The death of [50 Crusader] Palanthas -*- Night Raven Watch -*- (Githzerai)

in Northern Valley of Myrabolus

from the perspective of [52 Pyrokinetic] Wenn *-* The Veterans of Bloodlust *-* (Shadow Beast)

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       the turban of power (magic)
<worn on eyes>       a foggy visor [poor]
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        an earring of negative energy [poor] (invis) [84%]
<worn on face>       a mask of shadows [superior] (magic)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       the flowing robes of vitality [poor] (magic) (glowing)
<worn about body>    an intricate dragon scale robe [superior]
<worn on tail>       a fragment of the tail of Quturac [superior] (magic)
<worn about waist>   a belt of skulls [poor] (magic)
<worn on belt buckle>a severed illithid tentacle
<worn on arms>       some gnomish sleeves of ingenuity [poor]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  some platinum-plated bracers of power (magic) [84%]
<worn on hands>      a pair of gauntlets formed of dust
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     the ring of the Netherworld (magic) (glowing)
<primary weapon>     the silvery staff of the githyanki arch-mage [poor]
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet>       some boots of dread [superior] (magic)

The sound of metal hewing rock can be heard in the distance to the northeast...

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
A gnoll who is almost out of sight to your south.
An earth elemental who is a brief walk away to your west.

< 768h/768H 220v/220V Pos: standing >
 **...  
 *.@.^  
 *.*..  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
*Zlo  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) in mid-air sits atop a shadow dracolich.(Red Aura)
*Semat  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo is now a member of a human traveler's group.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
Zlo gives an order to his followers.

< 768h/768H 220v/220V Pos: standing >
A shadow dracolich is now a member of a human traveler's group.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by a human traveler.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by a human traveler.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
The wormhole crumbles to dust and blows away.

< 768h/768H 220v/220V Pos: standing >
 **...  
 *.@.^  
 *.*..  

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
Zlo gives an order to his followers.
A shadow dracolich has fallen asleep on its feet, this should be fun.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
 **...  
 *.@.^  
 *.*..  

< 768h/768H 220v/220V Pos: standing >
 **...  
 *.@.^  
 *.*..  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
*Zlo  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) in mid-air sits atop a shadow dracolich.(Red Aura)
*Semat  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.

< 768h/768H 220v/220V Pos: standing >
Zlo now follows a human traveler.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
You stop following a human traveler.
You now follow a human traveler.

< 768h/768H 220v/220V Pos: standing >
Zlo gives an order to his followers.
A shadow dracolich awakens.

< 768h/768H 220v/220V Pos: standing >
Zlo gives an order to his followers.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
You nod.

< 768h/768H 220v/220V Pos: standing >

< 768h/768H 220v/220V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northeast...

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >

		Score information for Wenn

Level: 52   Race: Shadow Beast   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 768(768)   Mana: 546(744)   Moves: 220(220)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
         Negative Shielded
Frags:   -0.19   Deaths:   40
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Tower of Iron Will
Combat Pulse:   19 Spell Pulse:  1.00 
Leaderboard Points:  696 

Active Spells:
--------------
molecular control (2 minutes)
adrenaline control (46 minutes)
flesh armor (14 minutes)
intellect fortress (13 minutes)
tower of iron will (15 minutes)
inertial barrier (19 minutes)
energy containment (22 minutes)
combat mind (44 minutes)
aura sight (25 minutes)
enhance strength (41 minutes)
enhance dexterity (41 minutes)
enhance agility (40 minutes)
enhance constitution (40 minutes)
fly (93 minutes)
cannibalize (23 minutes)
elephantstrength (5 minutes)


< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is rather far off to your north.
An elite elven guard who is not far off to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An air elemental who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.

< 768h/768H 220v/220V Pos: standing >
You quickly scan the area.
An elite elven guard who is not far off to your south.
A gnoll who is almost out of sight to your south.
An air elemental who is rather far off to your west.
An earth elemental who is rather far off to your west.
A faerie sprite who is rather far off to your west.
A huge owlbear who is almost out of sight to your west.
You follow a human traveler.

   ***M....^    
  ****.^^..MM   
 *****...^^MMM  
 .****...^^MM^  
 .***.*@^^MMM^  
 ****.*..^MMM^  
 ******.^^MMM^  
  ****..^^MMM   
   ***..^^MM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo rides in on a shadow dracolich from the west.
Semat sneaks in from the west.

< 768h/768H 218v/220V Pos: standing >
   ***M....^    
  ****.^^..MM   
 *****...^^MMM  
 .****...^^MM^  
 .***.*@^^MMM^  
 ****.*..^MMM^  
 ******.^^MMM^  
  ****..^^MMM   
   ***..^^MM    
You quickly scan the area.
An air elemental who is in the distance to your west.
An earth elemental who is in the distance to your west.
A faerie sprite who is in the distance to your west.
A huge owlbear who is almost out of sight to your west.
A human traveler sneaks east.
You follow a human traveler.

   **M....^M    
  ***.^^..MMM   
 ****...^^MMM^  
 ****...^^MM^^  
 ***.*D@^MMM^^  
 ***.*..^MMM^.  
 *****.^^MMM^.  
  ***..^^MMM^   
   **..^^MMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo rides in on a shadow dracolich from the west.
Semat sneaks in from the west.

< 768h/768H 216v/220V Pos: standing >
   **M....^M    
  ***.^^..MMM   
 ****...^^MMM^  
 ****...^^MM^^  
 ***.*.@^MMM^^  
 ***.*..^MMM^.  
 *****.^^MMM^.  
  ***..^^MMM^   
   **..^^MMM    
You follow a human traveler.

   **.*P.^^^    
  ***M....^MM   
 ****.^^..MMM^  
 ****...^^MMM^  
 ****..@^^MM^^  
 ***.*.D^MMM^^  
 ***.*..^MMM^.  
  ****.^^MMM^   
   **..^^MMM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo rides in on a shadow dracolich from the south.

< 768h/768H 214v/220V Pos: standing >
   **.*P.^^^    
  ***M....^MM   
 ****.^^..MMM^  
 ****...^^MMM^  
 ****..@^^MM^^  
 ***.*.^^MMM^^  
 ***.*..^MMM^.  
  ****.^^MMM^   
   **..^^MMM    
You quickly scan the area.
A magnificent heavy warhorse who is rather far off to your north.
A Githzerai who is rather far off to your north.
A human traveler sneaks north.
You follow a human traveler.

   ***..*^^^    
  ***.*P.^^^M   
 ****M....^MMM  
 ****.^^..MMM^  
 ****..@^^MMM^  
 ****..D^^MM^^  
 ***.*.^^MMM^^  
  **.*..^MMM^   
   ***.^^MMM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo rides in on a shadow dracolich from the south.
Semat sneaks in from the south.

< 768h/768H 212v/220V Pos: standing >
   ***..*^^^    
  ***.*P.^^^M   
 ****M....^MMM  
 ****.^^..MMM^  
 ****..@^^MMM^  
 ****...^^MM^^  
 ***.*.^^MMM^^  
  **.*..^MMM^   
   ***.^^MMM    
You quickly scan the area.
A magnificent heavy warhorse who is a brief walk away to your north.
A Githzerai who is a brief walk away to your north.
A human traveler sneaks north.
You follow a human traveler.

   ****.....    
  ****..*^^^M   
 ****.*P.^^^MM  
 ****M....^MMM  
 ****.^@..MMM^  
 ****..D^^MMM^  
 ****...^^MM^^  
  **.*.^^MMM^   
   *.*..^MMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo rides in on a shadow dracolich from the south.

< 768h/768H 210v/220V Pos: standing >
   ****.....    
  ****..*^^^M   
 ****.*P.^^^MM  
 ****M....^MMM  
 ****.^@..MMM^  
 ****...^^MMM^  
 ****...^^MM^^  
  **.*.^^MMM^   
   *.*..^MMM    
You follow a human traveler.

   *******..    
  *****.....M   
 *****..*^^^MM  
 ****.*P.^^^MM  
 ****M.@..^MMM  
 ****.^D..MMM^  
 ****...^^MMM^  
  ***...^^MM^   
   *.*.^^MMM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
Zlo rides in on a shadow dracolich from the south.

< 768h/768H 208v/220V Pos: standing >
   *******..    
  *****.....M   
 *****..*^^^MM  
 ****.*P.^^^MM  
 ****M.@..^MMM  
 ****.^^..MMM^  
 ****...^^MMM^  
  ***...^^MM^   
   *.*.^^MMM    

< 768h/768H 209v/220V Pos: standing >
You failed.
A human traveler sneaks north.
You follow a human traveler.

   ********^    
  ********..^   
 ******.....MM  
 *****..*^^^MM  
 ****.*@.^^^MM  
 ****M.D..^MMM  
 ****.^^..MMM^  
  ***...^^MMM   
   **...^^MM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A rolled up parchment containing ancient knowledge. (glowing)
A few small glimmers sparkle in the earth here.
*A human traveler is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a human traveler's head.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Githzerai (medium) < LightGuard > -*- Night Raven Watch -*- stands in mid-air here.(Gold Aura)
Zlo rides in on a shadow dracolich from the south.

< 768h/768H 207v/220V Pos: standing >
   ********^    
  ********..^   
 ******.....MM  
 *****..*^^^MM  
 ****.*@.^^^MM  
 ****M....^MMM  
 ****.^^..MMM^  
  ***...^^MMM   
   **...^^MM    
Semat snaps into visibility.
Semat tackles a Githzerai square in the chest knocking the wind out of him!
You begin to focus your will...
Zlo gives an order to his followers.
Zlo snaps into visibility.
A look of sheer horror and dread cover a Githzerai's face as a shadow dracolich locks him in unholy combat.
A shadow dracolich whacks a Githzerai in the side with a sound kick.
A halo of white light settles over a Githzerai as he charges into battle.
A human traveler snaps into visibility.
A human traveler seems to dance with a Githzerai, but winds up flat on his ass.

< 768h/768H 207v/220V Pos: standing >
A human traveler snaps into visibility.
A human traveler's fine pierce wounds a Githzerai.
A human traveler snaps into visibility.
A human traveler's impressive pierce wounds a Githzerai.
A human traveler snaps into visibility.
A human traveler's pierce wounds a Githzerai.
A human traveler snaps into visibility.
A human traveler's fine pierce wounds a Githzerai.
A human traveler snaps into visibility.
A human traveler's fine pierce wounds a Githzerai.
A human traveler snaps into visibility.
Semat snaps into visibility.
Semat's impressive pierce strikes a Githzerai.
Semat snaps into visibility.
Semat's slash strikes a Githzerai.
Semat snaps into visibility.
Semat's powerful pierce strikes a Githzerai hard.
Semat snaps into visibility.
Semat's impressive pierce strikes a Githzerai.
Semat snaps into visibility.
Semat's impressive slash strikes a Githzerai.
Semat snaps into visibility.
Semat's slash strikes a Githzerai.
Semat snaps into visibility.
Semat's impressive slash strikes a Githzerai.
Semat snaps into visibility.

< 768h/768H 208v/220V Pos: standing >
Casting: pyrokinesis 

< 768h/768H 209v/220V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Githzerai, leaving him unharmed!

< 768h/768H 210v/220V Pos: standing >
   ********^    
  ********..^   
 ******.....MM  
 *****..*^^^MM  
 ****.*@.^^^MM  
 ****.....^MMM  
 ****.^^..MMM^  
  ***...^^MMM   
   **...^^MM    

< 768h/768H 210v/220V Pos: standing >
You begin to focus your will...

< 768h/768H 211v/220V Pos: standing >
A human traveler snaps into visibility.
A human traveler's pierce strikes a Githzerai.
A human traveler snaps into visibility.
A human traveler's pierce strikes a Githzerai.
A human traveler snaps into visibility.
A human traveler's fine pierce wounds a Githzerai.
A human traveler snaps into visibility.
A human traveler's pierce strikes a Githzerai.
A human traveler snaps into visibility.
A human traveler's powerful pierce strikes a Githzerai.
A human traveler snaps into visibility.
A human traveler's impressive pierce strikes a Githzerai.
A human traveler snaps into visibility.

< 768h/768H 212v/220V Pos: standing >
Casting: pyrokinesis 
   ********^    
  ********..^   
 ******.....MM  
 *****..*^^^MM  
 ****.*@.^^^MM  
 ****.....^MMM  
 ****.^^..MMM^  
  ***...^^MMM   
   **...^^MM    

< 768h/768H 213v/220V Pos: standing >
A Githzerai misses a shadow dracolich.

< 768h/768H 213v/220V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 37 ] -=[You ignite a personal inferno within a Githzerai's body.]=-
[Damage: 54 ] A Githzerai suddenly looks in pain as he moves.
A shadow dracolich's impressive claw strikes a Githzerai hard.
A shadow dracolich's claw strikes a Githzerai very hard.
A shadow dracolich's impressive claw strikes a Githzerai very hard.
A shadow dracolich's claw seriously wounds a Githzerai.
A shadow dracolich's impressive claw seriously wounds a Githzerai.
A shadow dracolich's powerful claw causes a Githzerai to grimace in pain.
Semat snaps into visibility.
Semat's impressive slash causes a Githzerai to grimace in pain.
Semat snaps into visibility.
Semat's impressive pierce hits a Githzerai.
A Githzerai's gnomish cape of life was completely destroyed by the massive blow!
A Githzerai's string of lily pads was completely destroyed by the massive blow!
A Githzerai's belt of liquid links was completely destroyed by the massive blow!
A magnificent heavy warhorse stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!