The death of [ 1 Warrior] Gukk (Thri-Kreen)

in The Quivering Leaf Inn

from the perspective of [55 RaGeloRd] Largas *-* The Veterans of Bloodlust *-* (Troll)

<worn as a badge>    a elven rune of restoration of power (glowing) [71%]
<worn on head>       a crown of burning flames of damage [69%]
<worn on eyes>       the eye of the ogre of health (glowing) (humming) [59%]
<worn in ear>        a mithril stud carved like a fist [superior] [43%]
<worn in ear>        an earring of congealed blood of dexterity [70%]
<worn on face>       the death-mask of Nakral of strength
<worn around neck>   a black wool cowl stained with blood [poor] [65%]
<worn around neck>   an amulet of creation [poor] (humming)
<worn on body>       a blazing suit of devil platemail [poor] (glowing) [56%]
<worn about body>    a curtain of elemental fire of regeneration (humming) [83%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [76%]
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [62%]
<worn on belt buckle>an ankylosaur tail club [superior] (glowing) [41%]
<worn on arms>       some blue dragonscale shoulder guards of health [85%]
<worn around wrist>  a bracelet of dracolich hide of health (humming) [76%]
<worn around wrist>  the bracer of Uz's alliance of damage [69%]
<worn on hands>      the gauntlets of the lifestealer (glowing) [69%]
<worn on finger>     a ring of regeneration of precision (glowing)
<worn on finger>     a ring of fire protection of regeneration [69%]
<primary weapon>     the rod of Dispator (glowing) (humming)[32h 29m 24s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of precision [59%]
<worn on legs>       a pair of chainmail leggings [superior] (illuminating)
<worn on feet>       a pair of dusty boots [superior] (glowing) [83%]

 .............*^  
  ...........**   
   ........***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 121v/140V Pos: standing >
   .......^...    
  .....M.......   
 ...............  
 ...............  
 .......@.......  
 +++++++++++++++  
 ............*^^  
  ..........**^   
   .......***^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 120v/140V Pos: standing >
   ......^....    
  ....M........   
 ..............^  
 ..............^  
 .......@......^  
 ++++++++++++++^  
 ...........*^^M  
  .........**^M   
   ......***^^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 120v/140V Pos: standing >
   .....^.....    
  ...M........*   
 .............^^  
 .............^^  
 .......@.....^^  
 +++++++++++++^M  
 ..........*^^MM  
  ........**^MM   
   .....***^^M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 119v/140V Pos: standing >
   ....^......    
  ..M........**   
 ............^^^  
 ............^^^  
 .......@....^^M  
 ++++++++++++^MM  
 .........*^^MMM  
  .......**^MMM   
   ....***^^MM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 118v/140V Pos: standing >
   ...^......*    
  .M........***   
 ...........^^^M  
 ...........^^^M  
 .......@...^^MM  
 +++++++++++^MMM  
 ........*^^MMMM  
  ......**^MMM^   
   ...***^^MMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 117v/140V Pos: standing >
   ..^......**    
  M........***^   
 ..........^^^MM  
 ..........^^^MM  
 .......@..^^MMM  
 ++++++++++^MMM^  
 .......*^^MMMM^  
  .....**^MMM^^   
   ..***^^MMM^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 116v/140V Pos: standing >
   .^......***    
  ........***^M   
 .........^^^MMM  
 .........^^^MM^  
 .......@.^^MMM^  
 +++++++++^MMM^^  
 ......*^^MMMM^^  
  ....**^MMM^^^   
   .***^^MMM^^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1628h/1627H 118v/140V Pos: standing >
   .......***^    
  ........^^^MM   
 .........^^^MM^  
 .........^^MMM^  
 +++++++@+^MMM^^  
 ......*^^MMMM^^  
 .....**^MMM^^^.  
  ..***^^MMM^^.   
   ***^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1628h/1627H 118v/140V Pos: standing >
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 1628h/1627H 118v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 1628h/1627H 119v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1628h/1627H 118v/140V Pos: standing >
You quickly scan the area.
An ugly frog who is a brief walk away above you.
A fuzzy duckling who is rather far off above you.
A minotaur mercenary wizard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The smiling cleric who is close by below you.

< 1628h/1627H 119v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is a brief walk away above you.
An ugly frog who is a brief walk away above you.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A halfling guard who is rather far off above you.
The smiling cleric who is close by below you.
The scarred mage who is close by below you.

< 1628h/1627H 126v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1628h/1627H 132v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 1628h/1627H 132v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.

< 1628h/1627H 133v/140V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 138v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary guard who is not far off above you.
A halfling guard who is not far off above you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The scarred mage who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 1628h/1627H 140v/140V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by above you.
An ugly frog who is close by above you.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The smiling cleric who is a brief walk away below you.

< 1628h/1627H 140v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A fuzzy white duckling wanders here searching for food.
An ugly frog is here eating insects.

< 1628h/1627H 139v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings. (casting) 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 1628h/1627H 138v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W

< 1628h/1627H 137v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 1628h/1627H 137v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.

< 1628h/1627H 139v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A wealthy halfling woman on a shopping trip walks down the road.
A young halfling boy is running here, screaming at the top of his lungs.
A kitten jumps here playing with leaves tossed by the wind.

< 1628h/1627H 138v/140V Pos: standing >
You quickly scan the area.
A tiny humming bird who is not far off to your north.
A giant bee who is not far off to your north.
A playful kitten who is not far off to your north.
A giant bee who is not far off to your north.
A box turtle who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
A snapping turtle who is a brief walk away to your north.
A blood hawk who is a brief walk away to your north.
A halfling guard who is close by to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The waiter who is close by to your south.
A fuzzy duckling who is not far off to your west.
The halfling adventurer who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
Weth who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1628h/1627H 138v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A large rat is scurrying about here.
A giant dragonfly zips around here.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 1628h/1627H 139v/140V Pos: standing >
You quickly scan the area.
A halfling woman who is close by to your north.
The halfling boy who is close by to your north.
A playful kitten who is close by to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is rather far off to your north.
A brown duck who is rather far off to your north.
A halfling child who is rather far off to your north.
A blood hawk who is rather far off to your north.
The halfling adventurer who is close by above you.
The halfling thief who is close by above you.
A Halfling who is close by above you.
A Halfling who is close by above you.
A Thri-Kreen who is close by above you.
The receptionist who is close by above you.
An elven merchant who is close by below you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The bartender who is close by below you.

< 1628h/1627H 139v/140V Pos: standing >
Someone suddenly attacks YOU!
A dwarf mercenary tracker and punisher snaps into visibility.
A dwarf mercenary tracker and punisher misses you.
You snap into visibility.

< 1628h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP: excellent >
 A stairway leads up to the inn.
You extend your sights upward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A halfling adventurer wanders here humming to himself.
A shady-looking halfling stands here, keeping to the shadows.
A Halfling (small) stands here. (Non-Fraggable)
A Halfling (small) stands here. (Non-Fraggable)
A Thri-Kreen (medium) stands here (Newbie). (Non-Fraggable)
A beautiful receptionist stands here ready to rent out rooms.

< 1628h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP: excellent >
 [Damage: 18 ] -=[Your bludgeon wounds a dwarf mercenary tracker and punisher.]=-
[Damage: 44 ] -=[You feel a powerful rush of AnGEr as your powerful crush strikes a dwarf mercenary tracker and punisher.]=-
[Damage: 16 ] -=[Your fine bludgeon wounds a dwarf mercenary tracker and punisher.]=-
[Damage: 22 ] -=[Your impressive bludgeon strikes a dwarf mercenary tracker and punisher.]=-

< 1628h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  small wounds >
 A dwarf mercenary tracker and punisher misses you.
-=[A dwarf mercenary tracker and punisher's decent pierce grazes you.]=-
[Damage:  1 ] -=[A dwarf mercenary tracker and punisher is burned severely as she hits you!]=-
-=[A dwarf mercenary tracker and punisher's weak pierce grazes you.]=-
[Damage:  1 ] -=[A dwarf mercenary tracker and punisher is burned severely as she hits you!]=-
A dwarf mercenary tracker and punisher suddenly looks stronger!

< 1625h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:few scratches E: dwarf sta EP:  small wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  small wounds >
 You snap into visibility.
[Damage: 19 ] -=[Your impressive bludgeon wounds a dwarf mercenary tracker and punisher.]=-
[Damage: 15 ] -=[Your fine crush wounds a dwarf mercenary tracker and punisher.]=-
[Damage: 18 ] -=[Your impressive bludgeon wounds a dwarf mercenary tracker and punisher.]=-
[Damage: 48 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon strikes a dwarf mercenary tracker and punisher hard.]=-
[Damage: 17 ] -=[Your impressive bludgeon strikes a dwarf mercenary tracker and punisher.]=-

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  few wounds >
 The halfling thief enters from above.

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  few wounds >
 A halfling woman enters from the north.
You dodge a dwarf mercenary tracker and punisher's vicious attack.
You dodge a dwarf mercenary tracker and punisher's vicious attack.
A dwarf mercenary tracker and punisher misses you.
You dodge a dwarf mercenary tracker and punisher's vicious attack.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher tries to flee, but can't make it out of here!

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  few wounds >
 A dwarf mercenary tracker and punisher dodges your futile attack.
[Damage: 23 ] -=[Your impressive crush strikes a dwarf mercenary tracker and punisher.]=-
[Damage: 21 ] -=[Your impressive bludgeon strikes a dwarf mercenary tracker and punisher.]=-
Your rod of Dispator summons the power of hellfire at a dwarf mercenary tracker and punisher.
[Damage: 21 ] [Damage: 19 ] -=[You call down a roaring flamestrike which hits a dwarf mercenary tracker and punisher dead on!]=-
[Damage: 82 ] -=[You throw a fireball at a dwarf mercenary tracker and punisher and have the satisfaction of seeing her enveloped in flames.]=-
[Damage: 68 ] -=[You throw a fireball at a dwarf mercenary tracker and punisher and have the satisfaction of seeing her enveloped in flames.]=-
[Damage: 59 ] -=[You throw a fireball at a dwarf mercenary tracker and punisher and have the satisfaction of seeing her enveloped in flames.]=-
[Damage: 20 ] [Damage: 18 ] -=[You call down a roaring flamestrike which hits a dwarf mercenary tracker and punisher dead on!]=-
[Damage: 19 ] -=[Your bludgeon strikes a dwarf mercenary tracker and punisher hard.]=-

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP: pretty hurt >
 [Damage: 23 ] -=[Your impressive bludgeon strikes a dwarf mercenary tracker and punisher very hard.]=-
A dwarf mercenary tracker and punisher parries your futile lunge at her.
You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[Your bludgeon enshrouds a dwarf mercenary tracker and punisher in a mist of blood.]=-
[Damage: 49 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon causes a dwarf mercenary tracker and punisher to grimace in pain.]=-

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  awful >
 A large rat leaves down.

< 1627h/1627H 139v/140V Pos: standing >
< T: Largas TP: sta TC:excellent E: dwarf sta EP:  awful >
 [Damage: 22 ] -=[Your bludgeon enshrouds a dwarf mercenary tracker and punisher in a mist of blood.]=-
[Damage: 15 ] -=[Your fine crush enshrouds a dwarf mercenary tracker and punisher in a mist of blood.]=-
[Damage: 21 ] -=[Your bludgeon critically injures a dwarf mercenary tracker and punisher.]=-
A dwarf mercenary tracker and punisher is incapacitated and will slowly die, if not aided.
[Damage:  6 ] -=[Your decent bludgeon hits a dwarf mercenary tracker and punisher.]=-
A dwarf mercenary tracker and punisher is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a dwarf mercenary tracker and punisher dies in agony.

< 1627h/1627H 139v/140V Pos: standing >
Saving Largas.

< 1627h/1627H 139v/140V Pos: standing >

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>

<map>
Zone: Woodseer.
Room: The Quivering Leaf Inn
</map>
The Quivering Leaf Inn
Obvious exits: -E -W -D
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A halfling adventurer wanders here humming to himself.
A Halfling (small) stands here. (Non-Fraggable)
A Halfling (small) stands here. (Non-Fraggable)
A Thri-Kreen (medium) stands here (Newbie). (Non-Fraggable)
A beautiful receptionist stands here ready to rent out rooms.

< 1627h/1627H 137v/140V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

[Damage: 11 ] A Thri-Kreen is stunned!

< 1627h/1627H 107v/140V Pos: standing >
<You score a CRITICAL HIT!!!!!
[Damage: 35 ] -=[You feel a powerful rush of AnGEr as your bludgeon hits a Thri-Kreen.]=-
A Thri-Kreen's some thick leather gloves was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.