The death of [ 3 Sorcerer] Muni (Halfling)

in Outside the Woodseer Gates

from the perspective of [ 3 Sorcerer] Muni (Halfling)

<held>               a quill



< 29h/29H 100v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 100v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 29h/29H 100v/101V Pos: standing >
Emerald Lane
Obvious exits: -E -S
A giant dragonfly zips around here.
A halfling guard patrols the streets keeping the peace.

< 29h/29H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/29H 99v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 99v/101V Pos: standing >
Emerald Lane
Obvious exits: -N -W
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 29h/29H 99v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 99v/101V Pos: standing >
Emerald Lane
Obvious exits: -N -E -W

< 29h/29H 99v/101V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W

< 29h/29H 98v/101V Pos: standing >
The Center of Market Square
Obvious exits: -N -E -S -W
An ornate fountain stands here shooting water into the air.
A Drider skitters in from the north.
A Drow Elf enters from the north.
A green dracolich enters from the north.
A silver dracolich enters from the north.

< 29h/29H 98v/101V Pos: standing >
The Halfling Market
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the halfling warrior is lying here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[4] A large wooden torch has been discarded here.
[2] A steel dagger about a foot in length lies here.

< 29h/29H 98v/101V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S -W
A merchant wanders aimlessly.

< 29h/29H 97v/101V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W

< 29h/29H 97v/101V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E -S

< 29h/29H 96v/101V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
A kitten jumps here playing with leaves tossed by the wind.

< 29h/29H 96v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/29H 96v/101V Pos: standing >
On a Long Stairway
Obvious exits: -U -D

< 29h/29H 97v/101V Pos: standing >
In Front of Ctenmir's
Obvious exits: -E -U -D
A young duck searches for food here.

< 29h/29H 96v/101V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
The corpse of the halfling adventurer is lying here.
A wealthy halfling woman on a shopping trip walks down the road.
A shady-looking halfling stands here, keeping to the shadows.

< 29h/29H 95v/101V Pos: standing >
Before a Long Stairway
Obvious exits: -S -U
The corpse of a lieutenant is lying here.
A kitten jumps here playing with leaves tossed by the wind.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 95v/101V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W
A hooded mage is here traveling to the tower to study.

< 29h/29H 94v/101V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S

< 29h/29H 94v/101V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.

< 29h/29H 94v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 29h/29H 94v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A young halfling woman is here seeking adventure.

< 29h/29H 93v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A kitten jumps here playing with leaves tossed by the wind.
A fuzzy white duckling wanders here searching for food.

< 29h/29H 93v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a dwarf mercenary tracker and punisher is lying here.
A small box turtle ambles by.

< 29h/29H 92v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a Halfling is lying here.
[2] The corpse of a halfling guard is lying here.
A father duck with a bright green head watches the ducklings.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 91v/101V Pos: standing >
A giant dragonfly enters from the east.

< 29h/29H 92v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 93v/101V Pos: standing >
Alarm bells sound, signalling an invasion!

< 29h/29H 94v/101V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W

< 29h/29H 98v/101V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A large black squirrel makes his way through the forest

< 29h/29H 98v/101V Pos: standing >
Alarm bells sound, signalling an invasion!

< 29h/29H 98v/101V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 29h/29H 99v/101V Pos: standing >
Alarm bells sound, signalling an invasion!

< 29h/29H 99v/101V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.

< 29h/29H 100v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.

< 29h/29H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/29H 99v/101V Pos: standing >
You drop a blank piece of paper.

< 29h/29H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your west.
A giant dragonfly who is rather far off to your west.
A father duck who is rather far off to your west.
A box turtle who is in the distance to your west.

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your west.
A giant dragonfly who is rather far off to your west.
A father duck who is rather far off to your west.
A box turtle who is in the distance to your west.

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your west.
A giant dragonfly who is rather far off to your west.
A father duck who is rather far off to your west.
A box turtle who is in the distance to your west.

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: standing >
You sit down and relax.

< 29h/29H 101v/101V Pos: sitting >
You have memorized the following spells:
( 1st circle)  2 - magic missile

And you are currently memorizing the following spells:
    8 seconds:  ( 1st) minor creation

You can memorize no more spells.
You continue your study.

< 29h/29H 101v/101V Pos: sitting >
You start meditating...

< 29h/29H 101v/101V Pos: sitting >
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: sitting >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 29h/29H 101v/101V Pos: sitting >
You clamber to your feet.

< 29h/29H 101v/101V Pos: standing >
You start chanting...

< 29h/29H 101v/101V Pos: standing >
You complete your spell...
A blank piece of paper suddenly appears on the ground.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: standing >
You get a blank piece of paper.

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
Write your note.  (/s saves /h for help)
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
You drop a blank piece of paper.

< 29h/29H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
The small woman who is not far off to your west.
The halfling thief who is a brief walk away to your west.
A giant dragonfly who is rather far off to your west.
A father duck who is rather far off to your west.

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.

< 29h/29H 101v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
The small woman who is not far off to your west.
A giant dragonfly who is rather far off to your west.
A father duck who is rather far off to your west.

< 29h/29H 101v/101V Pos: standing >

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: standing >
Alarm bells sound, signalling an invasion!

< 29h/29H 101v/101V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 29h/29H 100v/101V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A large black squirrel makes his way through the forest
A small halfling woman wanders here, humming to herself.

< 29h/29H 99v/101V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W

< 29h/29H 98v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a Halfling is lying here.
[2] The corpse of a halfling guard is lying here.
A giant dragonfly zips around here.
A father duck with a bright green head watches the ducklings.

< 29h/29H 97v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a dwarf mercenary tracker and punisher is lying here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
A green dracolich is here, with flesh hanging off its rotting bones. (minion) 
A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.
A Drider (large) #DridaLivesMatter *-* The Veterans of Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drider's head.

< 29h/29H 97v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small box turtle ambles by.

< 29h/29H 96v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A young duck searches for food here.
A young halfling woman is here seeking adventure.

< 29h/29H 97v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small bright red salamander does his best to hide in the flowers.

< 29h/29H 97v/101V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.

< 29h/29H 98v/101V Pos: standing >
River Circle
Obvious exits: -E -W
A hooded mage is here traveling to the tower to study.

< 29h/29H 98v/101V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
Fresh blood splatters cover the area.
The corpse of graeme is lying here.

< 29h/29H 98v/101V Pos: standing >
A Fisherman's Cottage
Obvious exits: -E
A tired fisherman rests here so he is ready to wake up early.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 97v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/29H 97v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/29H 98v/101V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
Fresh blood splatters cover the area.
The corpse of graeme is lying here.

< 29h/29H 99v/101V Pos: standing >
River Circle
Obvious exits: -E -W
A hooded mage is here traveling to the tower to study.

< 29h/29H 98v/101V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.

< 29h/29H 98v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small bright red salamander does his best to hide in the flowers.

< 29h/29H 97v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A young duck searches for food here.
A young halfling woman is here seeking adventure.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 97v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small box turtle ambles by.

< 29h/29H 96v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a dwarf mercenary tracker and punisher is lying here.

< 29h/29H 96v/101V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a Halfling is lying here.
[2] The corpse of a halfling guard is lying here.
A giant dragonfly zips around here.
A father duck with a bright green head watches the ducklings.
Alarm bells sound, signalling an invasion!
A Drow Elf enters from the south.
A green dracolich enters from the south.
A silver dracolich enters from the south.

< 29h/29H 95v/101V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W

< 29h/29H 95v/101V Pos: standing >
Alarm bells sound, signalling an invasion!
A Drow Elf enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the west.
A silver dracolich enters from the west.

< 29h/29H 95v/101V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A large black squirrel makes his way through the forest

< 29h/29H 95v/101V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 29h/29H 95v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.

< 29h/29H 95v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 29h/29H 95v/101V Pos: standing >
Autosaving...

< 29h/29H 98v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] A small piece of paper lies here.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a halfling guard is lying here.
Alarm bells sound, signalling an invasion!

< 29h/29H 99v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
A black squirrel who is not far off to your west.
A silver dracolich who is rather far off to your west.
A green dracolich who is rather far off to your west.
A Drow Elf who is rather far off to your west.

< 29h/29H 101v/101V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 29h/29H 101v/101V Pos: standing >
You quickly scan the area.
A silver dracolich who is not far off to your west.
A green dracolich who is not far off to your west.
A Drow Elf who is not far off to your west.
A black squirrel who is not far off to your west.
A giant dragonfly who is rather far off to your west.
A father duck who is rather far off to your west.

< 29h/29H 101v/101V Pos: standing >
A Minotaur snaps into visibility.
-=[Out of nowhere, a Minotaur stabs you in the back.]=-