<worn as a badge> an oval of tattered flesh (magic) (humming) (illuminating)
<worn on head> a rusty silver skull from Plane of Earth
<worn in ear> a dwarven earring (magic) [86%]
<worn in ear> a bloody onyx ear stud [superior] (magic)
<worn on face> a stone mask [superior] (magic) [87%]
<worn around neck> an amulet of chaos
<worn around neck> Lolth's pestilent pendant [poor]
<worn on body> a suit of blessed platemail
<worn about body> a fanged flesh cloak from The Astral Plane
<worn about waist> a static dragonscale belt from The Church of the Eternal Dusk
<worn on belt buckle>a barbed dagger [poor] (glowing)
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a silver band with blue stones
<worn around wrist> a sparkling diamond bracelet [poor] (glowing)
<worn on hands> some fingerless gloves of su-monster skin (magic)[143h 55m 32s]
<worn on finger> a sun ring [superior] (magic) (glowing)
<worn on finger> a glowing electrum ring [poor] (magic) (illuminating)
<held> the totem of the ancient shaman spirits [poor] (glowing)
Inside the Gates of Arachdrathos
The Adamantine gates of the Jewel of the Underworld lie at the south end
of this stretch of tunnel. To the north the tunnel opens up into a larger
cavern richly veined with durithalite and swarming with denizens of the
underworld. The sound sof the busy Arachdrathos marketplace fill the air, but
beneath the voices and shuffling, a low roaring can be heard in the distance.
Obvious exits: -North -South
A svirfneblin slave is working here.
A young noble walks along in shimmering iridescent garb.(Red Aura)
A young noble walks along in bronze garb.(Red Aura)
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 715h/734H 16v/190V Pos: standing >
You drop to your belly.
< 716h/734H 17v/190V Pos: on your ass >
You are already laying down.
< 718h/734H 19v/190V Pos: on your ass >
Score information for Jelli
Level: 53 Race: Drow Elf Class: Shaman / Spiritualist Sex: Female
Hit points: 720(734) Moves: 21(190)
Coins carried: 0 platinum 2 gold 16 silver 6 copper
Compression ratio: 77%
Status: Lying down.
Coldshielded
Frags: -0.67 Deaths: 29
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Lightning Undead
Protected by: Greater Spirit Ward
Enchantments: Hawkvision Ultravision Fly Armor Aware Levitation Fearless
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 603
Active Spells:
--------------
spirit armor (43 minutes)
pantherspeed (38 minutes)
hawkvision (10 minutes)
greater spirit sight (55 minutes)
guardian spirits (less than a minute remaining)
elephantstrength (32 minutes)
ravenflight (6 minutes)
greater spirit ward (47 minutes)
vitality (1 minute)
indomitability (1 minute)
< 720h/734H 21v/190V Pos: on your ass >
You are already awake...
< 722h/734H 24v/190V Pos: on your ass >
You clamber to your feet.
< 723h/734H 24v/190V Pos: standing >
You are already about as tense as you can get.
< 723h/734H 25v/190V Pos: standing >
A Fountain Before the Reflecting Pool
A majestic fountain paying homage to the Mother of the Drow and the great
City of Arachdrathos bubbles endlessly before a shimmering reflecting pool.
The fountain depicts a beautiful drow woman with her arms outstretched, a
giant web stretched bewteen her fingertips. Water trickles down her arms
to fall from the center of the web into a basin surrounding her feet. The
plaza continues towards shops to the east and west. The vaulted ceiling of
this cavern is richly veined with durithalite and sharply reflected by the
reflecting pool as it opens up to the north towards the chasm and web of
Arachdrathos.
Obvious exits: -North -East -South -West
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A young noble walks along in violet garb.(Red Aura)
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.(Red Aura)
< 724h/734H 24v/190V Pos: standing >
On the Reflecting Pool
Smoother than a flawless scimitar blade and clearer than the overworld
air, this chilly reflecting pool shimmers under the faint light of the
Durithalite veins running through the cavern ceiling. All around, the busy
marketplace continues towards the stores of the many houses of the Jewel
of the Underworld.
Obvious exits: -North -East -South -West
A little tentacled fish swims in the pool.(Red Aura)
< 726h/734H 23v/190V Pos: standing >
The Reflecting Plaza
The plaza here skirts the great reflecting pool of the Market of
Arachdrathos. The cavern wall closes in on the marketplace to east
as it funnels towards the Llzazan Farms. To the north the cavern opens
up towards the chasm and web of the Jewel of the Underworld.
Obvious exits: -North -South -West
A young noble walks along in blood red garb.(Red Aura)
< 726h/734H 21v/190V Pos: standing >
The Reflecting Plaza
A stretch of polished basalt separates the shop to the east bearing the
sigil of house Zochra from the reflecting pool to the west. A closer
inspection of the shop indicates that it must be an armory of sorts, and
its name, 'Blades and Brakers' further enhances the illusion. Customers
leaving the store all carrying weapons or armor makes the illusion complete
and an apparent reality.
Obvious exits: -North -East -South -West
< 727h/734H 20v/190V Pos: standing >
The Reflecting Plaza
The plaza here is bordered on the north by a large basalt building, and to
the east by a shop bearing the sigil of House Slin. The polished basalt floor
borders the reflecting pool both to the west and south from here as it softly
shimmers under the pulsating durithalite veins of the vaulted cavern ceiling.
Obvious exits: -East -South -West
A svirfneblin slave is working here.
A young noble walks along in bronze garb.(Red Aura)
< 728h/734H 19v/190V Pos: standing >
North of the Reflecting Pool
A glimmering refelcting pool lies directly south of here, with a mirror
surface reflecting the numerous durithalite veins of the ceiling of this
cavern as they glow from dark to pink in a slow rhythmic pulsing. To the
west and east the marketplace expands into a marvelous plaza.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 728h/734H 17v/190V Pos: standing >
< 729h/734H 18v/190V Pos: standing >
Magic Square
The two houses of Sorcery, Sa'Zarn and Olipth have set up shops along the
side of the cavern here. Both houses have put considerable funds and magics
into their advertising. Shimmering lightshows coat the basalt walls of the
shopfronts of these two stores. The one bearing the sigil of Sa'Zarn is to
the west and called 'The Bone Yard.' To the east, the store is named
'Illustrium Arcana.'
Obvious exits: -North -East -South -West
< 730h/734H 16v/190V Pos: standing >
Illustrium Arcana
Dancing lights frolic along the basalt walls of this ancient shop. Shelves
behind a basalt countertop are filled with potions wands and other
interesting magical devices too numerous to fully examine in a brief glance.
The lightshow sends the entire room whirling in the mind in a fantastic
kaliedoscope enticing one to linger and examine the wares of this fabulous
store.
Obvious exits: -West
An ancient drow presides over the shop.(Red Aura)
< 730h/734H 15v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 730h/734H 15v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 731h/734H 15v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 731h/734H 15v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 731h/734H 16v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 731h/734H 16v/190V Pos: standing >
Magic Square
The two houses of Sorcery, Sa'Zarn and Olipth have set up shops along the
side of the cavern here. Both houses have put considerable funds and magics
into their advertising. Shimmering lightshows coat the basalt walls of the
shopfronts of these two stores. The one bearing the sigil of Sa'Zarn is to
the west and called 'The Bone Yard.' To the east, the store is named
'Illustrium Arcana.'
Obvious exits: -North -East -South -West
< 732h/734H 14v/190V Pos: standing >
North of the Reflecting Pool
A glimmering refelcting pool lies directly south of here, with a mirror
surface reflecting the numerous durithalite veins of the ceiling of this
cavern as they glow from dark to pink in a slow rhythmic pulsing. To the
west and east the marketplace expands into a marvelous plaza.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 732h/734H 12v/190V Pos: standing >
The Reflecting Plaza
The plaza here is bordered on the north by a large basalt building, and to
the east by a shop bearing the sigil of House Slin. The polished basalt floor
borders the reflecting pool both to the west and south from here as it softly
shimmers under the pulsating durithalite veins of the vaulted cavern ceiling.
Obvious exits: -East -South -West
A svirfneblin slave is working here.
A young noble walks along in bronze garb.(Red Aura)
< 733h/734H 11v/190V Pos: standing >
The Bank of Arachdrathos
This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A large drow sits before the table, ready to take your deposit.(Red Aura)
< 733h/734H 9v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 733h/734H 9v/190V Pos: standing >
Alas, you cannot go that way. . . .
A trustworthy banker clambers to his feet.
< 734h/734H 10v/190V Pos: standing >
The escort says 'You have 13 items, which costs you 4 s'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Jelli
An evil aura fills the area.
This area seems to be devoid of magic!
An unnatural silence fills this area.
Obvious exits: -North#
A pile of black linen sits on the ground here. (magic) (glowing) (illuminating)
[2] a satchel used to hold various items lies here. (magic)
An ornate chest bearing items that are unsorted.
< 734h/734H 10v/190V Pos: standing >
The spirits of your forefathers are no longer watching over you.
< 734h/734H 12v/190V Pos: standing >
Ok.
< 734h/734H 20v/190V Pos: standing >
The Bank of Arachdrathos
This simple shop has no shelves nor no wares, only a large table
surrounded by eight chairs. The table is made of heavy overworld oak as are
the chairs, possibly obtained from one of many raids on the surface by the
runners of Slin. A large ledger sits on table with a list of names and
services provided. A very large vault sits behind the table.
Obvious exits: -North -West
A large wooden counter is here, with a sign posted on it.
A thick book of mushroom paper lays on the table.
A large table made of some strange wood sits in the center of the room.
A trustworthy banker stands here.(Red Aura)
< 734h/734H 28v/190V Pos: standing >
< 734h/734H 28v/190V Pos: standing >
The Reflecting Plaza
The plaza here is bordered on the north by a large basalt building, and to
the east by a shop bearing the sigil of House Slin. The polished basalt floor
borders the reflecting pool both to the west and south from here as it softly
shimmers under the pulsating durithalite veins of the vaulted cavern ceiling.
Obvious exits: -East -South -West
A svirfneblin slave is working here.
A young noble walks along in bronze garb.(Red Aura)
< 734h/734H 27v/190V Pos: standing >
North of the Reflecting Pool
A glimmering refelcting pool lies directly south of here, with a mirror
surface reflecting the numerous durithalite veins of the ceiling of this
cavern as they glow from dark to pink in a slow rhythmic pulsing. To the
west and east the marketplace expands into a marvelous plaza.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 734h/734H 25v/190V Pos: standing >
Magic Square
The two houses of Sorcery, Sa'Zarn and Olipth have set up shops along the
side of the cavern here. Both houses have put considerable funds and magics
into their advertising. Shimmering lightshows coat the basalt walls of the
shopfronts of these two stores. The one bearing the sigil of Sa'Zarn is to
the west and called 'The Bone Yard.' To the east, the store is named
'Illustrium Arcana.'
Obvious exits: -North -East -South -West
A young noble walks along in green garb.(Red Aura)
A young noble walks along in blood red garb.(Red Aura)
< 734h/734H 24v/190V Pos: standing >
The Cliffside Plaza
The Marketplace opens up here, as the roof climbs away into the cavern
wall of a great chasm. The new cavern ceiling disappears from sight into a
windy void. The plaza continues to the north towards a cliff edge that marks
the end of the marketplace. To the south, many of the noble houses of the city
have set up shops to market their House Specialties.
Obvious exits: -North -South -West
The corpse of a zarbon is lying here.
< 734h/734H 22v/190V Pos: standing >
The North Plaza
This plaza connects to the Inn of the Howling to the west. To the east it
continues to connect to the noble shops of Arachdrathos. Above, the cavern
stretches high above towards an endless void. Out of this void a massive wind
rips in to splash against this cliffside plaza before tumbling into the
remainder of the chasm just to the north.
Obvious exits: -North -East -West
Fresh blood covers everything in the area.
A young noble walks along in violet garb.(Red Aura)
< 734h/734H 20v/190V Pos: standing >
Tavern of the Howling
Named for the endless shriek of the wind against the cliff face just to the
north of the plaza to the east, this tavern boasts some of the most violent
clientel, and wines of the realms. Heavy mushroom stalk tables are scattered
across the floor with mushroom stalk benches scattered around them. A large
basalt bar travels near the west wall, in front of polished basalt shelves
displaying the vast array of wines of the Tavern of the Howling.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
*An orog warpriest is standing here, busy with his own matters.(Gold Aura)
(Q)A stern looking drow is tending the bar.(Red Aura)
An orog warpriest sneaks east.
< 734h/734H 19v/190V Pos: standing >
Inn of the Howling
It is readily apparent why this inn has gained its name. From the north,
even through the noise of the tavern itself, a voracious howling rips through
the doorway. A polished basalt counter is here, containing a ledger of the
guests of the inn. A strange hallway with a hundred doorways completes the
inn to the south.
Obvious exits: -North
A large bipedal creature made out of glowing red stone stands here.
< 734h/734H 17v/190V Pos: standing >
An orog warpriest sneaks in from the north.
< 734h/734H 17v/190V Pos: standing >
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
With a swift tug an orog warpriest wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest twists the blade lodged in your back causing you to writhe in agony.
< 413h/734H 18v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
The innkeeper is too busy hiding behind the counter to help.
< 413h/734H 18v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
You attempt to flee...
Tavern of the Howling
Named for the endless shriek of the wind against the cliff face just to the
north of the plaza to the east, this tavern boasts some of the most violent
clientel, and wines of the realms. Heavy mushroom stalk tables are scattered
across the floor with mushroom stalk benches scattered around them. A large
basalt bar travels near the west wall, in front of polished basalt shelves
displaying the vast array of wines of the Tavern of the Howling.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
(Q)A stern looking drow is tending the bar.(Red Aura)
You flee northward!
< 413h/734H 0v/190V Pos: standing >
An orog warpriest sneaks in from the south.
< 413h/734H 0v/190V Pos: standing >
You're too exhausted.
< 413h/734H 0v/190V Pos: standing >
You're too exhausted.
< 414h/734H 1v/190V Pos: standing >
You're too exhausted.
< 414h/734H 1v/190V Pos: standing >
You're too exhausted.
< 415h/734H 1v/190V Pos: standing >
The North Plaza
This plaza connects to the Inn of the Howling to the west. To the east it
continues to connect to the noble shops of Arachdrathos. Above, the cavern
stretches high above towards an endless void. Out of this void a massive wind
rips in to splash against this cliffside plaza before tumbling into the
remainder of the chasm just to the north.
Obvious exits: -North -East -West
Fresh blood covers everything in the area.
A young noble walks along in violet garb.(Red Aura)
< 415h/734H 0v/190V Pos: standing >
You're too exhausted.
< 416h/734H 1v/190V Pos: standing >
The Cliffside Plaza
The Marketplace opens up here, as the roof climbs away into the cavern
wall of a great chasm. The new cavern ceiling disappears from sight into a
windy void. The plaza continues to the north towards a cliff edge that marks
the end of the marketplace. To the south, many of the noble houses of the city
have set up shops to market their House Specialties.
Obvious exits: -North -South -West
The corpse of a zarbon is lying here.
< 418h/734H 0v/190V Pos: standing >
You're too exhausted.
< 419h/734H 1v/190V Pos: standing >
Magic Square
The two houses of Sorcery, Sa'Zarn and Olipth have set up shops along the
side of the cavern here. Both houses have put considerable funds and magics
into their advertising. Shimmering lightshows coat the basalt walls of the
shopfronts of these two stores. The one bearing the sigil of Sa'Zarn is to
the west and called 'The Bone Yard.' To the east, the store is named
'Illustrium Arcana.'
Obvious exits: -North -East -South -West
A young noble walks along in green garb.(Red Aura)
A young noble walks along in blood red garb.(Red Aura)
< 420h/734H 0v/190V Pos: standing >
< 420h/734H 0v/190V Pos: standing >
You're too exhausted.
< 421h/734H 0v/190V Pos: standing >
You're too exhausted.
< 421h/734H 0v/190V Pos: standing >
You're too exhausted.
< 421h/734H 1v/190V Pos: standing >
You're too exhausted.
< 422h/734H 1v/190V Pos: standing >
You're too exhausted.
< 422h/734H 1v/190V Pos: standing >
North of the Reflecting Pool
A glimmering refelcting pool lies directly south of here, with a mirror
surface reflecting the numerous durithalite veins of the ceiling of this
cavern as they glow from dark to pink in a slow rhythmic pulsing. To the
west and east the marketplace expands into a marvelous plaza.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 422h/734H 0v/190V Pos: standing >
You're too exhausted.
< 423h/734H 0v/190V Pos: standing >
You're too exhausted.
< 424h/734H 1v/190V Pos: standing >
You're too exhausted.
< 424h/734H 1v/190V Pos: standing >
On the Reflecting Pool
Smoother than a flawless scimitar blade and clearer than the overworld
air, this chilly reflecting pool shimmers under the faint light of the
Durithalite veins running through the cavern ceiling. All around, the busy
marketplace continues towards the stores of the many houses of the Jewel
of the Underworld.
Obvious exits: -North -East -South -West
A little tentacled fish swims in the pool.(Red Aura)
< 425h/734H 0v/190V Pos: standing >
You're too exhausted.
< 425h/734H 0v/190V Pos: standing >
You start chanting...
< 426h/734H 0v/190V Pos: standing >
Casting: restoration *
< 428h/734H 2v/190V Pos: standing >
Casting: restoration
< 429h/734H 3v/190V Pos: standing >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.
< 725h/734H 3v/190V Pos: standing >
On the Reflecting Pool
Smoother than a flawless scimitar blade and clearer than the overworld
air, this chilly reflecting pool shimmers under the faint light of the
Durithalite veins running through the cavern ceiling. All around, the busy
marketplace continues towards the stores of the many houses of the Jewel
of the Underworld.
Obvious exits: -North -East -South -West
A little tentacled fish swims in the pool.(Red Aura)
< 728h/734H 4v/190V Pos: standing >
A Fountain Before the Reflecting Pool
A majestic fountain paying homage to the Mother of the Drow and the great
City of Arachdrathos bubbles endlessly before a shimmering reflecting pool.
The fountain depicts a beautiful drow woman with her arms outstretched, a
giant web stretched bewteen her fingertips. Water trickles down her arms
to fall from the center of the web into a basin surrounding her feet. The
plaza continues towards shops to the east and west. The vaulted ceiling of
this cavern is richly veined with durithalite and sharply reflected by the
reflecting pool as it opens up to the north towards the chasm and web of
Arachdrathos.
Obvious exits: -North -East -South -West
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A young noble walks along in bronze garb. (casting) (Red Aura)
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.(Red Aura)
< 729h/734H 2v/190V Pos: standing >
A young zarbonite completes her spell...
A young zarbonite utters the words 'sfahzqhuai yfaw qare'
Inside the Gates of Arachdrathos
The Adamantine gates of the Jewel of the Underworld lie at the south end
of this stretch of tunnel. To the north the tunnel opens up into a larger
cavern richly veined with durithalite and swarming with denizens of the
underworld. The sound sof the busy Arachdrathos marketplace fill the air, but
beneath the voices and shuffling, a low roaring can be heard in the distance.
Obvious exits: -North -South
A svirfneblin slave is working here.
A young noble walks along in shimmering iridescent garb.(Red Aura)
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 729h/734H 0v/190V Pos: standing >
< 730h/734H 1v/190V Pos: standing >
< 732h/734H 3v/190V Pos: standing >
The Gates of Arachdrathos
The narrow cavern here is bordered on the north end by a set of huge
adamantine gates. The gates are heavily scratched from attempted invasions
by Duergar, Illithid, and Svirfneblin alike. The walls of the cavern are
streaked with Durithalite, running from the Llzazan farms through the gates
to the city.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A young noble walks along in shimmering iridescent garb.(Red Aura)
A young noble walks along in bronze garb.(Red Aura)
A young noble walks along in ghost white garb.(Red Aura)
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 734h/734H 4v/190V Pos: standing >
You drop to your belly.
< 734h/734H 6v/190V Pos: on your ass >
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest twists the blade lodged in your back causing you to writhe in agony.
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
With a swift tug an orog warpriest wrenches the weapon free, ramming it into you again.
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
< 397h/734H 6v/190V Pos: on your ass >
< T: Jelli TP: ass TC: few wounds E: an orog warpriest sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 397h/734H 6v/190V Pos: on your ass >
< T: Jelli TP: ass TC: few wounds E: an orog warpriest sta EP: excellent >
A faint hum can be heard from a pair of pale, misty gloves carried by an orog warpriest.
< 397h/734H 6v/190V Pos: on your ass >
< T: Jelli TP: ass TC: few wounds E: an orog warpriest sta EP: excellent >
An orog warpriest parries your futile lunge at him.
An orog warpriest snaps into visibility.
< 397h/734H 6v/190V Pos: on your ass >
< T: Jelli TP: ass TC: few wounds E: an orog warpriest sta EP: excellent >
You clamber to your feet.
< 397h/734H 6v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
But you are a member of no group?!
OUCH! an orog warpriest suddenly appears behind you and makes a slashing motion at your throat!
< 397h/734H 6v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
Pardon?
< 397h/734H 6v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 397h/734H 6v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
A young zarbonite starts casting a spell.
You attempt to flee...
Inside the Gates of Arachdrathos
The Adamantine gates of the Jewel of the Underworld lie at the south end
of this stretch of tunnel. To the north the tunnel opens up into a larger
cavern richly veined with durithalite and swarming with denizens of the
underworld. The sound sof the busy Arachdrathos marketplace fill the air, but
beneath the voices and shuffling, a low roaring can be heard in the distance.
Obvious exits: -North -South
A svirfneblin slave is working here.
A young noble walks along in shimmering iridescent garb.(Red Aura)
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
You flee northward!
< 397h/734H 0v/190V Pos: standing >
You attempt to flee...
You're too exhausted.
You couldn't escape!
< 397h/734H 0v/190V Pos: standing >
You start chanting...
< 397h/734H 0v/190V Pos: standing >
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest's Tiamat's poison tail stinger strikes at you with a blur of speed!
An orog warpriest's Tiamat's poison tail stinger strikes out in a blur of speed at you.
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
YIKES! Another hit like that, and you've had it!!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest twists the blade lodged in your back causing you to writhe in agony.
< 129h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: an orog warpriest sta EP: excellent >
Casting: restoration *
< 129h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: an orog warpriest sta EP: excellent >
Your wound gushes blood all over the surrounding area.
Casting: restoration
< 125h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: an orog warpriest sta EP: excellent >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.
< 421h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
An orog warpriest dodges your futile attack.
An orog warpriest snaps into visibility.
< 421h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
An orog warpriest snaps into visibility.
-=[An orog warpriest's fine pierce wounds you.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
-=[An orog warpriest's impressive pierce strikes you.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
You dodge an orog warpriest's vicious attack.
An orog warpriest snaps into visibility.
-=[An orog warpriest's fine pierce wounds you.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest's Tiamat's poison tail stinger strikes at you with a blur of speed!
An orog warpriest's Tiamat's poison tail stinger strikes out in a blur of speed at you.
You resist the effects of an orog warpriest's spell!
An orog warpriest snaps into visibility.
You dodge an orog warpriest's vicious attack.
< 383h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
A faint hum can be heard from Tiamat's poison tail stinger carried by an orog warpriest.
You don't have that spell memorized.
< 383h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
Your wound gushes blood all over the surrounding area.
< 380h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
You start chanting...
OUCH! an orog warpriest suddenly appears behind you and makes a slashing motion at your throat!
You abort your spell before it's done!
< 380h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
An orog warpriest parries your futile lunge at him.
An orog warpriest snaps into visibility.
< 380h/734H 1v/190V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: an orog warpriest sta EP: excellent >
An orog warpriest attempts to flee.
An orog warpriest leaves north.
< 380h/734H 1v/190V Pos: standing >
An orog warpriest enters from the north.
< 380h/734H 1v/190V Pos: standing >
An orog warpriest snaps into visibility.
-=[An orog warpriest's pierce hits you across the leg, resulting in a limp stride.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
< 237h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
Your wound gushes blood all over the surrounding area.
< 232h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
You start chanting...
< 232h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
Your blood splatters as it hits the ground.
< 229h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
Casting: greater mending
An orog warpriest attempts to flee.
An orog warpriest leaves north.
< 229h/734H -4v/190V Pos: standing >
An orog warpriest enters from the north.
< 229h/734H -4v/190V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into her body!
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest twists the blade lodged in your back causing you to writhe in agony.
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
OUCH! That really did HURT!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
< 133h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: an orog warpriest sta EP: excellent >
An orog warpriest dodges your futile attack.
An orog warpriest snaps into visibility.
< 133h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: an orog warpriest sta EP: excellent >
Your wound gushes blood all over the surrounding area.
An orog warpriest attempts to flee.
An orog warpriest leaves south.
< 130h/734H -4v/190V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 130h/734H -4v/190V Pos: standing >
Your wound gushes blood all over the surrounding area.
You start chanting...
< 126h/734H -4v/190V Pos: standing >
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
< 68h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: awful E: an orog warpriest sta EP: excellent >
Casting: greater mending
< 68h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: awful E: an orog warpriest sta EP: excellent >
You complete your spell...
You shudders as an immense rush of life flows into her body!
OUCH! an orog warpriest suddenly appears behind you and makes a slashing motion at your throat!
< 251h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
You miss an orog warpriest.
An orog warpriest snaps into visibility.
< 251h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
Your blood splatters as it hits the ground.
< 248h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
An orog warpriest attempts to flee.
An orog warpriest tries to flee, but can't make it out of here!
< 248h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
Your blood splatters as it hits the ground.
You start chanting...
< 244h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC: nasty wounds E: an orog warpriest sta EP: excellent >
You dodge an orog warpriest's vicious attack.
An orog warpriest snaps into visibility.
-=[An orog warpriest's pierce strikes you.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
-=[An orog warpriest's fine pierce strikes you.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
You dodge an orog warpriest's vicious attack.
You dodge an orog warpriest's vicious attack.
An orog warpriest snaps into visibility.
-=[An orog warpriest's fine pierce strikes you.]=-
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
< 213h/734H -4v/190V Pos: standing >
< T: Jelli TP: sta TC:pretty hurt E: an orog warpriest sta EP: excellent >
An orog warpriest attempts to flee.
An orog warpriest leaves south.
< 213h/734H -4v/190V Pos: standing >
Casting: greater mending **
< 213h/734H -4v/190V Pos: standing >
A young Sa'Zaran enters from the south.
An orog warpriest enters from the south.
< 213h/734H -4v/190V Pos: standing >
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
YIKES! Another hit like that, and you've had it!!
The globe around an orog warpriest's body flares as it bears the brunt of your assault!
An orog warpriest snaps into visibility.
-=[Out of nowhere, an orog warpriest stabs you in the back.]=-
Your some hunting sandals [poor] was completely destroyed by the massive blow!
Your beautiful stone eyepatch from the Surface Realm of Duris was completely destroyed by the massive blow!