<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik with a strange dark bloodstone (magic)
<worn on horns> horns of the Labyrinth of dexterity (magic) (glowing)
<worn on head> a magnificent horned dwarven warhelm (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a shimmering crystal dragon scale of endurance (magic) (glowing)
<worn in ear> an earring of congealed blood [superior]
<worn on face> a mask of shadows of health (magic)
<worn around neck> a necklace with the symbol of the Quintaragon family (magic) (humming)
<worn around neck> the collar of firestones of precision (magic)
<worn on body> the legendary platemail of defense of regeneration (magic)
<worn about body> a curtain of elemental fire of health (magic) (humming)
<worn on back> a tough cloth backpack [13%]
<worn on tail> an obsidian circle of precision (magic)
<worn as quiver> a silken backsheath of flight of wisdom (magic)
<worn about waist> the spiked circles of bloodletting (humming)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing)
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> a bracelet of dracolich hide of dexterity (magic) (humming)
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming) [87%]
<worn on hands> some massive studded mithril fists of wisdom (magic) [85%]
<worn on finger> an obsidian circle of precision (magic)
<worn on finger> an obsidian circle of precision (magic)
<primary weapon> the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming)
<secondary weapon> an astral forged kris [superior] with a strange black stone (magic) (glowing) (humming)
<worn on legs> some slime-covered aboleth skin of agility (magic) (glowing)
<worn on feet> the boots of a MaDMaN of damage (glowing)
Inn of Oceans
Obvious exits: -W
Riralin, the innkeeper, shows people to their rooms.
< 1047h/1047H 385v/386V Pos: standing >
Sorry, but that command has yet to be implemented...
< 1047h/1047H 386v/386V Pos: standing >
Your Terminal mode is now: MSP .
< 1047h/1047H 386v/386V Pos: standing >
< 1047h/1047H 386v/386V Pos: standing >
Inn of Oceans
Obvious exits: -W
Riralin, the innkeeper, shows people to their rooms.
< 1047h/1047H 386v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
An elven woman shops around town here.(Gold Aura)
An elite member of the city guard patrols the streets.
< 1047h/1047H 385v/386V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
An elite guard who is rather far off to your north.
Riralin, the innkeeper who is close by to your east.
A young girl who is close by to your south.
A retired sailor who is not far off to your south.
A young girl who is a brief walk away to your south.
An elite guard who is rather far off to your south.
< 1047h/1047H 385v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
< 1047h/1047H 384v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 1047h/1047H 383v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
< 1047h/1047H 383v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -S -W
The corpse of a young guard is lying here.
< 1047h/1047H 383v/386V Pos: standing >
It's already open!
< 1047h/1047H 386v/386V Pos: standing >
The door is open.
You extend your sights southward.
A Lavish Home
Obvious exits: -N
The corpse of a wealthy man is lying here.
A spoiled elf wastes away her day here.
< 1047h/1047H 386v/386V Pos: standing >
You quickly scan the area.
A tiny gnome who is close by to your north.
A Centaur who is rather far off to your east.
A spoiled elf who is close by to your south.
A young guard who is not far off to your west.
An elven woman who is a brief walk away to your west.
A young guard who is rather far off to your west.
A retired sailor who is rather far off to your west.
A retired sailor who is rather far off to your west.
< 1047h/1047H 386v/386V Pos: standing >
You are not a member of any associations.
< 1047h/1047H 386v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -W
< 1047h/1047H 385v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
< 1047h/1047H 384v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
< 1047h/1047H 383v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 384v/386V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your east.
An elven woman who is in the distance to your west.
A young guard who is in the distance to your west.
< 1047h/1047H 386v/386V Pos: standing >
You are not a member of any associations.
< 1047h/1047H 386v/386V Pos: standing >
You feel your skin soften and return to normal.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
A tiny spring bubbles here from the ground.
A Centaur (large) stands here. (Non-Fraggable)
< 1047h/1047H 385v/386V Pos: standing >
You snap into visibility.
[Damage: 64 ] You leave a huge, red swollen lump on a Centaur's temple.
< 1047h/1047H 385v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: small wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] Your impressive pierce strikes a Centaur.
[Damage: 15 ] Your slash strikes a Centaur.
You score a CRITICAL HIT!!!!!
[Damage: 24 ] Your powerful pierce strikes a Centaur.
[Damage: 12 ] Your impressive slash strikes a Centaur.
[Damage: 16 ] Your impressive slash strikes a Centaur.
< 1047h/1047H 386v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur misses you.
You parry a Centaur's lunge at you.
You snap into visibility.
< 1047h/1047H 386v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A Centaur attempts to flee.
A Centaur trots east.
< 1047h/1047H 386v/386V Pos: standing >
You say 'stone'
Your legendary platemail of defense of regeneration hums briefly.
You feel your skin harden to stone.
< 1047h/1047H 386v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
There are some tracks heading east.
< 1047h/1047H 384v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 384v/386V Pos: standing >
You are already standing.
< 1047h/1047H 384v/386V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
There are some tracks heading east.
< 1047h/1047H 384v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 384v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -S -W
< 1047h/1047H 382v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 382v/386V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.
An elven woman who is not far off to your south.
< 1047h/1047H 383v/386V Pos: standing >
Alas, you cannot go that way. . . .
< 1047h/1047H 384v/386V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your south.
An elven woman who is not far off to your south.
A dwarven boy who is a brief walk away to your south.
< 1047h/1047H 385v/386V Pos: standing >
Alas, you cannot go that way. . . .
< 1047h/1047H 386v/386V Pos: standing >
You are not a member of any associations.
< 1047h/1047H 386v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 386v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
A man with an insane spark in his eye darts about.(Gold Aura)
There are Centaur tracks going south.
< 1047h/1047H 384v/386V Pos: standing >
You are not a member of any associations.
< 1047h/1047H 384v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 384v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S
An elven woman shops around town here.(Gold Aura)
There are Centaur tracks going south.
< 1047h/1047H 382v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 383v/386V Pos: standing >
An elven woman starts casting a spell.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)
< 1047h/1047H 382v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 383v/386V Pos: standing >
Alas, you cannot go that way. . . .
< 1047h/1047H 386v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -W
< 1047h/1047H 384v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 384v/386V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your north.
An elven woman who is not far off to your north.
A crazy man who is a brief walk away to your north.
A young guard who is in the distance to your west.
< 1047h/1047H 384v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)
< 1047h/1047H 382v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S
An elven woman shops around town here.(Gold Aura)
There are some tracks heading south.
< 1047h/1047H 380v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 381v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: End of the Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: End of the Path Through Rhanale Forest
</map>
End of the Path Through Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.
There are some tracks heading east.
There are some tracks heading east.
< 1047h/1047H 380v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W
< 1047h/1047H 379v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -N -W
A raccoon scurries through the forest.
< 1047h/1047H 379v/386V Pos: standing >
Alas, you cannot go that way. . . .
< 1047h/1047H 380v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S
A small brown bear wanders through the forest.
There are Centaur tracks going east.
< 1047h/1047H 379v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W
There are Centaur tracks going east.
< 1047h/1047H 379v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S -W
A Centaur (large) stands here. (Non-Fraggable)
< 1047h/1047H 378v/386V Pos: standing >
D**+
**+*
^@*+.
++++.
**..
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1047h/1047H 377v/386V Pos: standing >
Headbutt whom?
< 1047h/1047H 380v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S -W
A Centaur (large) stands here. (Non-Fraggable)
< 1047h/1047H 379v/386V Pos: standing >
You snap into visibility.
Ouch, that seriously hurt!
< 1046h/1047H 380v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You snap into visibility.
[Damage: 12 ] Your impressive slash strikes a Centaur.
[Damage: 12 ] Your impressive pierce strikes a Centaur.
[Damage: 16 ] Your impressive slash strikes a Centaur.
A Centaur dodges your futile attack.
< 1046h/1047H 382v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
You parry a Centaur's lunge at you.
You snap into visibility.
< 1046h/1047H 382v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
You snap into visibility.
[Damage: 15 ] Your impressive slash strikes a Centaur.
[Damage: 13 ] Your pierce strikes a Centaur.
[Damage: 14 ] Your impressive slash strikes a Centaur.
[Damage: 14 ] Your impressive slash strikes a Centaur.
< 1046h/1047H 382v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
Deep Within Rhanale Forest
Obvious exits: -E -S -W
A Centaur (large) stands here, fighting YOU! (Non-Fraggable)
< 1046h/1047H 382v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
You're still spinning in circles from your last headbutt.
A Centaur attempts to flee.
A Centaur trots west.
< 1046h/1047H 382v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -W
A Centaur (large) stands here. (Non-Fraggable)
There are some tracks heading east.
A Centaur trots west.
< 1046h/1047H 380v/386V Pos: standing >
Headbutt whom?
< 1046h/1047H 380v/386V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: Deep Within Rhanale Forest
</map>
Deep Within Rhanale Forest
Obvious exits: -E -S
A Centaur (large) stands here. (Non-Fraggable)
A small brown bear wanders through the forest.
There are Centaur tracks going east.
< 1046h/1047H 381v/386V Pos: standing >
You snap into visibility.
[Damage: 60 ] You leave a huge, red swollen lump on a Centaur's temple.
< 1046h/1047H 383v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
You dodge a Centaur's vicious attack.
A Centaur misses you.
You snap into visibility.
< 1047h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 14 ] Your impressive slash strikes a Centaur.
[Damage: 15 ] Your impressive pierce strikes a Centaur.
A Centaur dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 32 ] Your powerful slash strikes a Centaur very hard.
< 1047h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
A Centaur starts casting an offensive spell.
< 1047h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1047h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 1047h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
You're still spinning in circles from your last headbutt.
< 1047h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
You snap into visibility.
A Centaur causes the earth to rise up in the shape of a fist!
< 1000h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: nasty wounds >
You snap into visibility.
[Damage: 15 ] Your slash strikes a Centaur.
[Damage: 15 ] Your impressive pierce strikes a Centaur hard.
[Damage: 11 ] Your impressive slash strikes a Centaur.
[Damage: 14 ] Your impressive slash strikes a Centaur hard.
< 1000h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
Deep Within Rhanale Forest
Obvious exits: -E -S
A Centaur (large) stands here, fighting YOU! (Non-Fraggable)
A small brown bear wanders through the forest.
< 1000h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
You're still spinning in circles from your last headbutt.
< 1000h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
A Centaur starts casting a spell.
< 1000h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
You're still spinning in circles from your last headbutt.
< 1000h/1047H 384v/386V Pos: standing >
< T: Dziph TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
You snap into visibility.
[Damage: 61 ] You leave a huge, red swollen lump on a Centaur's temple.
A Centaur is stunned!
< 1000h/1047H 384v/386V Pos: standing >
<A Centaur stops chanting abruptly!
< 1000h/1047H 384v/386V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] Your impressive slash seriously wounds a Centaur.
[Damage: 16 ] Your impressive pierce seriously wounds a Centaur.
[Damage: 13 ] Your slash seriously wounds a Centaur.
[Damage: 12 ] Your impressive pierce enshrouds a Centaur in a mist of blood.
[Damage: 13 ] Your impressive slash enshrouds a Centaur in a mist of blood.
[Damage: 16 ] Your slash critically injures a Centaur.
A Centaur is mortally wounded, and will die soon, if not aided.
< 1000h/1047H 384v/386V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] Your impressive slash hits a Centaur.
A Centaur is dead! R.I.P.
You receive your share of experience.