The death of [17 Sorcerer] Pompel (Halfling)

in The Quivering Leaf Inn

from the perspective of [56 Bounty Hunter] Norbeast *-* The Veterans of Bloodlust *-* (Shadow Beast)

<floating about head>a LARGE green ioun stone[227h 20m 18s]
<worn as a badge>    the mark of the saboteur
<worn on horns>      horns of the Labyrinth [superior] (glowing) [89%]
<worn on head>       a blood-red Vistani bandana [60%]
<worn on eyes>       the blindfold of sight [43%]
<worn in ear>        a tiny copper earring [78%]
<worn in ear>        the earring of the Dragon Lords of damage [82%]
<worn on face>       mask of the flayed mind [superior] (invis) [80%]
<worn around neck>   an amulet of wisdom of damage [56%]
<worn around neck>   a necklace of dangling bones and relics [poor] (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming) [70%]
<worn about body>    a curtain of elemental fire (humming) [84%]
<worn on back>       a large leather backpack [83%]
<worn on tail>       an obsidian circle of precision [73%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [72%]
<worn about waist>   a belt of body parts [superior] [60%]
<worn on belt buckle>a diamondine axe covered in blood [poor] [89%]
<attached to belt>   the wicked-looking scimitar of Demogorgon[238h 6m 59s]
<attached to belt>   a metal flask marked "teleport" (glowing) [46%]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a steel wire with a strange sharp rubin (glowing) [75%]
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [68%]
<worn on hands>      a pair of gauntlets formed of dust of health [75%]
<worn on finger>     an obsidian circle of damage [74%]
<worn on finger>     an obsidian circle of endurance [63%]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[238h 6m 59s]
<secondary weapon>   Khazid'hea, the blade of Cutting with a strange black stone (humming) [57%]
<worn on legs>       the leggings of a MaDMaN [65%]
<worn on feet>       the boots of speed [superior] [70%]

A halfling adventurer wanders here humming to himself.
A blind woodcarver calmly carves small animals out of wood.

< 1254h/1254H 459v/460V Pos: standing >
You quickly scan the area.
A young duck who is close by to your north.
The young adventurer who is close by to your north.

< 1254h/1254H 459v/460V Pos: standing >
The halfling adventurer leaves north.

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling adventurer wanders here humming to himself.
A young duck searches for food here.
A young halfling woman is here seeking adventure.

< 1254h/1254H 458v/460V Pos: standing >
A halfling guard enters from the south.

< 1254h/1254H 459v/460V Pos: standing >
A halfling guard suddenly attacks YOU!
You snap into visibility.
-=[A halfling guard's fine slash grazes you.]=-
[Damage:  3 ] -=[A halfling guard is burned severely as he hits you!]=-

< 1250h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1251h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1252h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: halfling sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 1254h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: few scratches >
 A halfling guard misses you.
A halfling guard misses you.

< 1254h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your slash strikes a halfling guard very hard.]=-
[Damage: 21 ] -=[Your impressive slash strikes a halfling guard hard.]=-
[Damage: 22 ] -=[Your slash strikes a halfling guard hard.]=-
[Damage: 21 ] -=[Your impressive slash strikes a halfling guard very hard.]=-
A halfling guard dodges your futile attack.
[Damage: 20 ] -=[Your impressive slash reached a halfling guard's arm severing tendons and muscles.]=-
A halfling guard dodges your futile attack.

< 1254h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP:  few wounds >
 The halfling adventurer suddenly attacks YOU!
The halfling adventurer misses you.

< 1254h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP:  few wounds >
 You are carrying: (8/13)
a dark ioun stone
a green potion with black chunks
a golden mining pick (humming)
a potion of swashbuckling (glowing)
a potion of slime
a potion of soulripping (glowing)
the royal scepter of Aravne (humming)
a net of endless currents

< 1254h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP:  few wounds >
 You dodge a halfling guard's vicious attack.
You play with a halfling guard before lunging into an offensive routine!
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your powerful slash enshrouds a halfling guard in a mist of blood.]=-
[Damage: 26 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
You sneer as you sidestep a halfling guard's kick.
You are using:
<floating about head>a LARGE green ioun stone[227h 20m 55s]
<worn as a badge>    the mark of the saboteur
<worn on horns>      horns of the Labyrinth [superior] (glowing) [89%]
<worn on head>       a blood-red Vistani bandana [60%]
<worn on eyes>       the blindfold of sight [43%]
<worn in ear>        a tiny copper earring [78%]
<worn in ear>        the earring of the Dragon Lords of damage [82%]
<worn on face>       mask of the flayed mind [superior] (invis) [80%]
<worn around neck>   an amulet of wisdom of damage [56%]
<worn around neck>   a necklace of dangling bones and relics [poor] (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide (humming) [70%]
<worn about body>    a curtain of elemental fire (humming) [84%]
<worn on back>       a large leather backpack [83%]
<worn on tail>       an obsidian circle of precision [73%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [72%]
<worn about waist>   a belt of body parts [superior] [60%]
<worn on belt buckle>a diamondine axe covered in blood [poor] [89%]
<attached to belt>   the wicked-looking scimitar of Demogorgon[238h 7m 36s]
<attached to belt>   a metal flask marked "teleport" (glowing) [46%]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a steel wire with a strange sharp rubin (glowing) [75%]
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [68%]
<worn on hands>      a pair of gauntlets formed of dust of health [75%]
<worn on finger>     an obsidian circle of damage [74%]
<worn on finger>     an obsidian circle of endurance [63%]
<primary weapon>     the unholy avenger named 'Bloodlust' (glowing)[238h 7m 36s]
<secondary weapon>   Khazid'hea, the blade of Cutting with a strange black stone (humming) [57%]
<worn on legs>       the leggings of a MaDMaN [65%]
<worn on feet>       the boots of speed [superior] [70%]

< 1254h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 22 ] -=[Your slash enshrouds a halfling guard in a mist of blood.]=-
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a halfling guard!
[Damage: 50 ] -=[Blood red energy travels into your hand and up your arm, seeping into your veins!]=-
A halfling guard is stunned!
[Damage: 12 ] -=[Your slash hits a halfling guard.]=-
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 6.
The unmistakable scent of fresh blood can be smelled as a halfling guard dies in agony.

< 1284h/1254H 460v/460V Pos: standing >
Saving Norbeast.

< 1284h/1254H 460v/460V Pos: standing >
You quickly scan the area.
A tiny humming bird who is close by to your east.
A brown duck who is close by to your east.
A halfling guard who is not far off to your east.
The halfling thief who is in the distance to your east.
A blind woodcarver who is close by to your south.
The small woman who is not far off to your west.
A young duck who is not far off to your west.
The Woodseer Quartermaster who is not far off to your west.
A black squirrel who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
A halfling woodcarver who is rather far off to your west.
A playful kitten who is rather far off to your west.
The fisherman who is in the distance to your west.

< 1284h/1254H 460v/460V Pos: standing >
You dodge the halfling adventurer's vicious attack.
The halfling adventurer misses you.
You snap into visibility.
You sneer as you sidestep the halfling adventurer's kick.
Sorry, you aren't allowed to do that in combat.

< 1284h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1284h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1284h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 Petalrich Lane
Obvious exits: -N# -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a halfling guard is lying here.
The halfling adventurer stands here, fighting YOU!
A young duck searches for food here.
A young halfling woman is here seeking adventure.

< 1284h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 You parry the halfling adventurer's lunge at you.

< 1284h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 30 ] -=[Your powerful slash grievously wounds the halfling adventurer.]=-
[Damage: 15 ] -=[Your impressive slash hits the halfling adventurer.]=-
The halfling adventurer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 0.
The halfling adventurer's death cry reverberates in your head as he falls to the ground.

< 1284h/1254H 460v/460V Pos: standing >
Saving Norbeast.

< 1284h/1254H 460v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
A tiny hummingbird zips by, sucking nectar from the flowers.
A brown duck calmly protects her babies.

< 1284h/1254H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A halfling guard patrols the streets keeping the peace.

< 1284h/1254H 458v/460V Pos: standing >
A tiny humming bird enters from the west.

< 1284h/1254H 458v/460V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A snapping turtle who is not far off to your north.
A brown duck who is not far off to your north.
The happy woman who is not far off to your north.
A halfling child who is a brief walk away to your north.
A playful kitten who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A wild horse who is not far off to your east.
A fuzzy duckling who is rather far off to your east.
The halfling thief who is rather far off to your east.
The small woman who is rather far off to your east.
A minotaur mercenary wizard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A father duck who is close by to your south.
Clora who is close by to your south.
A brown duck who is close by to your west.
A young duck who is not far off to your west.
The young adventurer who is not far off to your west.
The small woman who is a brief walk away to your west.
The Woodseer Quartermaster who is rather far off to your west.
A young duck who is in the distance to your west.
A black squirrel who is in the distance to your west.

< 1284h/1254H 459v/460V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1284(1254)  Moves: 460(460)
Coins carried:    0 platinum     0 gold     5 silver    14 copper
Compression ratio: 82%
Status:  Standing.
         Fireshielded
Frags:   +29.87   Deaths:   51
Detecting:      Illusions Invisible Life Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Listen Sneaking Lightfooted
Combat Pulse:   15 Spell Pulse:  0.97 
Leaderboard Points: 4234 

Active Spells:
--------------
stone skin (3 minutes)
armor (2 minutes)
vitality (9 minutes)
bless (7 minutes)
regeneration (2 minutes)
roar of heroes (2 minutes)


< 1284h/1254H 460v/460V Pos: standing >
A halfling guard suddenly attacks YOU!
A halfling guard misses you.
You snap into visibility.

< 1284h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 -=[A halfling guard's punch grazes you.]=-
You dodge a halfling guard's vicious attack.
You feel your skin soften and return to normal.
You snap into visibility.
-=[A halfling guard kicks you and your bones crumble.]=-

< 1282h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP: excellent >
 You snap into visibility.
[Damage: 21 ] -=[Your impressive slash strikes a halfling guard.]=-
[Damage: 28 ] -=[Your powerful slash strikes a halfling guard very hard.]=-
[Damage: 27 ] -=[Your slash strikes a halfling guard very hard.]=-
[Damage: 17 ] -=[Your impressive slash strikes a halfling guard hard.]=-
[Damage: 18 ] -=[Your slash strikes a halfling guard hard.]=-
A halfling guard dodges your futile attack.
This being a hometown, you receive fewer exps...

< 1282h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP:  few wounds >
 -=[A halfling guard's punch wounds you.]=-
[Damage: 14 ] -=[A halfling guard is burned severely as he hits you!]=-
You dodge a halfling guard's vicious attack.

< 1263h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: halfling sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 25 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
[Damage: 20 ] -=[Your impressive slash seriously wounds a halfling guard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 57 ] -=[Your mighty slash causes a halfling guard to grimace in pain.]=-
[Damage: 20 ] -=[Your impressive slash causes a halfling guard to grimace in pain.]=-
[Damage: 20 ] -=[Your impressive slash critically injures a halfling guard.]=-
A halfling guard is incapacitated and will slowly die, if not aided.
[Damage:  8 ] -=[Your fine slash hits a halfling guard.]=-
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 6.
A look of horror and a silent scream are a halfling guard's last actions in this world.

< 1263h/1254H 460v/460V Pos: standing >
Saving Norbeast.

< 1263h/1254H 460v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.

< 1263h/1254H 459v/460V Pos: standing >
An open doorway leads into the base of a tall jodani tree.
You extend your sights southward.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A lieutenant of the Woodseer guard keeps a careful watch.
*A dwarf mercenary stands guard over the halflings
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 1263h/1254H 459v/460V Pos: standing >
Saving Norbeast.

< 1263h/1254H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A lieutenant of the Woodseer guard keeps a careful watch.
*A dwarf mercenary stands guard over the halflings
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 1263h/1254H 459v/460V Pos: standing >
You quickly scan the area.
A tiny humming bird who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
A father duck who is rather far off to your north.
A box turtle who is rather far off to your north.
A Halfling who is close by above you.
Ctenmir who is close by above you.
The receptionist who is close by above you.
The wealthy merchant who is close by below you.
A young duck who is close by below you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 1263h/1254H 459v/460V Pos: standing >
A dwarf mercenary tracker and punisher suddenly attacks YOU!
A dwarf mercenary tracker and punisher snaps into visibility.
A dwarf mercenary tracker and punisher misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 1263h/1254H 459v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: dwarf sta EP: excellent >
 
< 1263h/1254H 459v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: dwarf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1263h/1254H 459v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: dwarf sta EP: excellent >
 You attempt to flee...

<map>
Zone: Woodseer.
Room: Quivering Leaf Bar and Party Room
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Bar and Party Room
</map>
Quivering Leaf Bar and Party Room
Obvious exits: -U
A wealthy human merchant walks through town.
A young duck searches for food here.
A halfling logger is relaxing with a few drinks.
An impatient patron waits for a table.
An impatient patron waits for a table.
The wife of a wealthy merchant calmly sips her wine.
A wealthy drunk staggers here, spending money as if it were dirt.
A grinning bartender serves drinks to all who can pay.
You flee downward!

< 1263h/1254H 433v/460V Pos: standing >
A dwarf mercenary tracker and punisher enters from above.

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A lieutenant of the Woodseer guard keeps a careful watch.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 1263h/1254H 445v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.

< 1263h/1254H 445v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a halfling guard is lying here.
A tiny hummingbird zips by, sucking nectar from the flowers.
Alarm bells sound, signalling an invasion!

< 1263h/1254H 446v/460V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 1263h/1254H 448v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: A Wide Entrance to a Large Park
</map>
A Wide Entrance to a Large Park
Obvious exits: -N -E -S

< 1263h/1254H 453v/460V Pos: standing >
You quickly scan the area.
A tiny humming bird who is close by to your north.
A halfling child who is close by to your north.
A snapping turtle who is close by to your north.
A snapping turtle who is close by to your north.
A brown duck who is close by to your north.
A fuzzy duckling who is not far off to your north.
A halfling child who is not far off to your north.
A playful kitten who is not far off to your north.
A salamander who is not far off to your north.
A tiny humming bird who is close by to your south.
A father duck who is not far off to your south.
Clora who is not far off to your south.

< 1263h/1254H 455v/460V Pos: standing >

		Score information for Norbeast

Level: 56   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1263(1254)  Moves: 458(460)
Coins carried:    0 platinum     0 gold     5 silver    14 copper
Compression ratio: 82%
Status:  Standing.
         Fireshielded
Frags:   +29.87   Deaths:   51
Detecting:      Illusions Invisible Life Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Listen Sneaking Lightfooted
Combat Pulse:   15 Spell Pulse:  0.97 
Leaderboard Points: 4234 

Active Spells:
--------------
armor (2 minutes)
vitality (9 minutes)
bless (7 minutes)
regeneration (2 minutes)
roar of heroes (2 minutes)


< 1263h/1254H 458v/460V Pos: standing >

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Kick who?

< 1263h/1254H 460v/460V Pos: standing >
Saving Norbeast.

< 1263h/1254H 460v/460V Pos: standing >

< 1263h/1254H 460v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a halfling guard is lying here.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 1263h/1254H 459v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.

< 1263h/1254H 458v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A young duck searches for food here.
A lieutenant of the Woodseer guard keeps a careful watch.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
Alarm bells sound, signalling an invasion!

< 1263h/1254H 457v/460V Pos: standing >

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A Halfling (small) stands here. (Non-Fraggable)
Ctenmir stands here pondering his next heist.
A beautiful receptionist stands here ready to rent out rooms.

< 1263h/1254H 457v/460V Pos: standing >
You snap into visibility.
[Damage: 10 ] -=[Your kick hits a Halfling right in the stomach, rendering him breathless.]=-

< 1263h/1254H 459v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Halfling sta EP: few scratches >
 You deflect a Halfling's blow and strike back at him!
[Damage: 20 ] -=[Your impressive slash seriously wounds a Halfling.]=-

< 1263h/1254H 460v/460V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 A lieutenant enters from below.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] -=[Your impressive slash seriously wounds a Halfling.]=-
[Damage: 25 ] -=[Your impressive slash enshrouds a Halfling in a mist of blood.]=-
[Damage: 23 ] -=[Your impressive slash causes a Halfling to grimace in pain.]=-
Your Khazid'hea, the blade of Cutting with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 22 ] -=[Your concussion blast rips into a Halfling, shattering his soul!]=-
A Halfling's pair of brown leather gloves was disintegrated by the negative energy!
A Halfling's shabby alligator skin jerkin was disintegrated by the negative energy!
A Halfling is dead! R.I.P.
You receive your share of experience.