The death of [25 Dreadlord] Yzari *-* Clan Ragnarok *-* (Vampire)

in Within the Light and Spacious Smokeveil Forest

from the perspective of [25 Dreadlord] Yzari *-* Clan Ragnarok *-* (Vampire)

<worn on head>       a masterly-crafted bone circlet from Shairak and Smokeveil Forest
<worn on eyes>       an adamantine visor
<worn in ear>        a smallish golden earring [poor]
<worn in ear>        a dangling spider earring
<worn on face>       a jeweled dragonscale veil
<worn around neck>   a spider pendant
<worn around neck>   a spider pendant
<worn on body>       some spiked ringmail of regeneration
<worn about body>    a dark clay bodycloak
<worn on belt buckle>a rugged adventurers satchel
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some barbed arm plates
<worn around wrist>  a barbed wrist bracer
<worn around wrist>  a barbed wrist bracer
<worn on hands>      some chain linked fighting mitts
<worn on finger>     a small diamond ring
<wielding twohanded> a large two-handed sword
<worn on legs>       some blood-stained clay leg plates
<worn on feet>       some icy marble boots

Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South -Down 
A tiny infant has been abandoned here, left to die.

< 248h/266H 110v/120V Pos: standing >
Pardon?

< 248h/266H 110v/120V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up   
A small piece of iron has been left here.
A small villager wanders here looking for something to do.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A peasant commoner wanders here with his head held low.

< 248h/266H 109v/120V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East 
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.

< 248h/266H 108v/120V Pos: standing >
A traveling merchant enters from the east.

< 248h/266H 108v/120V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East  -West 
A HUGE emerald has been foolishly left here!
[2] The corpse of a peasant commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering adventurer is lying here.
[2] The corpse of a wandering merchant is lying here.
An angelic steel skull lies here on the ground.
Some padded leather armor is on the ground here gathering dust.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.

< 248h/266H 106v/120V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West 
The corpse of a pudgy commoner is lying here.
Some padded leather armor is on the ground here gathering dust.
A large, thick reptile scale lies here.
A peasant commoner wanders here with his head held low.

< 248h/266H 105v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 249h/266H 105v/120V Pos: standing >
A wandering merchant enters from the north.
Alas, you cannot go that way. . . .

< 249h/266H 105v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 249h/266H 106v/120V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
[3] The corpse of a wandering merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.

< 249h/266H 104v/120V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
A thick bushel of leafy hemp has been left here.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.

< 249h/266H 102v/120V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West 

< 249h/266H 101v/120V Pos: standing >
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East  -South
A swallow flys here looking for food.
A rather buff looking deer moves about here.
A swift walks around here looking for food.

< 249h/266H 99v/120V Pos: standing >
Within Smokeveil Forest
   The forest is rather calm here with only a faint breeeze blowing.  The
branches of the trees sway calmly upon the winds.  They tap into each other
making a faint tapping sound.  The crackling of leaves can also be heard here,
perhaps there are people, or animals about.  You stop to listen for a second
and hear those faint sounds again.  You try to concentrate to listen deeper
than your limit, still you can not quite figure out the sounds.  Maybe you are
starting to hear things, perhaps you have already gone crazy.  Could it be that
this strange mist that is evident in the forest is starting to destroy your
mind.  The forest continues to the North, East and West.
Obvious exits: -North -East  -West 
A small chunk of pure adamantium has been left here.
A doe moves about here looking for her mother.
A deadly looking wolf stands here eyes glowing fire.

< 250h/266H 97v/120V Pos: standing >
Within Smokeveil Forest
   The forest is well traveled in this area, many signs of past movement are
evident.  The songs of the birds can be heard here, cascading their messages of
love on the winds of Odin.  Some strange sounds can be heard seemingly coming
from the western area of the forest.  You can not quite make out what the
sounds are, they are to faint.  You strain to listen but to no avail you just
can not seem to figure out what the sounds are.  You pause for a second to try
to listen further, but all you can hear is the waters of the lake and the roars
of some strange creature.  What a strange forest of peace this is you start to
wonder whether it is truly as safe here as you would like to think.  The vapors
of the mist are very strong in this area.  It takes all of your concentration
to remained focused on what you are doing here.  The forest continues to the
North, East and West.
Obvious exits: -North -East  -West 
A cute and fuzzy squirrel moves around the forest here.
A cute and fuzzy squirrel moves around the forest here.
A weevil walks on the ground here looking for food.
A small sparrow flaps his wings frantically.
A doe moves about here looking for her mother.
A majestic bluejay circles here looking for food.

< 250h/266H 96v/120V Pos: standing >
Within Smokeveil Forest
   The forest seems to be rather well traveled in this particular area.  Many
footprints and broken twigs litter the ground here.  The songs of the birds can
be heard here more vividly, as if they were singing into your mind.  You start
to ponder the steps you took to bring you to this place.  The reasons for your
sorrow fill your mind, as you try to feel joy.  Why must the past plague you
even in the present and future.  You decide that grief does not belong in a
place as grand as this.  You dispel your mind of the ill thoughts that once
clouded it, you inhale the vapors of the mist.  Your fears and pain slip away
into the void of desolation.  The forest continues to the North, East and West.
Obvious exits: -North -East  -West 
A swift walks around here looking for food.

< 250h/266H 94v/120V Pos: standing >
Within Smokeveil Forest
   The sounds of birds and roars of an unknown creature echo out in a strange
tandem.  One sound fills you with unholy boundless dread, why the other fills
your soul with an absolute peace.  The kind of which you have never felt before
in your lifetime.  The song of the birds is so beautiful you almost wish you
could join in.  A calm cool breeze blows in from the south, the trees sway
gently rubbing up against each other slightly.  A small tapping sound is made
almost as if it were part of the music.  This forest seems to be in perfect
harmony with reality and beyond.  Small footprints are on the ground here
leading to the west.  They seem as if they were made rather recently perhaps it
is time to kill.  To take up arms against an innocent creature and strike him
till he lay dead.  This is the price you must pay to advance in your trade,
sometimes you wonder if its all really worth it.  The forest continues to the
North, East, South, and West.
Obvious exits: -North -East  -South -West 
A weevil walks on the ground here looking for food.
A mistgrave hare hops around here looking for food.
A majestic bluejay circles here looking for food.
A humming bird is here flying from flower to flower.

< 250h/266H 92v/120V Pos: standing >
Within Smokeveil Forest
   Something about this spot makes you feel dizzy.  Your really not quite sure
why but for some odd reason you feel really light headed.  As if you were about
to pass out.  Perhaps your age is finally catching up to you, or maybe its the 
fumes.  They are starting to overwelm you the longer you stay here the stranger
you feel.  Why is this forest so strange yet friendlier than any other forest  
you have visited.  Your problems start to slip away and you realize they really
dont matter.  Nothing really matters because you know one day you shall be no  
longer and thats all that will truly matter.  You start to break into strange 
laughter, the more you fight the more you laugh.  So strange to be laughing  
for really no reason at all.  You stop to listen to the sounds of the forest   
and most of them seem rather inviting.  Except for this strange sound that you 
can not quite place it seems very disturbing.  The animals seem to be acting   
normal so perhaps you are just starting to scare yourself.  All this paranoia  
in such a peaceful place.  The forest continues to the North, South and West.
Obvious exits: -North -South -West 
a strange sharp rubin lies here.
A weevil walks on the ground here looking for food.
A dew faerie flys around here.

< 250h/266H 91v/120V Pos: standing >
Alas, you cannot go that way. . . .
A dew faerie suddenly attacks YOU!
A dew faerie misses you.

< 250h/266H 91v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: dew sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 250h/266H 91v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: dew sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 251h/266H 91v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: dew sta EP: excellent >
 You attempt to flee...
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East  -South -West 
A majestic bluejay circles here looking for food.
A deadly looking wolf stands here eyes glowing fire.
A mature male leucrotta sniffs the air in search of prey.
A robin circles here looking for her lost child.
A small sparrow flaps his wings frantically.
You flee northward!

< 251h/266H 61v/120V Pos: standing >
A deadly looking wolf suddenly attacks YOU!
A deadly looking wolf misses you.

< 251h/266H 61v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: deadly sta EP: excellent >
 A mature leucrotta suddenly attacks YOU!
A mature leucrotta misses you.

< 251h/266H 61v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: deadly sta EP: excellent >
 Within Smokeveil Forest
Obvious exits: -North -East  -South -West 
A majestic bluejay circles here looking for food.
A deadly looking wolf stands here, fighting YOU!
A mature leucrotta stands, floating here, fighting YOU!
A robin circles here looking for her lost child.
A small sparrow flaps his wings frantically.

< 252h/266H 61v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: deadly sta EP: excellent >
 You feel your skill in double attack improving.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] -=[Your impressive slash seriously wounds a deadly looking wolf.]=-
A deadly looking wolf dodges your futile attack.
[Damage:  6 ] -=[Your fine slash strikes a deadly looking wolf hard.]=-
You attempt to give consent...

< 252h/266H 61v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: deadly sta EP:  few wounds >
 You attempt to flee...
Within Smokeveil Forest
   The forest continues all around you, movement can be heard all around you.
There is a small heart carved into a trunk of an ancient tree which stands
here.  As you inspect the ground you see tracks leading in different directions.
You see what you think are perhaps deer tracks leading to the west. Some broken
twigs are to the north, making you think something left that way recently.  You
realize your not the only life in this forest.  Still you feel rather calm and
relaxed in this place.  For some reason this forest seems to make you at ease
you cant quite explain it.  Why should a place such as this leave one feeling
at peace, this is indeed a strange place to say the least.  You stop to listen
for a moment to the birds singing there songs, you almost wish you could
understand them.  Sounds of the heart from those that glide on the winds of
Odin.
Obvious exits: -North -East  -South -West 
The corpse of a deadly looking wolf is lying here.
[249] A tiny green plant is on the ground here.
A majestic bluejay circles here looking for food.
A weevil walks on the ground here looking for food.
You flee westward!

< 252h/266H 38v/120V Pos: standing >
Within Smokeveil Forest
   A strange smell is thick within the air, its like you have never smelt
before you seem strangely drawn to it.  Its as if you cant help but wanna find 
the source of it.  A slight breeze blows causing the trees to sway and start to
crash against each other gently.  This forest seems strange yet not foreboding 
or dangerous.  Its almost an odd peace that you can't quite place.  Animals    
scurry about all over yet not many look to menacing or deadly.  You almost feel
as if you are truly at home yet alone and unhampered by siblings that only     
cause you untold misery.  You feel as if you could stay here forever and simply
live in peace and quiet.  Can this place truly be for real or is this just your
imagination.  You start to ponder, your childhood and how you become to be
what you are now.  You think back to all the decisions that you have had to
make over the years to bring you to this place now.
Obvious exits: -North -East  -South -West 
A majestic bluejay circles here looking for food.
A deadly looking wolf stands here eyes glowing fire.
A mature male leucrotta sniffs the air in search of prey.
A robin circles here looking for her lost child.
A small sparrow flaps his wings frantically.

< 253h/266H 37v/120V Pos: standing >
 
     MMM.^^M^*    
  MMMM..^^^^^**   
 MM.^.^^^*******  
 ^.^^^^*******.M  
 .^..^*^@M.....*  
 ^^^^^*M *******  
 ^^^^**   ******  
  M^^^^*  *****   
   M^^^.******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 253h/266H 35v/120V Pos: standing >
 
    MMM.^^M^**    
  MMM..^^^^^***   
 M.^.^^^********  
 .^^^^*******.M.  
 ^..^*^.@.....**  
 ^^^^*M ********  
 ^^^**   *******  
  ^^^^*  ******   
   ^^^.*******    
Along a Small Path in the Smokeveil Forest
Obvious exits: -North -East  -South -West 
The corpse of a cloaked orc is lying here.
A mature male leucrotta sniffs the air in search of prey.

< 253h/266H 33v/120V Pos: standing >
You are knocked to the ground by a mature leucrotta's mighty bash!

< 251h/266H 34v/120V Pos: sitting >
< T: Yzari TP: sit TC:few scratches E: male sta EP: excellent >
 [Damage:  8 ] -=[Your slash strikes a mature leucrotta.]=-
[Damage: 11 ] -=[Your slash strikes a mature leucrotta.]=-
You miss a mature leucrotta.

< 251h/266H 34v/120V Pos: sitting >
< T: Yzari TP: sit TC:few scratches E: male sta EP:  small wounds >
 A mature leucrotta misses you.

< 252h/266H 34v/120V Pos: sitting >
< T: Yzari TP: sit TC:few scratches E: male sta EP:  small wounds >
 A mature leucrotta dodges your futile attack.
You miss a mature leucrotta.
You miss a mature leucrotta.
A ShadowBeast enters from the south.
A Centaur trots in from the south.

< 253h/266H 34v/120V Pos: sitting >
< T: Yzari TP: sit TC:few scratches E: male sta EP:  small wounds >
 -=[A ShadowBeast's impressive pierce strikes you.]=-

< 240h/266H 34v/120V Pos: sitting >
< T: Yzari TP: sit TC:few scratches E: male sta EP:  small wounds >
 You clamber to your feet.

< 240h/266H 34v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: male sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 240h/266H 34v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: male sta EP:  small wounds >
 You attempt to flee...
 
      MMMMMM^^    
    MMM.^^M^***   
 MMMM..^^^^^****  
 M.^.^^^******M*  
 .^^^^**@****...  
 ^..^*^.P.....**  
 ^^^^*M *M******  
  ^^**   **M***   
   ^^^*  *****    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 
You flee northward!

< 240h/266H 12v/120V Pos: standing >
 
       MMMMMM^    
     MMM.^^M^**   
 MMMMM..^^^^^***  
 MM.^.^^^******M  
 ^.^^^^*@*****..  
 .^..^*^.P.....*  
 ^^^^^*M *M*****  
  ^^^**   **M**   
   ^^^^*  ****    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 241h/266H 10v/120V Pos: standing >
 
        MMMMMM    
  M   MMM.^^M^*   
 MMMMMM..^^^^^**  
 MMM.^.^^^******  
 .^.^^^^@******.  
 ^.^..^*^.P.....  
 ^^^^^^*M *M****  
  ^^^^**   **M*   
   M^^^^*  ***    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -West 

< 241h/266H 9v/120V Pos: standing >
 
         MMMMM    
  MM   MMM.^^M^   
 MMMMMMM..^^^^^*  
 MMMM.^.^^^*****  
 ..^.^^^@*******  
 .^.^..^*^.P....  
 .^^^^^^*M *****  
  ^^^^^**   ***   
   MM^^^^*  **    
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 241h/266H 7v/120V Pos: standing >
 
          MMMM    
  MMM   MMM.^^M   
 MMMMMMMM..^^^^^  
 MMMMM.^.^^^****  
 ^..^.^^@^******  
 ..^.^..^*^.P...  
 M.^^^^^^*M ****  
  ^^^^^^**   **   
   MMM^^^^*  *    
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 241h/266H 4v/120V Pos: standing >
Who do you wish to tell what??

< 242h/266H 6v/120V Pos: standing >
 
   MM   MMM.^^    
  MMMMMMM..^^^^   
 MMMMM.^.^P^****  
 ^..^.^^^^******  
 ..^.^..@*^.....  
 M.^^^^^^*M ****  
 ^M^^^^^**   ***  
  MMMM^^^^*  **   
   MMMM^^^.***    
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 242h/266H 4v/120V Pos: standing >
 
   MMMMMM..^^^    
  MMMM.^.P^^***   
 ^..^.^^^^******  
 ..^.^..^*^.....  
 M.^^^^^@*M ****  
 ^M^^^^^**   ***  
 MMMMM^^^^*  ***  
  MMMMM^^^.****   
   MMMMM^^^.**    
A Rugged and Barren Hillside
Obvious exits: -North -East  -South -West 

< 243h/266H 2v/120V Pos: standing >
 
   MMMMM..^^^^    
  MMM.^P^^^****   
 ..^.^^^^**M****  
 .^.^..^*^......  
 .^^^^^^@M *****  
 M^^^^^**   M*M*  
 MMMM^^^^*  ****  
  MMMM^^^.**M**   
   MMMM^^^.***    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 243h/266H 1v/120V Pos: standing >
You're too exhausted.

< 243h/266H 1v/120V Pos: standing >
You feel a wrenching sensation.

< 243h/266H 1v/120V Pos: standing >
 
   MM.^.^^^***    
  .^.^^^^******   
 .^.^..^*^.M....  
 .^^^^^P*M *****  
 M^^^^^*@   M*M*  
 MMMM^^^^*  ****  
 MMMMM^^^.**M***  
  MMMMM^^^.****   
   MMMMMM^^^**    
Within the Light and Spacious Smokeveil Forest
Obvious exits: -North -East  -South -West 

< 243h/266H 0v/120V Pos: standing >
You're too exhausted.
A ShadowBeast enters from the west.
A Centaur trots in from the west.

< 244h/266H 0v/120V Pos: standing >
A ShadowBeast leaves east.
A Centaur trots east.

< 244h/266H 0v/120V Pos: standing >
You're too exhausted.

< 244h/266H 1v/120V Pos: standing >
You're too exhausted.
A ShadowBeast enters from the east.
A Centaur trots in from the east.
A Centaur suddenly attacks YOU!
A Centaur misses you.

< 244h/266H 1v/120V Pos: standing >
< T: Yzari TP: sta TC:few scratches E: A Centaur sta EP: few scratches >
 -=[Out of nowhere, a ShadowBeast stabs you in the back.]=-

< 229h/266H 2v/120V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 229h/266H 2v/120V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Centaur sta EP: few scratches >
 A ShadowBeast tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 230h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: small wounds E: A Centaur sta EP: few scratches >
 -=[A ShadowBeast's impressive slash strikes you.]=-
-=[A ShadowBeast's impressive slash strikes you.]=-
-=[A ShadowBeast's impressive pierce strikes you.]=-
-=[A ShadowBeast's impressive slash strikes you.]=-
-=[A ShadowBeast's impressive slash strikes you hard.]=-

< 156h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 You miss a Centaur.
You miss a Centaur.
You miss a Centaur.

< 156h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 It's cold!

< 157h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Centaur misses you.
A Centaur misses you.

< 157h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Centaur starts casting an offensive spell.

< 157h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A mature leucrotta enters from the east.

< 157h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A mature leucrotta suddenly attacks YOU!
A mature leucrotta misses you.

< 157h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Centaur just barely gets his shield up to block your attack.
A Centaur dodges your futile attack.
You miss a Centaur.

< 157h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 -=[A ShadowBeast's impressive slash strikes you hard.]=-
-=[A ShadowBeast's impressive pierce strikes you hard.]=-
-=[A ShadowBeast's impressive slash strikes you hard.]=-
-=[A ShadowBeast's impressive slash strikes you very hard.]=-

< 97h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
You resist the effects of a Centaur's spell!

< 97h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 
< 97h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Centaur starts casting an offensive spell.

< 97h/266H 2v/120V Pos: sitting >
< T: Yzari TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 You clamber to your feet.
-=[Everything is blurry after a ShadowBeast's head came crashing into your skull.]=-
OUCH!  That really did HURT!

< 56h/266H 2v/120V Pos: standing >
< T: Yzari TP: sta TC:pretty hurt E: A Centaur sta EP: few scratches >
 You miss a Centaur.
You miss a Centaur.
You miss a Centaur.

< 57h/266H 2v/120V Pos: standing >
< T: Yzari TP: sta TC:pretty hurt E: A Centaur sta EP: few scratches >
 A mature leucrotta misses you.
-=[A mature leucrotta kicks you and your bones crumble.]=-

< 52h/266H 2v/120V Pos: standing >
< T: Yzari TP: sta TC:pretty hurt E: A Centaur sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
-=[A Centaur causes the earth to rise up in the shape of a fist!]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[