<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a hard leather cloak
<worn on arms> a pair of studded leather sleeves
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on hands> some thick leather gloves
<held> a bag made from sewn skunk skin
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 3h/30H 18v/113V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 3h/30H 19v/113V Pos: standing >
Ok.
< 3h/30H 21v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: In the Northern Branch of the Bank of the Shady
</map>
<map>
Zone: Shady Grove.
Room: In the Northern Branch of the Bank of the Shady
</map>
In the Northern Branch of the Bank of the Shady
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A drunken orc wanders about lost out of his mind.
Crawling about, this baby orc is crying loudly.
< 3h/30H 20v/113V Pos: standing >
A drunken orc leaves west.
< 3h/30H 20v/113V Pos: standing >
The escort says 'You have 247 items, which costs you 7 g, 4 s, and 2 c'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
<map>
Zone: Adventurer's Vaults.
Room: The Storage Locker for Chita
</map>
The Storage Locker for Chita
Obvious exits: -N#
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker. Therefore, you'll be ejected if
you are idle for more then 2 minutes.
< 3h/30H 21v/113V Pos: standing >
a large wooden chest
This chest contains your items that are unsorted.
A large wooden chest is made of iron and appears to be of below average quality.
A large wooden chest has an item value of 1.
a large wooden chest currently contains:
A large wooden chest contains:
[3] a long bloody whip
the King's blade of Aravne (humming)
a bloody leather eyepatch
a blood soaked eyepatch [superior]
a smuggler's black mask
a smuggler's black mask [53%]
the mask of the templar
[2] a misty blue mask of gauze
a girdle of giant strength [superior]
misty blue dragon scale armor [superior]
a shadowy chest plate
a suit of heavy spiked siege armor
the crown of Lords [poor]
a heavy black crown [superior]
a pair of chrome-coloured shinguards
a pair of chrome-coloured shinguards [60%]
a lyre of harm [superior]
a ring of the beholder [superior]
a collar of green mist [superior]
a spiked zanthium collar [poor]
a heavy human-sized helm made from dragon's skull [superior]
some gloves of rage
the claws of the dead [superior] (glowing)
some fists of steel [superior]
the gauntlets of FuRy (glowing)
the vambraces of the Ebriham [superior]
the vambraces of the Ebriham
a pair of blued steel vambraces [86%]
a bracelet of ice [superior]
a shiny mithril bracelet [poor]
an elven bracelet of precision [superior]
the staff of the storm (glowing)
the infamous crystal dagger named 'Venom' (humming)
a silvery cutlass named 'Luck' [superior]
a silvery githyanki longsword (glowing)
a frost brand named 'Stormbringer' [poor] (glowing) (humming)
an evil looking black dagger [superior]
the claw of a fiery demon
a demonbone scimitar, forged by Kanchelsis [poor] (humming)
the ice dagger of Sevenoaks
a demonic spiked mace (glowing)
a huge spiked bloody battle-axe
a mithril battle axe [superior]
a mithril battle axe
a mithril battle axe [poor]
[3] a mithril battle axe [superior]
a mithril battle axe [poor]
a huge dwarven battle axe
a polished mithril axe (glowing)
a mithril two-handed warhammer [62%]
an amber blade
a hammer of fury [superior]
a silver scimitar (glowing)
an onyx-hilted cold-iron claymore [superior] with a strange black stone
a heavy basalt longsword [superior] with a strange black stone
an enormous claymore [poor]
the hammer of the Titans (glowing)
the hammer of the Titans [poor] (glowing)
the hammer of the Titans (glowing)
[2] the Soulsword (humming)
an old heavy mithril hammer [62%]
a two-handed mithril broadsword [poor]
a huge mithril mace [superior]
[3] a lightningstone hammer [superior]
a well-balanced mithril longsword
a patched diamond morningstar
an old heavy mithril hammer (humming) [62%]
a massive golden hammer [poor]
a two-handed adamantite dwarven battle-hammer (glowing)
a two-handed adamantite dwarven battle-hammer [superior] (glowing)
a massive hammer [poor]
a massive hammer [superior]
a mace of red mist [poor]
a longsword named "Whistler"
the sword of tormenting [poor]
a huge claymore named 'Pathfinder' [poor]
a beautiful dagger [superior]
the ice mace of Sevenoaks (illuminating)
a short lance of demonic iron (glowing)
a small blue piercer [superior]
a massive titan hammer [poor]
a huge club with a single bloodied bone shard
a giant bone club
a gnarled wooden club [87%]
a club of shadows [poor]
a titanic ethereal battlehammer (glowing)
a small nightstone earring [poor] [83%]
an amulet of chaos of precision
the doubling sword of Chaos [superior]
a gleaming blacksmith hammer [poor]
Illyn's Holy Sword (glowing)
a huge double-bladed axe called 'Skull Splitter' [poor]
the armor of Darkness [poor]
Illyn's Armor (glowing) (humming)
the signet of Hammerhelm [poor]
the signet of Hammerhelm [superior]
the signet of Hammerhelm [poor]
[2] the helm of light (illuminating)
a totem of shadows
a mace of cleansing [superior]
some fur-lined horned ram-skull shoulder guards [superior]
[2] a pair of gold-rimmed tinted spectacles
a diamond eyepiece
an enchanted elven eyepatch 'Opticlude'
ring of the dragons [52%]
a black leather mask [poor]
a lithixl beak [poor]
a robe of tattered souls [superior]
a dark magenta robe [superior] (glowing)
a black leather beer-stained apron
the robes of the maelstrom [83%]
a derroskin admiral's hat
the second mold of the key of gnomish secrets
a bloodstained black leather belt
a tattered belt of dwarven scalps
a belt of street sweepers
a purple belt of sages
a segmented iron belt covered with symbols [superior]
a full suit of heavy adamantite
a breastplate of gold-trimmed mithril
a blood hawk headdress [superior]
a polished mithril and dragonscale helmet [81%]
a tempered mithril helmet
the vapor crown of Limbo [poor] (humming)
a small green hat [superior] (glowing)
the adamantium crown of Krethik Keep [superior]
a wreath of intertwined nightshade and roses
Khildarak's battle helmet [75%]
a pair of wolf fur leggings [superior] (glowing) [82%]
the boots of a MaDMaN (glowing)
some tempered mithril boots
an antiquated silver dragon egg [superior]
[16] a dragon scale
a large, polished stone
an ethereal soul shard (humming) (illuminating)
a tiny wand of weapon enchantment (glowing)
a wand of comet control
a strange yellow stone
a strange green stone
[5] a small bandage
a small pile of coins
a tightly rolled vellum recipe for a miner's belt encrusted with a diamond
a tightly rolled vellum recipe for a chipped jade ring
[2] a sparkling bone fragment
a well-polished moorwood lyre
a twisted horn (glowing)
a totem of gold and ice
a ball of yellow mist
an elemental staff
the totem of the ancient shaman spirits [poor] (glowing)
the wand of the guardian
[2] a potion of slime
the bloody heart of a blue drake
a carved femur of a stupid barb [poor] (glowing) (illuminating)
the emblem of luck [poor]
amulet of the dead
a goblin rune stone
a polished amethyst amulet [superior]
a silver brooch (glowing)
a goblin holy symbol (glowing)
robes of the shadow spider [poor] (glowing)
the platemail of the great wraith Dranum [superior]
some tricksters gloves
some pitch-black spiked sleeves [86%]
some spiked leather sleeves
two marbled coiling serpents [superior]
the vambraces of the vampire lords (humming) [78%]
a stony granite face [superior] (glowing)
a glistening bracelet [poor]
[3] a glistening bracelet [superior]
a glistening bracelet [poor]
a glistening bracelet [superior]
[3] a glistening bracelet
a bracelet of astrology
a small wooden mace [87%]
a steel long sword
a long steel sword
a huge stone club
a ring of sandstone [superior]
the cloak of the manta ray
a dusty cloak of traveling [superior]
the cloak of Kings
a colorful cloak [superior] (glowing) [84%]
an earring of entwined roots
an enchanted earring of luck
a pair of silver earrings with red rubies [78%]
a durithalite earring shaped like a dagger [superior]
a flaming halo [superior]
a totem coated in slime [poor] (glowing)
[2] the enchanted mithril plumed helm of Shanat (humming)
a suit of soulstone plate [poor]
a blacksteel flamberge glowing with runes [superior] (glowing)
a shimmering adamantium chainmail from Alatorin - the Forge City
a blood-stained marble breastplate from City of Torrhan
a boreal platinum horn
a glittering iron medallion
a humming electrum pendant from The Forest City of Aravne
some rusty dragonscale mitts from Tiamat
a tarnished steel mask
the bracer of Uz's alliance
a platinum telescope studded with crystal shrimp [superior] (glowing)
a flying spellbook
a potion of green and brown sludge
a metal flask marked "teleport" (glowing) [66%]
a hide-bound spellbook with a glowing Alatorin insignia (glowing)
a potion of bubbling goo (glowing)
an Alatorin medal of honor (glowing)
a robin's tail feather (glowing)
< 3h/30H 23v/113V Pos: standing >
Ok.
< 3h/30H 49v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: In the Northern Branch of the Bank of the Shady
</map>
<map>
Zone: Shady Grove.
Room: In the Northern Branch of the Bank of the Shady
</map>
In the Northern Branch of the Bank of the Shady
Obvious exits: -W
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
Crawling about, this baby orc is crying loudly.
< 3h/30H 49v/113V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 3h/30H 50v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
A draft horse stands here nibbling on your sleeve.
An orcish guard sits atop a draft horse.
< 3h/30H 49v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
< 3h/30H 49v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Great Unholy Fountain of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The Great Unholy Fountain of the Shady Grove
</map>
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
A stray hound carefully sniffs and explores the area.
A black hooded orc stands here in the shadow.
Running about town, this female orc is restocking her low supplies.
An orcish guard stands here patrolling.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.
< 3h/30H 48v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Running about town, this female orc is restocking her low supplies.
Running about town, this female orc is restocking her low supplies.
A drunken orc wanders about lost out of his mind.
< 3h/30H 47v/113V Pos: standing >
A stray hound enters from the north.
< 3h/30H 48v/113V Pos: standing >
A stray hound suddenly attacks YOU!
A stray hound misses you.
< 3h/30H 48v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 3h/30H 48v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 3h/30H 48v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 3h/30H 48v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
A female orc leaves east.
< 3h/30H 48v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
You attempt to flee...
<map>
Zone: Shady Grove.
Room: The Great Unholy Fountain of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The Great Unholy Fountain of the Shady Grove
</map>
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
A black hooded orc stands here in the shadow.
Running about town, this female orc is restocking her low supplies.
An orcish guard stands here patrolling.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.
You flee northward!
< 3h/30H 23v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A stray hound carefully sniffs and explores the area.
Running about town, this female orc is restocking her low supplies.
A drunken orc wanders about lost out of his mind.
< 3h/30H 23v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
(Q)An old orcish woman cries over the loss of her spouse.
< 3h/30H 22v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
< 3h/30H 21v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A cowardly orcish girl tries to hide herself in protection.
< 3h/30H 20v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
An orcish shaman is here practicing a new spell.
< 3h/30H 20v/113V Pos: standing >
You quickly scan the area.
A cowardly orcish girl who is close by to your north.
A stray hound who is a brief walk away to your north.
An old orcish woman who is a brief walk away to your north.
A female orc who is rather far off to your north.
A drunken orc who is rather far off to your north.
A black hooded orc who is in the distance to your north.
A female orc who is in the distance to your north.
An orcish guard who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
< 3h/30H 20v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A cowardly orcish girl tries to hide herself in protection.
< 3h/30H 21v/113V Pos: standing >
You quickly scan the area.
A stray hound who is close by to your north.
An old orcish woman who is not far off to your north.
An orcish guard who is a brief walk away to your north.
A female orc who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
A black hooded orc who is rather far off to your north.
A female orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
An orcish guard who is rather far off to your north.
A draft horse who is in the distance to your north.
A draft horse who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
An orcish shaman who is close by to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.
< 3h/30H 21v/113V Pos: standing >
A baby orc enters from the west.
<map>
Zone: Shady Grove.
Room: The Shady Jewelers
</map>
<map>
Zone: Shady Grove.
Room: The Shady Jewelers
</map>
The Shady Jewelers
Obvious exits: -W
Puddles of fresh blood cover the ground.
An orcish street sweeper is here cleaning the city from rubbish.
Khazar, the jeweler of the Grove, stands here ready to serve you.
< 3h/30H 22v/113V Pos: standing >
You wave.
< 4h/30H 23v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A stray hound carefully sniffs and explores the area.
Crawling about, this baby orc is crying loudly.
A cowardly orcish girl tries to hide herself in protection.
< 4h/30H 22v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
An orcish shaman is here practicing a new spell.
< 4h/30H 22v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an orcish elite is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of a female orc is lying here.
< 4h/30H 21v/113V Pos: standing >
A stray hound enters from the north.
< 4h/30H 21v/113V Pos: standing >
A stray hound suddenly attacks YOU!
A stray hound misses you.
Sorry, you aren't allowed to do that in combat.
< 4h/30H 21v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
You wave.
< 4h/30H 21v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
You attempt to flee...
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
An orcish shaman is here practicing a new spell.
You flee northward!
< 4h/30H 0v/113V Pos: standing >
You wave.
< 4h/30H 0v/113V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of a female orc is lying here.
A stray hound carefully sniffs and explores the area.
A Gnome snaps into visibility.
< 4h/30H 0v/113V Pos: standing >
You're too exhausted.
A Halfling snaps into visibility.
< 4h/30H 0v/113V Pos: standing >
You wave.
< 4h/30H 0v/113V Pos: standing >
A stray hound suddenly attacks YOU!
A stray hound misses you.
< 4h/30H 1v/113V Pos: standing >
< T: Pesto TP: sta TC: awful E: stray sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the words 'qpaahuq fussrz'
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
Your small round wooden shield was completely destroyed by the massive blow!
Your thin leather belt was completely destroyed by the massive blow!