The death of [56 Air Magus] Liels *-* The Veterans of Bloodlust *-* (Drow Elf)

in The Dock

from the perspective of [56 Assassin] Isfat (_/Eye of Odin\_) (Dwarf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of constitution (magic)
<worn on head>       the eladrin-bone crown of the obyriths of constitution (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [84%]
<worn in ear>        an ancient elven symbol of wisdom [superior] (magic) (illuminating)
<worn in ear>        an earring of bone of constitution
<worn on face>       mask of the flayed mind of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide of endurance (magic) (humming)
<worn about body>    the terrifying shroud of undead power of constitution (magic)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the frost giant's axe [superior] (magic) [86%]
<worn about waist>   a vortex of air forming a sash of damage
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [82%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing) [82%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of damage (magic) [88%]
<worn around wrist>  the power infused bracelet of dark-mithril of damage
<worn on hands>      a pair of pale, misty gloves[234h 32m 7s]
<worn on finger>     a ring of regeneration of damage (magic) (glowing)
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<primary weapon>     Tiamat's poison tail stinger (magic)[234h 32m 17s]
<secondary weapon>   the dagger of Wind (magic)[234h 32m 15s]
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       a pair of dusty boots (glowing)

Obvious exits: -N -E -S -W

< 1159h/1159H 269v/272V Pos: standing >
   *+^***         
  *.+^.**    **   
 **.+M.*.*   **.  
 ***+^.^.   ****  
 *.*+..^@  *****  
 ^^*+.^^  ...**.  
 ++++***M  .....  
  *.+....  .      
   .^D            
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W

< 1159h/1159H 269v/272V Pos: standing >
   .+^.**    *    
  *.+M.*.*   **   
 ***+^.^.   ****  
 *.*+..^   *****  
 ^^*+.^^@ ...**.  
 ++++***M  .....  
 .*.+....  .      
  *.^D            
   .              
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W

< 1159h/1159H 269v/272V Pos: standing >
   .+M.*.*   *    
  **+^.^.   ***   
 *.*+..^   *****  
 ^^*+.^^  ...**.  
 ++++***@  .....  
 .*.+....  .      
 **.^D            
  ..              
                  
A Foul Tributary Along the Mountains
Obvious exits: -N -E -S -W
This fierce feline beast stalks its prey with brutal efficiency.(Red Aura)

< 1159h/1159H 269v/272V Pos: standing >
   *+^.^.   **    
  .*+..^   ****   
 ^^*+.^^  ...**.  
 ++++***M  .....  
 .*.+...@  .      
 **.^D            
 ...              
  .               
                  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1159h/1159H 269v/272V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1159h/1159H 271v/272V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1159h/1159H 272v/272V Pos: standing >
   **+^.^.   *    
  *.*+..^   ***   
 .^^*+.^^  ...**  
 +++++***M  ....  
 ..*.+..@.  .     
 ^**.^D           
 *...             
  ..              
                  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1159h/1159H 270v/272V Pos: standing >
   ***+^.^.       
  **.*+..^   **   
 ..^^*+.^^  ...*  
 ++++++***M  ...  
 ...*.+.@..  .    
 ^^**.^D          
 **...            
  ...             
                  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1159h/1159H 268v/272V Pos: standing >
   ****+^.^.      
  ^**.*+..^   *   
 ^..^^*+.^^  ...  
 +++++++***M  ..  
 ^...*.+@...  .   
 *^^**.^D         
 ***...           
  *...            
   .              
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1159h/1159H 266v/272V Pos: standing >
   **.*+..^       
  ..^^*+.^^  ..   
 +++++++***M  ..  
 ^...*.+....  .   
 *^^**.^@         
 ***...           
 **...            
  *.              
                  
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S
A battered, worn sign stands here crookedly.
An enormous onyx dragon flies here, wings spread wide.(Red Aura)

< 1159h/1159H 266v/272V Pos: standing >
Looks like an exit.
You extend your sights southward.
   *^**.*+..^   **    
  *^..^^*+.^^  ...*   
 *++++++++***M  ....  
 M*^...*.+....  .     
 ***^^**.^@           
 *****...             
 ****...              
 ****.                
 MM^                  
  ^^                  
   ^^                 
The Great Bay of Cyric the Destroyer
Obvious exits: -N -E -S -W

< 1159h/1159H 268v/272V Pos: standing >
   **.*+..^       
  ..^^*+.^^  ..   
 +++++++***M  ..  
 ^...*.+....  .   
 *^^**.^@         
 ***...           
 **...            
  *.              
                  

< 1159h/1159H 270v/272V Pos: standing >
   ****+^.^.      
  ^**.*+..^   *   
 ^..^^*+.^^  ...  
 +++++++***M  ..  
 ^...*.+@...  .   
 *^^**.^D         
 ***...           
  *...            
   .              
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1159h/1159H 270v/272V Pos: standing >
   *****+^.^.     
  *^**.*+..^      
 *^..^^*+.^^  ..  
 ++++++++***M  .  
 *^...*.@....  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1159h/1159H 268v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Ouside the Gates of Sarmiz'Duul
</map>
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S

< 1159h/1159H 267v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 1159h/1159H 267v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S

< 1159h/1159H 268v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#

< 1159h/1159H 269v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
A male commoner stands here.

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#

< 1159h/1159H 271v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S

< 1159h/1159H 269v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Rjinal, the alchemist wanders here.

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 271v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 269v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 271v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S

< 1159h/1159H 269v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 1159h/1159H 270v/272V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A commoner who is close by to your south.
A sleeping commoner who is close by to your west.

< 1159h/1159H 272v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -S -W

< 1159h/1159H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 1159h/1159H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 1159h/1159H 271v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Inner Wall of the Royal Docks of Sarmiz'Duul
</map>
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W
A male commoner stands here.

< 1159h/1159H 269v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 1159h/1159H 270v/272V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A retired soldier who is close by to your east.
A commoner who is close by to your west.
A retired soldier who is not far off to your west.

< 1159h/1159H 272v/272V Pos: standing >
Ok.

< 1159h/1159H 272v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#

< 1159h/1159H 271v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S

< 1159h/1159H 270v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 1159h/1159H 269v/272V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Dock
Obvious exits: -N -S
The Destroyer Czas na pokaz floats here.
The Caravel Skibladner  floats here.
The Galleon Spidey floats here.
The Sloop Bingo floats here.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1159h/1159H 272v/272V Pos: standing >

		Score information for Isfat

Level: 56   Race: Dwarf   Class: Rogue / Assassin Sex: Male
Hit points: 1159(1159)  Moves: 272(272)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Negative Shielded
Frags:   +6.25   Deaths:   6
Disguised as: an orc shaman (Poor)
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.93 
Leaderboard Points: 1373 

Active Spells:
--------------
stone skin (4 minutes)
vitality (13 minutes)
roar of heroes (4 minutes)
armor (16 minutes)
lifelust (15 minutes)
elephantstrength (16 minutes)
pantherspeed (4 minutes)
detect invisibility (54 minutes)
deflect (no expiration timer)
bless (21 minutes)
strength (18 minutes)
dexterity (18 minutes)


< 1159h/1159H 272v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Destroyer Czas na pokaz floats here.
The Caravel Skibladner  floats here.
The Galleon Spidey floats here.
The Sloop Bingo floats here.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1159h/1159H 271v/272V Pos: standing >
The Dock
Obvious exits: -N -S
The Destroyer Czas na pokaz floats here.
The Caravel Skibladner  floats here.
The Galleon Spidey floats here.
The Sloop Bingo floats here.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1159h/1159H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 1159h/1159H 271v/272V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
You quickly scan the area.
Macom who is close by to your north.

< 1159h/1159H 271v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 1159h/1159H 271v/272V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.

< 1159h/1159H 271v/272V Pos: standing >

< 1159h/1159H 271v/272V Pos: standing >
You feel the hatred in your heart subside.

< 1159h/1159H 271v/272V Pos: standing >
Backstab who?

< 1159h/1159H 272v/272V Pos: standing >
Backstab who?

< 1159h/1159H 272v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Destroyer Czas na pokaz floats here.
The Caravel Skibladner  floats here.
The Galleon Spidey floats here.
The Sloop Bingo floats here.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1159h/1159H 271v/272V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1159h/1159H 271v/272V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 128 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 119 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in his back.]=-

< 1159h/1159H 271v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
A Drow Elf snaps into visibility.
You snap into visibility.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.
A Drow Elf starts casting a spell.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You skillfully slip behind a Drow Elf and slit their throat resulting in a mist of blood!
A Drow Elf stops invoking abruptly!

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 13 ] -=[Your pierce strikes a Drow Elf.]=-
A Drow Elf dodges your futile attack.
[Damage: 12 ] -=[Your impressive pierce strikes a Drow Elf.]=-
Sorry, you aren't allowed to do that in combat.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.
A Drow Elf starts casting a spell.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1159h/1159H 272v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.
You flee northward!

< 1159h/1159H 261v/272V Pos: standing >
Backstab who?

< 1159h/1159H 261v/272V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Destroyer Czas na pokaz floats here.
The Caravel Skibladner  floats here.
The Galleon Spidey floats here.
The Sloop Bingo floats here.
*A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 1159h/1159H 262v/272V Pos: standing >
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 128 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Drow Elf.
[Damage: 105 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in his back.]=-
A Drow Elf's boots of speed of endurance was completely destroyed by the massive blow!
A Drow Elf's the eye of the ogre [superior] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Isfat by 13333333.
The smell of fresh blood enters your body, infusing you with power!