<worn as a badge> a elven rune of restoration of constitution (magic) (glowing) [88%]
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> the eyes of the High Forest (glowing) [77%]
<worn in ear> the living essence of Dranum [superior] (magic)
<worn in ear> a mithril stud carved like a fist (magic)
<worn on face> the mask of stone form bearing the soul of Dod (humming)
<worn around neck> a psionicist locket of power of constitution (magic) (glowing)
<worn around neck> an oathstone pendant of dexterity (magic) (humming)
<worn on body> the armor of a MaDMaN (magic)
<worn about body> the cloak of Arachdrathos [superior] (magic)
<worn on back> a big big bag for a little person (illuminating)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of strength (magic) (glowing)
<worn about waist> a woven dragon scale belt of strength
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a snuggly cuddlebunny [superior] (humming)
<attached to belt> a snuggly cuddlebunny [superior] (humming) [64%]
<worn on arms> some blue dragonscale shoulder guards of precision with a strange dark bloodstone (magic)
<held as shield> the shield of the earthwyrm of strength (magic)
<worn around wrist> the power infused bracelet of dark-mithril of strength
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the sacred stone claws of Aan of endurance (magic) [73%]
<worn on finger> the ring of the void [superior] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<primary weapon> the shadowy staff of damnation (magic) (glowing)
<worn on legs> some stitched leggings of the Knights of the Raven of regeneration (magic)
<worn on feet> mystical boots of Volo the Traveller of strength (magic) (glowing)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (very good)
The Ruins of Tharnadia's Old Quarter (good)
The Fields Between (neutral)
The Githyanki Fortress (slightly good)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
City of Torrhan (slightly evil)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (pure good)
IceCrag Castle (evil)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (slightly evil)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (extremely good)
Lair of the Gibberling King (neutral)
Plane of Air (very good)
The Kingdom of Torg (neutral)
Tribal Oasis (evil)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (slightly good)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (slightly good)
Ruined Temple of Tezcatlipoca (pure good)
The Astral Plane (neutral)
Jotunheim (slightly good)
The Transparent Tower (good)
Krethik Keep (neutral)
Temple of the Earth (neutral)
Sea Kingdom (slightly good)
Plane of Earth (good)
Sevenoaks (good)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (slightly evil)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (very good)
The Great Shaboath (slightly good)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (good)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (slightly good)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (extremely good)
The Fortress of Dreams (very good)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (pure good)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (extremely good)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 1034h/1034H 173v/173V Pos: standing >
Character attributes for Dod
Level: 56 Race: Shade Class: Sorcerer / Wildmage
Age: 121 yrs / 7 mths Height: 27 inches Weight: 27 lbs Size: tiny
Actual (Base) Actual (Base)
Str: 141 (128) Pow: 100 (100)
Dex: 117 (102) Int: 160 (146)
Agi: 138 (120) Wis: 104 (104)
Con: 178 (187) Cha: 77 ( 91) Luk: 82 ( 97)
Equipped Items: 23 Carried weight: 37
Armor Points: -521 Reduces melee damage taken by 52.1%
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 111%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 16 Damroll: 43
Alignment: 1000 (-1000 to 1000)
Saving Throws: PAR[24] FEA[4]
BRE[3] SPE[-47]
Load carried: Not a problem
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation you are carrying.
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
<map>
Zone: Nax.
Room: The Brawling Foot Inn
</map>
The Brawling Foot Inn
Obvious exits: -E -W# -U
< 1034h/1034H 172v/173V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Grym who is close by above you.
< 1034h/1034H 172v/173V Pos: standing >
< 1034h/1034H 172v/173V Pos: standing >
Pardon?
< 1034h/1034H 172v/173V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
*A Shadow Beast (large) stands in mid-air here.(Red Aura)
< 1034h/1034H 171v/173V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
A drunk minotaur who is not far off to your east.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
Brukish who is close by to your west.
< 1034h/1034H 171v/173V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
< 1034h/1034H 172v/173V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your north.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An agitated minotaur who is close by to your west.
Gonx who is close by to your west.
< 1034h/1034H 172v/173V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your north.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An agitated minotaur who is close by to your west.
Gonx who is close by to your west.
< 1034h/1034H 172v/173V Pos: standing >
< 1034h/1034H 172v/173V Pos: standing >
< 1034h/1034H 172v/173V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -E -S -W
*A Shadow Beast (large) stands in mid-air here.(Red Aura)
< 1034h/1034H 171v/173V Pos: standing >
You failed.
< 1034h/1034H 173v/173V Pos: standing >
You start chanting...
You snap into visibility.
< 1034h/1034H 173v/173V Pos: standing >
A Shadow Beast sizes you up with a quick glance.
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
Casting: solbeeps missile barrage
< 1034h/1034H 173v/173V Pos: standing >
You complete your spell...
A Shadow Beast snaps into visibility.
[Damage: 50 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 54 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 47 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 56 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
< 1034h/1034H 173v/173V Pos: standing >
You start chanting...
You snap into visibility.
< 1034h/1034H 173v/173V Pos: standing >
Casting: chaotic ripple
< 1034h/1034H 173v/173V Pos: standing >
You complete your spell...
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 162 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Shadow Beast.]=-
A glint of maddening touches a Shadow Beast's eyes
as unseen powers corrupt him.
A Shadow Beast suddenly attacks YOU!
A Shadow Beast misses you.
Darkness flows from the rift encasing a Shadow Beast in an impenetrable shell.
A Shadow Beast seems to be blinded!
Ice crystals form around a Shadow Beast as intense cold causes his body to freeze.
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 54 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Shadow Beast.]=-
The intense flames cause a Shadow Beast's skin to smolder and burn!
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 85 ] -=[BOOOOOOOOOM!
a Shadow Beast explodes in flames as a GIGANTIC fireball engulfs him.]=-
< 1034h/1034H 173v/173V Pos: standing >
< T: Dod TP: sta TC:excellent E: A Shadow Beast sta EP: awful >
< 1034h/1034H 173v/173V Pos: standing >
< T: Dod TP: sta TC:excellent E: A Shadow Beast sta EP: awful >
You start chanting...
You snap into visibility.
< 1034h/1034H 173v/173V Pos: standing >
< T: Dod TP: sta TC:excellent E: A Shadow Beast sta EP: awful >
Casting: solbeeps missile barrage
< 1034h/1034H 173v/173V Pos: standing >
< T: Dod TP: sta TC:excellent E: A Shadow Beast sta EP: awful >
You complete your spell...
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 55 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
You snap into visibility.
A Shadow Beast snaps into visibility.
[Damage: 39 ] -=[Your missile of force hits a Shadow Beast soundly.]=-
A Shadow Beast's shield of the earthwyrm was completely destroyed by the massive blow!
A Shadow Beast is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dod by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 1.00 frags!
Your guild gained prestige!
You have gained 886 epic points.
The last gasps of a Shadow Beast cause a sickening chill to run up your spine.
< 1034h/1034H 173v/173V Pos: standing >
You feel your skin soften and return to normal.
< 1034h/1034H 173v/173V Pos: standing >
Your flesh magically hardens, turning to stone.
< 1034h/1034H 173v/173V Pos: standing >
You failed.
< 1034h/1034H 173v/173V Pos: standing >
You failed.
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
A drunk minotaur enters from the east.
< 1034h/1034H 173v/173V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Chaosgod is made of flesh and appears to be of average quality.
The corpse of Chaosgod has an item value of 1.
It appears to be the corpse of Chaosgod.
a rugged adventurers satchel (magic)
a potion of bubbling goo (magic) (glowing)
a small shield of bluestone wreathed in flames of endurance (glowing)
a double-buckled Alatorin backpack [56%]
an ever-watching eye of endurance (glowing) (humming) [88%]
the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
a shimmering crystal dragon scale of regeneration (magic) (glowing)
a brightly flaming earring of agility [89%]
the mask of stone form of greater power (humming) [85%]
some catseye inventor's goggles [superior] (magic) (glowing)
an enchanted earring of intelligence
the ancestral bracelet of Sevenoaks of regeneration (magic)
a woven dragon scale belt of health
an ethereal symbiote of the inner planes of regeneration (magic) (humming)
some blue dragonscale shoulder guards of regeneration (magic) [78%]
the sacred stone claws of Aan of endurance (magic) [73%]
some stitched leggings of the Knights of the Raven of regeneration (magic) [68%]
the helm of the dragonkind of regeneration (magic) (glowing)
the armor of a MaDMaN of agility (magic)
an amulet of wisdom [superior] (magic)
an oathstone pendant of dexterity (magic) (humming)
the ring of the void of regeneration (magic)
a ring of the Neogi Lords of regeneration (glowing) [72%]
a large moth-eaten leather sack
a belt of sewn ratskins
some long flowing robes
a small round wooden shield
a pair of studded leather sleeves
a pair of brown leather gloves
a steel warhammer
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 1034h/1034H 173v/173V Pos: standing >
You get a rugged adventurers satchel from the corpse of Chaosgod.
You get a potion of bubbling goo from the corpse of Chaosgod.
You get a small shield of bluestone wreathed in flames of endurance from the corpse of Chaosgod.
You get a double-buckled Alatorin backpack from the corpse of Chaosgod.
You get an ever-watching eye of endurance from the corpse of Chaosgod.
You get the ancient sheath of *-* Clan BloodLust *-* of endurance from the corpse of Chaosgod.
You get a shimmering crystal dragon scale of regeneration from the corpse of Chaosgod.
You get a brightly flaming earring of agility from the corpse of Chaosgod.
You can't carry any more.
< 1034h/1034H 173v/173V Pos: standing >
You put 11 items into a net of endless currents.
< 1034h/1034H 173v/173V Pos: standing >
You get the mask of stone form of greater power from the corpse of Chaosgod.
You get some catseye inventor's goggles [superior] from the corpse of Chaosgod.
You get an enchanted earring of intelligence from the corpse of Chaosgod.
You get the ancestral bracelet of Sevenoaks of regeneration from the corpse of Chaosgod.
You get a woven dragon scale belt of health from the corpse of Chaosgod.
You get an ethereal symbiote of the inner planes of regeneration from the corpse of Chaosgod.
You get some blue dragonscale shoulder guards of regeneration from the corpse of Chaosgod.
You get the sacred stone claws of Aan of endurance from the corpse of Chaosgod.
You get some stitched leggings of the Knights of the Raven of regeneration from the corpse of Chaosgod.
You get the helm of the dragonkind of regeneration from the corpse of Chaosgod.
You get the armor of a MaDMaN of agility from the corpse of Chaosgod.
You can't carry any more.
< 1034h/1034H 173v/173V Pos: standing >
You put 11 items into a net of endless currents.
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
You get an amulet of wisdom [superior] from the corpse of Chaosgod.
You get an oathstone pendant of dexterity from the corpse of Chaosgod.
You get the ring of the void of regeneration from the corpse of Chaosgod.
You get a ring of the Neogi Lords of regeneration from the corpse of Chaosgod.
You get a large moth-eaten leather sack from the corpse of Chaosgod.
You get a belt of sewn ratskins from the corpse of Chaosgod.
You get some long flowing robes from the corpse of Chaosgod.
You get a small round wooden shield from the corpse of Chaosgod.
You get a pair of studded leather sleeves from the corpse of Chaosgod.
You get a pair of brown leather gloves from the corpse of Chaosgod.
You get a steel warhammer from the corpse of Chaosgod.
You can't carry any more.
< 1034h/1034H 173v/173V Pos: standing >
A drunk minotaur leaves south.
< 1034h/1034H 173v/173V Pos: standing >
You put 11 items into a net of endless currents.
< 1034h/1034H 173v/173V Pos: standing >
You get a thin steel dagger from the corpse of Chaosgod.
You get a steel dagger from the corpse of Chaosgod.
You get a long steel sword from the corpse of Chaosgod.
You get a steel short sword from the corpse of Chaosgod.
You get a steel long sword from the corpse of Chaosgod.
You get a small wooden mace from the corpse of Chaosgod.
You get a stout oaken cudgel from the corpse of Chaosgod.
You get a sturdy wooden club from the corpse of Chaosgod.
< 1034h/1034H 173v/173V Pos: standing >
An agitated minotaur enters from the south.
< 1034h/1034H 173v/173V Pos: standing >
You put 8 items into a net of endless currents.
< 1034h/1034H 173v/173V Pos: standing >
Saving Dod.
< 1034h/1034H 173v/173V Pos: standing >
Saving Dod.
< 1034h/1034H 173v/173V Pos: standing >
Pardon?
< 1034h/1034H 173v/173V Pos: standing >
Pardon?
< 1034h/1034H 173v/173V Pos: standing >
You sit down and relax.
< 1034h/1034H 173v/173V Pos: sitting >
The powers of the dark ignore you...
< 1034h/1034H 173v/173V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - reduce
1 - solbeeps missile barrage
(10th circle) 3 - chain lightning
2 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - chaos volley
( 8th circle) 1 - dispel invisible
1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 2 - teleport
3 - fireball
1 - fireshield
1 - ice storm
( 5th circle) 8 - dimension door
( 4th circle) 1 - farsee
2 - wizard eye
5 - dispel magic
1 - infravision
( 3rd circle) 8 - shocking grasp
2 - agility
( 2nd circle) 9 - sleep
2 - strength
( 1st circle) 4 - minor creation
6 - magic missile
2 - detect magic
And you are currently memorizing the following spells:
1 seconds: (11th) solbeeps missile barrage
2 seconds: (12th) chaotic ripple
3 seconds: (11th) solbeeps missile barrage
You can memorize no more spells.
You continue your study.
< 1034h/1034H 173v/173V Pos: sitting >
Saving Dod.
< 1034h/1034H 173v/173V Pos: sitting >
You have finished memorizing solbeeps missile barrage.
< 1034h/1034H 173v/173V Pos: sitting >
An agitated minotaur leaves west.
< 1034h/1034H 173v/173V Pos: sitting >
You have finished memorizing chaotic ripple.
< 1034h/1034H 173v/173V Pos: sitting >
You have finished memorizing solbeeps missile barrage.
Your studies are complete.
< 1034h/1034H 173v/173V Pos: sitting >
You clamber to your feet.
< 1034h/1034H 173v/173V Pos: standing >
< 1034h/1034H 173v/173V Pos: standing >
You are already standing.
< 1034h/1034H 173v/173V Pos: standing >
Pardon?
< 1034h/1034H 173v/173V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
The corpse of a Shadow Beast is lying here.
< 1034h/1034H 173v/173V Pos: standing >
You sit down and relax.
< 1034h/1034H 173v/173V Pos: sitting >
The powers of the dark ignore you...
< 1034h/1034H 173v/173V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 1 - reduce
3 - solbeeps missile barrage
(10th circle) 3 - chain lightning
2 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - chaos volley
( 8th circle) 1 - dispel invisible
1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 2 - teleport
3 - fireball
1 - fireshield
1 - ice storm
( 5th circle) 8 - dimension door
( 4th circle) 1 - farsee
2 - wizard eye
5 - dispel magic
1 - infravision
( 3rd circle) 8 - shocking grasp
2 - agility
( 2nd circle) 9 - sleep
2 - strength
( 1st circle) 4 - minor creation
6 - magic missile
2 - detect magic
You can memorize no more spells.
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
The chaotic aura about you fades and dissapates.
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
A drunk minotaur enters from the south.
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
< 1034h/1034H 173v/173V Pos: sitting >
Small Cobblestone Road
Obvious exits: -N -E -S -W
The corpse of a Shadow Beast is lying here.
A drunk minotaur staggers about.
< 1034h/1034H 173v/173V Pos: sitting >
You are already resting.
< 1034h/1034H 173v/173V Pos: sitting >
The powers of the dark ignore you...
< 1034h/1034H 173v/173V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 1 - reduce
3 - solbeeps missile barrage
(10th circle) 3 - chain lightning
2 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - chaos volley
( 8th circle) 1 - dispel invisible
1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
4 - bigbys clenched fist
( 6th circle) 2 - teleport
3 - fireball
1 - fireshield
1 - ice storm
( 5th circle) 8 - dimension door
( 4th circle) 1 - farsee
2 - wizard eye
5 - dispel magic
1 - infravision
( 3rd circle) 8 - shocking grasp
2 - agility
( 2nd circle) 9 - sleep
2 - strength
( 1st circle) 4 - minor creation
6 - magic missile
2 - detect magic
You can memorize no more spells.
< 1034h/1034H 173v/173V Pos: sitting >
An agitated minotaur enters from the west.
< 1034h/1034H 173v/173V Pos: sitting >
You clamber to your feet.
< 1034h/1034H 173v/173V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S -W
< 1034h/1034H 172v/173V Pos: standing >
<map>
Zone: Nax.
Room: A Town Center
</map>
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 1034h/1034H 171v/173V Pos: standing >
<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
Street of the Lost Warrior
Obvious exits: -E -W
< 1034h/1034H 170v/173V Pos: standing >
<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
Street of the Lost Warrior
Obvious exits: -E -S -W
< 1034h/1034H 172v/173V Pos: standing >
<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
<map>
Zone: Nax.
Room: Street of the Lost Warrior
</map>
Street of the Lost Warrior
Obvious exits: -N -E -W
A shady chemist peers at you.(Red Aura)
< 1034h/1034H 171v/173V Pos: standing >
<map>
Zone: Nax.
Room: Before the Warrior Brigade
</map>
<map>
Zone: Nax.
Room: Before the Warrior Brigade
</map>
Before the Warrior Brigade
Obvious exits: -N -E -S -W
The corpse of an commoner is lying here.
An agitated commoner walks the road.
< 1034h/1034H 170v/173V Pos: standing >
<map>
Zone: Nax.
Room: A Narrow Staircase
</map>
A Narrow Staircase
Obvious exits: -W -D
< 1034h/1034H 171v/173V Pos: standing >
<map>
Zone: Nax.
Room: Before a Narrow Staircase
</map>
Before a Narrow Staircase
Obvious exits: -N -U
< 1034h/1034H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1034h/1034H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1034h/1034H 172v/173V Pos: standing >
<map>
Zone: Nax.
Room: A Narrow Corridor
</map>
A Narrow Corridor
Obvious exits: -N -S
< 1034h/1034H 171v/173V Pos: standing >
<map>
Zone: Nax.
Room: A War Room
</map>
<map>
Zone: Nax.
Room: A War Room
</map>
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.
< 1034h/1034H 170v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 1034h/1034H 172v/173V Pos: standing >
<map>
Zone: Nax.
Room: Mock Combat Chamber
</map>
<map>
Zone: Nax.
Room: Mock Combat Chamber
</map>
Mock Combat Chamber
Obvious exits: -W
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
A Shadow Beast (large) stands here.(Red Aura)
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
< 1034h/1034H 172v/173V Pos: standing >
You failed.
< 1034h/1034H 172v/173V Pos: standing >
You start chanting...
You snap into visibility.
< 1034h/1034H 172v/173V Pos: standing >
Casting: chaotic ripple
< 1034h/1034H 172v/173V Pos: standing >
You complete your spell...
[Damage: 19 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Shadow Beast.]=-
A Shadow Beast is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Dod by 13333333.
The smell of fresh blood enters your body, infusing you with power!