<held as shield> a small round wooden shield
<primary weapon> an amber-colored rod
Obvious exits: -N -E -S -W
< 90h/112H 40v/120V Pos: standing >
^^^MMM^^^
.^^^^MMMM
^^.^@^^..
^^..^^^^.
^.^^.^^..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 38v/120V Pos: standing >
^^MMM^^^^
^^^^MMMM.
^.^^@^..^
^..^^^^.^
.^^.^^...
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 35v/120V Pos: standing >
^MMM^^^^*
^^^MMMM..
.^^^@..^.
..^^^^.^.
^^.^^....
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 32v/120V Pos: standing >
MMM^^^^**
^^MMMM...
^^^^@.^.^
.^^^^.^..
^.^^....*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 90h/112H 31v/120V Pos: standing >
MM^^^^***
^MMMM...*
^^^.@^.^^
^^^^.^..^
.^^....**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 90h/112H 29v/120V Pos: standing >
M^^^^****
MMMM...**
^^..@.^^.
^^^.^..^*
^^....***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 27v/120V Pos: standing >
^^^******
M^^^^****
MMMM@..**
^^..^.^^.
^^^.^..^*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 90h/112H 26v/120V Pos: standing >
^^*******
^^^******
M^^^@****
MMMM...**
^^..^.^^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 24v/120V Pos: standing >
^^^******
M^^^*****
MM^^@^***
^MMMM...*
^^^..^.^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 22v/120V Pos: standing >
M^^^*****
MM^^^****
MMM^@^^**
^^MMMM...
^^^^..^.^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 19v/120V Pos: standing >
M^^******
M^^^*****
MM^^@****
MMM^^^^**
^^MMMM...
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 17v/120V Pos: standing >
MM^^*****
MM^^^****
MMM^@^***
^MMM^^^^*
^^^MMMM..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 90h/112H 14v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
< 90h/112H 12v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 90h/112H 13v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A black-winged falcon flaps his skeletal wings as he soars overhead.
A tiny bony chipmunk darts around with tail aflicker.
< 90h/112H 12v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
< 90h/112H 12v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
The corpse of a Vampire is lying here.
A black raven flies overhead with a raucous cry.
A little blue snake slithers through the grass.
< 90h/112H 11v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 90h/112H 11v/120V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is not far off to your north.
A little blue snake who is in the distance to your north.
A little blue snake who is close by above you.
A tiny bony chipmunk who is close by above you.
A zombified squirrel who is close by above you.
A ragged furred, bushy tailed fox who is close by above you.
A tiny bony chipmunk who is close by above you.
A little blue snake who is not far off above you.
A tiny bony chipmunk who is not far off above you.
< 90h/112H 12v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
Some vein-covered organs lay here in a bloody heap.
a broken wooden gate lies to the side here.
A tiny bony chipmunk darts around with tail aflicker.
A bushy-tailed fox shambles down the path
< 90h/112H 12v/120V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is close by to your north.
A little blue snake who is rather far off to your north.
The shopkeeper Anguinel who is in the distance to your north.
A black raven who is close by to your south.
A little blue snake who is close by to your south.
< 91h/112H 13v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a Vampire is lying here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
< 91h/112H 13v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is a brief walk away to your north.
The shopkeeper Anguinel who is rather far off to your north.
A tiny bony chipmunk who is close by to your south.
A ragged furred, bushy tailed fox who is close by to your south.
A black raven who is not far off to your south.
A little blue snake who is not far off to your south.
< 92h/112H 14v/120V Pos: standing >
You sit down and relax.
< 93h/112H 18v/120V Pos: sitting >
You have memorized the following spells:
( 3rd circle) 5 - shocking grasp
( 2nd circle) 5 - burning hands
1 - chill touch
1 - strength
( 1st circle) 1 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
6 seconds: ( 1st) detect magic
You can memorize 1 4th circle spell(s).
You continue your study.
< 93h/112H 18v/120V Pos: sitting >
You start meditating...
< 93h/112H 19v/120V Pos: sitting >
You have finished memorizing detect magic.
Your studies are complete.
< 95h/112H 31v/120V Pos: sitting >
You clamber to your feet.
< 95h/112H 35v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
< 96h/112H 35v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A ragged furred, bushy tailed fox who is close by to your south.
A tiny bony chipmunk who is close by to your south.
A tiny bony chipmunk who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A black raven who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
< 96h/112H 35v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
< 96h/112H 35v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
The shopkeeper Anguinel who is not far off to your north.
A little blue snake who is close by to your east.
A large black spider who is close by to your east.
A little black spider who is close by to your east.
A little black spider who is close by to your east.
A little black spider who is close by to your east.
A ragged furred, bushy tailed fox who is not far off to your south.
A tiny bony chipmunk who is not far off to your south.
A tiny bony chipmunk who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A little blue snake who is rather far off to your south.
A small black mouse who is close by to your west.
< 96h/112H 36v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.
< 97h/112H 36v/120V Pos: standing >
You quickly scan the area.
The shopkeeper Anguinel who is close by to your north.
A zombified squirrel who is close by to your east.
A little blue snake who is close by to your east.
A zombified squirrel who is close by to your east.
A little blue snake who is not far off to your east.
A tiny bony chipmunk who is not far off to your east.
A little blue snake who is rather far off to your east.
A ragged furred, bushy tailed fox who is in the distance to your east.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A tiny bony chipmunk who is a brief walk away to your south.
A tiny bony chipmunk who is rather far off to your south.
A ragged furred, bushy tailed fox who is rather far off to your south.
A little blue snake who is in the distance to your south.
< 97h/112H 36v/120V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.
< 97h/112H 36v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your south.
A tiny bony chipmunk who is rather far off to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A tiny bony chipmunk who is in the distance to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
< 97h/112H 36v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 97h/112H 37v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your south.
A tiny bony chipmunk who is rather far off to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A tiny bony chipmunk who is in the distance to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
< 98h/112H 38v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.
< 98h/112H 38v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
< 98h/112H 37v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
< 98h/112H 37v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a Vampire is lying here.
A tiny bony chipmunk darts around with tail aflicker.
< 98h/112H 36v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
Some vein-covered organs lay here in a bloody heap.
a broken wooden gate lies to the side here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A bushy-tailed fox shambles down the path
< 98h/112H 35v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
The corpse of a Vampire is lying here.
A little blue snake slithers through the grass.
< 98h/112H 34v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 99h/112H 34v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 99h/112H 34v/120V Pos: standing >
You sit down and relax.
< 99h/112H 36v/120V Pos: sitting >
You stop sitting around and lay down.
< 99h/112H 36v/120V Pos: on your ass >
< 100h/112H 39v/120V Pos: on your ass >
< 100h/112H 42v/120V Pos: on your ass >
< 101h/112H 46v/120V Pos: on your ass >
< 101h/112H 48v/120V Pos: on your ass >
< 101h/112H 52v/120V Pos: on your ass >
< 102h/112H 54v/120V Pos: on your ass >
< 102h/112H 57v/120V Pos: on your ass >
You clamber to your feet.
< 102h/112H 58v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.
A little blue snake slithers through the grass.
A black raven flies overhead with a raucous cry.
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.
A bushy-tailed fox shambles down the path
< 103h/112H 57v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A little blue snake slithers through the grass.
A black-winged falcon flaps his skeletal wings as he soars overhead.
< 103h/112H 54v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
< 103h/112H 53v/120V Pos: standing >
MM^^*****
MM^^^****
MMM^@^***
^MMM^^^^*
^^^MMMM..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 103h/112H 51v/120V Pos: standing >
MM^..^^**
MM^^*****
MM^^@****
MMM^^^***
^MMM^^^^*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 103h/112H 49v/120V Pos: standing >
^..^^
^^@**
^^^**
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 103h/112H 47v/120V Pos: standing >
M^^.....*
M^^^^^.**
MM^.@^^**
MM^^*****
MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 103h/112H 46v/120V Pos: standing >
M^^.....*
M^^.....*
M^^^@^.**
MM^..^^**
MM^^*****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 103h/112H 44v/120V Pos: standing >
MM^.....*
M^^.....*
M^^.@...*
M^^^^^.**
MM^..^^**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 103h/112H 43v/120V Pos: standing >
MMM^.....
MM^^.....
MM^^@....
MM^^^^^.*
MMM^..^^*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 103h/112H 41v/120V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 103h/112H 40v/120V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.
< 103h/112H 41v/120V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 103h/112H 40v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 103h/112H 40v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 103h/112H 41v/120V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 103h/112H 40v/120V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 103h/112H 40v/120V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 103h/112H 39v/120V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 103h/112H 38v/120V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 103h/112H 38v/120V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S
< 104h/112H 38v/120V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S
< 104h/112H 37v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 104h/112H 37v/120V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A commoner walks toward his destination.
< 104h/112H 36v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/112H 36v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 104h/112H 37v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 104h/112H 37v/120V Pos: standing >
A Steep Slope
Obvious exits: -N -W
< 105h/112H 37v/120V Pos: standing >
A Small Plateau
Obvious exits: -N -S
< 105h/112H 37v/120V Pos: standing >
A Light Forest
Obvious exits: -N -S
< 105h/112H 37v/120V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.
< 105h/112H 37v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
The head taskmaster silently cleans his whip.
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.
< 106h/112H 37v/120V Pos: standing >
You quickly scan the area.
Pohet who is close by to your north.
A commoner who is close by to your south.
< 106h/112H 38v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E# -W
< 106h/112H 38v/120V Pos: standing >
The stable seems to be closed.
< 107h/112H 39v/120V Pos: standing >
I see no boulder here.
< 107h/112H 39v/120V Pos: standing >
The stable seems to be closed.
< 107h/112H 40v/120V Pos: standing >
Ok.
< 107h/112H 41v/120V Pos: standing >
Horses Stables
Obvious exits: -W
Fresh blood covers everything in the area.
[2] The corpse of a horse is lying here.
The corpse of a Vampire is lying here.
A stable horse is here.
A Vampire (medium) sits resting.
A stable horse is here.
A stable horse is here.
< 108h/112H 40v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -W
The head taskmaster silently cleans his whip.
< 108h/112H 41v/120V Pos: standing >
Horses Stables
Obvious exits: -W
Fresh blood covers everything in the area.
[2] The corpse of a horse is lying here.
The corpse of a Vampire is lying here.
A stable horse is here.
A Vampire (medium) sits resting.
A stable horse is here.
A stable horse is here.
< 108h/112H 41v/120V Pos: standing >
Ok.
< 109h/112H 42v/120V Pos: standing >
You start chanting...
< 111h/112H 48v/120V Pos: standing >
Casting: burning hands
< 111h/112H 50v/120V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 24 ] You burned a Vampire.
A Vampire, looking very frustrated, packs up his book.
< 111h/112H 50v/120V Pos: standing >
-=[A Vampire attacks you.]=- [0 Hits]
You start chanting...
< 112h/112H 52v/120V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 28 ] You burned a Vampire.
A Vampire is mortally wounded, and will die soon, if not aided.
< 112h/112H 54v/120V Pos: standing >
You start chanting...
< 112h/112H 55v/120V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 5 ] You burned a Vampire.
A Vampire's light blue scarf melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!