<worn as a badge> a spherical chunk of the swamp fane runestone of regeneration (magic) [89%]
<worn on head> a golden crown set with diamonds (magic)
<worn on eyes> the eyes of the High Forest (glowing) [78%]
<worn in ear> a scale of pulsating darkness [13%]
<worn on face> the mask of the plague [poor]
<worn around neck> some kharma mind beads [superior] (magic)
<worn around neck> the medallion of gaia (glowing)
<worn about body> the shroud of corruption (magic)
<worn about waist> a utility belt of poisoning agents [superior] [71%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing) [76%]
<worn on arms> some sleeves of stretched drow-skin [superior]
<worn around wrist> the bracelet of emeralds
<worn on finger> a blue crystalline band (magic) (glowing)
<worn on finger> a gleaming platinum ring of strength (magic)
<held> the black opal Eye of Diabolus [superior] (magic)
<worn on legs> a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet> a random encrust object of endurance (magic) (humming) [27%]
***
P
** P@ ****
* ****
** M *.
*M** *
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 522h/742H 159v/161V Pos: standing >
< 522h/742H 159v/161V Pos: standing >
*******
***
P
** P@ ****
* ****
** M *.
*M** *
< 522h/742H 159v/161V Pos: standing >
**.******
*******
***
P@
** P ****
* ****
** M *
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 523h/742H 157v/161V Pos: standing >
***.*****
* *******
***
* @
^** P ***
^* ***
** M
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
Ojo (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Nussa (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nussa's head.
< 523h/742H 155v/161V Pos: standing >
< 523h/742H 155v/161V Pos: standing >
Ojo leaves north.
< 523h/742H 156v/161V Pos: standing >
***.*****
* *******
P**
* @
^** P ***
^* ***
** M
< 523h/742H 157v/161V Pos: standing >
***.*****
* ***P***
***
* @
^** P ***
^* ***
** M
< 523h/742H 158v/161V Pos: standing >
Nussa leaves south.
Who should the spell be cast upon? You must specify a target!
< 523h/742H 159v/161V Pos: standing >
***.*****
* ***P***
***
* @
^** P ***
^* ***
** M
< 523h/742H 160v/161V Pos: standing >
***.*****
* ****P**
***
* @
^** P ***
^* ***
** M
**.******
****P**
***
@
** P ****
* ****
** M *
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 523h/742H 159v/161V Pos: standing >
**.******
*****P*
***
@
** P ****
* ****
** M *
*.******
*****P*
***
@
* P *****
*****
** M *.
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 524h/742H 157v/161V Pos: standing >
*.******
*****P*
***
@
* P *****
*****
** M *M
< 524h/742H 157v/161V Pos: standing >
*.******
*****P*
***
P @
* P *****
*****
** M *M
< 524h/742H 157v/161V Pos: standing >
.******
****P*
***
P @
P ******
******
* M *M.
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 524h/742H 156v/161V Pos: standing >
******
***P*
***
P @
P *******
*******
M *M..
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 524h/742H 155v/161V Pos: standing >
*****
**P*
***
P @ *
P ********
*******.
M *M...
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 524h/742H 154v/161V Pos: standing >
< 524h/742H 155v/161V Pos: standing >
*****
****
**P
P @ *
P ********
*******.
M *M...
*.****
******
****
**P @
P *
P ********
*******
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 524h/742H 154v/161V Pos: standing >
*.****
******
****
***P @
P *
P ********
*******
.****
*****
***
**P @ *
**
*********
*******.
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 524h/742H 153v/161V Pos: standing >
.****
*****
***
** P @ *
**
*********
*******.
****
****
**
* P @ *M
***
**********
*******..
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 525h/742H 152v/161V Pos: standing >
****
****
**P
* @ *M
***
**********
*******..
*** *
*** *
*P
@ *M*
****
***********
******...
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 525h/742H 151v/161V Pos: standing >
*** *
*P* *
*
@ *M*
****
***********
******...
** *^
P* **
*
@ *M**
*****
***********
*****...*
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 525h/742H 150v/161V Pos: standing >
** *^
** **
*
@ *M**
*****
***********
*****...*
** *.
P** *^.
** **
@ *
*M**
*****
*********
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 525h/742H 149v/161V Pos: standing >
** *.
*** *^.
** **
@ *
*M**
*****
*********
< 525h/742H 149v/161V Pos: standing >
P* *.
*** *^.
** **
@ *
*M**
*****
*********
< 525h/742H 150v/161V Pos: standing >
** *.
*** *^.
** **
@ *
*M**
*****
*********
< 525h/742H 151v/161V Pos: standing >
** *.
*** *^.
** **
@ *
P *M**
*****
*********
< 526h/742H 157v/161V Pos: standing >
** *.
*** *^.
** **
@ *
P *M**
*****
*********
You start chanting...
< 526h/742H 158v/161V Pos: standing >
** *.
*** *^.
** **
@ *
P *M**
*****
*********
< 526h/742H 159v/161V Pos: standing >
** *.
*** *^.
** **
@ *
P *M**
*****
*********
< 526h/742H 159v/161V Pos: standing >
** *.
*** *^.
** **
@ *
P *M**
*****
*********
< 526h/742H 161v/161V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
<map>
Zone: The Troll Hills.
Room: Curve in the Winding River
</map>
Curve in the Winding River
Obvious exits: -N -W
A large two-headed troll is here, searching the swamp for food.(Red Aura)
A large two-headed troll is here, searching the swamp for food.(Red Aura)
< 526h/742H 161v/161V Pos: standing >
You sit down and relax.
< 526h/742H 161v/161V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
1 - titan
1 - flicker
(10th circle) 1 - clone form
2 - imprisonment
1 - gate to ardgral
( 9th circle) 3 - asphyxiate
1 - detect illusion
1 - dream travel
( 8th circle) 1 - shadow shield
4 - vanish
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 3 - illusionary wall
3 - boulder
1 - shadow travel
( 4th circle) 5 - sleep
1 - farsee
3 - insects
( 3rd circle) 4 - blindness
5 - mirror image
1 - shadow monster
( 2nd circle) 9 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
9 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
1 seconds: ( 5th) shadow travel
You can memorize 1 2nd circle spell(s).
You continue your study.
< 526h/742H 161v/161V Pos: sitting >
< 526h/742H 161v/161V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.
< 526h/742H 161v/161V Pos: sitting >
You clamber to your feet.
< 526h/742H 161v/161V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -N -E -W
< 526h/742H 159v/161V Pos: standing >
<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -E -W
< 526h/742H 157v/161V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
< 526h/742H 155v/161V Pos: standing >
< 526h/742H 155v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
< 526h/742H 159v/161V Pos: standing >
< 526h/742H 159v/161V Pos: standing >
< 526h/742H 159v/161V Pos: standing >
No-one by that name here...
< 526h/742H 159v/161V Pos: standing >
You start chanting...
< 526h/742H 159v/161V Pos: standing >
Casting: dream travel *
< 526h/742H 159v/161V Pos: standing >
Casting: dream travel
< 526h/742H 159v/161V Pos: standing >
You complete your spell...
Ojo falls asleep.
< 526h/742H 159v/161V Pos: standing >
You sit down and relax.
< 526h/742H 161v/161V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
1 - titan
1 - flicker
(10th circle) 1 - clone form
2 - imprisonment
1 - gate to ardgral
( 9th circle) 3 - asphyxiate
1 - detect illusion
( 8th circle) 1 - shadow shield
4 - vanish
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 3 - illusionary wall
3 - boulder
2 - shadow travel
( 4th circle) 5 - sleep
1 - farsee
3 - insects
( 3rd circle) 4 - blindness
5 - mirror image
1 - shadow monster
( 2nd circle) 9 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
9 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 9th) dream travel
You can memorize 1 2nd circle spell(s).
You continue your study.
< 526h/742H 161v/161V Pos: sitting >
Ojo awakens.
< 526h/742H 161v/161V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 526h/742H 161v/161V Pos: sitting >
You clamber to your feet.
< 526h/742H 161v/161V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
*Ojo (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
No-one by that name here...
< 526h/742H 161v/161V Pos: standing >
You start chanting...
< 526h/742H 161v/161V Pos: standing >
Casting: dream travel *
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
Casting: dream travel
< 526h/742H 161v/161V Pos: standing >
You complete your spell...
You blink and Ojo is gone! It was just a dream; he was never here to begin with.
Ojo falls asleep.
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
You sit down and relax.
< 526h/742H 161v/161V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
1 - titan
1 - flicker
(10th circle) 1 - clone form
2 - imprisonment
1 - gate to ardgral
( 9th circle) 3 - asphyxiate
1 - detect illusion
( 8th circle) 1 - shadow shield
4 - vanish
( 7th circle) 6 - hammer
( 6th circle) 2 - stunning visions
5 - reflection
( 5th circle) 3 - illusionary wall
3 - boulder
2 - shadow travel
( 4th circle) 5 - sleep
1 - farsee
3 - insects
( 3rd circle) 4 - blindness
5 - mirror image
1 - shadow monster
( 2nd circle) 9 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
9 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 9th) dream travel
You can memorize 1 2nd circle spell(s).
You continue your study.
< 526h/742H 161v/161V Pos: sitting >
You start meditating...
Ojo awakens.
< 526h/742H 161v/161V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 526h/742H 161v/161V Pos: sitting >
< 526h/742H 161v/161V Pos: sitting >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
*Ojo (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 526h/742H 161v/161V Pos: sitting >
You clamber to your feet.
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
*Ojo (Shadow Beast)(large) stands in mid-air here.(Red Aura)
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
< 526h/742H 161v/161V Pos: standing >
A Grey Elf sneaks in from the east.
A Dwarf sneaks in from the east.
A Githzerai enters from the east.
< 526h/742H 161v/161V Pos: standing >
A Githzerai snaps into visibility.
< 526h/742H 161v/161V Pos: standing >
The sun hangs low on the southern sky.
< 526h/742H 161v/161V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 526h/742H 161v/161V Pos: standing >
A Grey Elf sits down in a comfortable spot.
< 526h/742H 161v/161V Pos: standing >
A Grey Elf opens a tome of wizardry and begins studying it intently.
A Grey Elf sneaks east.
A Grey Elf sneaks east.
A Dwarf sneaks east.
A Grey Elf sneaks east.
< 526h/742H 161v/161V Pos: standing >
Ojo leaves north.
< 526h/742H 161v/161V Pos: standing >
A Githzerai's face flushes white for a moment.
<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>
<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>
South Gates of Ghore
Obvious exits: -N -S
*Ojo (Shadow Beast)(large) stands in mid-air here.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
< 526h/742H 159v/161V Pos: standing >
< 526h/742H 159v/161V Pos: standing >
Ojo sneaks north.
< 526h/742H 159v/161V Pos: standing >
<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -E -S -W
< 526h/742H 157v/161V Pos: standing >
< 526h/742H 157v/161V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 526h/742H 160v/161V Pos: standing >
A Dwarf sneaks in from the south.
A Grey Elf sneaks in from the south.
Smash Street
Obvious exits: -N -E -S -W
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A Grey Elf (large) Graduate of Dispel U (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Dwarf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Elvish Presley (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
< 526h/742H 161v/161V Pos: standing >
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!
< 520h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
< 520h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
-=[A Dwarf attacks you.]=- [4 Hits]
< 444h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Dwarf deflects your blow and strikes back at YOU!
A Dwarf snaps into visibility.
-=[You attack a Dwarf.]=- [0 Hits]
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 427h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'parl xafe'
Nooo! The holy power of a Grey Elf is almost too much...
You are sent reeling by a Grey Elf's holy word.
< 384h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Grey Elf starts casting an offensive spell called 'immolate'.
< 384h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 384h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
< 384h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf's magic rips the fabric of reality causing ChAoTiC energies to pour in.
You feel less energetic as a Grey Elf drains you.
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Grey Elf points at you.
The flames cause your skin to smoke!
A Grey Elf snaps into visibility.
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH! That really did HURT!
The molten fire bursts through your defenses and melts away your undead carcass!
< 168h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'uwwarahz'
A flaming conflagration spews from a Grey Elf striking you full on!
The flames cause your skin to smoke!
OUCH! That really did HURT!
You wish that your wounds would stop BLEEDING so much!
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 85h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: awful E: A Dwarf sta EP: excellent >
A Grey Elf sings a song to protect him from the world.
< 85h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: awful E: A Dwarf sta EP: excellent >
A Grey Elf starts casting an offensive spell called 'molten spray'.
A Grey Elf snaps into visibility.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 85h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: awful E: A Dwarf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 85h/742H 161v/161V Pos: sitting >
< T: Ripp TP: sit TC: awful E: A Dwarf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's mighty magic fist slams into you!
Your well-polished mithril body shield [superior] was completely destroyed by the massive blow!
Your some snake-rattle gloves [poor] was completely destroyed by the massive blow!
Your robe of the mind [poor] was completely destroyed by the massive blow!
Your living essence of Dranum [superior] was completely destroyed by the massive blow!
Your quiver of dragon hunters was completely destroyed by the massive blow!