<worn as a badge> a wisp of shimmering faerie light (illuminating)
<worn on head> the royal crown of Aravne
<worn on eyes> a priest's shayla of the maelstrom
<worn in ear> a silver tooth earring
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a translucent crystal hemisphere [superior] (glowing) (illuminating)
<worn around neck> a lost token of the mines of Khul'Lor
<worn around neck> a lost token of the mines of Khul'Lor
<worn on body> a moss-covered cloak [superior] (glowing)
<worn about body> the shroud of hatred (glowing) (humming)
<worn as quiver> a silken backsheath of flight
<worn about waist> a soft leather belt
<worn on belt buckle>a dreamcasters scepter of stars
<worn on arms> some moss-covered sleeves [poor] (glowing)
<held as shield> a shiny silver shield [76%]
<worn around wrist> a troll-skin wrist protector
<worn around wrist> a troll-skin wrist protector
<worn on finger> a tiny amethyst ring
<worn on finger> a tiny amethyst ring
<held> a wand of fiery power (glowing)
<worn on legs> some tempered mithril leg plates
MM*^....***
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 462h/462H 112v/143V Pos: standing >
MM....
*^M^..*
**^MM..**
.*^MM...*
...MM^.@**
M.^MM^...*** *
..MMM^.^M******
.^MM..^M.****
^MM*^....**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 111v/143V Pos: standing >
MM.... D
^MM....
**^M^..*
**^MM..**
.*^MM..@*
...MM^..**
M.^MM^...*** *
.MMM^.^M*****
^MM..^M.***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 110v/143V Pos: standing >
M**..
MMM.... D
*^MM....
**^M^..*
**^MM..@*
.*^MM...*
...MM^..**
.^MM^...***
MMM^.^M****
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 462h/462H 110v/143V Pos: standing >
**^^M
MM**..
^MMM.... D
*^MM....
**^M^..@
**^MM..**
.*^MM...*
..MM^..**
^MM^...***
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 462h/462H 109v/143V Pos: standing >
^^^..
M**^^M
MMM**..
^MMM.... D
*^MM...@
**^M^..*
**^MM..**
*^MM...*
.MM^..**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 108v/143V Pos: standing >
^**^*
^^^^..
MM**^^M M
MMM**..
^MMM...@ D
*^MM....
**^M^..*
*^MM..**
^MM...*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 107v/143V Pos: standing >
^****
M^**^*
M^^^^.. ^
MM**^^M M
MMM**..@
^MMM.... D
*^MM....
*^M^..*
^MM..**
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
< 462h/462H 106v/143V Pos: standing >
^^****
MM^**^*
MM^^^^..
MMM**^^M
MMMM**.@
M^MMM.... D
**^MM....
**^M^..*
*^MM..**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 106v/143V Pos: standing >
M^^****
MMM^**^*
MMM^^^^..
MMMM**^^M
MMMMM**@.
^M^MMM.... D
***^MM....
***^M^..*
**^MM..**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 105v/143V Pos: standing >
MM^^****
MMMM^**^*
^MMM^^^^..
MMMMM**^^M
MMMMMM*@..
^^M^MMM.... D
.***^MM....
.***^M^..*
.**^MM..**
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 462h/462H 104v/143V Pos: standing >
M^M*****
MMM^^****
MMMMM^**^*
^MMM^^^^..
MMMMM**@^M
MMMMMM**..
^^M^MMM.... D
***^MM....
***^M^..*
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 103v/143V Pos: standing >
MM^M*****
MMMM^^****
^MMMMM^**^*
^^MMM^^^^..
MMMMMM*@^^M
.MMMMMM**..
.^^M^MMM.... D
.***^MM....
.***^M^..*
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
< 462h/462H 102v/143V Pos: standing >
M^MMM****
MMM^M*****
MMMMM^^****
^MMMMM^**^*
^^MMM^^@^..
MMMMMM**^^M
.MMMMMM**..
^^M^MMM.... D
***^MM....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 101v/143V Pos: standing >
MM^MMM****
MMMM^M*****
MMMMMM^^****
^^MMMMM^**^*
^^^MMM^@^^..
^MMMMMM**^^M
..MMMMMM**..
.^^M^MMM....
.***^MM....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 462h/462H 101v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -S
An ogre warrior moshes through the camp.(Red Aura)
An ogre warrior moshes through the camp.(Red Aura)
< 462h/462H 100v/143V Pos: standing >
Alas, you cannot go that way. . . .
< 462h/462H 101v/143V Pos: standing >
Alas, you cannot go that way. . . .
< 462h/462H 102v/143V Pos: standing >
Alas, you cannot go that way. . . .
< 462h/462H 103v/143V Pos: standing >
Alas, you cannot go that way. . . .
< 462h/462H 104v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -N -SW
An ogre warrior moshes through the camp.(Red Aura)
< 462h/462H 102v/143V Pos: standing >
Alas, you cannot go that way. . . .
< 462h/462H 103v/143V Pos: standing >
Alas, you cannot go that way. . . .
< 462h/462H 104v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -NW -NE
< 462h/462H 102v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -S -W -SE
< 462h/462H 102v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -S -W
An ogre warrior moshes through the camp.(Red Aura)
< 462h/462H 99v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -W
The corpse of a Drow Elf is lying here.
A green hydralisk roars as it stomps through the area.(Red Aura)
< 462h/462H 96v/143V Pos: standing >
A green hydralisk suddenly attacks YOU!
A green hydralisk suddenly appears a bit confused!
You watch in glee as a green hydralisk looks dazzled.
You snap into visibility.
-=[A green hydralisk's claw wounds you.]=-
Sorry, you aren't allowed to do that in combat.
< 452h/462H 97v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 452h/462H 98v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
< 452h/462H 98v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
It appears to be the corpse of Keebler.
a marbled quartz totem
a silver coin
a squat obsidian totem
a firwood bear totem
a tough cloth backpack
< 452h/462H 98v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
You attempt to flee...
Trail in an Ogre Camp
Obvious exits: -E -S -W
You flee westward!
< 452h/462H 74v/143V Pos: standing >
A green hydralisk enters from the east.
< 453h/462H 83v/143V Pos: standing >
A green hydralisk suddenly attacks YOU!
-=[A green hydralisk's decent claw wounds you.]=-
< 445h/462H 86v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 445h/462H 86v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
< 445h/462H 86v/143V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: green sta EP: excellent >
You attempt to flee...
Trail in an Ogre Camp
Obvious exits: -E -W
The corpse of a Drow Elf is lying here.
You flee eastward!
< 445h/462H 59v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -S -W
A green hydralisk roars as it stomps through the area.(Red Aura)
< 445h/462H 58v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -W
< 445h/462H 55v/143V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -W
< 445h/462H 52v/143V Pos: standing >
MMMMMMMM^MM
^^*^MMMMMM^M*
M^***^^MMMMM^^*
^*****M^MMMMM^*
******^@^MMM^^^
******^MMMMMM**
*****^..MMMMMM*
***^^..^^M^MM
***..M.***^
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 445h/462H 52v/143V Pos: standing >
MMMMMMMMMMM
M^^*^MMMMMM^M
MM^***^^MMMMM^^
^^*****M^MMMMM^
^******@^^MMM^^
*******^MMMMMM*
******^..MMMMMM
****^^..^^M^M
****..M.***
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
The corpse of a black wolf is lying here.
< 447h/462H 59v/143V Pos: standing >
MMMMMMMMMMM
MM^^*^MMMMMM^
MMM^MM*^^MMMMM^
M^^*****M^MMMMM
M^*****@^^^MMM^
^*******^MMMMMM
^******^..MMMMM
**M**^^..^^M^
*****..M.**
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a deadly nightmare is lying here.
< 447h/462H 60v/143V Pos: standing >
MMMMMMMMMMM
MMM^^*^MMMMMM
MMMM^MM*^^MMMMM
MM^^*****M^MMMM
MM^****@*^^^MMM
M^*******^MMMMM
M^******^..MMMM
***M**^^..^^M
******..M.*
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 447h/462H 59v/143V Pos: standing >
MMMMMMMMMMM
MMMM^^M^MMMMM
MMMMM^M**^^MMMM
MMM^^*****M^MMM
MMM^***@**^^^MM
MM^*******^MMMM
MM^******^..MMM
^***M**^^..^^
*******..M.
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 448h/462H 59v/143V Pos: standing >
< 449h/462H 67v/143V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 5 of 5
7th circle: 3 of 3
< 450h/462H 72v/143V Pos: standing >
< 450h/462H 73v/143V Pos: standing >
< 451h/462H 84v/143V Pos: standing >
< 455h/462H 107v/143V Pos: standing >
MMMMMMMMMMM
MMMM^M*^MMMMM
MMMMM^M**^^MMMM
MMM^^*****^MMMM
MMM^***@**^^^MM
MM^*******^MMMM
MM^******^..MMM
^**M***^^..^^
*******..M.
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 455h/462H 110v/143V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 5 of 5
7th circle: 3 of 3
< 456h/462H 114v/143V Pos: standing >
MMMMMMMMMMM
MMM^M*^MMMMMM
MMMM^M**^^MMMMM
MM^^*****^MMMMM
MM^****@*^^^MMM
M^*******^MMMMM
^^******^..MMMM
**M***^^..^^M
******..M.*
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
There are some tracks heading west.
< 457h/462H 115v/143V Pos: standing >
MMMMMMMMMMM
MM^M*^MMMMMM^
MMM^M**^^MMMMM^
M^^*****^MMMMMM
M^*****@^^^MMM^
^*******^MMMMMM
^******^..MMMMM
*M***^^..^^M^
*****..M.**
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a deadly nightmare is lying here.
< 457h/462H 117v/143V Pos: standing >
MMMMMMMMMM^
MMMMMMMMMMMMM
MMM^M*^MMMMMM^M
MMM^M**^^MMMMM^
M^^****@^MMMMMM
M^******^^^MMM^
^*******^MMMMMM
******^..MMMM
M***^^..^^M
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 458h/462H 119v/143V Pos: standing >
MMMMMMMMMMM
MMMMMMMMMMMMM
MMMM^M*^MMMMMM^
MMMM^M**^^MMMMM
MM^^***@*^MMMMM
MM^******^^^MMM
M^*******^MMMMM
^******^..MMM
*M***^^..^^
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 458h/462H 119v/143V Pos: standing >
MMMMMMMMMM
MMMMMMMMMMMMM
MMMMM^M*^MMMMMM
MMMMM^M**^^MMMM
MMM^^**@**^MMMM
MMM^******^^^MM
MM^*******^MMMM
^^******^..MM
**M***^^..^
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 459h/462H 120v/143V Pos: standing >
M MMMMMMMMM
MMMMMMMMMMMMM
MMMMMM^M*^MMMMM
MMMMMM^M**^^MMM
MMMM^^*@***^MMM
MMMM^******^^^M
^MM^*******^MMM
M^^******^..M
M**M***^^..
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 459h/462H 120v/143V Pos: standing >
M MMMMMMMM
MMMMMMMMMMMMM
MMMMMMM^M*^MMMM
MMMMMMM^M**^^MM
MMMMM^^@****^MM
MMMM^******^^^
.^MM^*******^MM
MM^^******^..
^M**M***^^.
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 459h/462H 119v/143V Pos: standing >
You quickly scan the area.
A hungry carnivore mercenary who is almost out of sight to your east.
< 460h/462H 121v/143V Pos: standing >
M MMMMMMMMM
MMMMMMMMMMMMM
MMMMMM^M*^MMMMM
MMMMMM^M**^^MMM
MMMM^^*@***^MMM
MMMM^******^^^M
^MM^*******^MMM
M^^******^..M
M***M**^^..
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 460h/462H 122v/143V Pos: standing >
You quickly scan the area.
A vicious snardval who is close by to your north.
A wild ettercap who is not far off to your north.
A hungry carnivore mercenary who is in the distance to your east.
< 460h/462H 123v/143V Pos: standing >
You quickly scan the area.
A vicious snardval who is close by to your north.
A wild ettercap who is not far off to your north.
A hungry carnivore mercenary who is in the distance to your east.
< 461h/462H 128v/143V Pos: standing >
M MMMMMMMM
MMMMMMMMMMMMM
MMMMMMM^M*^MMMM
MMMMMMM^M**^^MM
MMMMM^^@****^MM
MMMM^******^^^
.^MM^*******^MM
MM^^******^..
^M***M**^^.
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 462h/462H 130v/143V Pos: standing >
MMMM
M MMMMMMMMM
MMMMMMMMMMMMMMM
MMMMMMM^M*^MMMM
MMMMMMM@***^^MM
MMMMM^^*****^MM
MMMM^******^^^
^MM^*******^M
M^^******^.
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 462h/462H 129v/143V Pos: standing >
Path Inside a Foreboding Bone Filled Cavern
Obvious exits: -E -S -D
An orc warrior stands ready to fight. (minion) (Red Aura)
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
A very dangerous looking orcish creature stands here.(Red Aura)
< 462h/462H 129v/143V Pos: standing >
You start chanting...
< 462h/462H 139v/143V Pos: standing >
< 462h/462H 143v/143V Pos: standing >
Casting: earthen maul
< 462h/462H 143v/143V Pos: standing >
You complete your spell...
[Damage: 13 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-
An orc warrior is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an orc warrior's last actions in this world.
An orc warrior stops following an Orc.
< 462h/462H 143v/143V Pos: standing >
You start chanting...
< 462h/462H 143v/143V Pos: standing >
Casting: earthen maul
< 462h/462H 143v/143V Pos: standing >
You complete your spell...
[Damage: 117 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-
< 462h/462H 143v/143V Pos: standing >
You start chanting...
< 462h/462H 143v/143V Pos: standing >
Casting: earthen maul
< 462h/462H 143v/143V Pos: standing >
You complete your spell...
[Damage: 125 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-
An Orc is stunned!
< 462h/462H 143v/143V Pos: standing >
You start chanting...
< 462h/462H 143v/143V Pos: standing >
Casting: earthen maul
< 462h/462H 143v/143V Pos: standing >
You complete your spell...
[Damage: 15 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-
An Orc's pair of brown leather gloves is smashed to bits by rocks and debris!
An Orc's suit of spiked leather armor is smashed to bits by rocks and debris!
An Orc is dead! R.I.P.
You receive your share of experience.