The death of [53 Swordsman] Chita *-* The Veterans of Bloodlust *-* (Thri-Kreen)

in Inside the Mine

from the perspective of [56 Wildmage] Guidrich (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a wisp of shimmering faerie light (illuminating) [82%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       an eyepatch of swirling shadows (magic) (glowing)
<worn in ear>        a diorite cross wrapped in skin [poor] (magic) [85%]
<worn in ear>        an emerald disc fashioned from bone (magic) [76%]
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming)
<worn around neck>   a black diamond necklace with glowing spheres [poor] (magic)
<worn around neck>   a necklace of giant strength (magic) (glowing) [70%]
<worn on body>       the robe of the mind [superior] (magic)
<worn about body>    a thin dragonskin cloak coated with brass [superior] (magic) [85%]
<worn on back>       a backpack of wormskin [74%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   the spiked circles of bloodletting (humming) [69%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale [superior] (magic) [87%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands>      the hands of justice [superior] (magic) (glowing) [88%]
<worn on finger>     a tiny ring shaped like a golden falcon [superior] (magic) (glowing)
<worn on finger>     an enchanted ring of balor bone [superior]
<primary weapon>     the orb of the sea (magic) (glowing)[184h 56m 53s]
<held>               the staff of the slaadi [poor]
<worn on legs>       the leggings of insanity (magic) [85%]
<worn on feet>       the cubes of protection [superior] (humming) [89%]

   ^M^D^..M  MM   
   MM...P^^ ^P    
   MM.^...^       
  MMM...@^ ^ ^ ^  
  MM.....^^^^^^^  
 MMM.^.^...^..^.  
  M...M..^.^.^^   
   .^M.....M..    
Aikc sneaks north.
Iko leaves north.

< 965h/974H 233v/261V Pos: standing >
   ^MM....        
   ^M^D^P.M  MM   
   MM...P^^ PM    
   MM.^.P.^       
  MMM...@^ ^ ^ ^  
  MM.....^^^^^^^  
 MMM.^.^...^..^.  
  M...M..^.^.^^   
   .^M.....M..    

< 965h/974H 233v/261V Pos: standing >
   ^MM....        
   ^M^D^P.M  MM   
   MM...P^^P^M    
   MM.^...^       
  MMM...@^ ^ ^ ^  
  MM.....^^^^^^^  
 MMM.^.^...^..^.  
  M...M..^.^.^^   
   .^M.....M..    

< 965h/974H 234v/261V Pos: standing >
   ^MM....        
   ^M^DP..M  MM   
   MM..PP^P ^M    
   MM.^...^       
  MMM...@^ ^ ^ ^  
  MM.....^^^^^^^  
 MMM.^.^...^..^.  
  M...M..^.^.^^   
   .^M.....M..    

< 966h/974H 234v/261V Pos: standing >
   ^MM....        
   ^M^DP..M  MM   
   MM.PP.P^ ^M    
   MM.^...^       
  MMM...@^ ^ ^ ^  
  MM.....^^^^^^^  
 MMM.^.^...^..^.  
  M...M..^.^.^^   
   .^M.....M..    

< 966h/974H 235v/261V Pos: standing >
   ^MM....        
   ^M^D^..M  MM   
   MM.PPP^^ ^M    
   MM.^...^       
  MMM...@^ ^ ^ ^  
  MM.....^^^^^^^  
 MMM.^.^...^..^.  
  M...M..^.^.^^   
   .^M.....M..    
    ^M...^^       
   ^MM....    M   
   ^M^D^..M  MM   
   MM.PP.^^ ^M    
   MM.^.@.^       
  MMM....^ ^ ^ ^  
  MM.....^^^^^^^  
  MM.^.^...^..^   
   ...M..^.^.^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 966h/974H 234v/261V Pos: standing >
    ^M...^^       
   ^MM....    M   
   ^M^D^..M  MM   
   MMPPP.^^ ^M    
   MM.^.@.^       
  MMM....^ ^ ^ ^  
  MM.....^^^^^^^  
  MM.^.^...^..^   
   ...M..^.^.^    
    ^M^...^       
    ^M...^^   M   
 ^ ^MM....    MM  
   ^M^D^..M  MM   
   MMPPP@^^ ^M    
   MM.^...^       
  MMM....^ ^ ^ ^  
  MM.....^^^^^^   
   M.^.^...^..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 966h/974H 232v/261V Pos: standing >
    ^M^...^       
    ^M...^^   M   
 ^ ^MM....    MM  
   ^M^D^..M  MM   
   MMPPP@^^ ^M    
   MM.^...^       
  MMM....^ ^ ^ ^  
  MM.....^^^^^^   
   M.^.^...^..    

< 966h/974H 233v/261V Pos: standing >
    ^M^...^       
    ^M...^^   M   
 ^ ^MM....    MM  
   ^M^DP..M  MM   
   MMPPP@^^ ^M    
   MM.^...^       
  MMM....^ ^ ^ ^  
  MM.....^^^^^^   
   M.^.^...^..    

< 966h/974H 233v/261V Pos: standing >
    ^M^...^       
    ^M...^^   M   
 ^ ^MM....    MM  
   ^M^D^..M  MM   
   MM..P@^^ ^M    
   MM.^...^       
  MMM....^ ^ ^ ^  
  MM.....^^^^^^   
   M.^.^...^..    

< 966h/974H 234v/261V Pos: standing >
   M ^M^...^      
  ^  ^M...^^      
 M^ ^MM....    M  
    ^M^D^..M  MM  
 ^  MM..@.^^ ^M   
    MM.^...^      
   MMM....^ ^ ^   
   MM.....^^^^^   
   MM.^.^...^.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 966h/974H 233v/261V Pos: standing >

< 966h/974H 233v/261V Pos: standing >
Islamia sneaks west.
You follow Islamia.

    M ^M^...^     
  M^  ^M...^^     
 MM^ ^MM....      
 M   ^M^D^..M  M  
 M^  MM.@..^^ ^M  
 M   MM.^...^     
    MMM....^ ^ ^  
    MM.....^^^^   
   MMM.^.^...^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 966h/974H 232v/261V Pos: standing >

< 966h/974H 232v/261V Pos: standing >

< 966h/974H 235v/261V Pos: standing >

< 966h/974H 236v/261V Pos: standing >

< 966h/974H 237v/261V Pos: standing >
Islamia sneaks west.
You follow Islamia.

   M M ^M^...^    
  MM^  ^M...^^    
 MMM^ ^MM....     
 MM   ^M^D^..M    
 MM^  MM@...^^ ^  
 MM   MM.^...^    
 M   MMM....^ ^   
     MM.....^^^   
    MMM.^.^...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 966h/974H 235v/261V Pos: standing >

< 966h/974H 236v/261V Pos: standing >

< 967h/974H 239v/261V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: New Cave city.
Room: Mine Entrance
</map>

<map>
Zone: New Cave city.
Room: Mine Entrance
</map>
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Aikc sneaks south.
Iko leaves south.

< 967h/974H 238v/261V Pos: standing >

< 967h/974H 239v/261V Pos: standing >
You follow Islamia.

   M M ^M^...^    
  MM^  ^M...^^    
 MMM^ ^MM....     
 MM   ^M^D^..M    
 MM^  MM@...^^ ^  
 MM   MM.^...^    
 M   MMM....^ ^   
     MM.....^^^   
    MMM.^.^...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 967h/974H 238v/261V Pos: standing >
You are surrounded by a magenta glow.

< 967h/974H 239v/261V Pos: standing >
You are surrounded by a blue glow.

< 967h/974H 239v/261V Pos: standing >
   M M ^M^...^    
  MM^  ^M...^^    
 MMM^ ^MM....M    
 MM   ^M^D^..M    
 MM^  MM@...^^ ^  
 MM   MM.^...^    
 M   MMM....^ ^   
     MM.....^^^   
    MMM.^.^...    

< 967h/974H 243v/261V Pos: standing >

< 967h/974H 247v/261V Pos: standing >
Islamia sneaks east.
Oppy sneaks east.
You follow Islamia.

    M ^M^...^     
  M^  ^M...^^     
 MM^ ^MM....M     
 M   ^M^D^..M  M  
 M^  MMP@..^^ ^   
 M   MM.^...^  M  
    MMM....^ ^ ^  
    MM.....^^^^   
   MMM.^.^...^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 968h/974H 245v/261V Pos: standing >

< 968h/974H 246v/261V Pos: standing >
    M ^M^...^     
  M^  ^M...^^     
 MM^ ^MM....M     
 M   ^M^D^..M  M  
 M^  MMP@..^^ ^   
 M   MM.^...^  M  
    MMM....^ ^ ^  
    MM.....^^^^   
   MMM.^.^...^    

< 968h/974H 251v/261V Pos: standing >
Islamia sneaks west.
Oppy sneaks west.
You follow Islamia.

   M M ^M^...^    
  MM^  ^M...^^    
 MMM^ ^MM....M    
 MM   ^M^D^..M    
 MM^  MM@...^^ ^  
 MM   MM.^...^    
 M   MMM....^ ^   
     MM.....^^^   
    MMM.^.^...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 968h/974H 250v/261V Pos: standing >

< 968h/974H 251v/261V Pos: standing >

< 968h/974H 253v/261V Pos: standing >

< 968h/974H 253v/261V Pos: standing >

< 968h/974H 256v/261V Pos: standing >
   MM  ^M^...^    
  MM^  ^M...^^    
 MMM^ ^MM....M    
 MM   ^M^D^..M    
 MM^  MM@...^^ ^  
 MM   MM.^...^    
 M   MMM....^ ^   
     MM.....^^^   
    MMM.^.^...    

< 969h/974H 256v/261V Pos: standing >
Islamia sneaks north.
Oppy sneaks north.
You follow Islamia.


<map>
Zone: New Cave city.
Room: Mine Entrance
</map>

<map>
Zone: New Cave city.
Room: Mine Entrance
</map>
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 969h/974H 257v/261V Pos: standing >

< 969h/974H 257v/261V Pos: standing >
Oppy sneaks west.
You follow Islamia.

The blue glow surrounding you fades away.

<map>
Zone: New Cave city.
Room: Inside the Mine
</map>

<map>
Zone: New Cave city.
Room: Inside the Mine
</map>
Inside the Mine
Obvious exits: -N -E
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 969h/974H 259v/261V Pos: standing >
You follow Islamia.


<map>
Zone: New Cave city.
Room: Inside the Mine
</map>

<map>
Zone: New Cave city.
Room: Inside the Mine
</map>
Inside the Mine
Obvious exits: -E -S
A large gray sack lies here in a heap.
Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) sits in mid-air here, fighting a Drow Elf.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* crouches in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 969h/974H 259v/261V Pos: standing >

< 969h/974H 260v/261V Pos: standing >
You don't have that spell memorized.

< 969h/974H 261v/261V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 969h/974H 261v/261V Pos: standing >
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell called 'corrosive blast'.
Islamia snaps into visibility.
A Drow Elf eases off his knees and lays down.
A Thri-Kreen enters from the east.

< 969h/974H 261v/261V Pos: standing >
A Drow Elf bumps into Co.

< 969h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co attacks a Drow Elf. [7 Hits]

< 969h/974H 261v/261V Pos: standing >
The chaotic aura about you fades and dissapates.
Islamia's body appears to recover from the affects of the potion.

< 970h/974H 261v/261V Pos: standing >
Islamia snaps into visibility.
Islamia completes his spell...
Islamia utters the words 'qaffaguzz bragh'
Islamia points at a Drow Elf.
Islamia snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf screams in utter agony as Islamia's corrosive blast slams into his body!

< 970h/974H 261v/261V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 970h/974H 261v/261V Pos: standing >

< 970h/974H 261v/261V Pos: standing >
A Duergar flies in, crashing on the floor!
Islamia starts casting an offensive spell.
Islamia snaps into visibility.
A Drow Elf clambers to his feet.
A Thri-Kreen suddenly attacks Co!
A Thri-Kreen snaps into visibility.
Co snaps into visibility.

< 970h/974H 261v/261V Pos: standing >

< 970h/974H 261v/261V Pos: standing >
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf attacks Co. [1 Hits]

< 970h/974H 261v/261V Pos: standing >
Inside the Mine
Obvious exits: -E -S
A large gray sack lies here in a heap.
A Thri-Kreen (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Co.
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) sits in mid-air here, fighting a Drow Elf.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Co.
An impenetrable globe of darkness floats near a Drow Elf's head.
Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here. (Casting) 
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Duergar (medium)  *-* The Veterans of Bloodlust *-* is lying in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.

< 970h/974H 261v/261V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at a Drow Elf.
Islamia snaps into visibility.
A Drow Elf snaps into visibility.
Islamia's iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.

< 970h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co attacks a Drow Elf. [3 Hits]

< 970h/974H 261v/261V Pos: standing >
Islamia starts casting an offensive spell called 'arieks shattering iceball'.
Islamia snaps into visibility.
A Drow Elf starts casting a spell called 'teleport'.

< 970h/974H 261v/261V Pos: standing >
Co clambers to his feet.

< 971h/974H 261v/261V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'
A Drow Elf slowly fades out of existence.

< 971h/974H 261v/261V Pos: standing >
Islamia stops invoking abruptly!

< 971h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen attacks Co. [8 Hits]

< 971h/974H 261v/261V Pos: standing >
A Duergar clambers to his feet.

< 971h/974H 261v/261V Pos: standing >
You sit down and relax.

< 971h/974H 261v/261V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - chaos volley
( 8th circle)  1 - fly
               1 - power word kill
               2 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               2 - bigbys clenched fist
               2 - power word blind
( 6th circle)  6 - teleport
               1 - fireshield
( 5th circle)  7 - dimension door
               1 - coldshield
( 4th circle)  2 - wizard eye
               2 - ray of enfeeblement
               3 - dispel magic
               2 - minor paralysis
( 3rd circle)  7 - concealment
               3 - agility
( 2nd circle)  8 - chill touch
               3 - strength
( 1st circle)  5 - minor creation
               5 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) shadow shield
    3 seconds:  (12th) chaotic ripple

You can memorize no more spells.
You continue your study.

< 971h/974H 261v/261V Pos: sitting >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co attacks a Thri-Kreen. [2 Hits]

< 971h/974H 261v/261V Pos: sitting >
Inside the Mine
Obvious exits: -E -S
Shattered bits of ice are scattered about the area.
A large gray sack lies here in a heap.
*A Thri-Kreen (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Co.
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) stands in mid-air here, fighting a Thri-Kreen.
Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Duergar (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
Islamia sits down in a comfortable spot.
A Duergar starts casting a spell.

< 972h/974H 261v/261V Pos: sitting >
Islamia stares off into space, entering a meditative trance.

< 972h/974H 261v/261V Pos: sitting >
You have finished memorizing shadow shield.

< 972h/974H 261v/261V Pos: sitting >
Islamia snaps out of his meditative trance, smiling placidly.
You start meditating...

< 972h/974H 261v/261V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
A Thri-Kreen's blood dagger of Tezcatlipoca [superior] with a strange black stone murmurs some strange incantations...
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
A Thri-Kreen's concussion blast rips into Co, shattering his soul!
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
The unholy avenger named 'Bloodlust' slices through the air with incredible ease!
A Thri-Kreen attacks Co. [6 Hits]

< 972h/974H 261v/261V Pos: sitting >
A Duergar completes his spell...
A torrent of divine energy flows from a Duergar into a Duergar's body, and his wounds begin to heal!

< 972h/974H 261v/261V Pos: sitting >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co's unholy avenger named 'Bloodlust' turns blood red as it slashes into a Thri-Kreen!
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Blood red energy travels into Co's hand and up his arm, apparently strengthening him.
Co attacks a Thri-Kreen. [2 Hits]

< 973h/974H 261v/261V Pos: sitting >
Co snaps into visibility.
Co tackles a Thri-Kreen square in the chest knocking the wind out of him!

< 973h/974H 261v/261V Pos: sitting >
Islamia clambers to his feet.

< 973h/974H 261v/261V Pos: sitting >
You clamber to your feet.

< 973h/974H 261v/261V Pos: standing >
Pardon?

< 973h/974H 261v/261V Pos: standing >
As a Thri-Kreen attempts to attack Co, Co intercepts the attack with his hands and twist a Thri-Kreen's arm!
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
Co's intercepts a Thri-Kreen's attack with unholy avenger named 'Bloodlust' with eloquent ease.
Co's intercepts a Thri-Kreen's attack with unholy avenger named 'Bloodlust' with eloquent ease.
A Thri-Kreen attacks Co. [8 Hits]

< 973h/974H 261v/261V Pos: standing >
Powerful sparks of magic seem to flow out from Islamia's mask.

< 973h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co gets past a Thri-Kreen's defenses and strikes with a mighty blow.

< 973h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co attacks a Thri-Kreen. [6 Hits]

< 974h/974H 261v/261V Pos: standing >

< 974h/974H 261v/261V Pos: standing >

< 974h/974H 261v/261V Pos: standing >

< 974h/974H 261v/261V Pos: standing >
Islamia drops flat to the ground.

< 974h/974H 261v/261V Pos: standing >
You stop using the shield of the battle dragon.

< 963h/963H 261v/261V Pos: standing >
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
Co's intercepts a Thri-Kreen's attack with unholy avenger named 'Bloodlust' with eloquent ease.
A Thri-Kreen attacks Co. [4 Hits]

< 963h/963H 261v/261V Pos: standing >
You can't wield that.

< 963h/963H 261v/261V Pos: standing >
A Thri-Kreen clambers to his feet.

< 963h/963H 261v/261V Pos: standing >
Colorful rays of light streak throughout the sky!

< 963h/963H 261v/261V Pos: standing >
A Thri-Kreen leaps over Co's attack.
A Thri-Kreen leaps over Co's attack.
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co attacks a Thri-Kreen. [0 Hits]

< 963h/963H 261v/261V Pos: standing >
A Duergar drops flat to the ground.

< 963h/963H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen's face turns pale as Co slams his head into his face.
Islamia clambers to his feet.

< 963h/963H 261v/261V Pos: standing >
You hold the staff of the slaadi [poor].

< 963h/963H 261v/261V Pos: standing >
A Duergar clambers to his feet.

< 963h/963H 261v/261V Pos: standing >

< 963h/963H 261v/261V Pos: standing >
You tap the staff of the slaadi [poor] three times on the ground.
You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage: 127 ] Reality seems to twist and bend as your ray collides with a Thri-Kreen's body!
You snap into visibility.
[Damage: 50 ] Reality seems to twist and bend as your ray collides with a Duergar's body!

< 963h/963H 261v/261V Pos: standing >
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen slumps to the ground.
Co's unholy avenger named 'Bloodlust' turns blood red as it slashes into a Thri-Kreen!
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Blood red energy travels into Co's hand and up his arm, apparently strengthening him.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen's earthen cloak of lordly might [superior] is blasted by the negative energy!
A Thri-Kreen's some black leather gloves with mithril blades was completely destroyed by the massive blow!
A Thri-Kreen's ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Guidrich by 13333333.
The smell of fresh blood enters your body, infusing you with power!