<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> a platinum crown encrusted with emeralds [superior] (magic)
<worn on eyes> a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear> a wyrmskin scale [poor] (magic)
<worn in ear> a sparkling golden hoop earring [poor] (magic) (illuminating)
<worn on face> the petrified visage of Lord Nymav K'haar [poor]
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> a carnelian and ruby inlaid gorget (magic)
<worn on body> the robe of the mind [poor] (magic)
<worn about body> Daganar's cloak of stealth (magic) (glowing) [87%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [68%]
<worn about waist> a belt of fresh blood [superior] [86%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [88%]
<attached to belt> a pitch black spellbook (magic) (glowing) [44%]
<worn on arms> some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a small silvery bracelet [poor] (glowing)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the gloves of magic fingertips [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<held> the gem of the aerie [superior] (magic)
<worn on legs> some slime-covered aboleth skin [superior] (magic) (glowing) [78%]
<worn on feet> the boots of the four winds [superior] (magic)
A large rat who is not far off to your east.
A Human who is close by to your south.
< 894h/820H 192v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
Fresh blood splatters cover the area.
A bronze dracolich enters from the north.
< 894h/820H 194v/214V Pos: standing >
Ok.
< 894h/820H 195v/214V Pos: standing >
A large rat enters from the west.
< 894h/820H 196v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A bronze dracolich enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 894h/820H 195v/214V Pos: standing >
Ok.
< 894h/820H 195v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
Fresh blood splatters cover the area.
A large rat is scurrying about here.
A bronze dracolich enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 894h/820H 195v/214V Pos: standing >
You quickly scan the area.
A Shade who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 894h/820H 196v/214V Pos: standing >
You quickly scan the area.
A Shade who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
A Human who is in the distance to your west.
< 894h/820H 197v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A bronze dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 893h/820H 204v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A bronze dracolich enters from the west.
< 893h/820H 204v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
The corpse of a Human is lying here.
A bronze dracolich enters from the west.
< 893h/820H 204v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A bronze dracolich enters from the east.
< 893h/820H 208v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A bronze dracolich enters from the east.
< 893h/820H 207v/214V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> a platinum crown encrusted with emeralds [superior] (magic)
<worn on eyes> a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear> a wyrmskin scale [poor] (magic)
<worn in ear> a sparkling golden hoop earring [poor] (magic) (illuminating)
<worn on face> the petrified visage of Lord Nymav K'haar [poor]
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> a carnelian and ruby inlaid gorget (magic)
<worn on body> the robe of the mind [poor] (magic)
<worn about body> Daganar's cloak of stealth (magic) (glowing) [87%]
<worn on back>
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [68%]
<worn about waist> a belt of fresh blood [superior] [86%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [88%]
<attached to belt> a pitch black spellbook (magic) (glowing) [44%]
<attached to belt>
<worn on arms> some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a small silvery bracelet [poor] (glowing)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the gloves of magic fingertips [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<held> the gem of the aerie [superior] (magic)
<worn on legs> some slime-covered aboleth skin [superior] (magic) (glowing) [78%]
<worn on feet> the boots of the four winds [superior] (magic)
< 893h/820H 207v/214V Pos: standing >
You start chanting...
< 893h/820H 210v/214V Pos: standing >
Casting: protect undead
< 893h/820H 213v/214V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 893h/820H 214v/214V Pos: standing >
Autosaving...
< 892h/820H 214v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
Fresh blood splatters cover the area.
A bronze dracolich enters from the north.
< 892h/820H 212v/214V Pos: standing >
You quickly scan the area.
A large rat who is close by to your west.
A Human who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 892h/820H 212v/214V Pos: standing >
You quickly scan the area.
A large rat who is close by to your west.
A Human who is not far off to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
< 892h/820H 212v/214V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A large rat who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 892h/820H 212v/214V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A large rat who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 892h/820H 212v/214V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A large rat who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 892h/820H 212v/214V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A large rat who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A woman who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
< 892h/820H 212v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A bronze dracolich enters from the south.
< 892h/820H 210v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A bronze dracolich enters from the west.
< 892h/820H 208v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 892h/820H 209v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
The corpse of a Human is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
A bronze dracolich enters from the west.
< 892h/820H 207v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 892h/820H 208v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A large rat is scurrying about here.
A bronze dracolich enters from below.
< 892h/820H 206v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A bronze dracolich enters from the west.
< 892h/820H 205v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
The corpse of a militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A bronze dracolich enters from the west.
< 892h/820H 203v/214V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
A bronze dracolich enters from the west.
< 892h/820H 202v/214V Pos: standing >
MM^***..^
MM**^*.^^.
*******...
*M+**^**.
^@++++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A bronze dracolich enters from the west.
< 892h/820H 203v/214V Pos: standing >
MM^**^.^M
MMM^***..^M
MM**^*.^^.M
*******...
*M@**^**.
^D+++++M
*M+*^*.**
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A bronze dracolich enters from the south.
< 892h/820H 202v/214V Pos: standing >
MMM^**^.^
MMMM^***..^
MM**^*.^^.
*******..
*@D**^**
^++++++
*M+*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A bronze dracolich enters from the east.
A Town Guardian suddenly attacks a bronze dracolich!
A Town Guardian's crude punch grazes a bronze dracolich.
A Town Guardian suddenly attacks a bronze dracolich!
A Town Guardian's weak punch grazes a bronze dracolich.
< 892h/820H 202v/214V Pos: standing >
MM^**^.^M
MMM^***..^M
MM**^*.^^.M
*******...
*D@**^**.
^++++++M
*M+*^*.**
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 892h/820H 202v/214V Pos: standing >
MM^***..^
MM**^*.^^.
*******...
*D+**^**.
^@+++M++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 891h/820H 207v/214V Pos: standing >
You quickly scan the area.
A tharnadian highway patrolman who is rather far off to your east.
An elite highwayman who is almost out of sight to your east.
A human traveller who is almost out of sight to your east.
A religious zealot who is not far off to your west.
A large rat who is rather far off to your west.
< 891h/820H 208v/214V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
< 891h/820H 209v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
The corpse of a militia guard is lying here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 891h/820H 208v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 891h/820H 207v/214V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your west.
< 891h/820H 208v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 891h/820H 208v/214V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A large rat who is close by to your west.
< 891h/820H 209v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A large rat is scurrying about here.
< 891h/820H 207v/214V Pos: standing >
You quickly scan the area.
A religious zealot who is not far off to your east.
< 891h/820H 208v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
The corpse of a Human is lying here.
< 891h/820H 206v/214V Pos: standing >
You quickly scan the area.
A large rat who is close by above you.
< 891h/820H 207v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 891h/820H 206v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
< 891h/820H 205v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
A Human (medium) stands here.(Gold Aura)
< 891h/820H 203v/214V Pos: standing >
You quickly scan the area.
A large rat who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian thief-hunter who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 891h/820H 204v/214V Pos: standing >
A Human leaves west.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
< 891h/820H 202v/214V Pos: standing >
You quickly scan the area.
You see nothing.
< 891h/820H 203v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
< 891h/820H 205v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A large rat is scurrying about here.
< 891h/820H 204v/214V Pos: standing >
You failed.
< 891h/820H 204v/214V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 891h/820H 207v/214V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
A woman who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 891h/820H 207v/214V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 890h/820H 211v/214V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
< 890h/820H 210v/214V Pos: standing >
You start chanting...
You snap into visibility.
< 890h/820H 211v/214V Pos: standing >
You complete your spell...
[Damage: 67 ] -=[Your blast of cold strikes a Human dead on, who shudders from the pain.]=-
The chilling cold causes a Human to stammer, apparently weakened.
< 890h/820H 214v/214V Pos: standing >
You start chanting...
You snap into visibility.
< 890h/820H 214v/214V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 8 ] -=[Your blast of cold strikes a Human dead on, who shudders from the pain.]=-
You receive your share of experience.
Experience(KILL): Zlo by 13333333.
The smell of fresh blood enters your body, infusing you with power!