<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> devil eyes of the ghargatula [poor] (magic)
<worn in ear> a brightly flaming earring
<worn in ear> a bone pick of damage [63%]
<worn on face> a beautiful mask made of bird feathers of endurance
<worn around neck> a string of human teeth and beastial fangs [superior] with a strange sharp rubin [86%]
<worn around neck> a slaadi necklace of Chaos of health (glowing) [54%]
<worn on body> the legendary platemail of defense (magic) [78%]
<worn about body> the cloak of the stalker (invis) (magic)[210h 9m 11s]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a vortex of air forming a sash of endurance
<worn on belt buckle>a dagger of carved obsidian [superior] (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing) [60%]
<attached to belt> a metal flask marked "molecular control" (glowing)
<worn on arms> some black leather sleeves glowing with faerie fire of health (magic) (glowing)
<worn around wrist> a well crafted limestone bracelet (magic)
<worn around wrist> a ceremonial brass bracelet [superior] (magic)
<worn on hands> a pair of shadowbeast talons [superior] (magic)
<worn on finger> an obsidian circle of damage (magic)
<worn on finger> a ring of regeneration (magic) (glowing)
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[210h 9m 11s]
<secondary weapon> a green bladed dagger named 'Sepsis' [superior] (magic) (humming)
<worn on legs> the leggings of Arkan'non [superior] (invis) (magic)
<worn on feet> some enchanted boots of dexterity (magic) [43%]
MMMM^^.^
MMM^^...
MMMM^^.^..
MMMM^^....
S@+++M+++
MMM^^..^..
MMM^^.....
MM^^^....
MMM^^....
< 900h/900H 288v/288V Pos: standing >
MMMM^^.
MMM^^..
MMMM^^.^.
MMMM^^...
@++++M++
MMM^^..^.
MMM^^....
MM^^^...
MMM^^...
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Yacht Buggin Out floats here.
The Galleon ~{ LaDy SapphiRe }~ floats here.
The Clipper Equinox floats here.
The Sloop Trashy! floats here.
The Sloop ImoGeN floats here.
The Galleon Whirlwind floats here.
The Galleon Poop Patrol floats here.
The Corvette //\._./\\ floats here.
The Galleon bonedaddy floats here.
The Galleon Rubber Ducky floats here.
The Galleon /\._./\ floats here.
The Corvette IKARI floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 900h/900H 287v/288V Pos: standing >
---=== For sale ===---
Cured Meats 25 platinum, and 2 g per crate.
---=== We're buying ===---
Cured Meats 12 platinum, and 6 g per crate.
Exotic Foods 105 platinum, 1 g, 5 s, and 6 c per crate.
Pine Pitch 68 platinum, and 4 g per crate.
Elven Wines 107 platinum, 8 g, 5 s, and 6 c per crate.
Bulk Lumber 72 platinum, and 9 g per crate.
BlackSteel Ingots 123 platinum, 1 g, 5 s, and 6 c per crate.
Bulk Coal 72 platinum, 1 g, 6 s, and 2 c per crate.
Silk Cloth 116 platinum, 5 g, 3 s, and 2 c per crate.
Copper Ingots 117 platinum, 5 g, and 4 c per crate.
To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'
Your cargo manifest
-------------------
Ship Capacity: 3/3
< 900h/900H 287v/288V Pos: standing >
MMMM^^.
MMM^^..
MMMM^^.^.
MMMM^^...
@+++++M+
MMM^^..^.
MMM^^....
MM^^^...
MMM^^...
MMMM^^.
MMM^^..
MMMM^^.^.
MMMM^^...
@+++++M+
MMM^^..^.
MMM^^....
MM^^^...
MMM^^...
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Yacht Buggin Out floats here.
The Galleon ~{ LaDy SapphiRe }~ floats here.
The Clipper Equinox floats here.
The Sloop Trashy! floats here.
The Sloop ImoGeN floats here.
The Galleon Whirlwind floats here.
The Galleon Poop Patrol floats here.
The Corvette //\._./\\ floats here.
The Galleon bonedaddy floats here.
The Galleon Rubber Ducky floats here.
The Galleon /\._./\ floats here.
The Corvette IKARI floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 900h/900H 287v/288V Pos: standing >
MMMM^^.
MMM^^..
MMMM^^.^.
MMMM^^...
@++++++M
MMM^^..^.
MMM^^....
MM^^^...
MMM^^...
< 900h/900H 287v/288V Pos: standing >
MMMM^^.^
MMM^^...
MMMM^^.^..
MMMM^^....
S@+++++M+
MMM^^..^..
MMM^^.....
MM^^^....
MMM^^....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
A green iguana walks across the ground here, slowly peering about.
< 900h/900H 285v/288V Pos: standing >
MMMM^^.^.
MMM^^....
MMMM^^.^...
MMMM^^....*
S+@++++M++
MMM^^..^..*
MMM^^.....*
MM^^^.....
MMM^^.....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 900h/900H 284v/288V Pos: standing >
MMM^^...
MMMM^^.^..
MMMM^^....*
S++++++M++
MMM@^..^..*
MMM^^.....*
MM^^^.....*
MMM^^.....*
MMM^^^.M...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 284v/288V Pos: standing >
MMMM^^.^.
MMMM^^....
S++++++M++
MMM^^..^..*
MMM@^.....*
MM^^^.....*
MMM^^.....**
MMM^^^.M...*
MM^^^.....*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 283v/288V Pos: standing >
MMMM^^...
S++++++M+
MMM^^..^..*
MMM^^.....*
MM^@^.....*
MMM^^.....**
MMM^^^.M...**
MMM^^^.....**
M^^^...^..*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 282v/288V Pos: standing >
S++++++M
MMM^^..^..
MMM^^.....*
MM^^^.....*
MMM^@.....**
MMM^^^.M...**
MMM^^^.....***
MM^^^...^..**
^^^......**
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 281v/288V Pos: standing >
MMM^^..^.
MMM^^.....
MM^^^.....*
MMM^^.....**
MMM^^@.M...**
MMM^^^.....***
MMM^^^...^..**+
^^^^......***
.^..^...***
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 280v/288V Pos: standing >
MMM^^....
MM^^^.....
MMM^^.....**
MMM^^^.M...**
MMM^^^@....***
MMM^^^...^..**+
M^^^^......***+
..^..^...****
^...+++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 280v/288V Pos: standing >
MM^^^....
MMM^^.....*
MMM^^^.M...**
MMM^^^.....***
MMM^^^.@.^..**+
M^^^^......***+
^..^..^...****+
.^...+++++++M
....+..****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 279v/288V Pos: standing >
MMM^^.....
MMM^^^.M...*
MMM^^^.....***
MMM^^^...^..**+
M^^^^..@...***+
^..^..^...****+
^.^...+++++++M+
M....+..*****
.^..+.*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 900h/900H 278v/288V Pos: standing >
MMM^^^.M...
MMM^^^.....**
MMM^^^...^..**+
M^^^^......***+
^..^..^@..****+
^.^...+++++++M+
^M....+..******
^.^..+.******
....+.*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S
< 900h/900H 277v/288V Pos: standing >
MM^^^.....*
MM^^^...^..**
M^^^^......***+
^..^..^...****+
^.^...+@+++++M+
^M....+..******
^^.^..+.*******
.....+.******
..^.+*****.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 900h/900H 276v/288V Pos: standing >
MMM^^^.....
MMM^^^...^..*
MM^^^^......***
M^..^..^...****
^^.^...@++++++M
^^M....+..*****
^^^.^..+.******
^.....+.*****
^..^.+*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 900h/900H 276v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -N -S
< 900h/900H 277v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: A Stone Path
</map>
A Stone Path
Obvious exits: -N -S
< 900h/900H 278v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: Outside Vella's Bordello
</map>
Outside Vella's Bordello
Obvious exits: -N -S
The corpse of a grinning merchant is lying here.
< 900h/900H 277v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: Entry Hall of Vella's Bordello
</map>
<map>
Zone: Vella's Bordello.
Room: Entry Hall of Vella's Bordello
</map>
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
The corpse of a topless prostitute is lying here.
The corpse of a grinning old man is lying here.
A grinning merchant stands here, looking over the merchandise.
A sturdy looking mount is here, all saddled up and ready to ride.
< 900h/900H 276v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
The Main Hallway
Obvious exits: -N -S -W
The corpse of an exotic woman is lying here.
< 900h/900H 277v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
The Main Hallway
Obvious exits: -N -E -S
The corpse of a red headed slut is lying here.
[2] A large wooden torch has been discarded here.
A grinning merchant stands here, looking over the merchandise.
< 900h/900H 278v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: The Great Fountain of Vella's Bordello
</map>
The Great Fountain of Vella's Bordello
Obvious exits: -N -E -S -W -U
A huge fountain bubbles fiercly here.
< 900h/900H 278v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
The Main Hallway
Obvious exits: -N -S
A tired young man rests here, exhausted.
A sex crazed prostitute lays here, grinning eagerly.(Red Aura)
< 900h/900H 279v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
<map>
Zone: Vella's Bordello.
Room: The Main Hallway
</map>
The Main Hallway
Obvious exits: -N -S -W
A sleazy prostitute is here, waiting for the next customer.(Red Aura)
< 900h/900H 281v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: An Intersection of Hallways
</map>
<map>
Zone: Vella's Bordello.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an exotic woman is lying here.
A well built prostitute stands here, fighting a Dwarf.(Red Aura)
A Dwarf (medium) stands in mid-air here, fighting a well built prostitute. (Non-Fraggable)
< 900h/900H 283v/288V Pos: standing >
You quickly scan the area.
An ugly looking wench who is close by to your east.
A sleazy prostitute who is close by to your south.
A tired young man who is not far off to your south.
A sex crazed prostitute who is not far off to your south.
A grinning merchant who is rather far off to your south.
A tired young man who is close by to your west.
A tired traveler who is not far off to your west.
< 900h/900H 285v/288V Pos: standing >
You see nothing special about him.
This Dwarf has some small wounds and bruises.
He's medium in size.
He seems to be moving much faster than normal..
His hands glow blood red!
He is encased in killing ice!
<worn as a badge> a symbol of Malch'hor Ganl [superior]
<worn on head> the crown of the blizzard king of strength (magic) (glowing)
<worn on eyes> a pair of goggles of faerie sight with a strange dark bloodstone (magic)
<worn on face> a tight facemask of human flesh
<worn around neck> a token of the faeries (magic)
<worn around neck> a collar of the Blood Horde [superior]
<worn on body> gleaming platemail of beveled dragonbone [poor] (illuminating)
<worn about body> a shimmering green cloak (magic)
<worn about waist> a segmented iron belt covered with symbols [poor]
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<held as shield> a shield of the frostmaiden (magic)
<worn around wrist> a purple stone bracelet (magic)
<worn around wrist> a purple stone bracelet (magic) [85%]
<worn on hands> the gauntlets of FuRy (magic) (glowing)
<worn on finger> a blue ring of crystal ice [poor]
<worn on finger> a mithril ring embossed with obsidian shards
<primary weapon> a gleaming dwarven warhammer covered with runic script (magic)
<worn on legs> some bright blue leg plates
<worn on feet> some gnomish rocket boots (magic) (humming) [78%]
You attempt to peek at the inventory:
some dented glass arm plates
a tightly rolled vellum recipe for some tight silk pants
some tight silk pants [poor]
a rugged adventurers satchel (magic) (illuminating)
a rugged adventurers satchel (magic) (illuminating)
< 900h/900H 288v/288V Pos: standing >
A well built prostitute attacks a Dwarf. [0 Hits]
A Dwarf swings his weapon wide...
...But in the end he fails to impress anyone.
< 900h/900H 288v/288V Pos: standing >
The runes running down a Dwarf's gleaming hammer begin to glow a frosty blue.
And with a mighty crush of their hammer, they explode with freezing cold.
Turning a well built prostitute an icy hue.
A well built prostitute wails in agony as a Dwarf's biting cold freezes her exposed skin!
A well built prostitute is dead! R.I.P.
A well built prostitute's death cry reverberates in your head as she falls to the ground.
< 900h/900H 288v/288V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 17 ]
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
You have no idea how to even begin.
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
You think you noticed an opening in your victim defenses...
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: small wounds >
You snap into visibility.
You do a fancy maneuver, tripping a Dwarf.
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
A tired young man enters from the west.
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] You snap into visibility.
[Damage: 10 ] You snap into visibility.
[Damage: 11 ] You snap into visibility.
[Damage: 13 ] You snap into visibility.
[Damage: 9 ] You snap into visibility.
[Damage: 9 ] You snap into visibility.
[Damage: 12 ] You snap into visibility.
-=[You attack a Dwarf.]=- [7 Hits]
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
You snap into visibility.
-=[A Dwarf attacks you.]=- [0 Hits]
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
You snap into visibility.
[Damage: 57 ] You find weakness in a Dwarf's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Dwarf right in the face, causing them to temporarily black out.
A Dwarf seems to be blinded!
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] You snap into visibility.
[Damage: 14 ] You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 18 ] You snap into visibility.
[Damage: 11 ] You snap into visibility.
[Damage: 11 ] You snap into visibility.
-=[You attack a Dwarf.]=- [5 Hits]
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
A Dwarf clambers to his feet.
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
You snap into visibility.
-=[A Dwarf attacks you.]=- [0 Hits]
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A Dwarf says 'Saontj syp'
< 900h/900H 288v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
You snap into visibility.
[Damage: 9 ] You snap into visibility.
[Damage: 10 ] You snap into visibility.
[Damage: 9 ] You snap into visibility.
-=[You attack a Dwarf.]=- [3 Hits]
A Dwarf attempts to flee.
A Dwarf leaves west.
< 900h/900H 288v/288V Pos: standing >
You have no idea how to even begin.
< 900h/900H 288v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: An Exotic Hallway
</map>
<map>
Zone: Vella's Bordello.
Room: An Exotic Hallway
</map>
An Exotic Hallway
Obvious exits: -E -S -W
A sex crazed prostitute lays here, grinning eagerly.(Red Aura)
< 900h/900H 287v/288V Pos: standing >
Backstab who?
< 900h/900H 287v/288V Pos: standing >
You have no idea how to even begin.
< 900h/900H 287v/288V Pos: standing >
You quickly scan the area.
A tired young man who is close by to your east.
An ugly looking wench who is not far off to your east.
A Dwarf who is close by to your south.
A tired traveler who is close by to your west.
< 900h/900H 287v/288V Pos: standing >
<map>
Zone: Vella's Bordello.
Room: A Room of Love
</map>
<map>
Zone: Vella's Bordello.
Room: A Room of Love
</map>
A Room of Love
Obvious exits: -N
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)
< 900h/900H 286v/288V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 44 ] A Dwarf makes a strange sound as you place a gladius called 'Backstabber' in his back.
< 900h/900H 286v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
You have no idea how to even begin.
< 900h/900H 287v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
< 900h/900H 287v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 900h/900H 287v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
< 900h/900H 287v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
You snap into visibility.
You do a fancy maneuver, tripping a Dwarf.
< 900h/900H 287v/288V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Dwarf sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] You snap into visibility.
[Damage: 11 ] You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 23 ] You snap into visibility.
[Damage: 11 ] You snap into visibility.
[Damage: 10 ] You snap into visibility.
[Damage: 11 ] A Dwarf's blue ring of crystal ice [poor] was completely destroyed by the massive blow!
A Dwarf's mithril ring embossed with obsidian shards was completely destroyed by the massive blow!
A Dwarf's some bright blue leg plates was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.