse of a militia guard.
< 901h/989H 262v/262V Pos: standing >
Matak puts a pile of coins into a rugged adventurers satchel.
Spinna shouts out loudly.. MOVING!!!!
< 901h/989H 262v/262V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 55 ] -=[You ignite a personal inferno within a militia guard's body.]=-
[Damage: 90 ] A militia guard suddenly looks in pain as he moves.
You burn them on the inside, real deep.
Lazz clambers to his feet.
< 901h/989H 262v/262V Pos: standing >
Yew's decent crush wounds a militia guard.
Yew's decent crush wounds a militia guard.
< 901h/989H 262v/262V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
[2] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tomas *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tomas's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Lazz *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A militia guard stands here, fighting Yew.
< 901h/989H 262v/262V Pos: standing >
You are already standing.
< 901h/989H 262v/262V Pos: standing >
You are already standing.
< 901h/989H 262v/262V Pos: standing >
You are already standing.
< 901h/989H 262v/262V Pos: standing >
Yew blocks a militia guard's lunge at him.
A militia guard misses Yew.
Matak snaps into visibility.
Matak places Khazid'hea, the blade of Cutting in the back of a militia guard, resulting in some strange noises and some blood.
Spinna gives an order to his followers.
A militia guard's eyes roll as a black dracolich plants a foot in his face.
A black dracolich's mighty kick sends a militia guard flying out of the room to the north!
< 902h/989H 262v/262V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Lazz.
< 902h/989H 262v/262V Pos: standing >
Yew sits down in a comfortable spot.
< 902h/989H 262v/262V Pos: standing >
Yew takes out his unholy symbol and begins praying intently.
< 902h/989H 262v/262V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tomas *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tomas's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Lazz *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
< 903h/989H 262v/262V Pos: standing >
Yew raises his unholy symbol and smiles malevolently.
< 903h/989H 262v/262V Pos: standing >
Spinna shouts out loudly.. MOVING!!!!
< 903h/989H 262v/262V Pos: standing >
You are already standing.
< 903h/989H 262v/262V Pos: standing >
Yew clambers to his feet.
< 903h/989H 262v/262V Pos: standing >
Jak leaves east.
Yew leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Matak leaves east.
You follow Spinna.
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East # -South -West
Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
There are residual brain waves in the area.
Lazz enters from the west.
A shadow dracolich enters from the west.
Tomas enters from the west.
A black dracolich enters from the west.
< 903h/989H 261v/262V Pos: standing >
< 903h/989H 261v/262V Pos: standing >
< 903h/989H 261v/262V Pos: standing >
Spinna sneaks north.
Jak leaves north.
Yew leaves north.
Matak leaves north.
You follow Spinna.
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason few of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues to an intersection both north
and south of here. To the west, a small storefront faces the street.
Obvious exits: -North -South -West
Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
There are residual brain waves in the area.
Alarm bells sound, signalling an invasion!
Lazz enters from the south.
Alarm bells sound, signalling an invasion!
A shadow dracolich enters from the south.
Tomas enters from the south.
A black dracolich enters from the south.
< 904h/989H 260v/262V Pos: standing >
Spinna sneaks north.
Jak leaves north.
Yew leaves north.
Matak leaves north.
You follow Spinna.
The Northern Keats Intersection
This enclosed intersection is where the northern wall road meets with Keats
street. The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road. The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds. Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A large rat is scurrying about here.
There are residual brain waves in the area.
Lazz enters from the south.
A shadow dracolich enters from the south.
Tomas enters from the south.
A black dracolich enters from the south.
< 904h/989H 260v/262V Pos: standing >
< 905h/989H 262v/262V Pos: standing >
< 906h/989H 262v/262V Pos: standing >
< 906h/989H 262v/262V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 907h/989H 262v/262V Pos: standing >
A street sweeper leaves west.
< 907h/989H 262v/262V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Spinna.
< 907h/989H 262v/262V Pos: standing >
< 908h/989H 262v/262V Pos: standing >
Jak leaves east.
Yew leaves east.
Matak leaves east.
You follow Spinna.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
where, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues
east, while to the west it intersects with Keats street. To the south the
Tharnadian stables open to the road.
Obvious exits: -East -South -West
Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Lazz enters from the west.
A shadow dracolich enters from the west.
Tomas enters from the west.
A black dracolich enters from the west.
< 908h/989H 261v/262V Pos: standing >
Spinna sneaks east.
Jak leaves east.
Yew leaves east.
Matak leaves east.
You follow Spinna.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick. A large arch
to the north leads to the path of the Holy Warrior. The road continues to the
west and to the east.
Obvious exits: -North -East -West
Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) sits in mid-air here, fighting a militia guard.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A militia guard stands here, fighting Yew.
A large wandering dog is here, growling at you.
Lazz enters from the west.
A shadow dracolich enters from the west.
Tomas enters from the west.
A black dracolich enters from the west.
< 908h/989H 260v/262V Pos: standing >
Yew blocks a militia guard's lunge at him.
Yew blocks a militia guard's lunge at him.
< 908h/989H 260v/262V Pos: standing >
You failed.
< 909h/989H 260v/262V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Spinna.
< 909h/989H 261v/262V Pos: standing >
Spinna gives an order to his followers.
A black dracolich hits a militia guard with a mighty kick to his chest.
A look of sheer horror and dread cover a militia guard's face as a shadow dracolich locks him in unholy combat.
A shadow dracolich hits a militia guard with a mighty kick to his chest.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 0.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
< 909h/989H 262v/262V Pos: standing >
Matak gets a few coins from the corpse of a militia guard.
< 909h/989H 262v/262V Pos: standing >
Matak puts a pile of coins into a rugged adventurers satchel.
< 909h/989H 262v/262V Pos: standing >
A militia guard enters from the east.
< 909h/989H 262v/262V Pos: standing >
A militia guard suddenly attacks Yew!
A militia guard's fine punch wounds Yew.
< 909h/989H 262v/262V Pos: standing >
You begin to focus your will...
Spinna gives an order to his followers.
A black dracolich futilely tries to rescue Yew!
A shadow dracolich heroically rescues Yew.
A look of sheer horror and dread cover a militia guard's face as a shadow dracolich locks him in unholy combat.
< 910h/989H 262v/262V Pos: standing >
Casting: pyrokinesis
< 910h/989H 262v/262V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 89 ] -=[You ignite a personal inferno within a militia guard's body.]=-
[Damage: 121 ] A militia guard suddenly looks in pain as he moves.
< 910h/989H 262v/262V Pos: standing >
A shadow dracolich parries a militia guard's lunge at it.
A shadow dracolich parries a militia guard's lunge at it.
< 910h/989H 262v/262V Pos: standing >
You begin to focus your will...
Yew clambers to his feet.
< 910h/989H 262v/262V Pos: standing >
Casting: pyrokinesis
< 911h/989H 262v/262V Pos: standing >
A shadow dracolich's powerful crush causes a militia guard to grimace in pain.
A shadow dracolich's whip hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 2.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
You abort your mental image before it has become reality!
Spinna gives an order to his followers.
< 911h/989H 262v/262V Pos: standing >
The Northern Wall Road
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tomas *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tomas's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Lazz *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A large wandering dog is here, growling at you.
< 911h/989H 262v/262V Pos: standing >
Matak gets a few coins from the corpse of a militia guard.
< 911h/989H 262v/262V Pos: standing >
Matak puts a pile of coins into a rugged adventurers satchel.
< 911h/989H 262v/262V Pos: standing >
A stray dog leaves east.
< 911h/989H 262v/262V Pos: standing >
< 911h/989H 262v/262V Pos: standing >
Jak leaves north.
Yew leaves north.
Matak leaves north.
You follow Spinna.
The Path of Holy Warriors
The grass surrounding this pathway is perfectly groomed and dark green in
color. Long white blocks of marble have been set in the ground here, perfectly
smooth and obviously well cared for. At the end of the pathway stands a
magnificent-looking structure, nearly as high as the city walls that surround
it, which is designed like a huge gothic cathedral. Just above the arched
doorway, a beautiful ankh is carved into the stone, marking this the temple of
the paladins. The doorway is open and appears to be open at all times. The
pathway continues through an arch to the south.
Obvious exits: -North -South
*Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
Lazz enters from the south.
A shadow dracolich enters from the south.
Tomas enters from the south.
A black dracolich enters from the south.
< 911h/989H 261v/262V Pos: standing >
< 911h/989H 261v/262V Pos: standing >
< 911h/989H 261v/262V Pos: standing >
Jak leaves south.
Yew leaves south.
Matak leaves south.
You follow Spinna.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick. A large arch
to the north leads to the path of the Holy Warrior. The road continues to the
west and to the east.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
*Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
Lazz enters from the north.
A shadow dracolich enters from the north.
Tomas enters from the north.
A black dracolich enters from the north.
< 912h/989H 259v/262V Pos: standing >
Jak leaves east.
Yew leaves east.
Matak leaves east.
You follow Spinna.
A Bend in the Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. To the west a small
dwelling sags between its neighbors. The road continues west, while to the
east it bends south.
Obvious exits: -South -West
*Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A Barbarian (large) stands here (Newbie). (Non-Fraggable)
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
Lazz enters from the west.
A shadow dracolich enters from the west.
Tomas enters from the west.
A black dracolich enters from the west.
< 912h/989H 258v/262V Pos: standing >
Jak fills with BLooDLuST and makes a ferocious leap at a Barbarian!
A Barbarian avoids Jak's ferocious maul, and down he goes!
Matak snaps into visibility.
Matak tackles a Barbarian HARD sending them both flying out of the room!
< 912h/989H 259v/262V Pos: standing >
You failed.
< 912h/989H 259v/262V Pos: standing >
< 912h/989H 260v/262V Pos: standing >
< 912h/989H 260v/262V Pos: standing >
You failed.
< 912h/989H 261v/262V Pos: standing >
Spinna gives an order to his followers.
< 912h/989H 261v/262V Pos: standing >
You failed.
< 912h/989H 262v/262V Pos: standing >
Alarm bells sound, signalling an invasion!
Yew starts casting an offensive spell.
< 912h/989H 262v/262V Pos: standing >
Yew completes his spell...
Yew utters the words 'jiparl xafe'
< 912h/989H 262v/262V Pos: standing >
A Bend in the Wall Road
Obvious exits: -South -West
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tomas *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tomas's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Lazz *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Jak *-* The Veterans of Bloodlust *-* (Duergar)(medium) crouches in mid-air here.(Red Aura)
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A large wandering dog is here, growling at you.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
< 913h/989H 262v/262V Pos: standing >
Yew leaves west.
You follow Spinna.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick. A large arch
to the north leads to the path of the Holy Warrior. The road continues to the
west and to the east.
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
Yew *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Yew's head.
Spinna #DridaLivesMatter *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Spinna's head.
A Barbarian (large) sits here (Newbie), fighting Matak. (Non-Fraggable)
*Matak |*|-S.E.A.L.-|*| *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here, fighting a Barbarian.(Red Aura)
Lazz enters from the east.
A shadow dracolich enters from the east.
Alarm bells sound, signalling an invasion!
Tomas enters from the east.
A black dracolich enters from the east.
Alarm bells sound, signalling an invasion!
< 913h/989H 261v/262V Pos: standing >
Spinna gives an order to his followers.
A black dracolich hits a Barbarian with a mighty kick to his chest.
A look of sheer horror and dread cover a Barbarian's face as a shadow dracolich locks him in unholy combat.
A shadow dracolich almost sweeps a Barbarian off of his feet with a well placed leg sweep.
< 913h/989H 261v/262V Pos: standing >
A black dracolich's powerful whip strikes a Barbarian hard.
A black dracolich's powerful crush strikes a Barbarian hard.
A Barbarian's a bronzed perian helmet [superior] was damaged from the massive blow!
A black dracolich's powerful whip strikes a Barbarian very hard.
You begin to focus your will...
< 913h/989H 261v/262V Pos: standing >
Casting: pyrokinesis
< 913h/989H 261v/262V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 64 ] -=[You ignite a personal inferno within a Barbarian's body.]=-
A Barbarian fills with BloodLust
[Damage: 93 ] A Barbarian suddenly looks in pain as he moves.
< 913h/989H 261v/262V Pos: standing >
Yew starts casting an offensive spell.
< 913h/989H 261v/262V Pos: standing >
You begin to focus your will...
< 913h/989H 261v/262V Pos: standing >
Tomas starts casting an offensive spell.
Matak snaps into visibility.
< 913h/989H 262v/262V Pos: standing >
Jak enters from the east.
Alarm bells sound, signalling an invasion!
< 913h/989H 262v/262V Pos: standing >
Yew completes his spell...
Yew utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Barbarian by Yew!
< 914h/989H 262v/262V Pos: standing >
A shadow dracolich's powerful crush causes a Barbarian to grimace in pain.
A shadow dracolich's powerful whip hits a Barbarian.
A Barbarian's small round wooden shield was completely destroyed by the massive blow!
A Barbarian's some thick leather gloves was completely destroyed by the massive blow!
A Barbarian's suit of ancient dwarven plate was completely destroyed by the massive blow!
A Barbarian's tiny diamond ring [superior] was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.