<worn on face> a black leather mask
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<worn on arms> a pair of tight black sleeves
<worn on hands> a pair of tight black gloves
<primary weapon> a thin steel dagger
<secondary weapon> a steel dagger
<worn on feet> a pair of tight black slippers
A Training Room
This room is used to teach stealth, gile, and lockpicking. Special mats
line the floor that groan noticeable when tread heavily upon, Zagh stands here
with a stiff cane ready to whack anyone causing noise. A table on the
opposite side of the room is covered in locks of every conceivable type and
kind. A cabinet nearby hold many long fine picks.
Obvious exits: -East -South
A young rogue stands here sparring.
An apprentice thief skulks around the room in near silence.
An apprentice thief skulks around the room in near silence.
< 1h/225H 106v/106V Pos: standing >
You slide your legs into a pair of tight black pants.
You cover your arms with a pair of tight black sleeves.
You clasp a belt of sewn ratskins around your waist.
You pull a pair of tight black gloves onto your hands.
You place a pair of tight black slippers on your feet.
You strap a small round wooden shield to your arm.
You cover your face with a black leather mask.
You wear a reptile skin cloak about your body.
You wield a thin steel dagger.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
Your hands are full.
< 1h/225H 106v/106V Pos: standing >
You discover that a young rogue has his hands in your wallet.
< 1h/225H 106v/106V Pos: standing >
You stop using a small round wooden shield.
< 1h/225H 106v/106V Pos: standing >
You wield a steel dagger.
< 2h/225H 106v/106V Pos: standing >
You get a small bandage from a large moth-eaten leather sack.
< 3h/225H 106v/106V Pos: standing >
You attempt to bandage yourself.
< 3h/225H 106v/106V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.
< 4h/225H 106v/106V Pos: standing >
You continue bandaging yourself.
< 12h/225H 103v/106V Pos: standing >
Hey! a young rogue just tried to steal your reptile skin cloak!
You discover that a young rogue has his hands in your wallet.
< 13h/225H 103v/106V Pos: standing >
You continue bandaging yourself.
An Abandoned Hovel
This small dirty house looks like it hasn't been inhabitted in some time.
The furniture that was here is now shatters and lies in the corners of the
room. The wooden walls of this structure just barely keep the surrounding
dirt at bay, the far wall seems especially loose.
Obvious exits: -East -West
< 21h/225H 99v/106V Pos: standing >
You are no longer bandaging...
You are no longer being bandaged.
< 22h/225H 103v/106V Pos: standing >
Consider killing who?
< 23h/225H 106v/106V Pos: standing >
Consider killing who?
< 24h/225H 106v/106V Pos: standing >
An Abandoned Hovel
Obvious exits: -East -West
< 24h/225H 106v/106V Pos: standing >
Along the Lower Road
When the town was built this was the main street, but now most of the well-
to-do live on the Street of Nobles. This road is populated with all the
wretched town folks that barely eke out an existence. The street is little
more then an open sewer, a ditch along it carries water and sewage from the
river north of town to the south where it drains into the underdark.
Obvious exits: -North -East # -South -West
Fresh blood covers everything in the area.
The corpse of a grub is lying here.
A baby goblin sits here bawling its eyes out.
< 24h/225H 105v/106V Pos: standing >
The Intersection of the Lower Road and the Street of the Dead
This is the armpit of Moregeeth, and the lowest point in town. To the
north is the Lower Road along which lives most of the poor and dejected in
town. To the west is the street the townsfolk call the Street of the Dead
because it has the cemetery and guards barracks. As the townspeople like to
joke, the dead and the soon to be dead. A large hole above has been lined
with two ladders and leads upto the upper quarters of the town. The streets
here are dirt roads, a ditch along the side helps drain water to this point
where it flows out of town along with an underground stream. The same
underground stream that enters town at the end of the Lower Road with clean
clear water.
Obvious exits: -North -West -Up
Puddles of fresh blood cover the ground.
The corpse of a Kobold is lying here.
The corpse of a Goblin is lying here.
The corpse of a baby goblin is lying here.
The corpse of golgash is lying here.
The corpse of a goblin noble is lying here.
< 25h/225H 104v/106V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by someone.
< 26h/225H 106v/106V Pos: standing >
Someone tips his hat.
< 27h/225H 106v/106V Pos: standing >
Someone gives you a long stemmed red ---,---'--{{{@. What a sweetie!
< 28h/225H 106v/106V Pos: standing >
You say 'hello'
< 28h/225H 106v/106V Pos: standing >
Someone says 'i em el'jajob'
< 31h/225H 106v/106V Pos: standing >
You does a back flip in frustration
< 31h/225H 106v/106V Pos: standing >
Someone says 'favwa goclips'
< 34h/225H 106v/106V Pos: standing >
A Githzerai snaps into visibility.
< 35h/225H 106v/106V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'parl xafe'
-=[You are sent reeling by a Githzerai's holy word.]=-
Your pair of tight black pants shattered into a million pieces by the divine fury!