<worn as a badge> a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> eyes of the zombie lord of endurance
<worn in ear> the earring of the gods [poor] [80%]
<worn in ear> a tiny endurium earring (magic)
<worn on face> a white hot mask of living flame [superior] (glowing) [88%]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> the pendant of the aboleth (magic)
<worn on body> the platemail of life [superior] (magic)
<worn about body> the living oceanic cloak [poor] (magic) (glowing)
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a petrified bone shard [superior] (magic) (humming)
<attached to belt> a soul sceptre [poor] (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> a crested shield of Melkivar (magic) [60%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> some polished endurium bracers (magic) [69%]
<worn on hands> the gloves of placation [86%]
<worn on finger> a gleaming platinum ring [poor] (magic)
<worn on finger> a gleaming platinum ring [poor] (magic)
<primary weapon> the stone mace 'Godsfury' (magic)[232h 43m 48s]
<worn on legs> some leggings of red flames [poor] (magic)
<worn on feet> the slippers of rot and decay
^***+@**M..
...*+****..
.^..M****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
*..M*****
***.+****..
.***M*M**..
^***+@**M..
...*+****..
.^..M****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***M*M**..
^***+@**M..
...*+****..
.^..M****..
...+*M*..
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***M*M**..
^***+@**M..
...*M****..
.^..+****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***+*M**..
^***M@**M..
...*M****..
.^..+****..
...+*M*..
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
Aikc steps into the etherportal and disappears among the light.
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***+*M**..
^***M@**M..
...*M****..
.^..+****..
...+*M*..
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***+*M**..
^***M@**M..
...*M****..
.^..+****..
...+*M*..
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***+*M**..
^***M@**M..
...*+****..
.^..+****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***+*M**..
^***M@**M..
...*M****..
.^..+****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***+*M**..
^***M@**M..
...*M****..
.^..+****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***M*M**..
^***+@**M..
...*M****..
.^..+****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
The portal hasn't re-stabilized yet...
< 1061h/1061H 190v/190V Pos: standing >
*..+*****
***.+****..
.***M*M**..
^***+@**M..
...*+****..
.^..M****..
...+*M*..
< 1061h/1061H 190v/190V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
<map>
Zone: The Desert City of Venan'Trut.
Room: A Dirty Hovel
</map>
A Dirty Hovel
Obvious exits: -E#
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Argo (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Argo's head.
*The wraith of a peddler stands here. (minion) (Red Aura)
*Notcro (Githzerai)(medium) stands, floating here.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)
< 1061h/1061H 190v/190V Pos: standing >
< 1061h/1061H 190v/190V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 1061h/1061H 190v/190V Pos: standing >
Shhhh! Argo wants Notcro to be quiet!
< 1061h/1061H 190v/190V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.
Pekpek steps out of the etherportal.
< 1061h/1061H 190v/190V Pos: standing >
Notcro says 'go get em!'
< 1061h/1061H 190v/190V Pos: standing >
You start chanting...
< 1061h/1061H 190v/190V Pos: standing >
Notcro says 'no'
< 1061h/1061H 190v/190V Pos: standing >
Casting: vitality
< 1061h/1061H 190v/190V Pos: standing >
You complete your spell...
Uh oh! That seemed to backfire!
< 1061h/1061H 190v/190V Pos: standing >
Notcro says 'im fine :P'
< 1061h/1061H 190v/190V Pos: standing >
You start chanting...
< 1061h/1061H 190v/190V Pos: standing >
You complete your spell...
< 1061h/1061H 190v/190V Pos: standing >
Score information for Thugan
Level: 56 Race: Grey Elf Class: Cleric / Holyman Sex: Male
Hit points: 1061(1061) Moves: 190(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 79%
Status: Standing.
Sanctuary Soulshielded Coldshielded
Frags: +2.17 Deaths: 15
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Farsee Fly Armor Haste Waterbreathing Sneaking
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 1405
Paladin auras: Protection Spell Protection
Active Spells:
--------------
roar of heroes (5 minutes)
pantherspeed (5 minutes)
spirit armor (11 minutes)
greater spirit ward (14 minutes)
ravenflight (4 minutes)
sense spirit (9 minutes)
fly (5 minutes)
vitality (13 minutes)
true seeing (64 minutes)
virtue (19 minutes)
sanctuary (6 minutes)
< 1061h/1061H 190v/190V Pos: standing >
< 1061h/1061H 190v/190V Pos: standing >
< 1061h/1061H 190v/190V Pos: standing >
The etherportal crumbles to dust and blows away.
< 1061h/1061H 190v/190V Pos: standing >
A Dirty Hovel
Obvious exits: -E#
Pekpek (Human)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Argo (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Argo's head.
*The wraith of a peddler stands here. (minion) (Red Aura)
*Notcro (Githzerai)(medium) stands, floating here.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)
< 1061h/1061H 190v/190V Pos: standing >
You sit down and relax.
< 1061h/1061H 190v/190V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - prayer
(11th circle) 1 - true seeing
1 - group recall
2 - lesser sanctuary
(10th circle) 4 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
4 - holy word
( 8th circle) 4 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 7 - flame strike
( 5th circle) 1 - vitality
6 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - cure disease
6 - invigorate
( 3rd circle) 1 - earthquake
1 - remove poison
1 - sense life
7 - cause critical
( 2nd circle) 1 - blindness
2 - preserve
8 - cause serious
( 1st circle) 6 - armor
5 - bless
1 - detect magic
And you are currently praying for the following spells:
1 seconds: ( 5th) vitality
2 seconds: ( 8th) virtue
You can pray no more spells.
You continue your praying.
< 1061h/1061H 190v/190V Pos: sitting >
You start meditating...
< 1061h/1061H 190v/190V Pos: sitting >
You have finished praying for vitality.
Pekpek is now a member of Aikc's group.
< 1061h/1061H 190v/190V Pos: sitting >
< 1061h/1061H 190v/190V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.
< 1061h/1061H 190v/190V Pos: sitting >
< 1061h/1061H 190v/190V Pos: sitting >
Aikc shouts out loudly.. MOVING!!!!
< 1061h/1061H 190v/190V Pos: sitting >
You clamber to your feet.
< 1061h/1061H 190v/190V Pos: standing >
You are already standing.
< 1061h/1061H 190v/190V Pos: standing >
You let everyone know you're ready to go!
< 1061h/1061H 190v/190V Pos: standing >
Argo stops using the pitch black ring of bloodlust of damage.
< 1061h/1061H 190v/190V Pos: standing >
Score information for Thugan
Level: 56 Race: Grey Elf Class: Cleric / Holyman Sex: Male
Hit points: 1061(1061) Moves: 190(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 78%
Status: Standing.
Sanctuary Soulshielded Coldshielded
Frags: +2.17 Deaths: 15
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Farsee Fly Armor Haste Waterbreathing Sneaking
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 1405
Paladin auras: Protection Spell Protection
Active Spells:
--------------
roar of heroes (5 minutes)
pantherspeed (5 minutes)
spirit armor (11 minutes)
greater spirit ward (14 minutes)
ravenflight (4 minutes)
sense spirit (9 minutes)
fly (5 minutes)
vitality (13 minutes)
true seeing (64 minutes)
virtue (19 minutes)
sanctuary (6 minutes)
< 1061h/1061H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 1061h/1061H 190v/190V Pos: standing >
Aikc opens the door.
< 1061h/1061H 190v/190V Pos: standing >
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: A Lightly Pebbled Gravel Road
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: A Lightly Pebbled Gravel Road
</map>
A Lightly Pebbled Gravel Road
Obvious exits: -N -E -S -W
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Pekpek enters from the west.
< 1061h/1061H 189v/190V Pos: standing >
< 1061h/1061H 189v/190V Pos: standing >
You quickly scan the area.
A desert peasant who is close by to your north.
A religious zealot who is close by to your south.
Deraisem who is a brief walk away to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
A GIGANTIC tarantula who is rather far off to your south.
A HUGE scorpion who is rather far off to your south.
A beastmaster who is rather far off to your south.
The wraith of a peddler who is close by to your west.
Notcro who is close by to your west.
A desert dweller who is close by to your west.
A desert dweller who is close by to your west.
< 1061h/1061H 189v/190V Pos: standing >
Aikc sneaks south.
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: A Lightly Pebbled Gravel Road
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: A Lightly Pebbled Gravel Road
</map>
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A religious zealot preaches about the end of the world.(holy)(Red Aura)
Pekpek enters from the north.
< 1061h/1061H 188v/190V Pos: standing >
Aikc sneaks south.
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: Near an Oasis
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: Near an Oasis
</map>
Near an Oasis
Obvious exits: -N -S
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Pekpek enters from the north.
< 1061h/1061H 187v/190V Pos: standing >
< 1061h/1061H 187v/190V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A desert peasant who is a brief walk away to your north.
Deraisem who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A GIGANTIC tarantula who is not far off to your south.
A HUGE scorpion who is not far off to your south.
A beastmaster who is not far off to your south.
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: An Oasis
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: An Oasis
</map>
An Oasis
Obvious exits: -N -E -S
A fresh water oasis seems inviting.
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Deraisem, the wandering prophet, recites a poem.(Red Aura)
Pekpek enters from the north.
< 1061h/1061H 187v/190V Pos: standing >
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: Before the Sultan's Palace
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: Before the Sultan's Palace
</map>
Before the Sultan's Palace
Obvious exits: -N -S# -SW#
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
An elite guard is stands watch by gates of the palace.(Red Aura)
A GIGANTIC tarantula is here.
A HUGE scorpion is leashed and held by its master.(Red Aura)
A desert beastmaster commands his beasts.(Red Aura)
Argo sneaks in from the north.
Pekpek enters from the north.
< 1061h/1061H 187v/190V Pos: standing >
< 1061h/1061H 187v/190V Pos: standing >
You quickly scan the area.
Deraisem who is close by to your north.
A religious zealot who is a brief walk away to your north.
A desert peasant who is in the distance to your north.
< 1061h/1061H 188v/190V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.
< 1061h/1061H 190v/190V Pos: standing >
You quickly scan the area.
Deraisem who is close by to your north.
A religious zealot who is a brief walk away to your north.
A desert peasant who is in the distance to your north.
< 1061h/1061H 190v/190V Pos: standing >
Aikc opens the door.
< 1061h/1061H 190v/190V Pos: standing >
You quickly scan the area.
Deraisem who is close by to your north.
A religious zealot who is a brief walk away to your north.
The wraith of a peddler who is rather far off to your north.
Notcro who is rather far off to your north.
A desert peasant who is in the distance to your north.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is a brief walk away to your south.
A sleepy soldier who is a brief walk away to your south.
< 1061h/1061H 190v/190V Pos: standing >
You quickly scan the area.
Deraisem who is close by to your north.
A religious zealot who is a brief walk away to your north.
The wraith of a peddler who is rather far off to your north.
Notcro who is rather far off to your north.
A desert peasant who is in the distance to your north.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is a brief walk away to your south.
A sleepy soldier who is a brief walk away to your south.
< 1061h/1061H 190v/190V Pos: standing >
Aikc sneaks south.
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: The Soldiers' Barracks
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: The Soldiers' Barracks
</map>
The Soldiers' Barracks
Obvious exits: -N -E -S
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
A sleepy soldier is stretched out, sound asleep.(Red Aura)
Argo sneaks in from the north.
Pekpek enters from the north.
< 1061h/1061H 189v/190V Pos: standing >
< 1061h/1061H 189v/190V Pos: standing >
< 1061h/1061H 189v/190V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A GIGANTIC tarantula who is close by to your north.
A HUGE scorpion who is close by to your north.
A beastmaster who is close by to your north.
Deraisem who is not far off to your north.
A religious zealot who is rather far off to your north.
The wraith of a peddler who is in the distance to your north.
Notcro who is in the distance to your north.
A Minotaur who is close by to your east.
An Orc who is close by to your east.
An Orc who is close by to your east.
A sleepy soldier who is close by to your east.
A sleepy soldier who is close by to your east.
A sleepy soldier who is close by to your south.
A sleepy soldier who is close by to your south.
A sleepy soldier who is not far off to your south.
A sleepy soldier who is not far off to your south.
< 1061h/1061H 189v/190V Pos: standing >
< 1061h/1061H 189v/190V Pos: standing >
< 1061h/1061H 189v/190V Pos: standing >
< 1061h/1061H 189v/190V Pos: standing >
You follow Aikc.
<map>
Zone: The Desert City of Venan'Trut.
Room: The Soldiers' Barracks
</map>
<map>
Zone: The Desert City of Venan'Trut.
Room: The Soldiers' Barracks
</map>
The Soldiers' Barracks
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A Minotaur (large) *-* The Veterans of Bloodlust *-* sits in mid-air here, fighting a sleepy soldier. (Non-Fraggable)(Red Aura)
An Orc (medium) *-* The Veterans of Bloodlust *-* sits resting.(Red Aura)
An Orc (medium) The Anti-Yzar *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting a sleepy soldier.(Red Aura)
A sleepy soldier stands here, fighting an Orc.(Red Aura)
A sleepy soldier stands here, fighting an Orc.(Red Aura)
Pekpek enters from the west.
< 1061h/1061H 188v/190V Pos: standing >
< 1061h/1061H 188v/190V Pos: standing >
Aikc rubs his sphere of wind and begins to whirl around.
Aikc's WHIRLWIND picks up a sleepy soldier and tosses him against the wall!
< 1061h/1061H 190v/190V Pos: standing >
You start chanting...
< 1061h/1061H 190v/190V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.
< 1061h/1061H 190v/190V Pos: standing >
A Minotaur's powerful bludgeon critically injures a sleepy soldier.
A sleepy soldier is stunned!
A Minotaur's bludgeon hits a sleepy soldier.
A sleepy soldier is dead! R.I.P.
A look of horror and a silent scream are a sleepy soldier's last actions in this world.
< 1061h/1061H 190v/190V Pos: standing >
You complete your spell...
[Damage: 38 ] [Damage: 32 ] -=[You call down a roaring flamestrike which hits a Minotaur dead on!]=-
Aikc starts casting an offensive spell called 'holy word'.
Aikc snaps into visibility.
< 1061h/1061H 190v/190V Pos: standing >
Pekpek starts casting an offensive spell.
An Orc gets a small pile of coins from the corpse of a sleepy soldier.
< 1061h/1061H 190v/190V Pos: standing >
An Orc snaps out of his meditative trance, grinning widely.
Aikc completes his spell...
Aikc utters the words 'parl xafe'
Aikc sends a Minotaur reeling with a holy word.
Aikc snaps into visibility.
Aikc sends an Orc reeling with a holy word.
Aikc snaps into visibility.
Aikc sends an Orc reeling with a holy word.
Aikc sends a sleepy soldier reeling with a holy word.
Argo suddenly attacks a Minotaur!
Argo snaps into visibility.
Argo's impressive slash strikes a Minotaur.
< 1061h/1061H 190v/190V Pos: standing >
An Orc clambers to his feet.
An Orc puts a pile of coins into a rugged adventurers satchel.
< 1061h/1061H 190v/190V Pos: standing >
You start chanting...
An Orc attempts to flee.
An Orc leaves east.
An Orc leaves east.
< 1061h/1061H 190v/190V Pos: standing >
Aikc is suddenly surrounded by a green mist!
< 1061h/1061H 190v/190V Pos: standing >
Pekpek stops chanting abruptly!
< 1061h/1061H 190v/190V Pos: standing >
Casting: flame strike
< 1061h/1061H 190v/190V Pos: standing >
You complete your spell...
[Damage: 35 ] [Damage: 29 ] -=[You call down a roaring flamestrike which hits a Minotaur dead on!]=-
< 1061h/1061H 190v/190V Pos: standing >
You start chanting...
< 1061h/1061H 190v/190V Pos: standing >
Argo's impressive slash strikes a Minotaur.
Argo's slash strikes a Minotaur.
Argo's holy flamberge of the efreeti summons the power of fire and flames at a Minotaur.
Billowing clouds of incendiary gases pour from Argo's fingertips!
Argo snaps into visibility.
Argo cackles as his incendiary cloud torches a Minotaur.
Argo cackles as his incendiary cloud torches a sleepy soldier.
Argo snaps into visibility.
Argo smirks as his fireball explodes into the face of a Minotaur.
Argo's slash strikes a Minotaur hard.
Argo's powerful slash strikes a Minotaur hard.
Argo's mighty slash enshrouds a Minotaur in a mist of blood.
A Minotaur's blood stained cloak [superior] was damaged from the massive blow!
Argo's powerful slash seriously wounds a Minotaur.
Argo's impressive slash strikes a Minotaur very hard.
< 1061h/1061H 190v/190V Pos: standing >
A sleepy soldier suddenly appears a bit confused!
Argo snaps into visibility.
A sleepy soldier's punch wounds Argo.
A sleepy soldier's punch grazes Argo.
A Minotaur clambers to his feet.
< 1061h/1061H 190v/190V Pos: standing >
You complete your spell...
[Damage: 42 ] [Damage: 36 ] -=[You call down a roaring flamestrike which hits a Minotaur dead on!]=-
< 1061h/1061H 190v/190V Pos: standing >
Argo performs a slight gesture around his forearm and suddenly gains speed and accuracy!
< 1061h/1061H 190v/190V Pos: standing >
A Minotaur suddenly appears a bit confused!
A Minotaur misses Argo.
Argo snaps into visibility.
A Minotaur's powerful bludgeon grazes Argo.
A Minotaur misses Argo.
A Minotaur fills with BLooDLuST and makes a ferocious leap at Argo!
A Minotaur knocks Argo down with a mighty blow!
< 1061h/1061H 190v/190V Pos: standing >
You start chanting...
< 1061h/1061H 190v/190V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Aikc.
< 1061h/1061H 190v/190V Pos: standing >
You complete your spell...
[Damage: 17 ] [Damage: 14 ] -=[You call down a roaring flamestrike which hits a Minotaur dead on!]=-
< 1061h/1061H 190v/190V Pos: standing >
Argo snaps into visibility.
Argo's slash enshrouds a Minotaur in a mist of blood.
With a swift turn Argo lashes at a sleepy soldier.
Argo's impressive slash strikes a sleepy soldier.
Argo's impressive slash grievously wounds a Minotaur.
With a swift turn Argo lashes at a sleepy soldier.
Argo's impressive slash strikes a sleepy soldier.
Argo's fine slash hits a Minotaur.
A Minotaur's blood stained cloak [superior] was completely destroyed by the massive blow!
A Minotaur is dead! R.I.P.
You receive your share of experience.