The death of [55 Wizard] Grimsorc (Vampire)

in The Lush Grasslands of Khomani-Khan

from the perspective of [55 Wizard] Grimsorc (Vampire)

<held>               a quill


< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing cone of cold.

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray             
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                    
globe of invulnerability   
mordenkainens lucubration  


< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 320h/320H 120v/120V Pos: sitting >
Autosaving...

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing immolate, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.
You are memorizing immolate, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing immolate, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing immolate, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing immolate, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing immolate, which will take about 3 seconds.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing immolate.
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing immolate.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing immolate.

< 320h/320H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray             
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                    
globe of invulnerability   
mordenkainens lucubration  


< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing immolate.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing immolate.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing immolate.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 320h/320H 120v/120V Pos: standing >
You sit down and relax.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing electrical execution, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing electrical execution, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing electrical execution, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing electrical execution, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing electrical execution, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing electrical execution.

< 320h/320H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray             
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                    
globe of invulnerability   
mordenkainens lucubration  


< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing electrical execution.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing electrical execution.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing electrical execution.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing electrical execution.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 320h/320H 120v/120V Pos: standing >
Pardon?

< 320h/320H 120v/120V Pos: standing >
You sit down and relax.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys crushing hand, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys crushing hand, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys crushing hand, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys crushing hand, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing bigbys crushing hand, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 320h/320H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray             
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                    
globe of invulnerability   
mordenkainens lucubration  


< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 320h/320H 120v/120V Pos: sitting >
Sorry, but you haven't got that spell in any available spellbooks!

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing bigbys crushing hand.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 320h/320H 120v/120V Pos: standing >
You sit down and relax.

< 320h/320H 120v/120V Pos: sitting >
Sorry, but you haven't got that spell in any available spellbooks!

< 320h/320H 120v/120V Pos: sitting >
A spellbook bearing the insignia of Grimsorc contains the spells: teleport, burning hands, chill touch, cone of cold, detect invisibility, minor creation, fireball, concealment, lightning bolt, magic missile, shocking grasp, sleep, strength, haste, farsee, meteorswarm, minor globe of invulnerability, chain lightning, dimension door, dispel invisible, wizard eye, ray of enfeeblement, bigbys clenched fist, relocate, levitate, fly, detect magic, dispel magic, mass invisibility, minor paralysis, slowness, infravision, fireshield, color spray, incendiary cloud, ice storm, acid blast, power word kill, power word blind, power word stun, feeblemind, coldshield, improved invisibility, enlarge, reduce, reveal true name, immolate, bigbys crushing hand, prismatic ray, shadow shield, electrical execution, agility.
A spellbook bearing the insignia of Grimsorc has 498 free pages.

< 320h/320H 120v/120V Pos: sitting >
Attempting to scribe 'anti-magic ray'...
Asterion, the minotaur Archmage says 'I'm not familiar with that spell. Perhaps another more experienced could aid you.'
Asterion, the minotaur Archmage says 'You have everything I will teach you scribed!'

< 320h/320H 120v/120V Pos: sitting >
Sorry, but you haven't got that spell in any available spellbooks!

< 320h/320H 120v/120V Pos: sitting >
You are using:
<held>               a quill
<held>               a spellbook bearing the insignia of Grimsorc (glowing)

< 320h/320H 120v/120V Pos: sitting >
You stop using a spellbook bearing the insignia of Grimsorc.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing anti-magic ray, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing anti-magic ray, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing anti-magic ray, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing anti-magic ray, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing anti-magic ray.
You can't hold any more spells in your thought.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing anti-magic ray.

< 320h/320H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray              [in spellbook]
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                     [in spellbook, but too high level]
globe of invulnerability    [in spellbook, but too high level]
mordenkainens lucubration   [in spellbook, but too high level]


< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing anti-magic ray.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing anti-magic ray.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 320h/320H 120v/120V Pos: standing >
You sit down and relax.

< 320h/320H 120v/120V Pos: sitting >
That is too powerful an enchantment for you to master.. yet, anyway.

< 320h/320H 120v/120V Pos: sitting >
Asterion, the minotaur Archmage starts casting a spell.

< 320h/320H 120v/120V Pos: sitting >
Asterion, the minotaur Archmage completes his spell...
Asterion, the minotaur Archmage's flesh melds with conjured rocks, turning it to stone.

< 320h/320H 120v/120V Pos: sitting >
That is too powerful an enchantment for you to master.. yet, anyway.

< 320h/320H 120v/120V Pos: sitting >
You petition 'level'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 320h/320H 120v/120V Pos: sitting >
You petition 'lvl'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 320h/320H 120v/120V Pos: sitting >
Asterion, the minotaur Archmage starts casting a spell.

< 320h/320H 120v/120V Pos: sitting >
Asterion, the minotaur Archmage completes his spell...

< 320h/320H 120v/120V Pos: sitting >
Yes... But what?

< 320h/320H 120v/120V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - anti-magic ray
(10th circle)  5 - bigbys crushing hand
( 9th circle)  5 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  7 - fireball
( 5th circle)  8 - cone of cold
( 4th circle)  9 - lightning bolt
( 3rd circle) 10 - shocking grasp
( 2nd circle) 11 - burning hands
( 1st circle) 12 - magic missile

You can memorize no more spells.

< 320h/320H 120v/120V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray              [in spellbook]
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                     [in spellbook, but too high level]
globe of invulnerability    [in spellbook, but too high level]
mordenkainens lucubration   [in spellbook, but too high level]


< 320h/320H 120v/120V Pos: sitting >
Autosaving...

< 320h/320H 120v/120V Pos: sitting >
You purge 'electrical execution' from your thoughts.

< 320h/320H 120v/120V Pos: sitting >
You are memorizing relocate, which will take about 4 seconds.

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >

< 320h/320H 120v/120V Pos: standing >
You start chanting...

< 320h/320H 120v/120V Pos: standing >
Casting: relocate ***

< 320h/320H 120v/120V Pos: standing >
Casting: relocate **

< 320h/320H 120v/120V Pos: standing >
Casting: relocate *

< 320h/320H 120v/120V Pos: standing >
You complete your spell...
You failed.

< 320h/320H 120v/120V Pos: standing >
You sit down and relax.

< 320h/320H 120v/120V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - anti-magic ray
(10th circle)  5 - bigbys crushing hand
( 9th circle)  4 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  7 - fireball
( 5th circle)  8 - cone of cold
( 4th circle)  9 - lightning bolt
( 3rd circle) 10 - shocking grasp
( 2nd circle) 11 - burning hands
( 1st circle) 12 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) relocate

You can memorize no more spells.
You continue your study.

< 320h/320H 120v/120V Pos: sitting >
You start meditating...

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >

< 320h/320H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 320h/320H 120v/120V Pos: standing >
The Chamber of the Archmage
Obvious exits: -S
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
A powerful looking Minotaur stands here, eyeing you suspiciously.

< 320h/320H 120v/120V Pos: standing >
Second Level
Obvious exits: -N -E -D
The corpse of a Shade is lying here.

< 320h/320H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 320h/320H 119v/120V Pos: standing >
Shoppe of Lost Magic
Obvious exits: -W
Vanailiux is here to sell his magical items.

< 320h/320H 118v/120V Pos: standing >
Second Level
Obvious exits: -N -E -D
The corpse of a Shade is lying here.

< 320h/320H 119v/120V Pos: standing >

< 320h/320H 119v/120V Pos: standing >
A Tower Base
Obvious exits: -W -U

< 320h/320H 118v/120V Pos: standing >
A Forest Grove
Obvious exits: -W
A tower of high sorcery blocks out all light.

< 320h/320H 119v/120V Pos: standing >
On a Wooden Bridge
Obvious exits: -E -S

< 320h/320H 118v/120V Pos: standing >
Before a River
Obvious exits: -N -W

< 320h/320H 119v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -S

< 320h/320H 118v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.

< 320h/320H 119v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E# -W

< 320h/320H 118v/120V Pos: standing >
The stable seems to be closed.

< 320h/320H 118v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.

< 320h/320H 119v/120V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.

< 320h/320H 118v/120V Pos: standing >
A Light Forest
Obvious exits: -N -S

< 320h/320H 118v/120V Pos: standing >

< 320h/320H 119v/120V Pos: standing >
A Small Plateau
Obvious exits: -N -S

< 320h/320H 118v/120V Pos: standing >
A Steep Slope
Obvious exits: -N -W

< 320h/320H 119v/120V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A commoner walks toward his destination.

< 320h/320H 118v/120V Pos: standing >
A Steep Slope
Obvious exits: -N -W

< 320h/320H 118v/120V Pos: standing >
A Small Plateau
Obvious exits: -N -S

< 320h/320H 119v/120V Pos: standing >
A Light Forest
Obvious exits: -N -S

< 320h/320H 118v/120V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.

< 320h/320H 118v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.

< 320h/320H 117v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E# -W

< 320h/320H 117v/120V Pos: standing >

< 320h/320H 120v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.

< 320h/320H 119v/120V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.

< 320h/320H 118v/120V Pos: standing >
A Light Forest
Obvious exits: -N -S

< 320h/320H 117v/120V Pos: standing >
A Small Plateau
Obvious exits: -N -S

< 320h/320H 118v/120V Pos: standing >
A Steep Slope
Obvious exits: -N -W

< 320h/320H 118v/120V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A commoner walks toward his destination.

< 320h/320H 119v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 320h/320H 118v/120V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S

< 320h/320H 117v/120V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S

< 320h/320H 117v/120V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 320h/320H 118v/120V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 320h/320H 118v/120V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A young doe nibbles on a branch.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 320h/320H 119v/120V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 320h/320H 118v/120V Pos: standing >
A Dense Forest
Obvious exits: -N -W

< 320h/320H 117v/120V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S

< 320h/320H 119v/120V Pos: standing >
Along a Game Trail
Obvious exits: -E -W

< 320h/320H 118v/120V Pos: standing >
 
  MMM^^..^.   
 ^MMM^.....*  
 MMM^^.....*  
 MMM^^@....*  
 ^MM^^^^^.**  
 ^MMM^..^^**  
  MMM^^****   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 320h/320H 117v/120V Pos: standing >
You start chanting...

< 320h/320H 120v/120V Pos: standing >
Casting: relocate ***

< 320h/320H 120v/120V Pos: standing >
Casting: relocate **

< 320h/320H 120v/120V Pos: standing >
Casting: relocate 

< 320h/320H 120v/120V Pos: standing >
You complete your spell...
You failed.

< 320h/320H 120v/120V Pos: standing >
You sit down and relax.

< 320h/320H 120v/120V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - anti-magic ray
(10th circle)  5 - bigbys crushing hand
( 9th circle)  4 - electrical execution
( 8th circle)  6 - immolate
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  7 - fireball
( 5th circle)  8 - cone of cold
( 4th circle)  9 - lightning bolt
( 3rd circle) 10 - shocking grasp
( 2nd circle) 11 - burning hands
( 1st circle) 12 - magic missile

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) relocate

You can memorize no more spells.
You continue your study.

< 320h/320H 120v/120V Pos: sitting >
You start meditating...

< 320h/320H 120v/120V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 320h/320H 120v/120V Pos: sitting >
You clamber to your feet.

< 320h/320H 120v/120V Pos: standing >
 
  MMM^^..^.   
 ^MMM^.....*  
 MMM^^.....*  
 MMM^^@....*  
 ^MM^^^^^.**  
 ^MMM^..^^**  
  MMM^^****   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 320h/320H 120v/120V Pos: standing >
 
  MM^^..^.*   
 MMM^.....**  
 MM^^.....**  
 MM^^.@...**  
 MM^^^^^.***  
 MMM^..^^***  
  MM^^*****   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 320h/320H 118v/120V Pos: standing >
 
  M^^..^.**   
 MM^.....***  
 M^^.....***  
 M^^..@..***  
 M^^^^^.****  
 MM^..^^****  
  M^^******   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 320h/320H 116v/120V Pos: standing >
You start chanting...

< 320h/320H 120v/120V Pos: standing >
Casting: relocate ***

< 320h/320H 120v/120V Pos: standing >
Casting: relocate **

< 320h/320H 120v/120V Pos: standing >
Casting: relocate 

< 320h/320H 120v/120V Pos: standing >
You complete your spell...
You failed.

< 320h/320H 120v/120V Pos: standing >
Someone has just given you his consent.

< 320h/320H 120v/120V Pos: standing >
I see no person by that name here!

< 320h/320H 120v/120V Pos: standing >
No one by that name here...

< 320h/320H 120v/120V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible            [in spellbook]
fly                         [in spellbook]
immolate                    [in spellbook]
power word kill             [in spellbook]
shadow shield               [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
incendiary cloud            [in spellbook]
mass invisibility           [in spellbook]
prismatic ray               [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
bigbys crushing hand        [in spellbook]
chain lightning             [in spellbook]
meteorswarm                 [in spellbook]

11th CIRCLE:
anti-magic ray              [in spellbook]
enlarge                     [in spellbook]
reduce                      [in spellbook]

12th CIRCLE:
deflect                     [in spellbook, but too high level]
globe of invulnerability    [in spellbook, but too high level]
mordenkainens lucubration   [in spellbook, but too high level]


< 320h/320H 120v/120V Pos: standing >
You purge 'bigbys clenched fist' from your thoughts.

< 320h/320H 120v/120V Pos: standing >

< 320h/320H 120v/120V Pos: standing >
You don't have that spell memorized.

< 320h/320H 120v/120V Pos: standing >
A Troll snaps into visibility.
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
OUCH!  That really did HURT!

< 279h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: small wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
-=[A sense of WiLD HAtE surrounds a Troll as his mighty crush seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A Troll's powerful crush strikes you hard.]=-
-=[A Troll's powerful crush strikes you hard.]=-
-=[A sense of WiLD HAtE surrounds a Troll as his mighty crush enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!

< 133h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: nasty wounds E: A Troll sta EP: excellent >
 You can't seem to get a single swing in.

< 133h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: nasty wounds E: someone sta EP: excellent >
 A Troll snaps into visibility.
-=[A Troll's mighty crush seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A Troll's impressive crush strikes you very hard.]=-
-=[A Troll's crush seriously wounds you.]=-
-=[A Troll's impressive crush seriously wounds you.]=-
-=[A Troll's powerful crush enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!

< 26h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: awful E: A Troll sta EP: excellent >
 
< 27h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: awful E: someone sta EP: excellent >
 Someone fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 27h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: awful E: someone sta EP: excellent >
 You can't seem to get a single swing in.

< 28h/320H 120v/120V Pos: kneeling >
< T: Grimsorc TP: kne TC: awful E: someone sta EP: excellent >
 A Troll snaps into visibility.
-=[A Troll's crush grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Troll's crush hits you.]=-