<worn on head> a cap made of decaying matter
<worn on body> a suit of leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a rotting cloth bag
<worn on arms> some deep brown cloth sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<worn on finger> a superior reed band
<primary weapon> a long steel sword
<worn on legs> some deep brown cloth pants
<worn on feet> a pair of sturdy leather boots
< 39h/39H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
Fresh blood covers everything in the area.
[2] The corpse of a pupa is lying here.
A bugger is here cleaning up some rubble.
A bugger drone is standing here awaiting something to do.
A bugger is here cleaning up some rubble.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A six-legged insect scours through these tunnels.
< 39h/39H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 39h/39H 120v/120V Pos: standing >
A bugger leaves west.
< 39h/39H 120v/120V Pos: standing >
A bugger leaves south.
< 39h/39H 120v/120V Pos: standing >
< 39h/39H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
Fresh blood covers everything in the area.
[2] The corpse of a pupa is lying here.
A bugger is here cleaning up some rubble.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A six-legged insect scours through these tunnels.
< 39h/39H 120v/120V Pos: standing >
< 39h/39H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
Fresh blood covers everything in the area.
[2] The corpse of a pupa is lying here.
A bugger is here cleaning up some rubble.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A six-legged insect scours through these tunnels.
< 39h/39H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 39h/39H 120v/120V Pos: standing >
A baby adult leaves west.
< 39h/39H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 3 of 6 ( 24 seconds)
< 39h/39H 120v/120V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
< 39h/39H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 39h/39H 120v/120V Pos: standing >
< 39h/39H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 39h/39H 120v/120V Pos: standing >
A six-legged insect leaves south.
< 39h/39H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 39h/39H 120v/120V Pos: standing >
< 39h/39H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
Fresh blood covers everything in the area.
[2] The corpse of a pupa is lying here.
A bugger is here cleaning up some rubble.
< 39h/39H 120v/120V Pos: standing >
You are well on your way towards your next level.
< 39h/39H 120v/120V Pos: standing >
Do you feel lucky, punk?
< 39h/39H 120v/120V Pos: standing >
You start chanting...
< 39h/39H 120v/120V Pos: standing >
You complete your spell...
[Damage: 3 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
You dodge a bugger's vicious attack.
A bugger misses you with her clumsy kick at your chest.
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: small wounds >
You start chanting...
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: small wounds >
You complete your spell...
[Damage: 2 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: small wounds >
A bugger enters from the west.
A bugger dodges your futile attack.
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: small wounds >
You start chanting...
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: small wounds >
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: small wounds >
You complete your spell...
[Damage: 5 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
You dodge a bugger's vicious attack.
A bugger misses you.
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
You start chanting...
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
A six-legged insect enters from the south.
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
You complete your spell...
[Damage: 5 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
A bugger dodges your futile attack.
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
You start chanting...
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
You complete your spell...
[Damage: 6 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
< 39h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: pretty hurt >
A bugger assists a bugger heroically.
A bugger suddenly attacks YOU!
A bugger misses you.
You dodge a bugger's vicious attack.
[Damage: 1 ] -=[As a bugger strikes you, you smile as she tears her flesh!]=-
You are knocked to the ground by a bugger's mighty bash!
< 37h/39H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: bugger sta EP: pretty hurt >
You miss a bugger.
< 37h/39H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: bugger sta EP: pretty hurt >
A bugger misses you.
-=[A bugger's kick hits you directly in the face.]=-
OUCH! That really did HURT!
[Damage: 1 ] -=[As a bugger strikes you, you smile as she tears her flesh!]=-
< 30h/39H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC: small wounds E: bugger sta EP: pretty hurt >
A bugger misses you.
< 30h/39H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC: small wounds E: bugger sta EP: pretty hurt >
[Damage: 2 ] -=[Your crude slash strikes a bugger very hard.]=-
< 30h/39H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC: small wounds E: bugger sta EP: awful >
You clamber to your feet.
< 30h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC: small wounds E: bugger sta EP: awful >
You start chanting...
< 30h/39H 120v/120V Pos: standing >
< T: Zhad TP: sta TC: small wounds E: bugger sta EP: awful >
You complete your spell...
[Damage: 6 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
A bugger is incapacitated and will slowly die, if not aided.
You dodge a bugger's vicious attack.
< 30h/39H 120v/120V Pos: standing >
<[Damage: 2 ] -=[Your slash enshrouds a bugger in a mist of blood.]=-
A bugger is mortally wounded, and will die soon, if not aided.
< 30h/39H 120v/120V Pos: standing >
<A six-legged insect leaves south.
You attempt to flee...
An Intersection of Tunnels
Obvious exits: -N -E -W -U -D
The corpse of a baby adult is lying here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A six-legged insect scours through these tunnels.
You flee westward!
< 30h/39H 88v/120V Pos: standing >
You should level anytime now!
< 30h/39H 89v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 0 of 6 ( 49 seconds)
< 30h/39H 91v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 31h/39H 94v/120V Pos: standing >
A bugger enters from the east.
< 31h/39H 95v/120V Pos: standing >
A baby adult enters from the north.
< 31h/39H 98v/120V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.
< 32h/39H 103v/120V Pos: standing >
You should level anytime now!
< 33h/39H 106v/120V Pos: standing >
Your current terrain is: UD-Wild.
< 33h/39H 107v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 33h/39H 108v/120V Pos: standing >
A bugger leaves north.
< 34h/39H 111v/120V Pos: standing >
A six-legged insect leaves east.
< 34h/39H 112v/120V Pos: standing >
An Intersection of Tunnels
Obvious exits: -N -E -W -U -D
The corpse of a baby adult is lying here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
< 35h/39H 117v/120V Pos: standing >
A six-legged insect enters from the east.
< 36h/39H 120v/120V Pos: standing >
A baby adult leaves east.
You draw a 1st circle of energy from your surroundings.
< 36h/39H 120v/120V Pos: standing >
< 36h/39H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
[2] The corpse of a pupa is lying here.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger is here cleaning up some rubble.
A bugger is lying here, mortally wounded.
< 37h/39H 118v/120V Pos: standing >
< 37h/39H 118v/120V Pos: standing >
A six-legged insect enters from the south.
< 37h/39H 118v/120V Pos: standing >
< 38h/39H 118v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
[2] The corpse of a pupa is lying here.
A six-legged insect scours through these tunnels.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger is here cleaning up some rubble.
A bugger is lying here, mortally wounded.
< 38h/39H 118v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 38h/39H 118v/120V Pos: standing >
< 38h/39H 118v/120V Pos: standing >
You start chanting...
< 39h/39H 118v/120V Pos: standing >
You complete your spell...
You raise a level!
[Damage: 5 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
A bugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a bugger's last actions in this world.
< 45h/45H 118v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a bugger is lying here.
[2] The corpse of a pupa is lying here.
A six-legged insect scours through these tunnels.
A newly born adult bugger rests here, waiting for its exo-skeleton to dry
A bugger is here cleaning up some rubble.
< 45h/45H 119v/120V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 45h/45H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 3 of 6 ( 24 seconds)
2nd circle: 0 of 1 ( 11 seconds)
< 45h/45H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 45h/45H 120v/120V Pos: standing >
A six-legged insect leaves south.
< 45h/45H 120v/120V Pos: standing >
< 45h/45H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 45h/45H 120v/120V Pos: standing >
A baby adult leaves west.
< 45h/45H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a bugger is lying here.
[2] The corpse of a pupa is lying here.
A bugger is here cleaning up some rubble.
< 45h/45H 120v/120V Pos: standing >
Do you feel lucky, punk?
< 45h/45H 120v/120V Pos: standing >
You start chanting...
< 45h/45H 120v/120V Pos: standing >
You complete your spell...
The freezing cold causes a bugger intense pain!
The intense cold causes a bugger's entire body to slooooow doooowwwnn!
[Damage: 11 ] -=[You chill a bugger.]=-
You dodge a bugger's vicious attack.
You block a bugger's feeble kick with your arm.
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
You start chanting...
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
You complete your spell...
[Damage: 2 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
[Damage: 2 ] -=[Your crude slash strikes a bugger hard.]=-
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
You start chanting...
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
A bugger misses you.
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
You complete your spell...
[Damage: 3 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
You start chanting...
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: nasty wounds >
You complete your spell...
[Damage: 7 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
A bugger is stunned!
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: awful >
[Damage: 2 ] -=[Your crude slash seriously wounds a bugger.]=-
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
A bugger enters from the west.
You start chanting...
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
You complete your spell...
[Damage: 1 ] -=[Your touch sends shivers of pain through a bugger's body.]=-
A bugger misses you.
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
Your power reserves are not sufficient to cast that spell!
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
You miss a bugger.
< 45h/45H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
You attempt to flee...
The Workers Tunnel
Obvious exits: -N -D
A six-legged insect scours through these tunnels.
You flee southward!
< 45h/45H 89v/120V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 45h/45H 89v/120V Pos: standing >
A six-legged insect leaves down.
< 45h/45H 90v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 0 of 6 ( 49 seconds)
2nd circle: 0 of 1 ( 11 seconds)
< 45h/45H 91v/120V Pos: standing >
< 45h/45H 92v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 45h/45H 93v/120V Pos: standing >
Autosaving...
< 45h/45H 96v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a bugger is lying here.
[2] The corpse of a pupa is lying here.
A bugger drone is standing here awaiting something to do.
A bugger is here cleaning up some rubble.
< 45h/45H 96v/120V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 45h/45H 97v/120V Pos: standing >
A bugger suddenly attacks YOU!
A bugger misses you.
< 45h/45H 97v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
A bugger assists a bugger heroically.
You dodge a bash from a bugger, who loses her balance and falls.
< 45h/45H 97v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
You start chanting...
< 45h/45H 97v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: bleeding, close to death >
You complete your spell...
The freezing cold causes a bugger intense pain!
The intense cold causes a bugger's entire body to slooooow doooowwwnn!
[Damage: 10 ] -=[You chill a bugger.]=-
A bugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A bugger's death cry reverberates in your head as she falls to the ground.
< 45h/45H 97v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -N -D
< 45h/45H 95v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 45h/45H 95v/120V Pos: standing >
You are almost ready to attain your next level!
< 45h/45H 96v/120V Pos: standing >
A six-legged insect enters from below.
< 45h/45H 99v/120V Pos: standing >
< 45h/45H 102v/120V Pos: standing >
< 45h/45H 107v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 45h/45H 108v/120V Pos: standing >
A bugger enters from the north.
< 45h/45H 114v/120V Pos: standing >
< 45h/45H 115v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 45h/45H 117v/120V Pos: standing >
< 45h/45H 118v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -N -D
A bugger drone is standing here awaiting something to do.
A six-legged insect scours through these tunnels.
< 45h/45H 120v/120V Pos: standing >
Are you mad!?
< 45h/45H 120v/120V Pos: standing >
You draw a 1st circle of energy from your surroundings.
< 45h/45H 120v/120V Pos: standing >
You start chanting...
< 45h/45H 120v/120V Pos: standing >
You complete your spell...
The freezing cold causes a bugger intense pain!
The intense cold causes a bugger's entire body to slooooow doooowwwnn!
You raise a level!
[Damage: 10 ] -=[You chill a bugger.]=-
< 50h/50H 120v/120V Pos: standing >
< 50h/50H 120v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
Fresh blood covers everything in the area.
[2] The corpse of a bugger is lying here.
[2] The corpse of a pupa is lying here.
< 50h/50H 118v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 50h/50H 118v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 3 of 6 ( 24 seconds)
2nd circle: 1 of 2 ( 11 seconds)
< 50h/50H 118v/120V Pos: standing >
< 50h/50H 118v/120V Pos: standing >
< 50h/50H 118v/120V Pos: standing >
< 50h/50H 118v/120V Pos: standing >
< 50h/50H 118v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 50h/50H 118v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -N -D
A bugger drone is standing here awaiting something to do.
< 50h/50H 116v/120V Pos: standing >
You start chanting...
A bugger suddenly attacks YOU!
A bugger misses you.
< 50h/50H 116v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
< 50h/50H 116v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: few wounds >
You complete your spell...
The freezing cold causes a bugger intense pain!
The intense cold causes a bugger's entire body to slooooow doooowwwnn!
[Damage: 22 ] -=[You chill a bugger.]=-
The chilling cold causes a bugger to stammer, apparently weakened.
< 50h/50H 116v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: awful >
You start chanting...
< 50h/50H 116v/120V Pos: standing >
< T: Zhad TP: sta TC:excellent E: bugger sta EP: awful >
You complete your spell...
The freezing cold causes a bugger intense pain!
The intense cold causes a bugger's entire body to slooooow doooowwwnn!
[Damage: 11 ] -=[You chill a bugger.]=-
A bugger is mortally wounded, and will die soon, if not aided.
< 50h/50H 116v/120V Pos: standing >
<
< 50h/50H 116v/120V Pos: standing >
<[Damage: 4 ] -=[Your slash hits a bugger.]=-
A bugger is mortally wounded, and will die soon, if not aided.
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 50h/50H 116v/120V Pos: standing >
<[Damage: 1 ] -=[Your kick crashes into a bugger's chest.]=-
A bugger is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
A bugger's death cry reverberates in your head as she falls to the ground.
< 56h/56H 116v/120V Pos: standing >
< 56h/56H 116v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 56h/56H 117v/120V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.
< 56h/56H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 3 of 6 ( 24 seconds)
2nd circle: 1 of 3 ( 22 seconds)
< 56h/56H 120v/120V Pos: standing >
< 56h/56H 120v/120V Pos: standing >
A Grey Elf enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 56h/56H 120v/120V Pos: standing >
A Grey Elf gives an order to his followers.
You dodge a bash from an earth elemental, who loses its balance and falls.
[Damage: 1 ] -=[As an earth elemental strikes you, you smile as it tears its flesh!]=-
You are knocked to the ground by an earth elemental's mighty bash!
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
An earth elemental misses you.
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
You miss an earth elemental.
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
A Grey Elf looks at you.
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
A Grey Elf says 'sosry'
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
An earth elemental misses you.
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
You miss an earth elemental.
You miss an earth elemental.
< 53h/56H 120v/120V Pos: sitting >
< T: Zhad TP: sit TC:few scratches E: earth kne EP: excellent >
You clamber to your feet.
A Grey Elf starts casting an offensive spell.
< 53h/56H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth kne EP: excellent >
An earth elemental rises to its feet.
You tip your hat at no one in particular.
< 53h/56H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth sta EP: excellent >
You are already standing.
< 53h/56H 120v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth sta EP: excellent >
You attempt to flee...
Deep Within The Workers Tunnel
Obvious exits: -S -U
You flee downward!
< 53h/56H 91v/120V Pos: standing >
A Grey Elf floats in from above.
An earth elemental enters from above.
An earth elemental enters from above.
< 53h/56H 93v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -N -D
Fresh blood splatters cover the area.
The corpse of a bugger is lying here.
< 53h/56H 90v/120V Pos: standing >
The Workers Tunnel
Obvious exits: -S -W
A greyish stone wall is here to the west.
Fresh blood covers everything in the area.
[2] The corpse of a bugger is lying here.
[2] The corpse of a pupa is lying here.
< 53h/56H 89v/120V Pos: standing >
Oof! You bump into a greyish stone wall...
< 53h/56H 90v/120V Pos: standing >
A Grey Elf enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 53h/56H 90v/120V Pos: standing >
A Grey Elf gives an order to his followers.
You dodge a bash from an earth elemental, who loses its balance and falls.
You dodge a bash from an earth elemental, who loses its balance and falls.
< 53h/56H 90v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth kne EP: excellent >
You dodge an earth elemental's vicious attack.
< 53h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth kne EP: excellent >
You miss an earth elemental.
< 53h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth kne EP: excellent >
You mutter something unintelligable.
< 53h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth kne EP: excellent >
A Grey Elf starts casting an offensive spell.
< 53h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:few scratches E: earth kne EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
-=[YOU'RE HIT! A lightning bolt from a Grey Elf starts your skin smoking.]=-
YIKES! Another hit like that, and you've had it!!
< 15h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:pretty hurt E: earth kne EP: excellent >
You say 'really'
< 15h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:pretty hurt E: earth kne EP: excellent >
A Grey Elf starts casting an offensive spell.
< 15h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:pretty hurt E: earth kne EP: excellent >
You miss an earth elemental.
You miss an earth elemental.
< 15h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:pretty hurt E: earth kne EP: excellent >
An earth elemental misses you.
< 15h/56H 91v/120V Pos: standing >
< T: Zhad TP: sta TC:pretty hurt E: earth kne EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
-=[YOU'RE HIT! A lightning bolt from a Grey Elf starts your skin smoking.]=-