The death of [33 Elementalist] Mogurnda (Barbarian)

in The Waters of the Abyss

from the perspective of [33 Elementalist] Mogurnda (Barbarian)

<worn as a badge>    a glowing blue crystal
<worn on head>       a crude stone coif
<worn in ear>        a green and black oval earring
<worn on face>       a mask of Xlorkortor [poor]
<worn around neck>   a sparkling tin pendant
<worn on body>       a decent diamond breastplate
<worn about body>    a glowing runed cloak [superior] (glowing)
<worn on back>       a large leather backpack
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<held as shield>     an unique copper shield
<worn on hands>      a pair of brown leather gloves
<held>               a squat obsidian totem
<worn on feet>       some decent gold boots

Obvious exits: -North# -South
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.

< 616h/616H 17v/153V Pos: standing >
The gates seems to be closed.

< 616h/616H 17v/153V Pos: standing >
Ok.

< 616h/616H 18v/153V Pos: standing >
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
Obvious exits: -North -East # -South

< 616h/616H 17v/153V Pos: standing >
Ok.

< 616h/616H 18v/153V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
(Q)The famous bounty hunter, Balance, stands here.

< 616h/616H 17v/153V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
The Caravel U-48 floats here.
The Sloop Shicken Chip floats here.
The Caravel Bloated Corpse floats here.
The Sloop spiral floats here.
The Clipper UnDeAd TaXi floats here.
The Caravel SS Essess floats here.
The Caravel mauler floats here.
The Sloop --Rotting Flesh-- floats here.
The Carrack Fragbait floats here.
The Sloop shipppp floats here.
The Ketch Seldarine floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 616h/616H 16v/153V Pos: standing >
Find a dock to swim from!

< 616h/616H 17v/153V Pos: standing >
You get a small pile of coins from your green linen bag.
There were: 304 platinum coins, 58 gold coins, 15 silver coins, 26 copper coins. 

< 616h/616H 19v/153V Pos: standing >
Thanks for your business, it will take 1 hours for your ship to get here.

< 616h/616H 20v/153V Pos: standing >
Ok.
You put 304 platinum, 23 gold, 7 silver, and 6 copper coins into a green linen bag.

< 616h/616H 22v/153V Pos: standing >
You sit down and relax.

< 616h/616H 23v/153V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - greater soul disturbance
               1 - ravenflight
( 6th circle)  4 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  9 - flameburst
( 1st circle)  8 - ice missile
               2 - spirit armor

You can memorize no more spells.

< 616h/616H 24v/153V Pos: sitting >
You start meditating...

< 616h/616H 25v/153V Pos: sitting >
You stop meditating.
You clamber to your feet.

< 616h/616H 38v/153V Pos: standing >
You board the Sloop spiral.
Aboard the Sloop spiral
Obvious exits: -North

< 616h/616H 39v/153V Pos: standing >

		Score information for Mogurnda

Level: 33   Race: Barbarian   Class: Shaman / Elementalist Sex: Male
Hit points: 616(616)  Moves: 40(153)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Protected by:   Spirit Ward
Enchantments:   Armor
Combat Pulse:   21 Spell Pulse:  1.22 
Leaderboard Points:  330 

Active Spells:
--------------
spirit armor (25 minutes)
rested bonus (110 minutes)


< 616h/616H 40v/153V Pos: standing >
You are already standing.

< 616h/616H 41v/153V Pos: standing >
You start chanting...

< 616h/616H 44v/153V Pos: standing >
Casting: ravenflight *******

< 616h/616H 45v/153V Pos: standing >
Casting: ravenflight ******

< 616h/616H 46v/153V Pos: standing >
Casting: ravenflight *****

< 616h/616H 47v/153V Pos: standing >
Casting: ravenflight ***

< 616h/616H 50v/153V Pos: standing >
You feel your skill in shaman spell knowledge improving.

< 616h/616H 52v/153V Pos: standing >
Autosaving...

< 616h/616H 52v/153V Pos: standing >
Casting: ravenflight 

< 616h/616H 53v/153V Pos: standing >
You complete your spell...
You feel a strange sensation in the back of your shoulders.
Suddenly, you feel yourself floating up into the air, free as a bird!

< 616h/616H 53v/153V Pos: standing >
You start chanting...

< 616h/616H 54v/153V Pos: standing >
Casting: pantherspeed *

< 616h/616H 55v/153V Pos: standing >
Casting: pantherspeed 

< 616h/616H 56v/153V Pos: standing >
You complete your spell...
Suddenly, a feeling of speed courses through your veins!

< 616h/616H 57v/153V Pos: standing >
You stop using a firwood bear totem.

< 616h/616H 107v/200V Pos: standing >
You hold a squat obsidian totem.

< 616h/616H 107v/200V Pos: standing >
You are already standing.

< 616h/616H 108v/200V Pos: standing >
You start chanting...

< 616h/616H 108v/200V Pos: standing >
Casting: fire ward *

< 616h/616H 109v/200V Pos: standing >
Casting: fire ward 

< 616h/616H 110v/200V Pos: standing >
You complete your spell...
You feel protected from fire!

< 616h/616H 111v/200V Pos: standing >
You start chanting...

< 616h/616H 112v/200V Pos: standing >
Casting: cold ward 

< 616h/616H 114v/200V Pos: standing >
You complete your spell...
You feel protected from the cold!

< 616h/616H 114v/200V Pos: standing >
You stop using a squat obsidian totem.

< 616h/616H 115v/200V Pos: standing >
You do not seem to have the 'quart'.

< 616h/616H 116v/200V Pos: standing >
You are already standing.

< 616h/616H 116v/200V Pos: standing >
You are not using it.

< 616h/616H 116v/200V Pos: standing >
You hold a marbled quartz totem.

< 616h/616H 117v/200V Pos: standing >

< 616h/616H 155v/200V Pos: standing >
Aboard the Sloop spiral
Obvious exits: -North

< 616h/616H 168v/200V Pos: standing >
You are already standing.

< 616h/616H 171v/200V Pos: standing >

< 616h/616H 172v/200V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
The Clipper Fluval floats here.
The Caravel U-48 floats here.
The Sloop Shicken Chip floats here.
The Caravel Bloated Corpse floats here.
The Sloop spiral floats here.
The Clipper UnDeAd TaXi floats here.
The Caravel SS Essess floats here.
The Caravel mauler floats here.
The Sloop --Rotting Flesh-- floats here.
The Carrack Fragbait floats here.
The Sloop shipppp floats here.
The Ketch Seldarine floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 616h/616H 172v/200V Pos: standing >
You are already standing.

< 616h/616H 173v/200V Pos: standing >
You disembark this ship.
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
The Clipper Fluval floats here.
The Caravel U-48 floats here.
The Sloop Shicken Chip floats here.
The Caravel Bloated Corpse floats here.
The Sloop spiral floats here.
The Clipper UnDeAd TaXi floats here.
The Caravel SS Essess floats here.
The Caravel mauler floats here.
The Sloop --Rotting Flesh-- floats here.
The Carrack Fragbait floats here.
The Sloop shipppp floats here.
The Ketch Seldarine floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 616h/616H 173v/200V Pos: standing >
You do not see or have the sack.

< 616h/616H 175v/200V Pos: standing >
You get a small pile of coins from your green linen bag.
There were: 304 platinum coins, 23 gold coins, 7 silver coins, 6 copper coins. 

< 616h/616H 178v/200V Pos: standing >
You only have space for 10 more crates!

< 616h/616H 180v/200V Pos: standing >
Pardon?

< 616h/616H 181v/200V Pos: standing >
Pardon?

< 616h/616H 183v/200V Pos: standing >
This cargo load costs 336 platinum.  Maybe you should do some babysitting first.

< 616h/616H 185v/200V Pos: standing >
You buy 9 crates of Elven Wines for 302 platinum, and 4 g.
Thank you for your purchase, your cargo is loaded and set to go!

< 616h/616H 190v/200V Pos: standing >
Ok.
You put 3 platinum, 9 gold, 7 silver, and 6 copper coins into a green linen bag.

< 616h/616H 193v/200V Pos: standing >
There is no shipo here.

< 616h/616H 195v/200V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 616h/616H 195v/200V Pos: standing >
The sun rises over the northern horizon.

< 616h/616H 195v/200V Pos: standing >
You are already standing.

< 616h/616H 197v/200V Pos: standing >

< 616h/616H 197v/200V Pos: standing >
You board the Clipper Fluval.
Aboard the Clipper Fluval
Obvious exits: -North

< 616h/616H 197v/200V Pos: standing >
Aboard the Clipper Fluval
Obvious exits: -North -South

< 616h/616H 197v/200V Pos: standing >
On the Bridge of the Clipper Fluval
Obvious exits: -North -South

< 616h/616H 197v/200V Pos: standing >
Your crew begins undocking procedures.

< 616h/616H 199v/200V Pos: standing >
Name: Fluval                              
-========================================================================-
Captain: Mogurnda             Frags: 0         Status: DOCKED       ID[**]

         29/29       Speed Range: 0-69       Crew: Amateur Crew     
                          Weight: 110,000                              
           ||               Load:  18/ 55                              
          /..\        Passengers:  1/ 5                                
         /.14.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..14..|        [ 0] Elven Wines (9 crates)
        |......|  90     
        \__..__/ ---     
        |..||..|/ 90     
        |....../         
        |...../|         
        |..../.|         
     36 |18./18|  36     
    --- |--/\--| ---     
     36 |18\/18|  36     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |.. 9..|         
        |..--..|         
        |.. 9..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 500
                        Heading: 0        Speed: 0     Repair Stock: 110
         18/18 

< 616h/616H 200v/200V Pos: standing >
The crew begins raising the anchor.

< 616h/616H 200v/200V Pos: standing >
The crew finishes raising the anchor.

< 616h/616H 200v/200V Pos: standing >
The crew scrambles to their stations.

< 616h/616H 200v/200V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
The Clipper Fluval floats here.
The Caravel U-48 floats here.
The Sloop Shicken Chip floats here.
The Caravel Bloated Corpse floats here.
The Sloop spiral floats here.
The Clipper UnDeAd TaXi floats here.
The Caravel SS Essess floats here.
The Caravel mauler floats here.
The Sloop --Rotting Flesh-- floats here.
The Carrack Fragbait floats here.
The Sloop shipppp floats here.
The Ketch Seldarine floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 616h/616H 200v/200V Pos: standing >

< 616h/616H 200v/200V Pos: standing >

< 616h/616H 200v/200V Pos: standing >
The crew readies the sails.

< 616h/616H 200v/200V Pos: standing >
The first officer begins a checkup of all ship systems.

< 616h/616H 200v/200V Pos: standing >

< 616h/616H 200v/200V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.

< 616h/616H 200v/200V Pos: standing >
On the Bridge of the Clipper Fluval
Obvious exits: -North -South

< 616h/616H 200v/200V Pos: standing >
You are already standing.

< 616h/616H 200v/200V Pos: standing >
Your ship manuevers to the north.
 
                      
                      
                      
                  MM  
                MMMM  
          ^    MMM^^  
    MMMMMS^  MMMM^.^  
 MMMMMM^....MMM^^^^.  
 MMMM..^M.^^MMM^^.^.  
  ...^....^MMM^....   
   .^...^**MMM^^..    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper Fluval floats here.

< 616h/616H 200v/200V Pos: standing >
Heading set to 315.

< 616h/616H 200v/200V Pos: standing >
Speed set to 69.
A Troll snaps into visibility.

< 616h/616H 200v/200V Pos: standing >
 
                      
                      
                      
                   M  
                 MMM  
          <     MMM^  
     MMMMMS^  MMMM^.  
  MMMMMM^....MMM^^^^  
 MMMMM..^M.^^MMM^^.^  
  ^...^....^MMM^...   
   ..^...^**MMM^^.    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper Fluval floats here.

< 616h/616H 200v/200V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'qaffaguzz bragh'
A Troll points at you.
-=[You scream in utter agony as a Troll's corrosive blast slams into your body!]=-
OUCH!  That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!

< 500h/616H 200v/200V Pos: standing >
< 
                      
                      
                      
                   M  
                 MMM  
          <     MMM^  
     MMMMMS^  MMMM^.  
  MMMMMM^....MMM^^^^  
 MMMMM..^M.^^MMM^^.^  
  ^...^....^MMM^...   
   ..^...^**MMM^^.    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper Fluval floats here.

< 500h/616H 200v/200V Pos: standing >
<You are already standing.

< 500h/616H 200v/200V Pos: standing >
<A Troll snaps into visibility.

< 500h/616H 200v/200V Pos: standing >
< 
                      
                      
                      
                      
                      
          <       MM  
                 MMM  
      MMMMMS^  MMMM^  
   MMMMMM^....MMM^^^  
  MMMMM..^M.^^MMM^^   
   ^...^....^MMM^.    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper Fluval floats here.

< 500h/616H 200v/200V Pos: standing >
<Pardon?

< 500h/616H 200v/200V Pos: standing >
<A Troll completes his spell...
A Troll utters the words 'ofzahzf gajr eughjfbaiqz'
A Troll points at you.
A Troll snaps into visibility.
-=[Your soul is engulfed by unbearable pain as a Troll finishes incanting his spell.]=-
OUCH!  That really did HURT!

< 405h/616H 200v/200V Pos: standing >
<You miss someone.
A Troll snaps into visibility.

< 405h/616H 200v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: excellent >
 A Troll snaps into visibility.

< 405h/616H 200v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: excellent >
 You attempt to flee...
Aboard the Clipper Fluval
Obvious exits: -North -South
You flee southward!

< 405h/616H 178v/200V Pos: standing >
 
                      
                      
                      
                      
                      
          <           
                   M  
                  MM  
       MMMMMS^  MMMM  
    MMMMMM^....MMM^   
   MMMMM..^M.^^MMM    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper Fluval floats here.

< 405h/616H 178v/200V Pos: standing >
A Troll snaps into visibility.

< 405h/616H 179v/200V Pos: standing >
You disembark this ship.
 
                      
                      
                      
                      
                      
          @           
                   M  
                  MM  
       MMMMMS^  MMMM  
    MMMMMM^....MMM^   
   MMMMM..^M.^^MMM    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper Fluval floats here.

< 405h/616H 179v/200V Pos: standing >

< 405h/616H 181v/200V Pos: standing >
Looks like an exit.

< 405h/616H 182v/200V Pos: standing >
A Troll enters from the north.

< 405h/616H 182v/200V Pos: standing >
 
                      
                      
                      
         S            
          P           
          @        M  
                  MM  
       MMMMMS^  MMMM  
    MMMMMM^....MMM^^  
  MMMMMM..^M.^^MMM^   
   ^^...^....^MMM^    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 

< 406h/616H 127v/200V Pos: standing >
A Troll enters from the north.

< 406h/616H 129v/200V Pos: standing >
You stop using a marbled quartz totem.

< 406h/616H 129v/200V Pos: standing >
A Troll suddenly attacks YOU!
A Troll misses you.

< 406h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You hold a squat obsidian totem.

< 406h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You start chanting...

< 406h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 It rains a bit harder.

< 406h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A Troll starts casting a spell.

< 406h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 Casting: molten spray 

< 406h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
A Troll completes his spell...
A Troll utters the words 'ofzahzf gajr eughjfbaiqz'
A Troll points at you.
A Troll snaps into visibility.
-=[Your soul is engulfed by unbearable pain as a Troll finishes incanting his spell.]=-
OUCH!  That really did HURT!
You complete your spell...
You point at a Troll.
The intense flames cause someone's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 53 ] -=[Your blast of molten spray slams into a Troll, burning holes into his flesh.]=-

< 312h/616H 130v/200V Pos: standing >
< T: Mogurnda TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 You attempt to flee...
 
     S                
                      
                      
                      
                      
          @       MM  
                 MMM  
      MMMMMS^  MMMM^  
   MMMMMM^....MMM^^^  
  MMMMM..^M.^^MMM^^   
   ^...^....^MMM^.    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
You flee eastward!

< 312h/616H 49v/200V Pos: standing >
You're too exhausted.

< 312h/616H 49v/200V Pos: standing >
A Troll snaps into visibility.

< 312h/616H 50v/200V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'ofzahzf gajr eughjfbaiqz'
A Troll points at you.
A Troll snaps into visibility.
-=[Your soul is engulfed by unbearable pain as a Troll finishes incanting his spell.]=-
OUCH!  That really did HURT!

< 215h/616H 51v/200V Pos: standing >
<You failed.

< 215h/616H 51v/200V Pos: standing >
<You failed.

< 215h/616H 51v/200V Pos: standing >
<You failed.

< 215h/616H 51v/200V Pos: standing >
<You failed.

< 215h/616H 51v/200V Pos: standing >
<You failed.
A Troll snaps into visibility.

< 215h/616H 51v/200V Pos: standing >
<You start chanting...

< 215h/616H 51v/200V Pos: standing >
<A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
A Troll snaps into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
OUCH!  That really did HURT!

< 134h/616H 51v/200V Pos: standing >
<Casting: molten spray *

< 134h/616H 51v/200V Pos: standing >
<A Troll snaps into visibility.

< 134h/616H 51v/200V Pos: standing >
<A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
A Troll snaps into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You complete your spell...
You point at a Troll.
The intense flames cause someone's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 17 ] -=[Your blast of molten spray slams into a Troll, burning holes into his flesh.]=-

< 64h/616H 51v/200V Pos: standing >
<You failed.
A Troll snaps into visibility.

< 64h/616H 51v/200V Pos: standing >
<You start chanting...

< 64h/616H 51v/200V Pos: standing >
<You complete your spell...
You point at a Troll.
The intense flames cause someone's skin to smolder and burn!
A Troll snaps into visibility.
[Damage: 18 ] -=[Your blast of molten spray slams into a Troll, burning holes into his flesh.]=-

< 64h/616H 51v/200V Pos: standing >
<A Troll snaps into visibility.
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
A Troll snaps into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
Your twined flesh girth melted from the intense heat!