<worn as a badge> an exquisite brass badge
<worn on head> a strange helmet [superior]
<worn around neck> a humming brass charm
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn on back> a large leather backpack
<worn about waist> a blood-stained marble girth
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> some superior obsidian mitts
<worn on finger> a hardened stone band
<primary weapon> a barbed scimitar [poor]
<worn on legs> a pair of studded leather leggings
<worn on feet> some decent copper shoes
< 169h/174H 120v/120V Pos: sitting >
You clamber to your feet.
< 170h/174H 120v/120V Pos: standing >
After a period of brief concentration, You float up in the air!
< 171h/174H 120v/120V Pos: standing >
< 171h/174H 120v/120V Pos: standing >
Kru clambers to his feet.
Kru snaps out of his trance, looking frustrated.
< 171h/174H 120v/120V Pos: standing >
You quickly scan the area.
A large myconid who is not far off to your north.
A bugger who is close by below you.
A pupa who is close by below you.
A pupa who is close by below you.
A bugger who is not far off below you.
A bugger who is not far off below you.
A spotted fungus who is not far off below you.
A spotted fungus who is not far off below you.
< 172h/174H 120v/120V Pos: standing >
You are already standing.
< 172h/174H 120v/120V Pos: standing >
You start chanting...
< 172h/174H 120v/120V Pos: standing >
< 172h/174H 120v/120V Pos: standing >
Casting: agility ***
< 172h/174H 120v/120V Pos: standing >
You complete your spell...
You feel more agile.
< 173h/174H 120v/120V Pos: standing >
You start chanting...
< 173h/174H 120v/120V Pos: standing >
You complete your spell...
You feel stronger.
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
A Dark Entrance to the Bugger Caves
Obvious exits: -North -Down
The corpse of a small shambling mound is lying here.
Kru Khan *-* Clan Ragnarok *-* (Drow Elf)(medium) stands, floating here.
Rotkul (Drow Elf)(medium) stands here.
A bugger stands at the entrance to the cave to protect the queen.
A bugger sentinel stands here protecting its brood from invasion
< 174h/174H 120v/120V Pos: standing >
You quickly scan the area.
A large myconid who is close by to your north.
A bugger who is not far off below you.
A pupa who is not far off below you.
A bugger who is not far off below you.
A spotted fungus who is not far off below you.
A spotted fungus who is not far off below you.
< 174h/174H 120v/120V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a small shambling mound is made of flesh and appears to be of average quality.
The corpse of a small shambling mound has an item value of 1.
It appears to be the corpse of a small shambling mound.
Nothing.
< 174h/174H 120v/120V Pos: standing >
You are at the half-way point towards this next level!
< 174h/174H 120v/120V Pos: standing >
You quickly scan the area.
A large myconid who is close by to your north.
A bugger who is not far off below you.
A pupa who is not far off below you.
A bugger who is not far off below you.
A spotted fungus who is not far off below you.
A spotted fungus who is not far off below you.
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
It is 12pm, on the Day of the Deception
The 9th Day of the Month of EverFreeze, Year 1994.
Time elapsed since boot-up: 11:48:03
Current time is: Tue May 7 20:56:27 2024 (GMT)
Tue May 7 16:56:27 2024 (EDT)
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
Character attributes for Jixan
Level: 25 Race: Drow Elf Class: Sorcerer
Age: 105 yrs / 0 mths Height: 71 inches Weight: 122 lbs Size: medium
Actual (Base) Actual (Base)
Str: 90 (100) Pow: 107 ( 97)
Dex: 95 ( 86) Int: 120 (100)
Agi: 130 (100) Wis: 104 ( 90)
Con: 92 (102) Cha: 77 ( 86) Luk: 89 ( 89)
Equipped Items: 15 Carried weight: 22
Armor Points: -120 Reduces melee damage taken by 12.0%
Melee Critical Percentage(int): 12%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 118%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 20%
Hitroll: 3 Damroll: 10
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[55] FEA[55]
BRE[49] SPE[49]
Load carried: Not a problem
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
You nod.
< 174h/174H 120v/120V Pos: standing >
You are already standing.
< 174h/174H 120v/120V Pos: standing >
A Dark Entrance to the Bugger Caves
Obvious exits: -North -Down
The corpse of a small shambling mound is lying here.
Kru Khan *-* Clan Ragnarok *-* (Drow Elf)(medium) stands, floating here.
Rotkul (Drow Elf)(medium) stands here.
A bugger stands at the entrance to the cave to protect the queen.
A bugger sentinel stands here protecting its brood from invasion
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
You are already standing.
< 174h/174H 120v/120V Pos: standing >
< 174h/174H 120v/120V Pos: standing >
An Intersection of Tunnels
This is where the three main tunnels of this bugger colony come together and
lead up to the serface. This bugger colony seems to be relitivly new and was
probably created by a recently born queen that left the main colony. The tunnel
to the north is slightly larger than the tunnels to the west and east. There is
very minimal light down here wich makes the tunnels feel very eerie and very
uncomfortbale.
Obvious exits: -North -East -West -Up -Down
The corpse of a baby roper is lying here.
The corpse of a small shambling mound is lying here.
Rotkul enters from above.
Kru floats in from above.
< 174h/174H 118v/120V Pos: standing >
The Workers Tunnel
This side tunnel is used by the workers to transport food and other random
things. The tunnel is very tight yet the workers often are forced to walk in
two lines, one going each direction. The tunnel is very stuffy as there isn't
much in the way of air flow this far below the surface. The black rock of the
tunnel walls has a glassy surface that not much will stick to. The ceiling
juts down at sharp angles making travel here a dangerous thing. One may travel
south or west.
Obvious exits: -South -West
A bugger is here cleaning up some rubble.
Rotkul enters from the west.
Kru enters from the west.
< 174h/174H 116v/120V Pos: standing >
The Workers Tunnel
The workers tunnel continues through the dark. The tunnel is quite tight
and cramped for the large creatures that live here. The tunnel has been
sloping downward for quite a while but it evens out at this point. There is a
large hole in the floor that leads into yet another lower level of the bugger
tunnels. The worker buggers use this tunnel for many things that are vital to
their day to day activities. The darkness here is very thick and there is no
light what-so-ever. One may travel north and down.
Obvious exits: -North -Down
Rotkul enters from the north.
Kru enters from the north.
< 174h/174H 115v/120V Pos: standing >
Deep Within The Workers Tunnel
The dark tunnel continues twisting and turning into the depths of the
black rock of the Underdark. The rock walls and ceiling have been leveled off
to make the surfaces smooth and without the jagged edges found in many of the
crude tunnels dug in the vile underworld. The tunnel is used by the many
bugger workers in their day to day activites. One may travel either south
or up.
Obvious exits: -South -Up
A disgusting larvae is here waiting to be taken care of.
Rotkul enters from above.
Kru floats in from above.
< 174h/174H 114v/120V Pos: standing >
Deep Into The Workers Tunnel
Few creatures see this part of the bugger tunnels save the many workers
who have the job of expanding the colonies boudaries. There is ample room for
travel in the tunnels here for they have been enlarged enough to allow multiple
buggers to travel side by side. The black stone is rough here but not in a way
that makes the tunnel dangerous to walk in. The air is very stuffy and humid
feeling, which isn't all that suprising since this is so far beneath the
surface. The tunnel continues to the east and north.
Obvious exits: -North -East
The corpse of a bugger lies here on the ground.
Rotkul enters from the north.
Kru enters from the north.
< 174h/174H 113v/120V Pos: standing >
< 174h/174H 114v/120V Pos: standing >
A Change In The Tunnel
The tunnel continues twisting and turning through the darkness of the
black stone indiginous to this region. There are many long scratch marks in
the walls and on the floor, probably left there by the tunnel workers. There
are no loose rocks or pebbles on the tunnel floor as the bugger cleaning crew
has removed all such rubble while they were digging this new tunnel. One may
travel west or down.
Obvious exits: -West -Down
A six-legged insect scours through these tunnels.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
Rotkul enters from the west.
Kru enters from the west.
< 174h/174H 112v/120V Pos: standing >
< 174h/174H 114v/120V Pos: standing >
Your minor globe shimmers and fades into thin air.
< 174h/174H 117v/120V Pos: standing >
< 174h/174H 118v/120V Pos: standing >
Within a Narrowing Shaft
The tunnel continues to narrow as it winds deeper into the bowels of the
Underdark. The stone walls are quite rough but that is to be expected for this
section of tunnels is almost brand new. The tunnel has grown exceedingly hot
the further down the tunnels twist. This is quite odd for a cold and lifeless
place that should have little to no heat. The buggers must have tapped into
some kind of heat source in the lower regions of the tunnels. One may travel
south or up.
Obvious exits: -South -West -Up -Down
Rotkul enters from above.
Kru floats in from above.
< 174h/174H 118v/120V Pos: standing >
Deep Within a Narrowing Shaft
This long tunnel shaft reaches up and down through this warm, pungent
tunnel. The air here becomes mistier and thicker and more humid as this
shaft reaches downward into the deep darkness of the underdark.
Obvious exits: -Up -Down
A disgusting larvae is here waiting to be taken care of.
Rotkul enters from above.
Kru floats in from above.
< 174h/174H 116v/120V Pos: standing >
Deep Within a Narrowing Shaft
This long tunnel shaft reaches up and down through this warm, pungent
tunnel. The air here becomes mistier and thicker and more humid as this
shaft reaches downward into the deep darkness of the underdark.
Obvious exits: -East -Up
Rotkul enters from above.
Kru floats in from above.
< 174h/174H 115v/120V Pos: standing >
A Rocky Dead-End
This dark tunnel reaches out here from the vertical shaft to the
west. A massive pile of rocks blocks further passage through this
tunnel - the obvious result of a recent cave-in.
Obvious exits: -North -West
A six-legged insect scours through these tunnels.
A digging bugger is here digging through the thick rock
A digging bugger is here digging through the thick rock
A bugger is here digging through the stone
A bugger is here digging through the stone
Rotkul enters from the west.
Kru enters from the west.
< 174h/174H 114v/120V Pos: standing >
A Cave of Thick Moss
This cave opens up here strewn about with rocks. This cave goes up very high
vertically, as it ascends into total darkness of pungent moss. The air here
is warm, thick, and humid with moisture. Spores from different moss creatures
release into the air.
Obvious exits: -South -Up
Rotkul enters from the south.
Kru enters from the south.
< 174h/174H 114v/120V Pos: standing >
A Mossy and Dark Tunnel
This tunnel reaches through this twisted and unforgiiving
underdark. The pungeant, earthly stench of festering
vegetation and sporing moss fills the humid, mois atmosphere
of this tunnel.
Obvious exits: -East -Down
Rotkul enters from below.
Kru floats in from below.
< 174h/174H 114v/120V Pos: standing >
You quickly scan the area.
A spore who is close by to your east.
A spore who is not far off to your east.
< 174h/174H 116v/120V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
This deep tunnel is completely covered in a thick blanket of
hardened subterranean moss. This vegetation has grown across
the entire tunnel, including the walls, floor, ceiling, and
any bits of fallen rock and stalagmites in a dense carpet-like
manner.
Obvious exits: -East -West
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
A steel dagger about a foot in length lies here.
A gaseous spore of a mossling floats through these caverns.
Rotkul enters from the west.
Kru enters from the west.
< 174h/174H 114v/120V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
This deep tunnel is completely covered in a thick blanket of
hardened subterranean moss. This vegetation has grown across
the entire tunnel, including the walls, floor, ceiling, and
any bits of fallen rock and stalagmites in a dense carpet-like
manner.
Obvious exits: -South -West
The corpse of a bipedal mossling is lying here.
A gaseous spore of a mossling floats through these caverns.
Rotkul enters from the west.
Kru enters from the west.
< 174h/174H 114v/120V Pos: standing >
You quickly scan the area.
A spore who is close by to your west.
< 174h/174H 115v/120V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
This deep tunnel is completely covered in a thick blanket of
hardened subterranean moss. This vegetation has grown across
the entire tunnel, including the walls, floor, ceiling, and
any bits of fallen rock and stalagmites in a dense carpet-like
manner.
Obvious exits: -North -South
The corpse of a mossling is lying here.
The corpse of a spore is lying here.
The corpse of a huge mossling is lying here.
The corpse of a mossling is lying here.
[2] The corpse of a bipedal mossling is lying here.
Rotkul enters from the north.
Kru enters from the north.
< 174h/174H 114v/120V Pos: standing >
You quickly scan the area.
A spore who is close by to your north.
< 174h/174H 115v/120V Pos: standing >
You sigh loudly.
< 174h/174H 118v/120V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
This deep tunnel is completely covered in a thick blanket of
hardened subterranean moss. This vegetation has grown across
the entire tunnel, including the walls, floor, ceiling, and
any bits of fallen rock and stalagmites in a dense carpet-like
manner.
Obvious exits: -South -West
The corpse of a bipedal mossling is lying here.
A gaseous spore of a mossling floats through these caverns.
Rotkul enters from the south.
Kru enters from the south.
< 174h/174H 116v/120V Pos: standing >
A Tunnel Overgrown With Dense Vegetation
This deep tunnel is completely covered in a thick blanket of
hardened subterranean moss. This vegetation has grown across
the entire tunnel, including the walls, floor, ceiling, and
any bits of fallen rock and stalagmites in a dense carpet-like
manner.
Obvious exits: -East -West
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
A steel dagger about a foot in length lies here.
A gaseous spore of a mossling floats through these caverns.
Rotkul enters from the east.
Kru enters from the east.
< 174h/174H 114v/120V Pos: standing >
< 174h/174H 115v/120V Pos: standing >
A Mossy and Dark Tunnel
This tunnel reaches through this twisted and unforgiiving
underdark. The pungeant, earthly stench of festering
vegetation and sporing moss fills the humid, mois atmosphere
of this tunnel.
Obvious exits: -East -Down
Rotkul enters from the east.
Kru enters from the east.
< 174h/174H 113v/120V Pos: standing >
A Cave of Thick Moss
This cave opens up here strewn about with rocks. This cave goes up very high
vertically, as it ascends into total darkness of pungent moss. The air here
is warm, thick, and humid with moisture. Spores from different moss creatures
release into the air.
Obvious exits: -South -Up
Rotkul enters from above.
Kru floats in from above.
< 174h/174H 115v/120V Pos: standing >
A Rocky Dead-End
This dark tunnel reaches out here from the vertical shaft to the
west. A massive pile of rocks blocks further passage through this
tunnel - the obvious result of a recent cave-in.
Obvious exits: -North -West
A six-legged insect scours through these tunnels.
A digging bugger is here digging through the thick rock
A digging bugger is here digging through the thick rock
A bugger is here digging through the stone
A bugger is here digging through the stone
Rotkul enters from the north.
Kru enters from the north.
< 174h/174H 114v/120V Pos: standing >
Deep Within a Narrowing Shaft
This long tunnel shaft reaches up and down through this warm, pungent
tunnel. The air here becomes mistier and thicker and more humid as this
shaft reaches downward into the deep darkness of the underdark.
Obvious exits: -East -Up
Rotkul enters from the east.
Kru enters from the east.
< 174h/174H 113v/120V Pos: standing >
Deep Within a Narrowing Shaft
This long tunnel shaft reaches up and down through this warm, pungent
tunnel. The air here becomes mistier and thicker and more humid as this
shaft reaches downward into the deep darkness of the underdark.
Obvious exits: -Up -Down
Rotkul enters from below.
Kru floats in from below.
< 174h/174H 112v/120V Pos: standing >
Within a Narrowing Shaft
The tunnel continues to narrow as it winds deeper into the bowels of the
Underdark. The stone walls are quite rough but that is to be expected for this
section of tunnels is almost brand new. The tunnel has grown exceedingly hot
the further down the tunnels twist. This is quite odd for a cold and lifeless
place that should have little to no heat. The buggers must have tapped into
some kind of heat source in the lower regions of the tunnels. One may travel
south or up.
Obvious exits: -South -West -Up -Down
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
Rotkul enters from below.
Kru floats in from below.
< 174h/174H 111v/120V Pos: standing >
A Change In The Tunnel
The tunnel continues twisting and turning through the darkness of the
black stone indiginous to this region. There are many long scratch marks in
the walls and on the floor, probably left there by the tunnel workers. There
are no loose rocks or pebbles on the tunnel floor as the bugger cleaning crew
has removed all such rubble while they were digging this new tunnel. One may
travel west or down.
Obvious exits: -West -Down
A six-legged insect scours through these tunnels.
Rotkul enters from below.
Kru floats in from below.
< 174h/174H 109v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 174h/174H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 174h/174H 110v/120V Pos: standing >
Deep Into The Workers Tunnel
Few creatures see this part of the bugger tunnels save the many workers
who have the job of expanding the colonies boudaries. There is ample room for
travel in the tunnels here for they have been enlarged enough to allow multiple
buggers to travel side by side. The black stone is rough here but not in a way
that makes the tunnel dangerous to walk in. The air is very stuffy and humid
feeling, which isn't all that suprising since this is so far beneath the
surface. The tunnel continues to the east and north.
Obvious exits: -North -East
The corpse of a bugger lies here on the ground.
A disgusting larvae is here waiting to be taken care of.
Rotkul enters from the east.
Kru enters from the east.
< 174h/174H 109v/120V Pos: standing >
Deep Within The Workers Tunnel
The dark tunnel continues twisting and turning into the depths of the
black rock of the Underdark. The rock walls and ceiling have been leveled off
to make the surfaces smooth and without the jagged edges found in many of the
crude tunnels dug in the vile underworld. The tunnel is used by the many
bugger workers in their day to day activites. One may travel either south
or up.
Obvious exits: -South -Up
Rotkul enters from the south.
Kru enters from the south.
< 174h/174H 109v/120V Pos: standing >
The Workers Tunnel
The workers tunnel continues through the dark. The tunnel is quite tight
and cramped for the large creatures that live here. The tunnel has been
sloping downward for quite a while but it evens out at this point. There is a
large hole in the floor that leads into yet another lower level of the bugger
tunnels. The worker buggers use this tunnel for many things that are vital to
their day to day activities. The darkness here is very thick and there is no
light what-so-ever. One may travel north and down.
Obvious exits: -North -Down
Rotkul enters from below.
Kru floats in from below.
< 174h/174H 108v/120V Pos: standing >
The Workers Tunnel
This side tunnel is used by the workers to transport food and other random
things. The tunnel is very tight yet the workers often are forced to walk in
two lines, one going each direction. The tunnel is very stuffy as there isn't
much in the way of air flow this far below the surface. The black rock of the
tunnel walls has a glassy surface that not much will stick to. The ceiling
juts down at sharp angles making travel here a dangerous thing. One may travel
south or west.
Obvious exits: -South -West
Rotkul enters from the south.
Kru enters from the south.
< 174h/174H 107v/120V Pos: standing >
An Intersection of Tunnels
This is where the three main tunnels of this bugger colony come together and
lead up to the serface. This bugger colony seems to be relitivly new and was
probably created by a recently born queen that left the main colony. The tunnel
to the north is slightly larger than the tunnels to the west and east. There is
very minimal light down here wich makes the tunnels feel very eerie and very
uncomfortbale.
Obvious exits: -North -East -West -Up -Down
The corpse of a baby roper is lying here.
The corpse of a small shambling mound is lying here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
A Grey Elf (medium) Templar o==(=Mithril=Knights=- stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion)
A Vampire (medium) Legitus o==(=Mithril=Knights=- stands in mid-air here.
Rotkul enters from the east.
Kru enters from the east.
< 174h/174H 106v/120V Pos: standing >
A Grey Elf gives an order to his followers.
Kru avoids being bashed by an earth elemental, who loses its balance and falls.
Kru avoids being bashed by an earth elemental, who loses its balance and falls.
< 174h/174H 108v/120V Pos: standing >
A Vampire gives an order to his followers.
Kru avoids being bashed by an earth elemental, who loses its balance and falls.
< 174h/174H 108v/120V Pos: standing >
A Vampire snaps into visibility.
< 174h/174H 109v/120V Pos: standing >
Within the Brooding Tunnel
The brooding tunnel is a large tunnel that is made for hatching the
young buggers. The walls have tiny little compartments that are carved out
every foot and are about six inches wide and about a foot deep into the cave
walls. Some of the holes are covered with a sticky material. Inside some of
the open holes you can see a small white egg. This tunnel seems to be about
ten degrees hotter than all the other caverns.
Obvious exits: -North -South
A bugger drone is standing here awaiting something to do.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger drone is standing here awaiting something to do.
A bugger attendant is here iserting eggs into the brooding holes.
Rotkul enters from the south.
< 174h/174H 108v/120V Pos: standing >
In the Brooding Caves
In this section of the brooding cave the larvae holes have all been
filled with larvae and are covered with a translucent sticky fluid. The
sticky goo pulsates in and out with each movement of the maturing larve.
Some of the workers occasionly open the holes and remove a pupa and move
it to a deeper section of the caves.
Obvious exits: -South -Down
A bugger is here cleaning up some rubble.
A bugger drone is standing here awaiting something to do.
A bugger attendant is here feeding the young
Rotkul enters from the south.
< 174h/174H 106v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 174h/174H 107v/120V Pos: standing >
Deeper in the Brooding Cave
Deeper in the brooding cave it is only a few degres warmer than the other
caves in the colony. The holes in each wall are about a foot in diamater and
about two feet deep, most are covered with the sticky fluid, but some are open
and have the corpses of the little pupas that where in them. A worker will
occasionaly remove the sticky fluid from a hole and put some food in or take
out a grey and white cacoon, and take it deeper into the caves.
Obvious exits: -South -Up
A bugger is here cleaning up some rubble.
A disgusting-looking pupa wriggles here in a puddle of slime.
A bugger drone is standing here awaiting something to do.
A bugger attendant stands here tending to the young.
Rotkul enters from above.
< 174h/174H 106v/120V Pos: standing >
Kru floats in from above.
< 174h/174H 108v/120V Pos: standing >
A pupa leaves up.
< 174h/174H 109v/120V Pos: standing >
A Grey Elf floats in from above.
< 174h/174H 110v/120V Pos: standing >
Pardon?
< 174h/174H 110v/120V Pos: standing >
You are already standing.
< 174h/174H 111v/120V Pos: standing >
Kru stops following you.
Kru starts following you.
< 174h/174H 111v/120V Pos: standing >
A bugger leaves south.
< 174h/174H 111v/120V Pos: standing >
Kru leaves south.
A Grey Elf suddenly attacks Rotkul!
A Grey Elf misses Rotkul.
< 174h/174H 112v/120V Pos: standing >
A bugger enters from above.
A Vampire enters from above.
< 174h/174H 113v/120V Pos: standing >
You start chanting...
< 174h/174H 114v/120V Pos: standing >
A Vampire starts casting an offensive spell.
< 174h/174H 115v/120V Pos: standing >
You complete your spell...
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
< 174h/174H 116v/120V Pos: standing >
Rotkul misses a Grey Elf.
< 174h/174H 116v/120V Pos: standing >
Rotkul dodges a Grey Elf's attack.
Rotkul dodges a Grey Elf's attack.
You start chanting...
< 174h/174H 117v/120V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 174h/174H 117v/120V Pos: standing >
A Vampire completes his spell...
A Vampire utters the words 'bigbys clenched fist'
A Vampire's fist beats the life out of Rotkul, blood pours from his body!
Rotkul is dead! R.I.P.
A look of horror and a silent scream are Rotkul's last actions in this world.
Rotkul stops following you.
You are now the leader of your group!
Rotkul is no longer in your group.
A Grey Elf stops invoking abruptly!
Kru enters from the south.
< 174h/174H 118v/120V Pos: standing >
Kru floats up.
< 174h/174H 118v/120V Pos: standing >
You complete your spell...
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
< 174h/174H 118v/120V Pos: standing >
A Vampire starts casting an offensive spell.
< 174h/174H 119v/120V Pos: standing >
You attempt to flee...
In the Brooding Caves
In this section of the brooding cave the larvae holes have all been
filled with larvae and are covered with a translucent sticky fluid. The
sticky goo pulsates in and out with each movement of the maturing larve.
Some of the workers occasionly open the holes and remove a pupa and move
it to a deeper section of the caves.
Obvious exits: -South -Down
A disgusting-looking pupa wriggles here in a puddle of slime.
A bugger is here cleaning up some rubble.
A bugger attendant is here feeding the young
You flee upward!
< 174h/174H 91v/120V Pos: standing >
A bugger leaves down.
< 174h/174H 92v/120V Pos: standing >
Within the Brooding Tunnel
The brooding tunnel is a large tunnel that is made for hatching the
young buggers. The walls have tiny little compartments that are carved out
every foot and are about six inches wide and about a foot deep into the cave
walls. Some of the holes are covered with a sticky material. Inside some of
the open holes you can see a small white egg. This tunnel seems to be about
ten degrees hotter than all the other caverns.
Obvious exits: -North -South
A bugger drone is standing here awaiting something to do.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger drone is standing here awaiting something to do.
A bugger attendant is here iserting eggs into the brooding holes.
< 174h/174H 90v/120V Pos: standing >
An Intersection of Tunnels
This is where the three main tunnels of this bugger colony come together and
lead up to the serface. This bugger colony seems to be relitivly new and was
probably created by a recently born queen that left the main colony. The tunnel
to the north is slightly larger than the tunnels to the west and east. There is
very minimal light down here wich makes the tunnels feel very eerie and very
uncomfortbale.
Obvious exits: -North -East -West -Up -Down
A greyish stone wall is here to the west.
A greyish stone wall is here to the down.
The corpse of a baby roper is lying here.
The corpse of a small shambling mound is lying here.
Kru Khan *-* Clan Ragnarok *-* (Drow Elf)(medium) stands, floating here, fighting an earth elemental.
An earth elemental stands, floating here, fighting Kru. (Minion)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
A Vampire (medium) Legitus o==(=Mithril=Knights=- stands in mid-air here.
< 174h/174H 89v/120V Pos: standing >
A bugger enters from the north.
< 174h/174H 91v/120V Pos: standing >
Kru smirks.
A Dark Entrance to the Bugger Caves
The entrance to the cave is very narrow, and little light seems to penetrate
this place. The walls are cool and damp to the touch. The air has a pungent
odor to it. Small chittering noises are coming from deep within the caves,
There are many small insects about three feet tall entering and exiting the
caves, some are carring large quantities of food pinched in their inscisors.
Obvious exits: -North -Down
A greyish stone wall is here to the north.
The corpse of a small shambling mound is lying here.
A bugger is here cleaning up some rubble.
A bugger stands at the entrance to the cave to protect the queen.
A bugger sentinel stands here protecting its brood from invasion
< 174h/174H 89v/120V Pos: standing >
Oof! You bump into a greyish stone wall...
< 174h/174H 90v/120V Pos: standing >
< 174h/174H 93v/120V Pos: standing >
Kru stops following you.
Your group has been disbanded.
< 174h/174H 98v/120V Pos: standing >
You start chanting...
< 174h/174H 98v/120V Pos: standing >
Casting: dispel magic
< 174h/174H 99v/120V Pos: standing >
You complete your spell...
< 174h/174H 100v/120V Pos: standing >
A Grey Elf floats in from below.
An earth elemental floats in from below.
An earth elemental floats in from below.
< 174h/174H 102v/120V Pos: standing >
A Grey Elf gives an order to his followers.
You dodge a bash from an earth elemental, who loses its balance and falls.
You dodge a bash from an earth elemental, who loses its balance and falls.
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
Pardon?
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
You dodge an earth elemental's vicious attack.
A Vampire enters from below.
A Vampire enters from below.
A Vampire enters from below.
A Vampire enters from below.
A Vampire enters from below.
An earth elemental floats in from below.
< 174h/174H 102v/120V Pos: standing >
< T: Jixan TP: sta TC:excellent E: earth kne EP: excellent >
A Vampire gives an order to his followers.
[Damage: 8 ] -=[An earth elemental shivers from the unnatural cold as it hits you!]=-
You are knocked to the ground by an earth elemental's mighty bash!
< 170h/174H 102v/120V Pos: sitting >
< T: Jixan TP: sit TC:few scratches E: earth kne EP: excellent >
You miss an earth elemental.
< 170h/174H 102v/120V Pos: sitting >
< T: Jixan TP: sit TC:few scratches E: earth kne EP: excellent >
A Grey Elf starts casting an offensive spell.
< 170h/174H 102v/120V Pos: sitting >
< T: Jixan TP: sit TC:few scratches E: earth kne EP: excellent >
-=[You are enveloped in flames from a fireball sent by a Vampire. OUCH!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 8h/174H 102v/120V Pos: sitting >
< T: Jixan TP: sit TC: awful E: earth kne EP: excellent >
An earth elemental misses you.
-=[An earth elemental's crush critically injures you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
[Damage: 31 ] -=[
< -7h/174H 102v/120V Pos: sitting >
-=[