The death of [50 Tempest Magus] Ar (Human)

in Petalrich Lane

from the perspective of [50 Tempest Magus] Ar (Human)

<worn on head>       a sparkling crown of diamonds
<worn on face>       a copper-plated mask
<worn on back>       a gnomish toolbox
<worn about waist>   a soft leather belt
<worn around wrist>  a bracelet of flesh hooks [poor]
<worn around wrist>  a sparkling diamond bracer [superior]
<worn on hands>      some wolverine claws [superior]
<worn on finger>     a humming gold band from Abandoned Elven Homestead
<worn on finger>     a dragonbone ring [poor]

Hint: Type 'group' to see your groupmates' health and movement.

< 458h/458H 115v/118V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!

< 458h/458H 118v/118V Pos: sitting >
A Small Halfling Home
Obvious exits: -W#
A small, red-hot forging furnace has been set up here. (humming)

< 458h/458H 118v/118V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You appear to be Human and is in excellent condition.
He's medium in size.
He is encased in killing ice!
He has little gills in his neck!
He does not wholly occupy this plane of existence.


< 458h/458H 118v/118V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 458h/458H 118v/118V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  9 of  9
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4

< 458h/458H 118v/118V Pos: sitting >
A Small Halfling Home
Obvious exits: -W#
A small, red-hot forging furnace has been set up here. (humming)

< 458h/458H 118v/118V Pos: sitting >
You clamber to your feet.

< 458h/458H 118v/118V Pos: standing >
Your body vibrates as you fan out your molecules.
Fernwalk Lane
Obvious exits: -N -E# -S
A kitten jumps here playing with leaves tossed by the wind.

< 458h/458H 117v/118V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
A young halfling child plays here.

< 458h/458H 116v/118V Pos: standing >
You quickly scan the area.
A playful kitten who is close by to your north.
The small woman who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A young duck who is a brief walk away to your north.
The muscular farmer who is rather far off to your north.
A halfling woman who is rather far off to your north.
The halfling warrior who is not far off below you.
A halfling guard who is not far off below you.
The small woman who is rather far off below you.

< 458h/458H 116v/118V Pos: standing >
On a Long Stairway
Obvious exits: -U -D

< 458h/458H 115v/118V Pos: standing >

< 458h/458H 116v/118V Pos: standing >
In Front of Ctenmir's
Obvious exits: -E -U -D
A halfling warrior wanders through the town seeking adventure.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 115v/118V Pos: standing >
On a Long Stairway
Obvious exits: -U -D

< 458h/458H 115v/118V Pos: standing >
Before a Long Stairway
Obvious exits: -S -U
A small halfling woman wanders here, humming to herself.

< 458h/458H 114v/118V Pos: standing >
Alas, you cannot go that way. . . .

< 458h/458H 114v/118V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W

< 458h/458H 113v/118V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S
A well-muscled farmer walks through the market to deliver goods.
A merchant wanders aimlessly.

< 458h/458H 113v/118V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.

< 458h/458H 113v/118V Pos: standing >
You quickly scan the area.
The muscular farmer who is close by to your north.
The wandering merchant who is close by to your north.
The small woman who is a brief walk away to your north.
A halfling guard who is not far off to your east.
The young adventurer who is not far off to your east.
A halfling child who is a brief walk away to your east.
The halfling boy who is rather far off to your east.
A piglet who is in the distance to your east.
A young duck who is close by to your south.
The wealthy merchant who is not far off to your south.
A halfling woodcarver who is a brief walk away to your south.
The halfling thief who is close by to your west.
A fuzzy duckling who is close by to your west.
The halfling adventurer who is close by to your west.
A box turtle who is close by to your west.
The fisherman who is a brief walk away to your west.

< 458h/458H 113v/118V Pos: standing >

< 458h/458H 114v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W

< 458h/458H 113v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling guard patrols the streets keeping the peace.
A young halfling woman is here seeking adventure.

< 458h/458H 113v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A young halfling child plays here.

< 458h/458H 112v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 458h/458H 111v/118V Pos: standing >
You quickly scan the area.
A giant bee who is not far off to your north.
A father duck who is not far off to your north.
A playful kitten who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A piglet who is close by to your east.
Syune who is not far off to your east.
A halfling guard who is not far off to your east.
A speckled duck who is rather far off to your east.
A minotaur mercenary wizard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
The halfling boy who is close by to your south.
Clora who is close by to your south.
A halfling child who is close by to your west.
A halfling guard who is not far off to your west.
The young adventurer who is not far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
The halfling thief who is in the distance to your west.
A fuzzy duckling who is in the distance to your west.
The halfling adventurer who is in the distance to your west.
A box turtle who is in the distance to your west.

< 458h/458H 112v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A piglet plops around the barn here.

< 458h/458H 113v/118V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.

< 458h/458H 112v/118V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 458h/458H 112v/118V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A speckled mother duck protects her young.

< 458h/458H 111v/118V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 110v/118V Pos: standing >
Alas, you cannot go that way. . . .

< 458h/458H 110v/118V Pos: standing >
You quickly scan the area.
A speckled duck who is close by to your west.
A halfling guard who is a brief walk away to your west.
A piglet who is rather far off to your west.
A snapping turtle who is close by below you.
The halfling adventurer who is close by below you.
A red shape who is in the distance below you.
A red shape who is in the distance below you.

< 458h/458H 111v/118V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 113v/118V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A large, ugly snapping turtle is here.
A halfling adventurer wanders here humming to himself.

< 458h/458H 112v/118V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
A red shape who is rather far off below you.
A red shape who is rather far off below you.

< 458h/458H 112v/118V Pos: standing >

< 458h/458H 112v/118V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 112v/118V Pos: standing >
Alas, you cannot go that way. . . .

< 458h/458H 112v/118V Pos: standing >
You quickly scan the area.
A speckled duck who is close by to your west.
A halfling guard who is a brief walk away to your west.
A piglet who is rather far off to your west.
A snapping turtle who is close by below you.
The halfling adventurer who is close by below you.
A red shape who is in the distance below you.
A red shape who is in the distance below you.

< 458h/458H 113v/118V Pos: standing >

< 458h/458H 116v/118V Pos: standing >
You start chanting...

< 458h/458H 118v/118V Pos: standing >
Casting: faerie sight *

< 458h/458H 118v/118V Pos: standing >

< 458h/458H 118v/118V Pos: standing >
Casting: faerie sight 

< 458h/458H 118v/118V Pos: standing >
You complete your spell...
Your eyes feel wonderful.

< 458h/458H 118v/118V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 118v/118V Pos: standing >

		Score information for Ar

Level: 50   Race: Human   Class: Ethermancer / Tempest Magus Sex: Male
Hit points: 458(458)  Moves: 118(118)
Coins carried:    0 platinum    17 gold     0 silver     3 copper
Compression ratio: none
Status:  Standing.
         Coldshielded
Frags:   +0.00   Deaths:   9
Enchantments:   Farsee Fly Armor Aware Invisibility Waterbreathing
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:  497 

Active Spells:
--------------
windrage (14 minutes)
coldshield (4 minutes)
vapor armor (9 minutes)
well-rested bonus (129 minutes)
faerie sight (25 minutes)


< 458h/458H 118v/118V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 118v/118V Pos: standing >
You quickly scan the area.
A speckled duck who is close by to your west.
Garin who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A piglet who is rather far off to your west.
A snapping turtle who is close by below you.
The halfling adventurer who is close by below you.
A red shape who is in the distance below you.
A red shape who is in the distance below you.

< 458h/458H 118v/118V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 458h/458H 118v/118V Pos: standing >
You quickly scan the area.
A speckled duck who is close by to your west.
A halfling guard who is a brief walk away to your west.
A piglet who is rather far off to your west.
A snapping turtle who is close by below you.
The halfling adventurer who is close by below you.
A red shape who is in the distance below you.
A red shape who is in the distance below you.

< 458h/458H 118v/118V Pos: standing >

< 458h/458H 118v/118V Pos: standing >

< 458h/458H 118v/118V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A speckled mother duck protects her young.

< 458h/458H 117v/118V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
Garin Viking (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A brightly glowing torch floats near Garin's head. (Illuminating)

< 458h/458H 116v/118V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.

< 458h/458H 115v/118V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 458h/458H 116v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A piglet plops around the barn here.

< 458h/458H 115v/118V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 458h/458H 115v/118V Pos: standing >
A Drow Elf snaps into visibility.

< 458h/458H 116v/118V Pos: standing >
A dwarf mercenary tracker and punisher snaps into visibility.
A Shadow Beast snaps into visibility.
A dwarf mercenary tracker and punisher places a long slender dagger in the back of a Shadow Beast, resulting in some strange noises and some blood.
A dwarf mercenary tracker and punisher is burned severely as she hits a Shadow Beast!
A dwarf mercenary tracker and punisher places a long slender dagger in the back of a Shadow Beast, resulting in some strange noises and some blood.
A dwarf mercenary tracker and punisher is burned severely as she hits a Shadow Beast!
A Shadow Beast makes a futile attempt to tackle a dwarf mercenary tracker and punisher, but she is simply immovable.
A Shadow Beast tries to tackle a dwarf mercenary tracker and punisher and misses completely, making a nice dent in his forehead and the ground!

< 458h/458H 117v/118V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
You snap into visibility.
-=[You feel less energetic as a Drow Elf drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 355h/458H 118v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A piglet plops around the barn here.

< 355h/458H 117v/118V Pos: standing >
A piglet leaves south.

< 355h/458H 117v/118V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -S -W

< 355h/458H 116v/118V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -E -S

< 355h/458H 115v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 355h/458H 115v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A young halfling child plays here.

< 355h/458H 114v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A young halfling woman is here seeking adventure.

< 355h/458H 114v/118V Pos: standing >
Your body vibrates as you fan out your molecules.
In an Expensive Home
Obvious exits: -N# -S#
A halfling Councilor rests here in his comfortable home.

< 355h/458H 113v/118V Pos: standing >
You quickly scan the area.
The elegant halfling woman who is close by to your north.
The young adventurer who is close by to your south.
A red shape who is not far off to your south.
A red shape who is not far off to your south.

< 356h/458H 115v/118V Pos: standing >
In an Expensive Home
Obvious exits: -N# -S#
A halfling Councilor rests here in his comfortable home.

< 356h/458H 115v/118V Pos: standing >
Your body vibrates as you fan out your molecules.
Petalrich Lane
Obvious exits: -N# -E -S -W
A young halfling woman is here seeking adventure.

< 356h/458H 115v/118V Pos: standing >
You quickly scan the area.
The Councilor who is close by to your north.
The elegant halfling woman who is not far off to your north.
A halfling child who is close by to your east.
A halfling guard who is rather far off to your east.
A halfling woodcarver who is in the distance to your east.
A red shape who is close by to your south.
A red shape who is close by to your south.
A box turtle who is not far off to your west.
The wandering merchant who is not far off to your west.
The muscular farmer who is not far off to your west.
The Woodseer Quartermaster who is not far off to your west.
A fuzzy duckling who is rather far off to your west.
The fisherman who is in the distance to your west.

< 356h/458H 115v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A young halfling child plays here.

< 356h/458H 116v/118V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by to your north.
A halfling guard who is close by to your north.
The halfling banker who is close by to your north.
A halfling guard who is a brief walk away to your east.
A halfling woodcarver who is rather far off to your east.
A minotaur mercenary guard who is in the distance to your east.
A Drow Elf who is in the distance to your east.
A speckled duck who is in the distance to your east.
The human adventurer who is not far off to your south.
A drunk guard who is not far off to your south.
The barbarian who is not far off to your south.
The off-duty guard who is not far off to your south.
The bartender who is not far off to your south.
The young adventurer who is close by to your west.
A box turtle who is a brief walk away to your west.
The wandering merchant who is a brief walk away to your west.
The muscular farmer who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.

< 356h/458H 117v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 357h/458H 117v/118V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 357h/458H 116v/118V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A halfling child who is not far off to your north.
A giant bee who is not far off to your north.
A snapping turtle who is not far off to your north.
A tiny humming bird who is not far off to your north.
A playful kitten who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
An ugly frog who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A halfling guard who is close by to your east.
A halfling woodcarver who is not far off to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
A speckled duck who is a brief walk away to your east.
A snapping turtle who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
A piglet who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A halfling child who is not far off to your west.
The young adventurer who is a brief walk away to your west.
A box turtle who is in the distance to your west.
The wandering merchant who is in the distance to your west.
The muscular farmer who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 357h/458H 116v/118V Pos: standing >
A Shadow Beast snaps into visibility.
A Shadow Beast tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 357h/458H 117v/118V Pos: sitting >
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
You snap into visibility.
A Shadow Beast snaps into visibility.
-=[A Shadow Beast's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's slash strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's impressive slash strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone's unholy avenger named 'Bloodlust' turns blood red as it slashes into you!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[You feel yourself becoming weak as the blood is sucked out of you!]=-
OUCH!  That really did HURT!
-=[A Shadow Beast's powerful slash seriously wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's impressive slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.

< 104h/458H 118v/118V Pos: sitting >
< T: Ar TP: sit TC:pretty hurt E: A Shadow Beast sta EP: few scratches >
 You miss someone.
Someone parries your futile lunge at him.
You snap into visibility.
A Shadow Beast snaps into visibility.

< 104h/458H 118v/118V Pos: sitting >
< T: Ar TP: sit TC:pretty hurt E: A Shadow Beast sta EP: few scratches >
 A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's powerful slash enshrouds you in a mist of blood.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone surprises you with a blow to the back, leaving you momentarily confused.
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's impressive slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's powerful slash critically injures you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast's fine slash hits you.]=-
Your mace of disruption [superior] was completely destroyed by the massive blow!
Your fine glistening shield [poor] was completely destroyed by the massive blow!
Your leather crafters apron was completely destroyed by the massive blow!
Your black silken cloak [poor] was completely destroyed by the massive blow!
Your pair of drow and illithid-skin armguards was completely destroyed by the massive blow!
Your pair of cotton-weave greaves [superior] was completely destroyed by the massive blow!
Your robin's tail feather was completely destroyed by the massive blow!