The death of [53 Spiritualist] Jelli (Drow Elf)

in The Private Library of Ordack

from the perspective of [56 Wildmage] Guidrich (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a wisp of shimmering faerie light (illuminating) [85%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       a black duergar eyepatch of endurance
<worn in ear>        an emerald disc fashioned from bone (magic) [89%]
<worn in ear>        a diorite cross wrapped in skin [poor] (magic)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming)
<worn around neck>   a shrunken halfling head on a platinum chain [82%]
<worn around neck>   a black diamond necklace with glowing spheres [poor] (magic)
<worn on body>       the robe of the mind [superior] (magic)
<worn about body>    a thin dragonskin cloak coated with brass [superior] (magic)
<worn on back>       a double-buckled Alatorin backpack [78%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [83%]
<worn about waist>   the spiked circles of bloodletting (humming)
<worn on belt buckle>a glowing white pearl (glowing) [77%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a pitch black spellbook (magic) (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale [superior] (magic)
<held as shield>     the shield of the battle dragon (magic) [85%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  a bracelet of finger bones
<worn on hands>      the hands of justice [superior] (magic) (glowing) [85%]
<worn on finger>     an enchanted ring of balor bone [superior]
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the orb of the sea (magic) (glowing)[126h 2m 50s]
<worn on legs>       the leggings of insanity (magic) [85%]
<worn on feet>       the cubes of protection [superior] (humming)


<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
A crafting recipe lies here collecting dust.

< 981h/1001H 178v/180V Pos: standing >

< 981h/1001H 178v/180V Pos: standing >
You quickly scan the area.
An undead child who is not far off to your east.
An undead dragon who is a brief walk away to your east.
An evil-looking wight who is rather far off to your east.
The undead wizard who is not far off to your west.

< 982h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: A Small Tunnel
</map>
A Small Tunnel
Obvious exits: -E -W
A scrap of paper has been left here.

< 983h/1001H 179v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: An Intersection in the Caverns
</map>

<map>
Zone: New Cave city.
Room: An Intersection in the Caverns
</map>
An Intersection in the Caverns
Obvious exits: -N -E -S -W
An undead child is here, crawling on the ground.

< 983h/1001H 178v/180V Pos: standing >
You failed.

< 983h/1001H 178v/180V Pos: standing >
You quickly scan the area.
A Drow Elf who is a brief walk away to your north.
An undead dragon who is close by to your east.
An evil-looking wight who is not far off to your east.
An undead dragon who is not far off to your south.
The undead wizard who is rather far off to your west.

< 985h/1001H 180v/180V Pos: standing >
You quickly scan the area.
An undead dragon who is close by to your east.
An evil-looking wight who is not far off to your east.
An undead dragon who is not far off to your south.
The undead wizard who is rather far off to your west.

< 985h/1001H 180v/180V Pos: standing >

< 986h/1001H 180v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -N -S

< 988h/1001H 179v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -N -S

< 988h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: A Curve in the Cavern
</map>
A Curve in the Cavern
Obvious exits: -E -S
A glowing skeletal helm is here collecting dust. (magic)
A pair of indigo-plated boots have been dropped here carelessly (magic)

< 988h/1001H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 989h/1001H 177v/180V Pos: standing >
You failed.

< 989h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Northern Bridge
</map>
The Northern Bridge
Obvious exits: -E -W

< 990h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -W

< 990h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -S -W

< 991h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -S -W

< 991h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: End of the Caverns of Death
</map>
End of the Caverns of Death
Obvious exits: -W -U

< 991h/1001H 177v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Top of the Stone Stairway
</map>
Top of the Stone Stairway
Obvious exits: -S -W -D

< 992h/1001H 177v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: A Cave-like Hallway
</map>
A Cave-like Hallway
Obvious exits: -N -S

< 993h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Hallway
</map>

<map>
Zone: New Cave city.
Room: The Hallway
</map>
The Hallway
Obvious exits: -N -S#
A fiendish looking ghast is here, staggering.

< 994h/1001H 179v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: A Cave-like Hallway
</map>
A Cave-like Hallway
Obvious exits: -N -S

< 994h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Top of the Stone Stairway
</map>
Top of the Stone Stairway
Obvious exits: -S -W -D

< 994h/1001H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 995h/1001H 177v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Mine Tunnel
</map>
Mine Tunnel
Obvious exits: -E -W

< 995h/1001H 177v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Mine Tunnel
</map>
Mine Tunnel
Obvious exits: -E -W

< 996h/1001H 178v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: End of the Mine Tunnel
</map>

<map>
Zone: New Cave city.
Room: End of the Mine Tunnel
</map>
End of the Mine Tunnel
Obvious exits: -E -S
An evil-looking wight is floating here, flaming hands outstretched.

< 997h/1001H 178v/180V Pos: standing >
You snap into visibility.
You are knocked to the ground by an evil-looking wight's mighty bash!
You feel the swirling shadows around your body dissipate.
You snap into visibility.
-=[An evil-looking wight attacks you.]=- [2 Hits]

< 986h/1001H 180v/180V Pos: sitting >
< T: Guidrich TP: sit TC:few scratches E: wight sta EP: excellent >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 11 ] -=[You attack an evil-looking wight.]=- [1 Hits]

< 981h/1001H 180v/180V Pos: sitting >
< T: Guidrich TP: sit TC:few scratches E: wight sta EP: few scratches >
 -=[An evil-looking wight attacks you.]=- [2 Hits]

< 939h/1001H 180v/180V Pos: sitting >
< T: Guidrich TP: sit TC:few scratches E: wight sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 939h/1001H 180v/180V Pos: sitting >
< T: Guidrich TP: sit TC:few scratches E: wight sta EP: few scratches >
 You clamber to your feet.

< 939h/1001H 180v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 -=[You attack an evil-looking wight.]=- [0 Hits]
You attempt to flee...

<map>
Zone: New Cave city.
Room: Mine Tunnel
</map>
Mine Tunnel
Obvious exits: -E -W
You flee eastward!

< 939h/1001H 158v/180V Pos: standing >
You start chanting...

< 939h/1001H 160v/180V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 940h/1001H 163v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: End of the Mine Tunnel
</map>

<map>
Zone: New Cave city.
Room: End of the Mine Tunnel
</map>
End of the Mine Tunnel
Obvious exits: -E -S
An evil-looking wight is floating here, flaming hands outstretched.

< 942h/1001H 165v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Mine Shaft
</map>
The Mine Shaft
Obvious exits: -N -U

< 942h/1001H 165v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Mine Shaft
</map>
The Mine Shaft
Obvious exits: -W# -D

< 944h/1001H 168v/180V Pos: standing >
The door seems to be closed.

< 945h/1001H 170v/180V Pos: standing >
It seems to be locked.

< 946h/1001H 171v/180V Pos: standing >
The door is closed.
A door.
The closed door blocks your farsight.

< 947h/1001H 173v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Mine Shaft
</map>
The Mine Shaft
Obvious exits: -N -U

< 948h/1001H 174v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: End of the Mine Tunnel
</map>

<map>
Zone: New Cave city.
Room: End of the Mine Tunnel
</map>
End of the Mine Tunnel
Obvious exits: -E -S
An evil-looking wight is floating here, flaming hands outstretched.

< 950h/1001H 176v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Mine Tunnel
</map>
Mine Tunnel
Obvious exits: -E -W

< 950h/1001H 175v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Mine Tunnel
</map>
Mine Tunnel
Obvious exits: -E -W

< 950h/1001H 175v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Top of the Stone Stairway
</map>
Top of the Stone Stairway
Obvious exits: -S -W -D

< 951h/1001H 175v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 951h/1001H 176v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: End of the Caverns of Death
</map>
End of the Caverns of Death
Obvious exits: -W -U

< 952h/1001H 175v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -S -W
A floating ghoul is standing here.

< 953h/1001H 176v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -S -W

< 953h/1001H 176v/180V Pos: standing >
A ghoul enters from the east.

< 953h/1001H 177v/180V Pos: standing >
You withstand a bash from a ghoul, who bounces back and falls.
You snap into visibility.
-=[A ghoul attacks you.]=- [1 Hits]

< 952h/1001H 178v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: ghoul kne EP: excellent >
 You attempt to flee...

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -W
You flee westward!

< 952h/1001H 150v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Northern Bridge
</map>
The Northern Bridge
Obvious exits: -E -W

< 952h/1001H 151v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 952h/1001H 151v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -W

< 952h/1001H 152v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>

<map>
Zone: New Cave city.
Room: The Caverns of Death
</map>
The Caverns of Death
Obvious exits: -E -S -W
A ghoul crouches here.

< 953h/1001H 152v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: Entrance to the Library
</map>
Entrance to the Library
Obvious exits: -N -W

< 953h/1001H 151v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 953h/1001H 152v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
The Library of Ordack
Obvious exits: -E -S

< 954h/1001H 152v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
The Library of Ordack
Obvious exits: -N -E

< 955h/1001H 152v/180V Pos: standing >
Alas, you cannot go that way. . . .

< 955h/1001H 153v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Private Library of Ordack
</map>

<map>
Zone: New Cave city.
Room: The Private Library of Ordack
</map>
The Private Library of Ordack
Obvious exits: -W
A Drow Elf (medium) sits in mid-air here, fighting an evil-looking wight.
An impenetrable globe of darkness floats near a Drow Elf's head.
An evil-looking wight stands here, fighting a Drow Elf.
An evil-looking wight stands here, fighting a Drow Elf.
An evil-looking wight stands here, fighting a Drow Elf.
Ordack the Necromancer is here meditating.

< 955h/1001H 153v/180V Pos: standing >
An evil-looking wight hits a Drow Elf with a mighty kick to her chest.
An evil-looking wight attacks a Drow Elf. [2 Hits]

< 956h/1001H 153v/180V Pos: standing >
You start chanting...

< 956h/1001H 154v/180V Pos: standing >
An evil-looking wight attacks a Drow Elf. [2 Hits]

< 956h/1001H 155v/180V Pos: standing >
An evil-looking wight attacks a Drow Elf. [2 Hits]

< 957h/1001H 156v/180V Pos: standing >
Casting: solbeeps missile barrage 

< 958h/1001H 158v/180V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 49 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 49 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 51 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 42 ] Your missile of force hits a Drow Elf soundly.

< 958h/1001H 158v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 961h/1001H 163v/180V Pos: standing >
A Drow Elf attacks an evil-looking wight. [0 Hits]
A Drow Elf clambers to her feet.

< 961h/1001H 164v/180V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 962h/1001H 166v/180V Pos: standing >
You abort your spell before it's done!

< 963h/1001H 166v/180V Pos: standing >
An evil-looking wight suddenly attacks YOU!

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 A Drow Elf enters from the west.

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 An evil-looking wight suddenly attacks a Drow Elf!

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 An evil-looking wight suddenly attacks a Drow Elf!

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 
< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 You start chanting...

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 You abort your spell before it's done!
You withstand a bash from an evil-looking wight, who bounces back and falls.

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 An evil-looking wight suddenly attacks YOU!
-=[You attack an evil-looking wight.]=- [0 Hits]

< 962h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 -=[An evil-looking wight attacks you.]=- [1 Hits]

< 960h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 You failed.

< 960h/1001H 167v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: wight sta EP: few scratches >
 You attempt to flee...

<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>

<map>
Zone: New Cave city.
Room: The Library of Ordack
</map>
The Library of Ordack
Obvious exits: -N -E
A Drow Elf (medium) stands in mid-air here. (Casting) 
An impenetrable globe of darkness floats near a Drow Elf's head.
You flee westward!

< 960h/1001H 137v/180V Pos: standing >
You start chanting...

< 960h/1001H 137v/180V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the word 'candusghafahuai'
A Drow Elf takes on a much healthier countenance as a Drow Elf completes her incantation.

< 960h/1001H 137v/180V Pos: standing >
Casting: solbeeps missile barrage 

< 960h/1001H 140v/180V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 57 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 52 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 43 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 46 ] Your missile of force hits a Drow Elf soundly.

< 960h/1001H 141v/180V Pos: standing >
A Drow Elf starts casting an offensive spell.
You start chanting...
You snap into visibility.

< 961h/1001H 145v/180V Pos: standing >
You snap into visibility.
Casting: solbeeps missile barrage 

< 963h/1001H 149v/180V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
A translucent field flashes around your body upon contact with a Drow Elf's assault, deflecting it back at her!
You snap into visibility.
[Damage: 69 ] Your iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.
You complete your spell...
You snap into visibility.
[Damage: 49 ] Your missile of force hits a Drow Elf soundly.
You snap into visibility.
[Damage: 52 ] Your missile of force hits a Drow Elf soundly.
Your spell flows around a Drow Elf, leaving her unharmed!
You snap into visibility.
[Damage: 49 ] Your missile of force hits a Drow Elf soundly.

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
 A Drow Elf starts casting a spell.
You start chanting...
You snap into visibility.

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
 Casting: bigbys crushing hand **

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
 You snap into visibility.
Casting: bigbys crushing hand *

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
 A Drow Elf completes her spell...
A Drow Elf utters the word 'candusghafahuai'
A Drow Elf takes on a much healthier countenance as a Drow Elf completes her incantation.

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP:  few wounds >
 You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
You snap into visibility.
[Damage: 176 ] A Drow Elf is grabbed by your giant fist, which begins crushing her.

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 Casting: bigbys crushing hand 

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 You complete your spell...
You snap into visibility.
[Damage: 184 ] A Drow Elf is grabbed by your giant fist, which begins crushing her.
You snap into visibility.
-=[A Drow Elf attacks you.]=- [0 Hits]

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 You snap into visibility.
-=[You attack a Drow Elf.]=- [0 Hits]

< 964h/1001H 150v/180V Pos: standing >
< T: Guidrich TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 964h/1001H 150v/180V Pos: standing >
You failed.

< 964h/1001H 150v/180V Pos: standing >
Slay whom?

< 965h/1001H 150v/180V Pos: standing >
Slay whom?

< 965h/1001H 150v/180V Pos: standing >
Slay whom?

< 966h/1001H 150v/180V Pos: standing >
Slay whom?

< 966h/1001H 150v/180V Pos: standing >
Slay whom?

< 967h/1001H 150v/180V Pos: standing >
Slay whom?

< 967h/1001H 150v/180V Pos: standing >

<map>
Zone: New Cave city.
Room: The Private Library of Ordack
</map>

<map>
Zone: New Cave city.
Room: The Private Library of Ordack
</map>
The Private Library of Ordack
Obvious exits: -W
Fresh blood covers everything in the area.
A Drow Elf (medium) sits in mid-air here, fighting an evil-looking wight.
An impenetrable globe of darkness floats near a Drow Elf's head.
An evil-looking wight stands here, fighting a Drow Elf.
An evil-looking wight stands here, fighting a Drow Elf.
An evil-looking wight stands here, fighting a Drow Elf.
Ordack the Necromancer is here meditating.

< 967h/1001H 149v/180V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 968h/1001H 149v/180V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 78 ] A Drow Elf is grabbed by your giant fist, which begins crushing her.
A Drow Elf's some hunting sandals was completely destroyed by the massive blow!
A Drow Elf's angelic granite visor was completely destroyed by the massive blow!
A Drow Elf's silken sash of raw silk [poor] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Guidrich by 13333333.
The smell of fresh blood enters your body, infusing you with power!