<floating about head>a BRIGHT blue ioun stone[228h 12m 38s]
<worn as a badge> an ever-watching eye of regeneration (glowing) (humming) [84%]
<worn on head> the shadowy crown of damnation of endurance (magic)
<worn on eyes> the eyes of a bewitched silver dragon of agility (glowing) [80%]
<worn in ear> a mithril stud carved like a fist of dexterity (magic) [89%]
<worn in ear> a strip of Tiamat's flesh of agility (magic) (glowing) [79%]
<worn on face> the mask of wildmagic[228h 12m 38s]
<worn around neck> the amulet named "Flow" of regeneration
<worn around neck> the amulet named "Flow" of regeneration [87%]
<worn on body> the platemail of the DragonLord (magic)[228h 12m 38s]
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a spidersilk backpack with silver buckles [75%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [80%]
<worn about waist> a vortex of air forming a sash of endurance
<worn on belt buckle>a soul sceptre of strength (magic) (glowing)
<attached to belt> a metal flask marked "molecular control" (glowing)
<attached to belt> a metal flask marked "teleport" (glowing)
<worn on arms> some blue dragonscale shoulder guards of constitution (magic)
<held as shield> the spiked shield of a MaDMaN of greater agility (illuminating)
<worn around wrist> the ancestral bracelet of Sevenoaks of agility (magic)
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn on hands> some massive studded mithril fists [superior] (magic)
<worn on finger> the ring of the mind flayer of regeneration (magic) (glowing)
<worn on finger> a gleaming platinum ring of agility (magic)
<held> the Totem of Mastery (magic) (glowing)[228h 13m 2s]
<worn on legs> some leggings of red flames of regeneration (magic)
<worn on feet> a pair of clawed demon-hide moccasins
Ok.
< 986h/986H 288v/289V Pos: standing >
You get some wild Gootwiet from a net of endless currents.
< 986h/986H 288v/289V Pos: standing >
You get an obsidian hookah from a net of endless currents.
< 986h/986H 288v/289V Pos: standing >
You pack some wild Gootwiet into an obsidian hookah.
You kindle some wild Gootwiet and contently puff the smoke from an obsidian hookah.
Your innate elven magic resists the affects of the herbs.
You feel your muscles relax as you become more aware of each of them.
You can't remember ever feeling this invulnerable.
The smoke tastes floral and pungent on the tongue.
You finish smoking some wild Gootwiet.
You don't think your lungs could handle smoking for a bit.
< 986h/986H 289v/289V Pos: standing >
Ok.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
A drunk minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Grym who is close by above you.
< 986h/986H 289v/289V Pos: standing >
The Living Necroplasm runs its tendrils through Pok's body, transforming him!
A chill passes by as all the color drains from Pok.
You whisper 'hawk' to your (NULL)
A vaporous hawk appears briefly from your Totem of Mastery.
You point at Co.
You point at Pok.
You point at Franke.
< 986h/986H 289v/289V Pos: standing >
A ghostly Lion ROARS from your Totem of Mastery.
You point at Co.
Nothing new seems to happen.
You point at Pok.
Nothing new seems to happen.
You point at Franke.
Nothing new seems to happen.
You feel strength and power courses through your veins!
< 986h/986H 289v/289V Pos: standing >
You whisper 'elephant' to your (NULL)
The sounds of elephants trumpeting erupt from your Totem of Mastery.
Nothing new seems to happen.
Nothing new seems to happen.
Nothing new seems to happen.
< 986h/986H 289v/289V Pos: standing >
You whisper 'panther' to your (NULL)
The spirit of a jet black panther flows from your Totem of Mastery.
You point at Co.
You point at Pok.
You point at Franke.
Your panther-like speed is renewed.
< 986h/986H 289v/289V Pos: standing >
You whisper 'spirit' to your (NULL)
A spirit fog streams out of your Totem of Mastery and surrounds you.
You point at Co.
You point at Pok.
You point at Franke.
The spirits seem refreshed.
< 986h/986H 289v/289V Pos: standing >
You whisper 'ward' to your (NULL)
A spirit appears from your Totem of Mastery and engulfs you.
You point at Co.
Nothing seems to happen.
You point at Pok.
You point at Franke.
Nothing seems to happen.
< 986h/986H 289v/289V Pos: standing >
You whisper 'raven' to your (NULL)
Smoke billows from your Totem of Mastery in the form of a Raven.
< 986h/986H 289v/289V Pos: standing >
You whisper 'sense' to your (NULL)
A rush of air from your Totem of Mastery. Engulfs you.
You point at Co.
You point at Pok.
You point at Franke.
Your sense of the spirit realm improves.
< 986h/986H 289v/289V Pos: standing >
<map>
Zone: Nax.
Room: The Commonroom of the Brawling Foot Inn
</map>
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
Franke enters from the west.
Pok sneaks in from the west.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
A drunken minotaur who is close by to your east.
A drunken minotaur who is close by to your east.
Syrm who is close by to your east.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
A drunken minotaur who is close by to your east.
A drunken minotaur who is close by to your east.
Syrm who is close by to your east.
< 986h/986H 288v/289V Pos: standing >
<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
Franke enters from the east.
Co sneaks in from the east.
< 986h/986H 287v/289V Pos: standing >
< 986h/986H 287v/289V Pos: standing >
Pardon?
< 986h/986H 289v/289V Pos: standing >
<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>
<map>
Zone: Nax.
Room: A Grimney Sleeping Chamber
</map>
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
Franke floats in from below.
Co sneaks in from below.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 288v/289V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Grym, the innkeeper, sits on his stool.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 288v/289V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
< 986h/986H 288v/289V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
A Grimney Sleeping Chamber
Obvious exits: -D
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Grym, the innkeeper, sits on his stool.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 288v/289V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Grym, the innkeeper, sits on his stool.
< 986h/986H 288v/289V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
Franke floats in from above.
Pok sneaks in from above.
Co sneaks in from above.
< 986h/986H 287v/289V Pos: standing >
< 986h/986H 287v/289V Pos: standing >
You quickly scan the area.
A drunk minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Grym who is close by above you.
< 986h/986H 289v/289V Pos: standing >
Ok.
< 986h/986H 289v/289V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
Franke enters from the east.
Co sneaks in from the east.
< 986h/986H 288v/289V Pos: standing >
< 986h/986H 288v/289V Pos: standing >
Ok.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
An commoner who is a brief walk away to your south.
Kina who is a brief walk away to your south.
Brukish who is close by to your west.
< 986h/986H 288v/289V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
An commoner who is a brief walk away to your south.
Kina who is a brief walk away to your south.
Brukish who is close by to your west.
< 986h/986H 288v/289V Pos: standing >
< 986h/986H 288v/289V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
Franke enters from the north.
< 986h/986H 287v/289V Pos: standing >
<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
<map>
Zone: Nax.
Room: Bank of Nax'Varan
</map>
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
Franke enters from the east.
< 986h/986H 286v/289V Pos: standing >
Score information for Islamia
Level: 56 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 986(986) Moves: 289(289)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Stornogs Lesser Spheres Strained Lungs
Frags: +14.63 Deaths: 34
Detecting: Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs: Gootwiet Medicus
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 3389
Active Spells:
--------------
lionrage (60 minutes)
elephantstrength (59 minutes)
stone skin (1 minute)
roar of heroes (1 minute)
dexterity (45 minutes)
strength (45 minutes)
accelerated healing (25 minutes)
vitality (10 minutes)
hawkvision (30 minutes)
sense spirit (65 minutes)
spirit armor (67 minutes)
pantherspeed (61 minutes)
ravenflight (60 minutes)
guardian spirits (13 minutes)
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Gonx, the banker, settles his eyes upon his new patrons.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Pok nogs.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Gonx, the banker, settles his eyes upon his new patrons.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Gonx, the banker, settles his eyes upon his new patrons.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Score information for Islamia
Level: 56 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 986(986) Moves: 289(289)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Stornogs Lesser Spheres Strained Lungs
Frags: +14.63 Deaths: 34
Detecting: Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs: Gootwiet Medicus
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 3389
Active Spells:
--------------
lionrage (60 minutes)
elephantstrength (59 minutes)
stone skin (1 minute)
roar of heroes (1 minute)
dexterity (45 minutes)
strength (45 minutes)
accelerated healing (25 minutes)
vitality (10 minutes)
hawkvision (30 minutes)
sense spirit (65 minutes)
spirit armor (67 minutes)
pantherspeed (61 minutes)
ravenflight (60 minutes)
guardian spirits (13 minutes)
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
*Co (Barbarian)(medium) stands in mid-air here.(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Franke (Firbolg)(giant) stands in mid-air here.(Gold Aura)
Gonx, the banker, settles his eyes upon his new patrons.
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
A Drow Elf enters from elsewhere.
Looks like an exit.
You extend your sights eastward.
Small Cobblestone Road
Obvious exits: -N -S -W
Co snaps into visibility.
Co tackles a Drow Elf square in the chest knocking the wind out of her!
< 986h/986H 289v/289V Pos: standing >
Co snaps into visibility.
Co's powerful slash strikes a Drow Elf.
Co snaps into visibility.
Co's impressive pierce strikes a Drow Elf.
Co snaps into visibility.
Co's pierce strikes a Drow Elf hard.
Co snaps into visibility.
Co's impressive slash strikes a Drow Elf.
Co snaps into visibility.
Co's impressive slash strikes a Drow Elf.
Co snaps into visibility.
< 986h/986H 289v/289V Pos: standing >
A Drow Elf misses Co.
A Drow Elf misses Co.
A Drow Elf misses Co.
Co snaps into visibility.
< 986h/986H 289v/289V Pos: standing >
Pok snaps into visibility.
Pok completes his spell...
Pok utters the words 'aihu-waouq grul'
Pok points at a Drow Elf, and a powerful ray of anti-magic lances forth from his fingertip!
< 986h/986H 289v/289V Pos: standing >
< 986h/986H 289v/289V Pos: standing >
You quickly scan the area.
You see nothing.
< 986h/986H 289v/289V Pos: standing >
You start chanting...
You snap into visibility.
Pok starts casting an offensive spell.
Pok snaps into visibility.
< 986h/986H 289v/289V Pos: standing >
You complete your spell...
You point at a Drow Elf.
Your victim's spirit is greatly protected causing your spell to do less damage.
Your spiritual assault devastates a Drow Elf from within, she SCREAMS in utter anguish!
[Damage: 93 ] A Drow Elf's set of electrum-linked numchucks [poor] with a strange red stone was destroyed by the blast!
A Drow Elf's thick seashell armplates [superior] was destroyed by the blast!
A Drow Elf's tiny ring of pumice [poor] was destroyed by the blast!
A Drow Elf's frost dragon's eye was destroyed by the blast!
A Drow Elf's humming emerald belt was destroyed by the blast!
A Drow Elf is dead! R.I.P.
You receive your share of experience.