The death of [13 Sorcerer] Grimsorc (Vampire)

in Horses Stables

from the perspective of [16 Sorcerer] Kymax (Vampire)

<held as shield>     a small round wooden shield
<primary weapon>     an amber-colored rod

Obvious exits: -N -E -S -W

< 90h/112H 40v/120V Pos: standing >
 
 ^^^MMM^^^  
 .^^^^MMMM  
 ^^.^@^^..  
 ^^..^^^^.  
 ^.^^.^^..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 38v/120V Pos: standing >
 
 ^^MMM^^^^  
 ^^^^MMMM.  
 ^.^^@^..^  
 ^..^^^^.^  
 .^^.^^...  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 35v/120V Pos: standing >
 
 ^MMM^^^^*  
 ^^^MMMM..  
 .^^^@..^.  
 ..^^^^.^.  
 ^^.^^....  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 32v/120V Pos: standing >
 
 MMM^^^^**  
 ^^MMMM...  
 ^^^^@.^.^  
 .^^^^.^..  
 ^.^^....*  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 90h/112H 31v/120V Pos: standing >
 
 MM^^^^***  
 ^MMMM...*  
 ^^^.@^.^^  
 ^^^^.^..^  
 .^^....**  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 90h/112H 29v/120V Pos: standing >
 
 M^^^^****  
 MMMM...**  
 ^^..@.^^.  
 ^^^.^..^*  
 ^^....***  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 27v/120V Pos: standing >
 
 ^^^******  
 M^^^^****  
 MMMM@..**  
 ^^..^.^^.  
 ^^^.^..^*  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 90h/112H 26v/120V Pos: standing >
 
 ^^*******  
 ^^^******  
 M^^^@****  
 MMMM...**  
 ^^..^.^^.  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 24v/120V Pos: standing >
 
 ^^^******  
 M^^^*****  
 MM^^@^***  
 ^MMMM...*  
 ^^^..^.^^  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 22v/120V Pos: standing >
 
 M^^^*****  
 MM^^^****  
 MMM^@^^**  
 ^^MMMM...  
 ^^^^..^.^  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 19v/120V Pos: standing >
 
 M^^******  
 M^^^*****  
 MM^^@****  
 MMM^^^^**  
 ^^MMMM...  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 17v/120V Pos: standing >
 
 MM^^*****  
 MM^^^****  
 MMM^@^***  
 ^MMM^^^^*  
 ^^^MMMM..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 90h/112H 14v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D

< 90h/112H 12v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/112H 13v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A black-winged falcon flaps his skeletal wings as he soars overhead.
A tiny bony chipmunk darts around with tail aflicker.

< 90h/112H 12v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.

< 90h/112H 12v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
The corpse of a Vampire is lying here.
A black raven flies overhead with a raucous cry.
A little blue snake slithers through the grass.

< 90h/112H 11v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 90h/112H 11v/120V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is not far off to your north.
A little blue snake who is in the distance to your north.
A little blue snake who is close by above you.
A tiny bony chipmunk who is close by above you.
A zombified squirrel who is close by above you.
A ragged furred, bushy tailed fox who is close by above you.
A tiny bony chipmunk who is close by above you.
A little blue snake who is not far off above you.
A tiny bony chipmunk who is not far off above you.

< 90h/112H 12v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
Some vein-covered organs lay here in a bloody heap.
a broken wooden gate lies to the side here.
A tiny bony chipmunk darts around with tail aflicker.
A bushy-tailed fox shambles down the path

< 90h/112H 12v/120V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is close by to your north.
A little blue snake who is rather far off to your north.
The shopkeeper Anguinel who is in the distance to your north.
A black raven who is close by to your south.
A little blue snake who is close by to your south.

< 91h/112H 13v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a Vampire is lying here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.

< 91h/112H 13v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is a brief walk away to your north.
The shopkeeper Anguinel who is rather far off to your north.
A tiny bony chipmunk who is close by to your south.
A ragged furred, bushy tailed fox who is close by to your south.
A black raven who is not far off to your south.
A little blue snake who is not far off to your south.

< 92h/112H 14v/120V Pos: standing >
You sit down and relax.

< 93h/112H 18v/120V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  5 - shocking grasp
( 2nd circle)  5 - burning hands
               1 - chill touch
               1 - strength
( 1st circle)  1 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) detect magic

You can memorize 1 4th circle spell(s).
You continue your study.

< 93h/112H 18v/120V Pos: sitting >
You start meditating...

< 93h/112H 19v/120V Pos: sitting >
You have finished memorizing detect magic.
Your studies are complete.

< 95h/112H 31v/120V Pos: sitting >
You clamber to your feet.

< 95h/112H 35v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W

< 96h/112H 35v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is not far off to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A ragged furred, bushy tailed fox who is close by to your south.
A tiny bony chipmunk who is close by to your south.
A tiny bony chipmunk who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A black raven who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.

< 96h/112H 35v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.

< 96h/112H 35v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
The shopkeeper Anguinel who is not far off to your north.
A little blue snake who is close by to your east.
A large black spider who is close by to your east.
A little black spider who is close by to your east.
A little black spider who is close by to your east.
A little black spider who is close by to your east.
A ragged furred, bushy tailed fox who is not far off to your south.
A tiny bony chipmunk who is not far off to your south.
A tiny bony chipmunk who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A little blue snake who is rather far off to your south.
A small black mouse who is close by to your west.

< 96h/112H 36v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.

< 97h/112H 36v/120V Pos: standing >
You quickly scan the area.
The shopkeeper Anguinel who is close by to your north.
A zombified squirrel who is close by to your east.
A little blue snake who is close by to your east.
A zombified squirrel who is close by to your east.
A little blue snake who is not far off to your east.
A tiny bony chipmunk who is not far off to your east.
A little blue snake who is rather far off to your east.
A ragged furred, bushy tailed fox who is in the distance to your east.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A tiny bony chipmunk who is a brief walk away to your south.
A tiny bony chipmunk who is rather far off to your south.
A ragged furred, bushy tailed fox who is rather far off to your south.
A little blue snake who is in the distance to your south.

< 97h/112H 36v/120V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.

< 97h/112H 36v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your south.
A tiny bony chipmunk who is rather far off to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A tiny bony chipmunk who is in the distance to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.

< 97h/112H 36v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 97h/112H 37v/120V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your south.
A tiny bony chipmunk who is rather far off to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A tiny bony chipmunk who is in the distance to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.

< 98h/112H 38v/120V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A little blue snake slithers through the grass.

< 98h/112H 38v/120V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.

< 98h/112H 37v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W

< 98h/112H 37v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
The corpse of a Vampire is lying here.
A tiny bony chipmunk darts around with tail aflicker.

< 98h/112H 36v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
Some vein-covered organs lay here in a bloody heap.
a broken wooden gate lies to the side here.
A bushy-tailed fox shambles down the path
A tiny bony chipmunk darts around with tail aflicker.
A bushy-tailed fox shambles down the path

< 98h/112H 35v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
The corpse of a Vampire is lying here.
A little blue snake slithers through the grass.

< 98h/112H 34v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/112H 34v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 99h/112H 34v/120V Pos: standing >
You sit down and relax.

< 99h/112H 36v/120V Pos: sitting >
You stop sitting around and lay down.

< 99h/112H 36v/120V Pos: on your ass >

< 100h/112H 39v/120V Pos: on your ass >

< 100h/112H 42v/120V Pos: on your ass >

< 101h/112H 46v/120V Pos: on your ass >

< 101h/112H 48v/120V Pos: on your ass >

< 101h/112H 52v/120V Pos: on your ass >

< 102h/112H 54v/120V Pos: on your ass >

< 102h/112H 57v/120V Pos: on your ass >
You clamber to your feet.

< 102h/112H 58v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.
A little blue snake slithers through the grass.
A black raven flies overhead with a raucous cry.
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A ragged black squirrel shuffles slowly through the grass.
A bushy-tailed fox shambles down the path

< 103h/112H 57v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A little blue snake slithers through the grass.
A black-winged falcon flaps his skeletal wings as he soars overhead.

< 103h/112H 54v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D

< 103h/112H 53v/120V Pos: standing >
 
 MM^^*****  
 MM^^^****  
 MMM^@^***  
 ^MMM^^^^*  
 ^^^MMMM..  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 103h/112H 51v/120V Pos: standing >
 
 MM^..^^**  
 MM^^*****  
 MM^^@****  
 MMM^^^***  
 ^MMM^^^^*  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 103h/112H 49v/120V Pos: standing >
 
 ^..^^  
 ^^@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 103h/112H 47v/120V Pos: standing >
 
 M^^.....*  
 M^^^^^.**  
 MM^.@^^**  
 MM^^*****  
 MM^^^****  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 103h/112H 46v/120V Pos: standing >
 
 M^^.....*  
 M^^.....*  
 M^^^@^.**  
 MM^..^^**  
 MM^^*****  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 103h/112H 44v/120V Pos: standing >
 
 MM^.....*  
 M^^.....*  
 M^^.@...*  
 M^^^^^.**  
 MM^..^^**  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 103h/112H 43v/120V Pos: standing >
 
 MMM^.....  
 MM^^.....  
 MM^^@....  
 MM^^^^^.*  
 MMM^..^^*  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 103h/112H 41v/120V Pos: standing >
Along a Game Trail
Obvious exits: -E -W

< 103h/112H 40v/120V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

< 103h/112H 41v/120V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S

< 103h/112H 40v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/112H 40v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 103h/112H 41v/120V Pos: standing >
A Dense Forest
Obvious exits: -N -W

< 103h/112H 40v/120V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 103h/112H 40v/120V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 103h/112H 39v/120V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 103h/112H 38v/120V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 103h/112H 38v/120V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S

< 104h/112H 38v/120V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S

< 104h/112H 37v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 104h/112H 37v/120V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A commoner walks toward his destination.

< 104h/112H 36v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 104h/112H 36v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 104h/112H 37v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 104h/112H 37v/120V Pos: standing >
A Steep Slope
Obvious exits: -N -W

< 105h/112H 37v/120V Pos: standing >
A Small Plateau
Obvious exits: -N -S

< 105h/112H 37v/120V Pos: standing >
A Light Forest
Obvious exits: -N -S

< 105h/112H 37v/120V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.

< 105h/112H 37v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
The head taskmaster silently cleans his whip.
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.

< 106h/112H 37v/120V Pos: standing >
You quickly scan the area.
Pohet who is close by to your north.
A commoner who is close by to your south.

< 106h/112H 38v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E# -W

< 106h/112H 38v/120V Pos: standing >
The stable seems to be closed.

< 107h/112H 39v/120V Pos: standing >
I see no boulder here.

< 107h/112H 39v/120V Pos: standing >
The stable seems to be closed.

< 107h/112H 40v/120V Pos: standing >
Ok.

< 107h/112H 41v/120V Pos: standing >
Horses Stables
Obvious exits: -W
Fresh blood covers everything in the area.
[2] The corpse of a horse is lying here.
The corpse of a Vampire is lying here.
A stable horse is here.
A Vampire (medium) sits resting.
A stable horse is here.
A stable horse is here.

< 108h/112H 40v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -W
The head taskmaster silently cleans his whip.

< 108h/112H 41v/120V Pos: standing >
Horses Stables
Obvious exits: -W
Fresh blood covers everything in the area.
[2] The corpse of a horse is lying here.
The corpse of a Vampire is lying here.
A stable horse is here.
A Vampire (medium) sits resting.
A stable horse is here.
A stable horse is here.

< 108h/112H 41v/120V Pos: standing >
Ok.

< 109h/112H 42v/120V Pos: standing >
You start chanting...

< 111h/112H 48v/120V Pos: standing >
Casting: burning hands 

< 111h/112H 50v/120V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 24 ] You burned a Vampire.
A Vampire, looking very frustrated, packs up his book.

< 111h/112H 50v/120V Pos: standing >
-=[A Vampire attacks you.]=- [0 Hits]
You start chanting...

< 112h/112H 52v/120V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 28 ] You burned a Vampire.
A Vampire is mortally wounded, and will die soon, if not aided.

< 112h/112H 54v/120V Pos: standing >
You start chanting...

< 112h/112H 55v/120V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage:  5 ] You burned a Vampire.
A Vampire's light blue scarf melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!