<worn as a badge> a clump of glowing fuzz
<worn on head> the eladrin-bone crown of the obyriths of constitution (humming) [89%]
<worn on eyes> the eyes of the High Forest (glowing) [84%]
<worn in ear> a lightning earring [superior]
<worn in ear> an earring of bone of constitution
<worn on face> mask of the flayed mind of damage
<worn around neck> a necklace of dangling bones and relics of damage (humming) [83%]
<worn around neck> a slaadi necklace of Chaos of damage (glowing)
<worn on body> a suit of wickedly-barbed devil hide of endurance (humming) [89%]
<worn about body> the terrifying shroud of undead power of constitution
<worn on back> a well crafted backpack
<worn as quiver> the frost giant's axe [superior] [86%]
<worn about waist> a vortex of air forming a sash of damage
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (glowing) [66%]
<attached to belt> a metal flask marked "teleport" (glowing)
<attached to belt> a metal flask marked "molecular control" (glowing) [76%]
<worn on arms> some blue dragonscale shoulder guards of health
<worn around wrist> the ancestral bracelet of Sevenoaks of damage [83%]
<worn around wrist> the power infused bracelet of dark-mithril of damage
<worn on hands> a pair of pale, misty gloves[181h 44m 28s]
<worn on finger> a ring of regeneration of damage (glowing)
<worn on finger> the ring of the mind flayer (glowing)
<primary weapon> Tiamat's poison tail stinger[181h 44m 49s]
<secondary weapon> the dagger of Wind[181h 44m 40s]
<worn on legs> the leggings of a MaDMaN of endurance
<worn on feet> Krindor's Boots of the Night[181h 44m 28s]
A drunk minotaur who is not far off to your east.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A drunk minotaur who is not far off to your east.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Large Charcoal Mass
</map>
A Large Charcoal Mass
Obvious exits: -E -W
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
An agitated minotaur who is in the distance to your east.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
An agitated minotaur who is in the distance to your east.
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Town Center
</map>
<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A drunk minotaur staggers about.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An agitated minotaur who is rather far off to your east.
An commoner who is close by to your south.
An agitated minotaur who is not far off to your south.
An commoner who is rather far off to your south.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An agitated minotaur who is rather far off to your east.
An commoner who is close by to your south.
An agitated minotaur who is not far off to your south.
An commoner who is rather far off to your south.
< 1121h/1121H 177v/177V Pos: standing >
A drunk minotaur leaves west.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An commoner who is not far off to your south.
An agitated minotaur who is a brief walk away to your south.
An commoner who is in the distance to your south.
Gonx who is close by to your west.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An commoner who is not far off to your south.
An agitated minotaur who is a brief walk away to your south.
An commoner who is in the distance to your south.
Gonx who is close by to your west.
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 1121h/1121H 175v/177V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.
< 1121h/1121H 174v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.
An agitated minotaur who is close by to your south.
An commoner who is a brief walk away to your south.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.
An agitated minotaur who is close by to your south.
An commoner who is a brief walk away to your south.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.
An commoner who is not far off to your south.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.
An commoner who is not far off to your south.
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
A fluffy bunny who is a brief walk away to your east.
An commoner who is close by to your south.
Brakx who is a brief walk away to your west.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
A fluffy bunny who is a brief walk away to your east.
An commoner who is close by to your south.
Brakx who is a brief walk away to your west.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.
A fluffy bunny who is rather far off to your east.
A common minotaur who is close by to your south.
Brakx who is not far off to your west.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A common minotaur who is not far off to your north.
A fluffy bunny who is rather far off to your east.
A common minotaur who is close by to your south.
Brakx who is not far off to your west.
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Common Dwelling
</map>
<map>
Zone: Nax.
Room: A Common Dwelling
</map>
A Common Dwelling
Obvious exits: -N
A common minotaur roars vehemently.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A common minotaur who is a brief walk away to your north.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A common minotaur who is a brief walk away to your north.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: Grumbling Glee Lane
</map>
Grumbling Glee Lane
Obvious exits: -N -E -S -W
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
A fluffy bunny who is a brief walk away to your east.
An commoner who is close by to your south.
Brakx who is a brief walk away to your west.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
A fluffy bunny who is a brief walk away to your east.
An commoner who is close by to your south.
Brakx who is a brief walk away to your west.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -E -W
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A fluffy bunny who is not far off to your east.
Brakx who is rather far off to your west.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A fluffy bunny who is not far off to your east.
Brakx who is rather far off to your west.
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -N -E -W
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A fluffy bunny who is close by to your north.
A fluffy bunny who is close by to your east.
Brakx who is in the distance to your west.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
A fluffy bunny who is close by to your east.
Brakx who is in the distance to your west.
< 1121h/1121H 177v/177V Pos: standing >
A fluffy bunny enters from the east.
< 1121h/1121H 177v/177V Pos: standing >
A Small Forest Park
Obvious exits: -N -E -W
A fluffy bunny hops under the brush.
< 1121h/1121H 177v/177V Pos: standing >
A Small Forest Park
Obvious exits: -N -E -W
A fluffy bunny hops under the brush.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -S -U
< 1121h/1121H 176v/177V Pos: standing >
A Small Forest Park
Obvious exits: -S -U
< 1121h/1121H 176v/177V Pos: standing >
A Small Forest Park
Obvious exits: -S -U
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: Along the Branches of an Oak
</map>
<map>
Zone: Nax.
Room: Along the Branches of an Oak
</map>
Along the Branches of an Oak
Obvious exits: -D
A fluffy bunny hops under the brush.
Brok, the merchant, has set up shop here.
< 1121h/1121H 175v/177V Pos: standing >
Along the Branches of an Oak
Obvious exits: -D
A fluffy bunny hops under the brush.
Brok, the merchant, has set up shop here.
< 1121h/1121H 175v/177V Pos: standing >
Along the Branches of an Oak
Obvious exits: -D
A fluffy bunny hops under the brush.
Brok, the merchant, has set up shop here.
< 1121h/1121H 177v/177V Pos: standing >
Along the Branches of an Oak
Obvious exits: -D
A fluffy bunny hops under the brush.
Brok, the merchant, has set up shop here.
< 1121h/1121H 177v/177V Pos: standing >
Along the Branches of an Oak
Obvious exits: -D
A fluffy bunny hops under the brush.
Brok, the merchant, has set up shop here.
< 1121h/1121H 177v/177V Pos: standing >
Along the Branches of an Oak
Obvious exits: -D
A fluffy bunny hops under the brush.
Brok, the merchant, has set up shop here.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -S -U
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Small Forest Park
</map>
<map>
Zone: Nax.
Room: A Small Forest Park
</map>
A Small Forest Park
Obvious exits: -N -E -W
A fluffy bunny hops under the brush.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
Brakx who is in the distance to your west.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
Brakx who is in the distance to your west.
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Burial Ground
</map>
A Burial Ground
Obvious exits: -W -D
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A fluffy bunny who is close by to your west.
< 1121h/1121H 176v/177V Pos: standing >
You quickly scan the area.
A fluffy bunny who is close by to your west.
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Collapsed Cavern
</map>
A Collapsed Cavern
Obvious exits: -N -U
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
Narvnagan who is not far off to your north.
< 1121h/1121H 175v/177V Pos: standing >
You quickly scan the area.
Narvnagan who is not far off to your north.
< 1121h/1121H 177v/177V Pos: standing >
A Collapsed Cavern
Obvious exits: -N -U
< 1121h/1121H 177v/177V Pos: standing >
A Collapsed Cavern
Obvious exits: -N -U
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Subterranean Passageway
</map>
A Subterranean Passageway
Obvious exits: -N -S
< 1121h/1121H 176v/177V Pos: standing >
A Subterranean Passageway
Obvious exits: -N -S
< 1121h/1121H 176v/177V Pos: standing >
A Subterranean Passageway
Obvious exits: -N -S
< 1121h/1121H 176v/177V Pos: standing >
A Subterranean Passageway
Obvious exits: -N -S
< 1121h/1121H 176v/177V Pos: standing >
<map>
Zone: Nax.
Room: Subterranean Passageway
</map>
<map>
Zone: Nax.
Room: Subterranean Passageway
</map>
Subterranean Passageway
Obvious exits: -S
Narvnagan, the treacherous mercenary, polishes a dagger.
< 1121h/1121H 175v/177V Pos: standing >
Subterranean Passageway
Obvious exits: -S
Narvnagan, the treacherous mercenary, polishes a dagger.
< 1121h/1121H 175v/177V Pos: standing >
Subterranean Passageway
Obvious exits: -S
You barely sense a lifeform nearby.
Narvnagan, the treacherous mercenary, polishes a dagger.
< 1121h/1121H 177v/177V Pos: standing >
Subterranean Passageway
Obvious exits: -S
You barely sense a lifeform nearby.
Narvnagan, the treacherous mercenary, polishes a dagger.
< 1121h/1121H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 1121h/1121H 177v/177V Pos: standing >
Pardon?
< 1121h/1121H 177v/177V Pos: standing >
You find a Shade lurking here!
< 1121h/1121H 177v/177V Pos: standing >
Score information for Isfat
Level: 56 Race: Dwarf Class: Rogue / Assassin Sex: Male
Hit points: 1121(1121) Moves: 177(177)
Coins carried: 0 platinum 8 gold 15 silver 24 copper
Compression ratio: 87%
Status: Standing.
Negative Shielded
Frags: +18.75 Deaths: 12
Disguised as: an orog warpriest (Poor)
Detecting: Illusions Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.93
Leaderboard Points: 2830
Active Spells:
--------------
stone skin (2 minutes)
dexterity (31 minutes)
strength (31 minutes)
armor (10 minutes)
bless (15 minutes)
vitality (12 minutes)
elephantstrength (2 minutes)
well-rested bonus (110 minutes)
< 1121h/1121H 177v/177V Pos: standing >
Backstab who?
< 1121h/1121H 177v/177V Pos: standing >
You snap into visibility.
A Shade snaps into visibility.
[Damage: 124 ] -=[A Shade makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Shade.
[Damage: 114 ] -=[A Shade makes a strange sound as you place the dagger of Wind in her back.]=-
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
You parry a Shade's lunge at you.
You snap into visibility.
[Damage: 16 ] -=[Your impressive pierce strikes a Shade.]=-
[Damage: 17 ] -=[Your impressive pierce strikes a Shade.]=-
A Shade dodges your futile attack.
[Damage: 15 ] -=[Your impressive pierce strikes a Shade.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Shade.]=-
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: nasty wounds >
Your disguise falls apart!
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: pretty hurt >
A Shade suddenly appears a bit confused!
You watch in glee as a Shade looks dazzled.
A Shade misses you.
You snap into visibility.
You snap into visibility.
[Damage: 15 ] -=[Your pierce strikes a Shade hard.]=-
[Damage: 16 ] -=[Your impressive pierce strikes a Shade very hard.]=-
[Damage: 11 ] -=[Your pierce strikes a Shade hard.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Shade very hard.]=-
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1121h/1121H 177v/177V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Shade sta EP: awful >
A Shade attempts to flee.
A Shade leaves south.
Backstab who?
< 1121h/1121H 177v/177V Pos: standing >
<map>
Zone: Nax.
Room: A Subterranean Passageway
</map>
<map>
Zone: Nax.
Room: A Subterranean Passageway
</map>
A Subterranean Passageway
Obvious exits: -N -S
A Shade (small) Nugget The Eureka! Mining Company stands in mid-air here.(Red Aura)
< 1121h/1121H 176v/177V Pos: standing >
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 85 ] -=[A Shade makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
A Shade's honor of guards medallion [poor] was completely destroyed by the massive blow!
A Shade's dark dragonscale band was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Isfat by 13333333.
The smell of fresh blood enters your body, infusing you with power!