The death of [56 Monk] Godis (_/Eye of Odin\_) (Human)

in A Recently Rebuilt Stone Highway

from the perspective of [56 Monk] Godis (_/Eye of Odin\_) (Human)


The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West  -Down 
[9] A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1h/370H 113v/113V Pos: standing >

< 1h/370H 113v/113V Pos: standing >
You petition '56'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 1h/370H 113v/113V Pos: standing >
Ashyel makes some strange gestures.
A strange feeling comes upon you.   Like a giant hand, light comes down
from above, grabbing your body, which begins to pulse with colored lights
from inside.  Your head seems to be filled with demons from another plane
as your body dissolves to the elements of time and space itself.
Suddenly a silent explosion of light snaps you back to reality.  You feel
improved!
You raise a level!
You have been fully restored by Ashyel!

< 375h/375H 113v/113V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 375h/375H 112v/113V Pos: standing >
The door seems to be closed.

< 375h/375H 112v/113V Pos: standing >
Ok.

< 375h/375H 113v/113V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 375h/375H 112v/113V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East  -South -West 
A young man in leather armor seems to be patrolling the area.

< 375h/375H 111v/113V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -North -South -West 
A stray tomcat is darting after rodents, here.

< 375h/375H 110v/113V Pos: standing >
The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East  -South -West  -Up   
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.

< 375h/375H 109v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/375H 110v/113V Pos: standing >
The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East  -West 

< 375h/375H 109v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/375H 110v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/375H 110v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/375H 110v/113V Pos: standing >
Hint: If someone wants to group with you and says 'f/c', that means you need to type 'follow <person>' and 'consent <person>'
Alas, you cannot go that way. . . .

< 375h/375H 110v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/375H 111v/113V Pos: standing >
Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East  -West  -Up   
A street sweeper is cleaning here, singing songs of labor.

< 375h/375H 110v/113V Pos: standing >
Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
Obvious exits: -North -South
[3] A small round shield has been dropped here.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.

< 375h/375H 109v/113V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
A small pile of coins lies here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 375h/375H 109v/113V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
A small pile of coins lies here.

< 375h/375H 108v/113V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 375h/375H 106v/113V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 375h/375H 105v/113V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 375h/375H 103v/113V Pos: standing >
 
   MMM^**^M^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 375h/375H 102v/113V Pos: standing >
 
 ^**^*  
 **@**  
  *M+*  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 

< 375h/375H 102v/113V Pos: standing >
 
 **^*.  
 **@**  
 *M+**  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 

< 375h/375H 100v/113V Pos: standing >
 
   MM^**^M^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *M@**^**D  
      ^M++++++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 100v/113V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**D  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 375h/375H 99v/113V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**D  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 375h/375H 101v/113V Pos: standing >
You quickly scan the area.
A huge boar who is almost out of sight to your north.
An elite guard who is close by to your west.
A militia guard who is rather far off to your west.

< 375h/375H 101v/113V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**DD  
     ^M@++P+++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 103v/113V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**DD.  
    ^M+@P+++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 102v/113V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**DD.^  
   ^M+P@++++++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 101v/113V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**^**DD.^+  
  ^MP++@++++++  
 *M+*^*.****.+  
 ^******....^+  
  ^***^..^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 100v/113V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..+   
 *****....M.+.  
 M+**^**DD.^+.  
 ^MP+++@+++++.  
 M+*^*.****.+.  
 ******....^+.  
  ***^..^MM.+   
   ^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 100v/113V Pos: standing >
It's raining pretty hard.

< 375h/375H 100v/113V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**^**DD.^+  
  ^MP++@++++++  
 *M+*^*.****.+  
 ^******....^+  
  ^***^..^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 100v/113V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**DD.^  
   ^MP+@++++++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 99v/113V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**DD.  
    ^MP@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 98v/113V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**DD  
     ^M@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Gurn Viking (_/Eye of Odin\_) (Shadow Beast)(large) stands in mid-air here.

< 375h/375H 97v/113V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**D  
      ^@P+++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 375h/375H 97v/113V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 375h/375H 96v/113V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**D  
      ^@++P+++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 375h/375H 96v/113V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**DD  
     ^M@++++P+  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 96v/113V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**DD.  
    ^M+@+++P++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 96v/113V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**DD.^  
   ^M++@++P+++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 96v/113V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**^**DD.^+  
  ^M+++@+P++++  
 *M+*^*.****.+  
 ^******....^+  
  ^***^..^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 95v/113V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..+   
 *****....M.+.  
 M+**^**DD.^+.  
 ^M++++@P++++.  
 M+*^*.****.+.  
 ******....^+.  
  ***^..^MM.+   
   ^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 95v/113V Pos: standing >
 
   ..^M^...+    
  *.^^.M^..+.   
 ****....M.+..  
 +**^**DD.^+..  
 M+++++@P+++.M  
 +*^*.****.+.C  
 *****....^+..  
  **^..^MM.+.   
   *..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 375h/375H 94v/113V Pos: standing >
You quickly scan the area.
A bronze dracolich who is close by to your north.
A Drow Elf who is close by to your north.
Gurn who is close by to your east.
A deer who is almost out of sight to your east.
A barbarian hunter who is almost out of sight to your east.
A Town Guardian who is almost out of sight to your west.
A Town Guardian who is almost out of sight to your west.
An elite guard who is almost out of sight to your west.

< 375h/375H 95v/113V Pos: standing >
A bronze dracolich enters from the north.

< 375h/375H 96v/113V Pos: standing >
A Drow Elf gives an order to his followers.

< 375h/375H 96v/113V Pos: standing >
A bronze dracolich leaves north.

< 375h/375H 97v/113V Pos: standing >
Pardon?

< 375h/375H 98v/113V Pos: standing >
A bronze dracolich enters from the north.

< 375h/375H 99v/113V Pos: standing >
A Drow Elf gives an order to his followers.
-=[A bronze dracolich's sweep catches you in the side and you almost stumble.]=-
You kneel.

< 353h/375H 99v/113V Pos: kneeling >
< T: Godis TP: kne TC:few scratches E: bronze sta EP: excellent >
 You fly right over your target and land on your head!

< 350h/375H 99v/113V Pos: sitting >
< T: Godis TP: sit TC:few scratches E: bronze sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You miss a bronze dracolich.
You miss a bronze dracolich.
A bronze dracolich dodges your futile attack.
A bronze dracolich dodges your futile attack.

< 350h/375H 99v/113V Pos: sitting >
< T: Godis TP: sit TC:few scratches E: bronze sta EP: excellent >
 -=[A bronze dracolich's powerful whip strikes you.]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-
-=[A bronze dracolich's mighty slash strikes you very hard.]=-
OUCH!  That really did HURT!
-=[A bronze dracolich's longsword called 'Flame of the North' burns you with a godly fire!]=-
-=[A bronze dracolich's powerful whip strikes you hard.]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-
-=[A bronze dracolich's powerful whip strikes you.]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-
-=[A bronze dracolich's powerful whip strikes you hard.]=-
-=[A bronze dracolich thrusts its long slime-covered tendril with an unblinking eye [poor] into your flesh with blinding fury, causing you great searing pain!]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-
-=[A bronze dracolich's whip strikes you very hard.]=-
-=[A bronze dracolich gazes into your eyes, hellfire dancing in its pupils.  Suddenly, a long slime-covered tendril with an unblinking eye [poor] comes alive with searing flames as it slashes into you!]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-

< 161h/375H 99v/113V Pos: sitting >
< T: Godis TP: sit TC: nasty wounds E: bronze sta EP: excellent >
 A bronze dracolich dodges your futile attack.
A bronze dracolich dodges your futile attack.
A bronze dracolich dodges your futile attack.
A bronze dracolich dodges your futile attack.

< 161h/375H 99v/113V Pos: sitting >
< T: Godis TP: sit TC: nasty wounds E: bronze sta EP: excellent >
 -=[A bronze dracolich's powerful whip strikes you very hard.]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-
-=[A bronze dracolich's powerful whip strikes you very hard.]=-
-=[A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] burns you with a godly fire!]=-
A bronze dracolich's long slime-covered tendril with an unblinking eye [poor] locks onto you!
That last attack was particularly invasive, and you feel your collective power decrease.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A bronze dracolich's whip causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[You feel the very warmth being sucked from your soul, being used to feed the growing hellfire as a bronze dracolich's long slime-covered tendril with an unblinking eye [poor] slams into your body!]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
-=[
< -5h/375H 99v/113V Pos: sitting >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -5h/375H 99v/113V Pos: on your ass >
-=[