<worn as a badge> the mark of the saboteur
<worn on horns> horns of the Labyrinth [superior] (glowing)
<worn on head> a blood-red Vistani bandana
<worn on eyes> a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear> the earring of the Dragon Lords of damage
<worn in ear> a tiny copper earring [poor]
<worn on face> mask of the flayed mind [superior] (invis)
<worn around neck> a slaadi necklace of Chaos with a strange dark bloodstone (glowing)
<worn around neck> a werewolf tooth necklace of constitution
<worn on body> a suit of wickedly-barbed devil hide (humming)
<worn about body> a curtain of elemental fire (humming)
<worn on tail> an obsidian circle of damage
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a belt of body parts [superior]
<worn on belt buckle>a diamondine axe covered in blood [poor]
<attached to belt> a metal flask marked "teleport" (glowing) [82%]
<attached to belt> a potion of bubbling goo (glowing) [36%]
<worn on arms> some black leather sleeves glowing with faerie fire (glowing) [84%]
<worn around wrist> a steel wire with a strange sharp rubin (glowing)
<worn around wrist> a bracelet of dracolich hide of endurance (humming)
<worn on hands> some massive studded mithril fists of regeneration
<worn on finger> a ring of tortured souls [superior]
<worn on finger> an obsidian circle of endurance
<primary weapon> the unholy avenger named 'Bloodlust' (glowing)[236h 23m 57s]
<secondary weapon> Khazid'hea, the blade of Cutting with a strange black stone (humming)
<worn on legs> the leggings of a MaDMaN [84%]
<worn on feet> the boots of speed [poor]
...........
.............
...............
.M..^..........
.......@^......
..............*
..............^
.............
...........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 340v/385V Pos: standing >
...........
.............
...............
M..^..........*
.......@......*
.............**
.............^^
............^
...........
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1226h/1226H 339v/385V Pos: standing >
...........
.............
..............*
..^..........**
......^@.....**
............***
............^^^
...........^^
..........^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 338v/385V Pos: standing >
...........
.............
.............**
.^..........***
.....^.@....***
...........***^
...........^^^M
..........^^^
.........^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 337v/385V Pos: standing >
...........
............*
.^..........***
.....^......***
.......@...***^
...........^^^M
...........^^^M
..........^^M
++++++M++^M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 337v/385V Pos: standing >
...........
^..........**
.....^......***
...........***^
.......@...^^^M
...........^^^M
...........^^MM
+++++++M++^MM
......*^^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 336v/385V Pos: standing >
..........*
....^......**
...........***^
...........^^^M
.......@...^^^M
...........^^MM
++++++++M++^MMM
.......*^^MMM
.....**^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 335v/385V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
..........*
....^......**
...........***^
............^^^MM
............^^^MM
........@...^^MMM
+++++++++M++^MMM^
.........*^^MMMM^
.......**^MMM^^
....***^^MMM^
..***^^^MM^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 334v/385V Pos: standing >
...^......*
..........***
...........^^^M
............^^^MM
............^^MMM
++++++++@M++^MMM^
.........*^^MMMM^
........**^MMM^^^
.....***^^MMM^^
...***^^^MM^^
..***^MMM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1226h/1226H 337v/385V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is close by to your east.
The smiling cleric who is rather far off to your east.
The scarred mage who is rather far off to your east.
< 1226h/1226H 338v/385V Pos: standing >
.........**
..........^^^
...........^^^M
............^^MMM
+++++++++M++^MMM^
........@*^^MMMM^
........**^MMM^^^
......***^^MMM^^.
M...***^^^MM^^.
...***^MMM^^.
..**^^MM^^.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1226h/1226H 339v/385V Pos: standing >
.....
+++M++^
...@^^M
..**^MM
**^^M
The Twisted Woods
Obvious exits: -N -E -S -W
< 1226h/1226H 338v/385V Pos: standing >
.......***^
........^^^MM
.........^^^MM^
..........^^MMM^^
+++++++M++^MMM^^^
.......*@^MMMM^^.
......**^MMM^^^..
....***^^MMM^^...
..***^^^MM^^...
.***^MMM^^...
**^^MM^^...
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1226h/1226H 337v/385V Pos: standing >
......***^M
.......^^^MMM
........^^^MM^^
.........^^MMM^^.
++++++M++^MMM^^^.
......*^@MMMM^^..
.....**^MMM^^^...
...***^^MMM^^....
.***^^^MM^^....
***^MMM^^....
*^^MM^^....
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 1226h/1226H 336v/385V Pos: standing >
^......***^
.......***^MM
........^^^MMMM
.........^^^MM^^^
.........^^MMM^^.
++++++M+@^MMM^^^.
......*^^MMMM^^..
.....**^MMM^^^...
..***^^MMM^^...
***^^^MM^^...
**^MMM^^...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1226h/1226H 338v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)
One of the few mages in the Woodseer guard helps keep watch here.
< 1226h/1226H 338v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
< 1226h/1226H 338v/385V Pos: standing >
Score information for Norbeast
Level: 56 Race: Shadow Beast Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1226(1226) Moves: 339(385)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Soulshielded Fireshielded
Frags: +23.76 Deaths: 39
Detecting: Illusions Invisible Life Holiness
Protected from: All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Listen Sneaking Lightfooted Sparkling
Combat Pulse: 15 Spell Pulse: 0.97
Leaderboard Points: 3625
Active Spells:
--------------
elephantstrength (10 minutes)
detect invisibility (50 minutes)
serendipity (12 minutes)
bless (20 minutes)
thornskin (20 minutes)
vitality (9 minutes)
roar of heroes (less than a minute remaining)
< 1226h/1226H 339v/385V Pos: standing >
< 1226h/1226H 340v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
< 1226h/1226H 340v/385V Pos: standing >
You quickly scan the area.
The halfling adventurer who is not far off above you.
The halfling thief who is not far off above you.
A lieutenant who is a brief walk away above you.
A minotaur mercenary wizard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.
A halfling guard who is a brief walk away above you.
The smiling cleric who is not far off below you.
The scarred mage who is not far off below you.
< 1226h/1226H 341v/385V Pos: standing >
< 1226h/1226H 356v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
< 1226h/1226H 361v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A halfling adventurer wanders here humming to himself.
A shady-looking halfling stands here, keeping to the shadows.
< 1226h/1226H 362v/385V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
Obvious exits: -W -D
A lieutenant of the Woodseer guard patrols the area.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 1226h/1226H 365v/385V Pos: standing >
A minotaur mercenary wizard enters from above.
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A lieutenant of the Woodseer guard patrols the area.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
Alarm bells sound, signalling an invasion!
< 1226h/1226H 368v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
< 1226h/1226H 368v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A young duck searches for food here.
< 1226h/1226H 368v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A speckled mother duck protects her young.
A small bright red salamander does his best to hide in the flowers.
A halfling guard patrols the streets keeping the peace.
< 1226h/1226H 369v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A young duck searches for food here.
A halfling guard patrols the streets keeping the peace.
< 1226h/1226H 377v/385V Pos: standing >
An open doorway leads into the base of a tall jodani tree.
You extend your sights southward.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A young halfling child plays here.
A giant dragonfly zips around here.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 1226h/1226H 379v/385V Pos: standing >
A halfling guard suddenly attacks YOU!
A halfling guard misses you.
You snap into visibility.
< 1226h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
A salamander enters from the east.
< 1226h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
You dodge a halfling guard's vicious attack.
A halfling guard suddenly appears a bit confused!
You watch in glee as a halfling guard looks dazzled.
-=[A halfling guard's impressive slash grazes you.]=-
[Damage: 3 ] -=[A halfling guard suffers from contact with the aura about you.]=-
[Damage: 1 ] -=[A halfling guard is burned severely as he hits you!]=-
< 1218h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 20 ] -=[Your impressive slash strikes a halfling guard.]=-
[Damage: 21 ] -=[Your impressive slash strikes a halfling guard hard.]=-
[Damage: 24 ] -=[Your impressive slash strikes a halfling guard hard.]=-
[Damage: 22 ] -=[Your impressive slash strikes a halfling guard hard.]=-
[Damage: 24 ] -=[Your impressive slash strikes a halfling guard very hard.]=-
[Damage: 19 ] -=[Your slash strikes a halfling guard very hard.]=-
[Damage: 21 ] -=[Your impressive slash strikes a halfling guard very hard.]=-
< 1218h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
A minotaur mercenary wizard enters from the east.
< 1218h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
A minotaur mercenary wizard suddenly attacks YOU!
A minotaur mercenary wizard misses you.
< 1218h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
Petalrich Lane
Obvious exits: -N -E -S -W
A minotaur mercenary wizard stands in mid-air here, fighting YOU!
A small bright red salamander does his best to hide in the flowers.
A young duck searches for food here.
A halfling guard stands here, fighting YOU!
< 1218h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
A halfling guard enters from the west.
< 1218h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
A halfling guard suddenly attacks YOU!
A halfling guard suddenly appears a bit confused!
You watch in glee as a halfling guard looks dazzled.
-=[A halfling guard's slash grazes you.]=-
[Damage: 3 ] -=[A halfling guard suffers from contact with the aura about you.]=-
[Damage: 1 ] -=[A halfling guard is burned severely as he hits you!]=-
< 1210h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: nasty wounds >
A halfling guard misses you.
With superb grace and ease, you intercept a halfling guard's attack with Khazid'hea, the blade of Cutting with a strange black stone and counter-attack!
[Damage: 23 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
[Damage: 20 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
You sneer as you sidestep a halfling guard's kick.
< 1210h/1226H 381v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
[Damage: 24 ] -=[Your impressive slash enshrouds a halfling guard in a mist of blood.]=-
You strike viciously at a halfling guard's wrist causing him to swing about madly.
[Damage: 21 ] -=[Your impressive slash enshrouds a halfling guard in a mist of blood.]=-
A halfling guard dodges your futile attack.
[Damage: 25 ] -=[Your slash critically injures a halfling guard.]=-
A halfling guard is incapacitated and will slowly die, if not aided.
A halfling guard slumps to the ground.
[Damage: 7 ] -=[Your decent slash hits a halfling guard.]=-
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 6.
A halfling guard's death cry reverberates in your head as he falls to the ground.
< 1210h/1226H 381v/385V Pos: standing >
A giant dragonfly enters from the south.
< 1210h/1226H 381v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.
< 1210h/1226H 380v/385V Pos: standing >
Score information for Norbeast
Level: 56 Race: Shadow Beast Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1210(1226) Moves: 380(385)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Soulshielded Fireshielded
Frags: +23.76 Deaths: 39
Detecting: Illusions Invisible Life Holiness
Protected from: All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Listen Lightfooted Sparkling
Combat Pulse: 15 Spell Pulse: 0.97
Leaderboard Points: 3625
Active Spells:
--------------
elephantstrength (10 minutes)
detect invisibility (50 minutes)
serendipity (12 minutes)
bless (20 minutes)
thornskin (20 minutes)
vitality (9 minutes)
roar of heroes (less than a minute remaining)
< 1210h/1226H 380v/385V Pos: standing >
You attempt to hide yourself.
You blend into the shadows...
< 1210h/1226H 383v/385V Pos: standing >
Your heroic urges slowly fade away.
< 1181h/1197H 385v/385V Pos: standing >
< 1183h/1197H 385v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a halfling guard is lying here.
A giant dragonfly zips around here.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A small bright red salamander does his best to hide in the flowers.
A young duck searches for food here.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1184h/1197H 384v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A young halfling child plays here.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
Alarm bells sound, signalling an invasion!
< 1184h/1197H 383v/385V Pos: standing >
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A Halfling (small) stands here. (Non-Fraggable)
A beautiful receptionist stands here ready to rent out rooms.
< 1184h/1197H 382v/385V Pos: standing >
You snap into visibility.
[Damage: 16 ] -=[Your kick hits a Halfling right in the stomach, rendering him breathless.]=-
< 1184h/1197H 383v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
A Halfling suddenly appears a bit confused!
You watch in glee as a Halfling looks dazzled.
A Halfling misses you.
< 1184h/1197H 384v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
< 1184h/1197H 384v/385V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] -=[Your impressive slash hits a Halfling.]=-
A Halfling is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] -=[Your feeble slash hits a Halfling.]=-
A Halfling's light blue scarf was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.