The death of [30 Spiritualist] Keebler *-* Clan Ragnarok *-* (Drow Elf)

in Before a Large Natural Cave

from the perspective of [34 Spiritualist] Col o==(=Mithril=Knights=- (Grey Elf)

<worn on head>       a hood dusted with sand [superior]
<worn on face>       a soldiers black-bone visor
<worn around neck>   a diamond necklace [superior]
<worn around neck>   a royal token of Valois (glowing)
<worn on body>       a pitch black bodycloak (glowing)
<worn about body>    a gleaming copper cloak
<worn as quiver>     a human-made rubber quiver
<worn about waist>   a coconut belt
<worn on belt buckle>a tarnished clay belt buckle
<attached to belt>   a mistweyd nose-pipe
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some tree bark sleeves [superior]
<held as shield>     the shield proclaimed 'Hope'
<worn around wrist>  a well crafted limestone bracelet of constitution
<worn around wrist>  a bloody clay bracelet
<worn on hands>      some pitted cured leather gauntlets
<worn on finger>     a obsidian ring with steel engravings
<worn on finger>     a sun ring [superior] (glowing)
<held>               a carved femur of a stupid barb (glowing) (illuminating)
<worn on legs>       some shin-guards of subterfuge [superior]
<worn on feet>       some boots of forest running

   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
A Dark Passageway in the Diamond Mines
Obvious exits: -S -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the west.
Rodo trots in from the west.
Naj enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Laz sneaks in from the west.
Nom enters from the west.
Ur enters from the west.
Dze enters from the west.
Matak enters from the west.
Absu enters from the west.
Gnomad enters from the west.
Pok enters from the west.

< 459h/459H 184v/185V Pos: standing >
Morrigu leaves south.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
Above a Shaft in the Diamond Mines
Obvious exits: -N -D
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the north.
Rodo trots in from the north.
Naj enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Nom enters from the north.
Ur enters from the north.
Dze enters from the north.
Matak enters from the north.
Absu enters from the north.
Gnomad enters from the north.
Pok enters from the north.

< 459h/459H 183v/185V Pos: standing >
Gnomad plays a song to lift his spirit off the ground.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves down.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
Below a Shaft in the Diamond Mines
Obvious exits: -N -U
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from above.
Rodo trots in from above.
Naj enters from above.
An earth elemental enters from above.
An earth elemental floats in from above.
Nom enters from above.
Ur enters from above.
Dze enters from above.
Matak enters from above.
Absu enters from above.
Gnomad enters from above.
Pok floats in from above.

< 459h/459H 184v/185V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
Below a Shaft in the Diamond Mines
Obvious exits: -S -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves west.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -N -E
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the east.
Rodo trots in from the east.
Naj enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Nom enters from the east.
Ur enters from the east.
Dze enters from the east.
Matak enters from the east.
Absu enters from the east.
Gnomad enters from the east.
Pok enters from the east.

< 459h/459H 184v/185V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -N -S
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Laz sneaks in from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.

< 459h/459H 183v/185V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -E -S
A gleaming silver tunic lies here on the ground.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Laz sneaks in from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -E -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the west.
Rodo trots in from the west.
Naj enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Laz sneaks in from the west.
Nom enters from the west.
Ur enters from the west.
Dze enters from the west.
Matak enters from the west.
Absu enters from the west.
Gnomad enters from the west.
Pok enters from the west.

< 459h/459H 184v/185V Pos: standing >
Morrigu leaves east.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -N -W
A crude gold belt buckle lies here on the ground.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the west.
Rodo trots in from the west.
Naj enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Nom enters from the west.
Ur enters from the west.
Dze enters from the west.
Matak enters from the west.
Absu enters from the west.
Gnomad enters from the west.
Pok enters from the west.

< 459h/459H 183v/185V Pos: standing >
Gnomad plays a song to lift his spirit off the ground.

< 459h/459H 183v/185V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 459h/459H 184v/185V Pos: standing >

< 459h/459H 185v/185V Pos: standing >
Morrigu shouts out loudly.. MOVING!!!!

< 459h/459H 185v/185V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 459h/459H 185v/185V Pos: standing >
Naj gives an order to his followers.
An earth elemental leaves north.
An earth elemental leaves north.

< 459h/459H 185v/185V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -N -S
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands in mid-air here, fighting a massive demon. (Minion) 
A massive demon stands in mid-air here, fighting an earth elemental.
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.

< 459h/459H 184v/185V Pos: standing >
Gnomad plays a song to lift his spirit off the ground.
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -S -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.
Naj nods.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves west.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -N -E
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the east.
Rodo trots in from the east.
Naj enters from the east.
An earth elemental enters from the east.
Nom enters from the east.
Ur enters from the east.
Dze enters from the east.
Matak enters from the east.
Absu enters from the east.
Gnomad enters from the east.
Pok enters from the east.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -S -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
Laz sneaks in from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.

< 459h/459H 184v/185V Pos: standing >
Morrigu leaves west.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -E -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the east.
Rodo trots in from the east.
Naj enters from the east.
An earth elemental enters from the east.
Laz sneaks in from the east.
Nom enters from the east.
Ur enters from the east.
Dze enters from the east.
Matak enters from the east.
Absu enters from the east.
Gnomad enters from the east.
Pok enters from the east.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves west.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
At the Bottom of the Diamond Mines
Obvious exits: -N -E
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Tiu rides in on a sturdy mountain horse from the east.
Rodo trots in from the east.
Naj enters from the east.
An earth elemental enters from the east.
Laz sneaks in from the east.
Nom enters from the east.
Ur enters from the east.
Dze enters from the east.
Matak enters from the east.
Absu enters from the east.
Gnomad enters from the east.
Pok enters from the east.

< 459h/459H 182v/185V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 459h/459H 185v/185V Pos: standing >
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
Before a Large Natural Cave
Obvious exits: -N -S
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Drow Elf (medium) FaNaTiC *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Khan *-* Clan Ragnarok *-* sits resting.
A Troll (large) Dreadlord *-* Clan Ragnarok *-* sits resting.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Good at Duris  *-* Clan Ragnarok *-* stands in mid-air here.
A Vampire (medium) stands here.
A Vampire (medium) Cultist *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Dreadlord *-* Clan Ragnarok *-* sits resting.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands here.
A Troll (large) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Githyanki (medium) Dreadlord *-* Clan Ragnarok *-* sits resting.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here.
A Githyanki (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
Laz sneaks in from the south.
Nom enters from the south.
Ur enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.
A Drow Elf clambers to his feet.

< 459h/459H 184v/185V Pos: standing >
Ur's decent pierce grazes a Duergar.
Morrigu leaves north.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
A Massive Natural Cavern
Obvious exits: -N -E -S -W
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Tiu rides in on a sturdy mountain horse from the south.
Rodo trots in from the south.
Naj enters from the south.
An earth elemental enters from the south.
Laz sneaks in from the south.
Nom enters from the south.
Dze enters from the south.
Matak enters from the south.
Absu enters from the south.
Gnomad enters from the south.
Pok enters from the south.

< 459h/459H 183v/185V Pos: standing >
Morrigu leaves south.
You follow Morrigu.

You feel uneasy with so many Good players in Tribal Oasis.
Before a Large Natural Cave
Obvious exits: -N -S
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here, fighting a Duergar.
A Drow Elf (medium) FaNaTiC *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Khan *-* Clan Ragnarok *-* sits resting.
A Troll (large) Dreadlord *-* Clan Ragnarok *-* sits resting.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Good at Duris  *-* Clan Ragnarok *-* stands in mid-air here.
A Vampire (medium) stands here.
A Vampire (medium) Cultist *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands here.
A Troll (large) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Githyanki (medium) Dreadlord *-* Clan Ragnarok *-* sits resting.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here, fighting Ur.
A Githyanki (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Tiu rides in on a sturdy mountain horse from the north.
Rodo trots in from the north.
Naj enters from the north.
An earth elemental enters from the north.
Nom enters from the north.
Dze enters from the north.
Matak enters from the north.
Absu enters from the north.
Gnomad enters from the north.
Pok enters from the north.

< 459h/459H 183v/185V Pos: standing >
A Duergar enters from the north.
In his haste to slam a Drow Elf around, Matak slips and falls!
Matak is stunned!

< 459h/459H 184v/185V Pos: standing >
Dze starts casting an offensive spell.
Dze snaps into visibility.
Pok starts casting an offensive spell.
Nom starts casting an offensive spell.
Nom snaps into visibility.

< 459h/459H 185v/185V Pos: standing >
A Drow Elf clambers to his feet.
A Drow Elf snaps out of his trance, looking frustrated.
Naj gives an order to his followers.
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.

< 459h/459H 185v/185V Pos: standing >
Ur's fine whip wounds a Duergar.
A Duergar's intercepts Ur's attack with lost sword of Cymrych Hugh [superior] with eloquent ease.
A Duergar's slash grazes Ur.
A Duergar misses Ur.
Ur misses a Duergar.
Ur misses a Duergar.
A Troll tackles Dze square in the chest knocking the wind out of him!

< 459h/459H 185v/185V Pos: standing >
Ur tries to tackle a Duergar and misses completely, making a nice dent in his forehead and the ground!
Gnomad starts casting a spell.

< 459h/459H 185v/185V Pos: standing >
A Troll clambers to his feet.
A Troll snaps out of his trance, looking frustrated.

< 459h/459H 185v/185V Pos: standing >
Dze continues preparing his spell from the ground...
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Drow Elf, blood pours from her body!

< 459h/459H 185v/185V Pos: standing >
Gnomad plays a song to lift his spirit off the ground.
A Drow Elf flies through the air, free as a bird!
A Drow Elf flies through the air, free as a bird!
A Troll flies through the air, free as a bird!
A Vampire flies through the air, free as a bird!
A Vampire flies through the air, free as a bird!
A Duergar flies through the air, free as a bird!
A Drow Elf flies through the air, free as a bird!
Dze continues preparing his spell from the ground...
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of a Drow Elf, blood pours from her body!

< 459h/459H 185v/185V Pos: standing >
A Drow Elf starts casting an offensive spell.
Rodo crashes wildly around!
Rodo crashes wildly into a Duergar!
Rodo crashes wildly into a sturdy mountain horse!
A sturdy mountain horse is stunned!
A Drow Elf jumps nimbly out of the way!
A Drow Elf jumps nimbly out of the way!
A Troll jumps nimbly out of the way!
A Duergar leaps at Ur only to realize he is down already.

< 459h/459H 185v/185V Pos: standing >
Tiny explosions wrack a Drow Elf's body with pain!
A Drow Elf's some spiked leather vambraces shattered in bits as the tortured body spasms and quivers!
A Drow Elf's some misshaped cured leather pants shattered in bits as the tortured body spasms and quivers!
A Drow Elf's ghastly hide stud shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!