The death of [20 Sorcerer] Kymax (Vampire)

in A Dirty Living Area

from the perspective of [20 Sorcerer] Kymax (Vampire)

<worn on head>       a fanged marble helm
<worn on eyes>       a battle visor made of adamantium [superior]
<worn in ear>        a crucifix marbled earring [poor]
<worn around neck>   a holy silver medallion [poor]
<worn about body>    a long flowing robe [poor]
<worn on belt buckle>a rugged adventurers satchel (magic)
<held as shield>     a dented glass heater shield
<worn on hands>      a pair of sparkled mesh gloves [superior]
<primary weapon>     an amber-colored rod
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of shoes [superior]


Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.
You flee westward!

< 126h/171H 76v/120V Pos: standing >
You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -S -W
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here. (Casting) 
You flee eastward!

< 126h/171H 47v/120V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'lightning bolt'
YOU'RE HIT!  A lightning bolt from a Grey Elf starts your skin smoking.
OUCH!  That really did HURT!

< 78h/171H 48v/120V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 78h/171H 48v/120V Pos: standing >
<You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.
You flee northward!

< 78h/171H 21v/120V Pos: standing >
A Grey Elf enters from the south.
An earth elemental enters from the south.

< 79h/171H 22v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a thri-kreen is lying here.

< 79h/171H 21v/120V Pos: standing >
You sit down and relax.

< 81h/171H 26v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  5 - shocking grasp
( 2nd circle)  5 - burning hands
               1 - chill touch
               1 - strength
( 1st circle)  1 - minor creation
               6 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) detect magic
   17 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 81h/171H 27v/120V Pos: sitting >
You start meditating...

< 81h/171H 27v/120V Pos: sitting >
A Grey Elf enters from the west.
An earth elemental enters from the west.

< 84h/171H 45v/120V Pos: sitting >
You have finished memorizing detect magic.
A Grey Elf starts casting an offensive spell.

< 85h/171H 50v/120V Pos: sitting >
Nah... You feel too relaxed to do that...

< 86h/171H 57v/120V Pos: sitting >
A Grey Elf completes his spell...
YOU'RE HIT!  A lightning bolt from a Grey Elf starts your skin smoking.
OUCH!  That really did HURT!
Your belt of sewn ratskins is filled with electrical energy!
You abandon your studies.

< 55h/171H 58v/120V Pos: sitting >
<A Grey Elf starts casting an offensive spell.

< 56h/171H 58v/120V Pos: sitting >
<You scramble madly to your feet!

< 56h/171H 58v/120V Pos: standing >
<-=[You attack a Grey Elf.]=- [0 Hits]

< 56h/171H 58v/120V Pos: standing >
< T: Kymax TP: sta TC: nasty wounds E: A Grey Elf sta EP:  few wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'lightning bolt'
YOU'RE HIT!  A lightning bolt from a Grey Elf starts your skin smoking.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 19h/171H 58v/120V Pos: standing >
< T: Kymax TP: sta TC: awful E: A Grey Elf sta EP:  few wounds >
 -=[A Grey Elf attacks you.]=- [0 Hits]
A Grey Elf's pupils dialate and return to normal.

< 19h/171H 58v/120V Pos: standing >
< T: Kymax TP: sta TC: awful E: A Grey Elf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 19h/171H 58v/120V Pos: standing >
< T: Kymax TP: sta TC: awful E: A Grey Elf sta EP:  few wounds >
 You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.
You flee westward!

< 19h/171H 28v/120V Pos: standing >
You attempt to flee...
A Dirty Living Area
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a thri-kreen is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here.
You flee eastward!

< 19h/171H 0v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/171H 1v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 20h/171H 0v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 20h/171H 0v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 21h/171H 0v/120V Pos: standing >
Pardon?

< 22h/171H 3v/120V Pos: standing >
You sit down and relax.

< 23h/171H 5v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  5 - shocking grasp
( 2nd circle)  5 - burning hands
               1 - chill touch
               1 - strength
( 1st circle)  1 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   11 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 23h/171H 5v/120V Pos: sitting >
You start meditating...

< 23h/171H 6v/120V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 26h/171H 22v/120V Pos: standing >
You are already standing.

< 26h/171H 24v/120V Pos: standing >
A Grey Elf enters from the east.
An earth elemental enters from the east.

< 26h/171H 25v/120V Pos: standing >
A Grey Elf gives an order to his followers.
You dodge a bash from an earth elemental, who loses its balance and falls.

< 27h/171H 25v/120V Pos: standing >
< T: Kymax TP: sta TC:pretty hurt E: earth kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 27h/171H 25v/120V Pos: standing >
< T: Kymax TP: sta TC:pretty hurt E: earth kne EP: excellent >
 You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -S -W
You flee eastward!

< 27h/171H 0v/120V Pos: standing >
You're too exhausted.

< 27h/171H 0v/120V Pos: standing >
You sit down and relax.

< 28h/171H 3v/120V Pos: sitting >
A Grey Elf enters from the west.
You stop sitting around and lay down.

< 28h/171H 3v/120V Pos: on your ass >
A Grey Elf leaves north.

< 28h/171H 4v/120V Pos: on your ass >
You drift off to sleep.

< 29h/171H 5v/120V Pos: on your ass >
In your dreams, or what?

< 29h/171H 12v/120V Pos: on your ass >
You wake up.

< 30h/171H 17v/120V Pos: on your ass >
You clamber to your feet.

< 30h/171H 19v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 30h/171H 19v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.

< 30h/171H 19v/120V Pos: standing >
A Grey Elf enters from the west.

< 32h/171H 24v/120V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis            
ray of enfeeblement        
wizard eye                 

5th CIRCLE:
coldshield                 
cone of cold               
dimension door             
minor globe of invulnerability  
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
fireball                   
fireshield                 
ice storm                  
teleport                   

7th CIRCLE:
bigbys clenched fist       
detect invisibility        
haste                      
improved invisibility      
power word blind           
power word stun            
reveal true name           

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   


1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis            
ray of enfeeblement        
wizard eye                 

5th CIRCLE:
coldshield                 
cone of cold               
dimension door             
minor globe of invulnerability  
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
fireball                   
fireshield                 
ice storm                  
teleport                   

7th CIRCLE:
bigbys clenched fist       
detect invisibility        
haste                      
improved invisibility      
power word blind           
power word stun            
reveal true name           


< 33h/171H 26v/120V Pos: standing >
You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.
You flee westward!

< 33h/171H 0v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 33h/171H 0v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 34h/171H 1v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A thri-kreen burrows through the earth.

< 34h/171H 1v/120V Pos: standing >
A Grey Elf enters from the east.

< 35h/171H 3v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 35h/171H 3v/120V Pos: standing >
A Grey Elf enters from the west.
An earth elemental enters from the west.

< 36h/171H 5v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 37h/171H 5v/120V Pos: standing >
A Grey Elf enters from the east.
An earth elemental enters from the east.

< 38h/171H 9v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 38h/171H 8v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 39h/171H 9v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.

< 39h/171H 10v/120V Pos: standing >
A Grey Elf enters from the west.
An earth elemental enters from the west.

< 41h/171H 14v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 41h/171H 13v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 41h/171H 13v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 42h/171H 13v/120V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis            
ray of enfeeblement        
wizard eye                 

5th CIRCLE:
coldshield                 
cone of cold               
dimension door             
minor globe of invulnerability  
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
fireball                   
fireshield                 
ice storm                  
teleport                   

7th CIRCLE:
bigbys clenched fist       
detect invisibility        
haste                      
improved invisibility      
power word blind           
power word stun            
reveal true name           

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   


1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis            
ray of enfeeblement        
wizard eye                 

5th CIRCLE:
coldshield                 
cone of cold               
dimension door             
minor globe of invulnerability  
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
fireball                   
fireshield                 
ice storm                  
teleport                   

7th CIRCLE:
bigbys clenched fist       
detect invisibility        
haste                      
improved invisibility      
power word blind           
power word stun            
reveal true name           


< 43h/171H 18v/120V Pos: standing >
A Grey Elf enters from the east.
An earth elemental enters from the east.

< 43h/171H 18v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 44h/171H 18v/120V Pos: standing >
A Grey Elf enters from the west.
An earth elemental enters from the west.

< 45h/171H 20v/120V Pos: standing >
A Grey Elf leaves north.
An earth elemental leaves north.
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here.
A large earth worm burrows its way through the earth.

< 45h/171H 19v/120V Pos: standing >
A Grey Elf leaves east.
An earth elemental leaves east.
Alas, you cannot go that way. . . .

< 45h/171H 20v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here.

< 45h/171H 20v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 45h/171H 20v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 46h/171H 20v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 46h/171H 19v/120V Pos: standing >
A Grey Elf enters from the east.
An earth elemental enters from the east.

< 47h/171H 21v/120V Pos: standing >
You purge 'shocking grasp' from your thoughts.

< 47h/171H 23v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 48h/171H 22v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 48h/171H 22v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 48h/171H 23v/120V Pos: standing >
Oof! a large earth worm bumps into a greyish stone wall...
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.

< 48h/171H 22v/120V Pos: standing >
A Grey Elf enters from the west.
An earth elemental enters from the west.

< 49h/171H 24v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 49h/171H 24v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 49h/171H 23v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 49h/171H 23v/120V Pos: standing >
A Grey Elf enters from the north.
An earth elemental enters from the north.
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 50h/171H 23v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 51h/171H 26v/120V Pos: standing >
A Grey Elf enters from the north.
An earth elemental enters from the north.

< 51h/171H 28v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 52h/171H 28v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 52h/171H 27v/120V Pos: standing >
A Grey Elf enters from the east.
An earth elemental enters from the east.
You sit down and relax.

< 56h/171H 37v/120V Pos: sitting >
A Grey Elf starts casting an offensive spell.
You have memorized the following spells:
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  5 - shocking grasp
( 2nd circle)  5 - burning hands
               1 - chill touch
               1 - strength
( 1st circle)  1 - minor creation
               6 - magic missile
               1 - detect magic

You can memorize 1 3rd circle spell(s).

< 56h/171H 37v/120V Pos: sitting >
You start meditating...

< 56h/171H 38v/120V Pos: sitting >
A Grey Elf completes his spell...
YOU'RE HIT!  A lightning bolt from a Grey Elf starts your skin smoking.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< 1h/171H 42v/120V Pos: sitting >
<-=[You attack a Grey Elf.]=- [0 Hits]

< 2h/171H 42v/120V Pos: sitting >
<You are not comfortable enough to study. (try sitting/resting)

< 2h/171H 42v/120V Pos: sitting >
<You stop meditating.
You stagger about, then fall to your knees!

< 2h/171H 42v/120V Pos: kneeling >
<You try to overcome your woozy feeling.

< 2h/171H 42v/120V Pos: kneeling >
<The world stops spinning.

< 2h/171H 42v/120V Pos: kneeling >
<You scramble madly to your feet!

< 3h/171H 42v/120V Pos: standing >
<A Grey Elf starts casting an offensive spell called 'shocking grasp'.
You attempt to flee...
Among the Cracked Tunnels
Obvious exits: -N -S -W
You flee eastward!

< 3h/171H 13v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 3h/171H 13v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 4h/171H 15v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 4h/171H 16v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 5h/171H 17v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 5h/171H 18v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 6h/171H 19v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.

< 6h/171H 20v/120V Pos: standing >
You quickly scan the area.
A large earth worm who is not far off to your north.
A large earth worm who is in the distance to your north.
A small cave worm who is in the distance to your north.

< 6h/171H 20v/120V Pos: standing >
A Grey Elf enters from the north.
An earth elemental enters from the north.
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here.

< 6h/171H 21v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -N
The corpse of a thri-kreen is lying here.
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here.

< 7h/171H 22v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 7h/171H 21v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 7h/171H 21v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 8h/171H 23v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 8h/171H 22v/120V Pos: standing >
Oof! You bump into a greyish stone wall...

< 9h/171H 24v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.

< 9h/171H 23v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.

< 10h/171H 27v/120V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your west.
A Grey Elf who is close by to your west.
A large earth worm who is close by to your west.

< 11h/171H 28v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
An earth elemental stands here, looking like a living rock. (minion) 
A Grey Elf (medium) stands, floating here.
A large earth worm burrows its way through the earth.

< 11h/171H 28v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 11h/171H 28v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -E
The corpse of a thri-kreen is lying here.
A thri-kreen burrows through the earth.

< 11h/171H 27v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 12h/171H 28v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 12h/171H 29v/120V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your east.
A Grey Elf who is close by to your east.

< 13h/171H 30v/120V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your east.
A Grey Elf who is close by to your east.

< 14h/171H 33v/120V Pos: standing >
A Grey Elf enters from the east.
An earth elemental enters from the east.
You quickly scan the area.
You see nothing.

< 14h/171H 35v/120V Pos: standing >
A Grey Elf starts casting an offensive spell called 'magic missile'.

< 15h/171H 36v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W

< 15h/171H 35v/120V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
A large earth worm burrows its way through the earth.

< 15h/171H 35v/120V Pos: standing >
A Dirty Living Area
Obvious exits: -W
[2] The corpse of a thri-kreen is lying here.

< 15h/171H 35v/120V Pos: standing >
You sit down and relax.

< 16h/171H 36v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
( 3rd circle)  5 - shocking grasp
( 2nd circle)  5 - burning hands
               1 - chill touch
               1 - strength
( 1st circle)  1 - minor creation
               6 - magic missile
               1 - detect magic

You can memorize 1 3rd circle spell(s).

< 16h/171H 37v/120V Pos: sitting >
You feel your skill in meditate improving.
You start meditating...

< 16h/171H 38v/120V Pos: sitting >
A Grey Elf enters from the west.
An earth elemental enters from the west.

< 17h/171H 40v/120V Pos: sitting >
A Grey Elf starts casting an offensive spell.

< 18h/171H 46v/120V Pos: sitting >
A Grey Elf completes his spell...
You stagger as a magic missile from a Grey Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Grey Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You resist the effects of a Grey Elf's spell!
You stagger as a magic missile from a Grey Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You resist the effects of a Grey Elf's spell!

< 7h/171H 51v/120V Pos: sitting >
<-=[You attack a Grey Elf.]=- [0 Hits]

< 7h/171H 51v/120V Pos: sitting >
<You are not comfortable enough to study. (try sitting/resting)

< 7h/171H 51v/120V Pos: sitting >
<You stop meditating.
You scramble madly to your feet!

< 7h/171H 51v/120V Pos: standing >
<A Grey Elf starts casting an offensive spell.

< 7h/171H 51v/120V Pos: standing >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'magic missile'
You stagger as a magic missile from a Grey Elf hits you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You stagger as a magic missile from a Grey Elf hits you.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
If you could get more stunned you would.