<worn as a badge> a wisp of shimmering faerie light (illuminating) [82%]
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> an eyepatch of swirling shadows (magic) (glowing)
<worn in ear> a diorite cross wrapped in skin [poor] (magic) [85%]
<worn in ear> an emerald disc fashioned from bone (magic) [76%]
<worn on face> the grim visage of a MaDWoMaN (magic) (humming)
<worn around neck> a black diamond necklace with glowing spheres [poor] (magic)
<worn around neck> a necklace of giant strength (magic) (glowing) [70%]
<worn on body> the robe of the mind [superior] (magic)
<worn about body> a thin dragonskin cloak coated with brass [superior] (magic) [85%]
<worn on back> a backpack of wormskin [74%]
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> the spiked circles of bloodletting (humming) [69%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic) [87%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands> the hands of justice [superior] (magic) (glowing) [88%]
<worn on finger> a tiny ring shaped like a golden falcon [superior] (magic) (glowing)
<worn on finger> an enchanted ring of balor bone [superior]
<primary weapon> the orb of the sea (magic) (glowing)[184h 56m 53s]
<held> the staff of the slaadi [poor]
<worn on legs> the leggings of insanity (magic) [85%]
<worn on feet> the cubes of protection [superior] (humming) [89%]
^M^D^..M MM
MM...P^^ ^P
MM.^...^
MMM...@^ ^ ^ ^
MM.....^^^^^^^
MMM.^.^...^..^.
M...M..^.^.^^
.^M.....M..
Aikc sneaks north.
Iko leaves north.
< 965h/974H 233v/261V Pos: standing >
^MM....
^M^D^P.M MM
MM...P^^ PM
MM.^.P.^
MMM...@^ ^ ^ ^
MM.....^^^^^^^
MMM.^.^...^..^.
M...M..^.^.^^
.^M.....M..
< 965h/974H 233v/261V Pos: standing >
^MM....
^M^D^P.M MM
MM...P^^P^M
MM.^...^
MMM...@^ ^ ^ ^
MM.....^^^^^^^
MMM.^.^...^..^.
M...M..^.^.^^
.^M.....M..
< 965h/974H 234v/261V Pos: standing >
^MM....
^M^DP..M MM
MM..PP^P ^M
MM.^...^
MMM...@^ ^ ^ ^
MM.....^^^^^^^
MMM.^.^...^..^.
M...M..^.^.^^
.^M.....M..
< 966h/974H 234v/261V Pos: standing >
^MM....
^M^DP..M MM
MM.PP.P^ ^M
MM.^...^
MMM...@^ ^ ^ ^
MM.....^^^^^^^
MMM.^.^...^..^.
M...M..^.^.^^
.^M.....M..
< 966h/974H 235v/261V Pos: standing >
^MM....
^M^D^..M MM
MM.PPP^^ ^M
MM.^...^
MMM...@^ ^ ^ ^
MM.....^^^^^^^
MMM.^.^...^..^.
M...M..^.^.^^
.^M.....M..
^M...^^
^MM.... M
^M^D^..M MM
MM.PP.^^ ^M
MM.^.@.^
MMM....^ ^ ^ ^
MM.....^^^^^^^
MM.^.^...^..^
...M..^.^.^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 966h/974H 234v/261V Pos: standing >
^M...^^
^MM.... M
^M^D^..M MM
MMPPP.^^ ^M
MM.^.@.^
MMM....^ ^ ^ ^
MM.....^^^^^^^
MM.^.^...^..^
...M..^.^.^
^M^...^
^M...^^ M
^ ^MM.... MM
^M^D^..M MM
MMPPP@^^ ^M
MM.^...^
MMM....^ ^ ^ ^
MM.....^^^^^^
M.^.^...^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 966h/974H 232v/261V Pos: standing >
^M^...^
^M...^^ M
^ ^MM.... MM
^M^D^..M MM
MMPPP@^^ ^M
MM.^...^
MMM....^ ^ ^ ^
MM.....^^^^^^
M.^.^...^..
< 966h/974H 233v/261V Pos: standing >
^M^...^
^M...^^ M
^ ^MM.... MM
^M^DP..M MM
MMPPP@^^ ^M
MM.^...^
MMM....^ ^ ^ ^
MM.....^^^^^^
M.^.^...^..
< 966h/974H 233v/261V Pos: standing >
^M^...^
^M...^^ M
^ ^MM.... MM
^M^D^..M MM
MM..P@^^ ^M
MM.^...^
MMM....^ ^ ^ ^
MM.....^^^^^^
M.^.^...^..
< 966h/974H 234v/261V Pos: standing >
M ^M^...^
^ ^M...^^
M^ ^MM.... M
^M^D^..M MM
^ MM..@.^^ ^M
MM.^...^
MMM....^ ^ ^
MM.....^^^^^
MM.^.^...^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 966h/974H 233v/261V Pos: standing >
< 966h/974H 233v/261V Pos: standing >
Islamia sneaks west.
You follow Islamia.
M ^M^...^
M^ ^M...^^
MM^ ^MM....
M ^M^D^..M M
M^ MM.@..^^ ^M
M MM.^...^
MMM....^ ^ ^
MM.....^^^^
MMM.^.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 966h/974H 232v/261V Pos: standing >
< 966h/974H 232v/261V Pos: standing >
< 966h/974H 235v/261V Pos: standing >
< 966h/974H 236v/261V Pos: standing >
< 966h/974H 237v/261V Pos: standing >
Islamia sneaks west.
You follow Islamia.
M M ^M^...^
MM^ ^M...^^
MMM^ ^MM....
MM ^M^D^..M
MM^ MM@...^^ ^
MM MM.^...^
M MMM....^ ^
MM.....^^^
MMM.^.^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 966h/974H 235v/261V Pos: standing >
< 966h/974H 236v/261V Pos: standing >
< 967h/974H 239v/261V Pos: standing >
Islamia sneaks north.
You follow Islamia.
<map>
Zone: New Cave city.
Room: Mine Entrance
</map>
<map>
Zone: New Cave city.
Room: Mine Entrance
</map>
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Aikc sneaks south.
Iko leaves south.
< 967h/974H 238v/261V Pos: standing >
< 967h/974H 239v/261V Pos: standing >
You follow Islamia.
M M ^M^...^
MM^ ^M...^^
MMM^ ^MM....
MM ^M^D^..M
MM^ MM@...^^ ^
MM MM.^...^
M MMM....^ ^
MM.....^^^
MMM.^.^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 967h/974H 238v/261V Pos: standing >
You are surrounded by a magenta glow.
< 967h/974H 239v/261V Pos: standing >
You are surrounded by a blue glow.
< 967h/974H 239v/261V Pos: standing >
M M ^M^...^
MM^ ^M...^^
MMM^ ^MM....M
MM ^M^D^..M
MM^ MM@...^^ ^
MM MM.^...^
M MMM....^ ^
MM.....^^^
MMM.^.^...
< 967h/974H 243v/261V Pos: standing >
< 967h/974H 247v/261V Pos: standing >
Islamia sneaks east.
Oppy sneaks east.
You follow Islamia.
M ^M^...^
M^ ^M...^^
MM^ ^MM....M
M ^M^D^..M M
M^ MMP@..^^ ^
M MM.^...^ M
MMM....^ ^ ^
MM.....^^^^
MMM.^.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 968h/974H 245v/261V Pos: standing >
< 968h/974H 246v/261V Pos: standing >
M ^M^...^
M^ ^M...^^
MM^ ^MM....M
M ^M^D^..M M
M^ MMP@..^^ ^
M MM.^...^ M
MMM....^ ^ ^
MM.....^^^^
MMM.^.^...^
< 968h/974H 251v/261V Pos: standing >
Islamia sneaks west.
Oppy sneaks west.
You follow Islamia.
M M ^M^...^
MM^ ^M...^^
MMM^ ^MM....M
MM ^M^D^..M
MM^ MM@...^^ ^
MM MM.^...^
M MMM....^ ^
MM.....^^^
MMM.^.^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Iko ~JorMunGanDR~ (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Aikc Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 968h/974H 250v/261V Pos: standing >
< 968h/974H 251v/261V Pos: standing >
< 968h/974H 253v/261V Pos: standing >
< 968h/974H 253v/261V Pos: standing >
< 968h/974H 256v/261V Pos: standing >
MM ^M^...^
MM^ ^M...^^
MMM^ ^MM....M
MM ^M^D^..M
MM^ MM@...^^ ^
MM MM.^...^
M MMM....^ ^
MM.....^^^
MMM.^.^...
< 969h/974H 256v/261V Pos: standing >
Islamia sneaks north.
Oppy sneaks north.
You follow Islamia.
<map>
Zone: New Cave city.
Room: Mine Entrance
</map>
<map>
Zone: New Cave city.
Room: Mine Entrance
</map>
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 969h/974H 257v/261V Pos: standing >
< 969h/974H 257v/261V Pos: standing >
Oppy sneaks west.
You follow Islamia.
The blue glow surrounding you fades away.
<map>
Zone: New Cave city.
Room: Inside the Mine
</map>
<map>
Zone: New Cave city.
Room: Inside the Mine
</map>
Inside the Mine
Obvious exits: -N -E
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 969h/974H 259v/261V Pos: standing >
You follow Islamia.
<map>
Zone: New Cave city.
Room: Inside the Mine
</map>
<map>
Zone: New Cave city.
Room: Inside the Mine
</map>
Inside the Mine
Obvious exits: -E -S
A large gray sack lies here in a heap.
Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) sits in mid-air here, fighting a Drow Elf.
*A Drow Elf (medium) *-* The Veterans of Bloodlust *-* crouches in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
< 969h/974H 259v/261V Pos: standing >
< 969h/974H 260v/261V Pos: standing >
You don't have that spell memorized.
< 969h/974H 261v/261V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.
< 969h/974H 261v/261V Pos: standing >
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell called 'corrosive blast'.
Islamia snaps into visibility.
A Drow Elf eases off his knees and lays down.
A Thri-Kreen enters from the east.
< 969h/974H 261v/261V Pos: standing >
A Drow Elf bumps into Co.
< 969h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co attacks a Drow Elf. [7 Hits]
< 969h/974H 261v/261V Pos: standing >
The chaotic aura about you fades and dissapates.
Islamia's body appears to recover from the affects of the potion.
< 970h/974H 261v/261V Pos: standing >
Islamia snaps into visibility.
Islamia completes his spell...
Islamia utters the words 'qaffaguzz bragh'
Islamia points at a Drow Elf.
Islamia snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf screams in utter agony as Islamia's corrosive blast slams into his body!
< 970h/974H 261v/261V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.
< 970h/974H 261v/261V Pos: standing >
< 970h/974H 261v/261V Pos: standing >
A Duergar flies in, crashing on the floor!
Islamia starts casting an offensive spell.
Islamia snaps into visibility.
A Drow Elf clambers to his feet.
A Thri-Kreen suddenly attacks Co!
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
< 970h/974H 261v/261V Pos: standing >
< 970h/974H 261v/261V Pos: standing >
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf attacks Co. [1 Hits]
< 970h/974H 261v/261V Pos: standing >
Inside the Mine
Obvious exits: -E -S
A large gray sack lies here in a heap.
A Thri-Kreen (medium) *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Co.
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) sits in mid-air here, fighting a Drow Elf.
*A Drow Elf (medium) *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Co.
An impenetrable globe of darkness floats near a Drow Elf's head.
Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here. (Casting)
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Duergar (medium) *-* The Veterans of Bloodlust *-* is lying in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
< 970h/974H 261v/261V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at a Drow Elf.
Islamia snaps into visibility.
A Drow Elf snaps into visibility.
Islamia's iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.
< 970h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co snaps into visibility.
A Drow Elf snaps into visibility.
Co attacks a Drow Elf. [3 Hits]
< 970h/974H 261v/261V Pos: standing >
Islamia starts casting an offensive spell called 'arieks shattering iceball'.
Islamia snaps into visibility.
A Drow Elf starts casting a spell called 'teleport'.
< 970h/974H 261v/261V Pos: standing >
Co clambers to his feet.
< 971h/974H 261v/261V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'hzrzsafh'
A Drow Elf slowly fades out of existence.
< 971h/974H 261v/261V Pos: standing >
Islamia stops invoking abruptly!
< 971h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen attacks Co. [8 Hits]
< 971h/974H 261v/261V Pos: standing >
A Duergar clambers to his feet.
< 971h/974H 261v/261V Pos: standing >
You sit down and relax.
< 971h/974H 261v/261V Pos: sitting >
You have memorized the following spells:
(11th circle) 4 - solbeeps missile barrage
(10th circle) 5 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - chaos volley
( 8th circle) 1 - fly
1 - power word kill
2 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
2 - bigbys clenched fist
2 - power word blind
( 6th circle) 6 - teleport
1 - fireshield
( 5th circle) 7 - dimension door
1 - coldshield
( 4th circle) 2 - wizard eye
2 - ray of enfeeblement
3 - dispel magic
2 - minor paralysis
( 3rd circle) 7 - concealment
3 - agility
( 2nd circle) 8 - chill touch
3 - strength
( 1st circle) 5 - minor creation
5 - magic missile
2 - detect magic
And you are currently memorizing the following spells:
1 seconds: ( 8th) shadow shield
3 seconds: (12th) chaotic ripple
You can memorize no more spells.
You continue your study.
< 971h/974H 261v/261V Pos: sitting >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co attacks a Thri-Kreen. [2 Hits]
< 971h/974H 261v/261V Pos: sitting >
Inside the Mine
Obvious exits: -E -S
Shattered bits of ice are scattered about the area.
A large gray sack lies here in a heap.
*A Thri-Kreen (medium) *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Co.
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(medium) stands in mid-air here, fighting a Thri-Kreen.
Islamia Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Oppy Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A Duergar (medium) *-* The Veterans of Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
Islamia sits down in a comfortable spot.
A Duergar starts casting a spell.
< 972h/974H 261v/261V Pos: sitting >
Islamia stares off into space, entering a meditative trance.
< 972h/974H 261v/261V Pos: sitting >
You have finished memorizing shadow shield.
< 972h/974H 261v/261V Pos: sitting >
Islamia snaps out of his meditative trance, smiling placidly.
You start meditating...
< 972h/974H 261v/261V Pos: sitting >
You have finished memorizing chaotic ripple.
Your studies are complete.
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
A Thri-Kreen's blood dagger of Tezcatlipoca [superior] with a strange black stone murmurs some strange incantations...
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
A Thri-Kreen's concussion blast rips into Co, shattering his soul!
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
The unholy avenger named 'Bloodlust' slices through the air with incredible ease!
A Thri-Kreen attacks Co. [6 Hits]
< 972h/974H 261v/261V Pos: sitting >
A Duergar completes his spell...
A torrent of divine energy flows from a Duergar into a Duergar's body, and his wounds begin to heal!
< 972h/974H 261v/261V Pos: sitting >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co's unholy avenger named 'Bloodlust' turns blood red as it slashes into a Thri-Kreen!
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Blood red energy travels into Co's hand and up his arm, apparently strengthening him.
Co attacks a Thri-Kreen. [2 Hits]
< 973h/974H 261v/261V Pos: sitting >
Co snaps into visibility.
Co tackles a Thri-Kreen square in the chest knocking the wind out of him!
< 973h/974H 261v/261V Pos: sitting >
Islamia clambers to his feet.
< 973h/974H 261v/261V Pos: sitting >
You clamber to your feet.
< 973h/974H 261v/261V Pos: standing >
Pardon?
< 973h/974H 261v/261V Pos: standing >
As a Thri-Kreen attempts to attack Co, Co intercepts the attack with his hands and twist a Thri-Kreen's arm!
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
Co's intercepts a Thri-Kreen's attack with unholy avenger named 'Bloodlust' with eloquent ease.
Co's intercepts a Thri-Kreen's attack with unholy avenger named 'Bloodlust' with eloquent ease.
A Thri-Kreen attacks Co. [8 Hits]
< 973h/974H 261v/261V Pos: standing >
Powerful sparks of magic seem to flow out from Islamia's mask.
< 973h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co gets past a Thri-Kreen's defenses and strikes with a mighty blow.
< 973h/974H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co attacks a Thri-Kreen. [6 Hits]
< 974h/974H 261v/261V Pos: standing >
< 974h/974H 261v/261V Pos: standing >
< 974h/974H 261v/261V Pos: standing >
< 974h/974H 261v/261V Pos: standing >
Islamia drops flat to the ground.
< 974h/974H 261v/261V Pos: standing >
You stop using the shield of the battle dragon.
< 963h/963H 261v/261V Pos: standing >
A Thri-Kreen snaps into visibility.
Co snaps into visibility.
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
Co's intercepts a Thri-Kreen's attack with unholy avenger named 'Bloodlust' with eloquent ease.
A Thri-Kreen attacks Co. [4 Hits]
< 963h/963H 261v/261V Pos: standing >
You can't wield that.
< 963h/963H 261v/261V Pos: standing >
A Thri-Kreen clambers to his feet.
< 963h/963H 261v/261V Pos: standing >
Colorful rays of light streak throughout the sky!
< 963h/963H 261v/261V Pos: standing >
A Thri-Kreen leaps over Co's attack.
A Thri-Kreen leaps over Co's attack.
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Co attacks a Thri-Kreen. [0 Hits]
< 963h/963H 261v/261V Pos: standing >
A Duergar drops flat to the ground.
< 963h/963H 261v/261V Pos: standing >
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen's face turns pale as Co slams his head into his face.
Islamia clambers to his feet.
< 963h/963H 261v/261V Pos: standing >
You hold the staff of the slaadi [poor].
< 963h/963H 261v/261V Pos: standing >
A Duergar clambers to his feet.
< 963h/963H 261v/261V Pos: standing >
< 963h/963H 261v/261V Pos: standing >
You tap the staff of the slaadi [poor] three times on the ground.
You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage: 127 ] Reality seems to twist and bend as your ray collides with a Thri-Kreen's body!
You snap into visibility.
[Damage: 50 ] Reality seems to twist and bend as your ray collides with a Duergar's body!
< 963h/963H 261v/261V Pos: standing >
Co's green bladed dagger named 'Sepsis' [superior] flashes into the path of a Thri-Kreen's attack, then Co delivers a graceful counter-attack!
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen slumps to the ground.
Co's unholy avenger named 'Bloodlust' turns blood red as it slashes into a Thri-Kreen!
Co snaps into visibility.
A Thri-Kreen snaps into visibility.
Blood red energy travels into Co's hand and up his arm, apparently strengthening him.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen's earthen cloak of lordly might [superior] is blasted by the negative energy!
A Thri-Kreen's some black leather gloves with mithril blades was completely destroyed by the massive blow!
A Thri-Kreen's ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Guidrich by 13333333.
The smell of fresh blood enters your body, infusing you with power!