The death of [29 Conjurer] Kymaz (Vampire)

in The Tropical Jungles of Khomani-Khan

from the perspective of [29 Conjurer] Kymaz (Vampire)


   ^..^^^^.^    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A fire elemental enters from the north.

< 176h/176H 107v/120V Pos: standing >
 
   M^^^^^.**    
  MMM^..^^***   
 ^MMM^^*******  
 ^^MM^^^******  
 ^^MMMM@^*****  
 ^^^MMM^^^^***  
 .^^^^MMMM.M.*  
  ^.^^^^..^.^   
   ..^^^^.^.    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 105v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
A fire elemental enters from the north.

< 176h/176H 103v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A fire elemental floats in from above.

< 176h/176H 102v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A ragged black squirrel shuffles slowly through the grass.
A tiny bony chipmunk darts around with tail aflicker.
A fire elemental floats in from above.

< 176h/176H 100v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A little blue snake slithers through the grass.
A fire elemental floats in from above.

< 176h/176H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 100v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
The skeleton of a red-tailed hawk somehow soars overhead.
A little blue snake slithers through the grass.
A strangely white screech owl searches for a meal.
A little blue snake slithers through the grass.
A fire elemental enters from the south.

< 176h/176H 99v/120V Pos: standing >
A broken gate contains:

Nothing.

< 176h/176H 105v/120V Pos: standing >
You don't find anything you didn't see before.

< 176h/176H 109v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
A fire elemental enters from the south.

< 176h/176H 114v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A bushy-tailed fox shambles down the path
A little blue snake slithers through the grass.
A fire elemental enters from the south.

< 176h/176H 114v/120V Pos: standing >
A Broken-down Shack
Obvious exits: -E
an old broken table rests against the wall. [50%]
A fire elemental enters from the east.

< 176h/176H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 116v/120V Pos: standing >

< 176h/176H 119v/120V Pos: standing >
The table seems to be closed.

< 176h/176H 120v/120V Pos: standing >
Ok.

< 176h/176H 120v/120V Pos: standing >
A Tiny Little Alcove
Obvious exits: None!
an old broken table rests against the wall. [50%]
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A fire elemental enters from the east.

< 176h/176H 119v/120V Pos: standing >
Someone suddenly attacks YOU!
A mangy snarling bitch misses you.

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP: excellent >
 You start chanting...

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP: excellent >
 Casting: magic missile 

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP: excellent >
 You complete your spell...
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
A mangy snarling bitch dodges your futile attack.

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP:  awful >
 You dodge a mangy snarling bitch's vicious attack.
You sneer as you sidestep a mangy snarling bitch's kick.

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP:  awful >
 You start chanting...

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP:  awful >
 A fire elemental fails miserably in its attempt to rescue you.

< 176h/176H 119v/120V Pos: standing >
< T: Kymaz TP: sta TC:excellent E: dog sta EP:  awful >
 You complete your spell...
[Damage:  4 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
[Damage:  4 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
A mangy snarling bitch is incapacitated and will slowly die, if not aided.
[Damage:  4 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
A mangy snarling bitch is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] -=[You watch with self-pride as the magic missile hits a mangy snarling bitch.]=-
A mangy snarling bitch is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a mangy snarling bitch's gurgling and choking signals her demise.

< 176h/176H 119v/120V Pos: standing >
the corpse of A mangy snarling bitch does not contain the coins.

< 176h/176H 119v/120V Pos: standing >
Into what?

< 176h/176H 119v/120V Pos: standing >
You are well on your way towards your next level.

< 176h/176H 119v/120V Pos: standing >
It appears to be the corpse of A mangy snarling bitch.
Nothing.

< 176h/176H 119v/120V Pos: standing >
Saving Kymaz.

< 176h/176H 119v/120V Pos: standing >
You sit down and relax.

< 176h/176H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  4 - stone skin
( 5th circle)  1 - conjure elemental
               1 - fireshield
               3 - wall of stone
( 4th circle)  5 - lightning bolt
( 3rd circle)  1 - concealment
               2 - shocking grasp
               1 - dispel magic
( 2nd circle)  5 - burning hands
               1 - chill touch
               2 - mirror image
( 1st circle)  1 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    9 seconds:  ( 4th) levitate
   17 seconds:  ( 3rd) shocking grasp
   25 seconds:  ( 3rd) shocking grasp
   33 seconds:  ( 3rd) shocking grasp
   37 seconds:  ( 1st) minor creation
   42 seconds:  ( 1st) magic missile
   46 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 176h/176H 120v/120V Pos: sitting >
You start meditating...

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing levitate.

< 176h/176H 120v/120V Pos: sitting >

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 176h/176H 120v/120V Pos: sitting >
Nobody can be anonymous on Duris.

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing minor creation.

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 176h/176H 120v/120V Pos: sitting >
Sorry, you must be at least level 30 to toggle who!

< 176h/176H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 176h/176H 120v/120V Pos: sitting >
You clamber to your feet.

< 176h/176H 120v/120V Pos: standing >
A Tiny Little Alcove
Obvious exits: None!
Puddles of fresh blood cover the ground.
The corpse of a mangy snarling bitch is lying here.
an old broken table rests against the wall. [50%]
A fire elemental is here blazing with heat! (minion) 
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.

< 176h/176H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 120v/120V Pos: standing >
That's not a container.

< 176h/176H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 120v/120V Pos: standing >
I see nothing suitable there.

< 176h/176H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 176h/176H 120v/120V Pos: standing >
A Tiny Little Alcove
Obvious exits: None!
Puddles of fresh blood cover the ground.
The corpse of a mangy snarling bitch is lying here.
an old broken table rests against the wall. [50%]
A fire elemental is here blazing with heat! (minion) 
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.
A whimpering puppy cries pitifully for its mother.

< 176h/176H 120v/120V Pos: standing >

< 176h/176H 120v/120V Pos: standing >
A Broken-down Shack
Obvious exits: -E -W
an old broken table rests against the wall. [50%]
A fire elemental enters from the west.

< 176h/176H 119v/120V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
A black raven flies overhead with a raucous cry.
A fire elemental enters from the west.

< 176h/176H 118v/120V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
A fire elemental enters from the north.

< 176h/176H 118v/120V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A little blue snake slithers through the grass.
A strangely white screech owl searches for a meal.
A little blue snake slithers through the grass.
A fire elemental enters from the north.

< 176h/176H 117v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
The skeleton of a red-tailed hawk somehow soars overhead.
A fire elemental enters from the north.

< 176h/176H 116v/120V Pos: standing >
You get a sturdy wooden club.

< 176h/176H 120v/120V Pos: standing >
You wield a sturdy wooden club.

< 176h/176H 120v/120V Pos: standing >
Ok.

< 176h/176H 120v/120V Pos: standing >
Ok.
A fire elemental gets a large two-handed sword.

< 176h/176H 120v/120V Pos: standing >
Ok.
A fire elemental wields a large two-handed sword.

< 176h/176H 120v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A little blue snake slithers through the grass.
A little blue snake slithers through the grass.
A fire elemental is here blazing with heat! (minion) 
The skeleton of a red-tailed hawk somehow soars overhead.

< 176h/176H 120v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A ragged black squirrel shuffles slowly through the grass.
A fire elemental floats in from below.

< 176h/176H 118v/120V Pos: standing >
A red-tailed hawk floats in from below.

< 176h/176H 118v/120V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A tiny bony chipmunk darts around with tail aflicker.
A fire elemental floats in from below.

< 176h/176H 116v/120V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
A fire elemental floats in from below.

< 176h/176H 114v/120V Pos: standing >
 
  M^^******   
 MM^^^******  
 MMM^^^*****  
 ^MMM^@^^***  
 ^^^MMMM...*  
 .^^^^..^.M^  
  .^^^^.^..   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 113v/120V Pos: standing >
 
  ^^*******   
 M^^^*******  
 MM^^^******  
 MMM^M@^****  
 ^^MMMM...**  
 ^^^^..^.M^.  
  ^^^^.^..^   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 110v/120V Pos: standing >
 
  ^********   
 ^^^********  
 M^^^*******  
 MM^^M@*****  
 ^MMMM...***  
 ^^^..^.M^..  
  ^^^.^..^*   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 108v/120V Pos: standing >
 
 *****  
 ^M@**  
 M...*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 106v/120V Pos: standing >
 
 *****  
 ^M@**  
 ...**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 104v/120V Pos: standing >
 
 *****  
 *M@**  
 ..***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 103v/120V Pos: standing >
 
 *****  
 *M@**  
 .****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 101v/120V Pos: standing >
 
 *****  
 *M@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 99v/120V Pos: standing >
 
 *****  
 *M@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 98v/120V Pos: standing >
 
 *****  
 *M@**  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 96v/120V Pos: standing >
 
 *****  
 *M@*.  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A Centaur (huge) Dominus o==(=Mithril=Knights=- stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A fire elemental enters from the west.

< 176h/176H 94v/120V Pos: standing >
 
 ****.  
 *M@..  
 ****.  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 93v/120V Pos: standing >
 
  ******..^   
 ******.....  
 ******.^^..  
 *****@.^...  
 ******.....  
 ....***.###  
  **.....^O   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 91v/120V Pos: standing >
 
  *****..^.   
 *****......  
 *****.^^...  
 ****M@^....  
 *****.....   
 ...***.###   
  *.....^O#   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 89v/120V Pos: standing >
 
  ****..^.^   
 ****.......  
 ****.^^...   
 ***.M@....   
 ****.....    
 ..***.### .  
  .....^O#    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A fire elemental enters from the west.

< 176h/176H 88v/120V Pos: standing >
 
  *****..^.   
 *****......  
 *****.^^...  
 ****.@M....  
 *****.....   
 ...***.###   
  *.....^O#   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the east.

< 176h/176H 87v/120V Pos: standing >
 
  ******..^   
 ******.....  
 ******.^^..  
 *****@M^...  
 ******.....  
 ....***.###  
  **.....^O   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the east.

< 176h/176H 85v/120V Pos: standing >
 
 ****.  
 **@M.  
 ****.  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the east.

< 176h/176H 84v/120V Pos: standing >
 
 *****  
 **@M.  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A fire elemental enters from the east.

< 176h/176H 83v/120V Pos: standing >
 
 *****  
 **@M*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A Centaur (huge) Dominus o==(=Mithril=Knights=- stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A fire elemental enters from the east.

< 176h/176H 82v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 176h/176H 83v/120V Pos: standing >
A Centaur starts casting a spell.

< 176h/176H 84v/120V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'unsohaiorz'
Vegetation bursts out of the ground, entangling you to the point of paralysis.
Vegetation bursts from the ground, impeding your progress.

< 176h/176H 86v/120V Pos: standing >
You can't!  You're paralyzed to the bone.

< 176h/176H 88v/120V Pos: standing >
You can't!  You're paralyzed to the bone.

< 176h/176H 88v/120V Pos: standing >
You can't!  You're paralyzed to the bone.

< 176h/176H 89v/120V Pos: standing >
You can't!  You're paralyzed to the bone.

< 176h/176H 90v/120V Pos: standing >
A Centaur starts casting a spell.

< 176h/176H 91v/120V Pos: standing >
A Centaur completes his spell...
-=[A Centaur causes the earth to rise up in the shape of a fist!]=-
A Centaur's crushing blow frees you from a magic which held him motionless.
A Centaur's blow shatters the magic paralyzing you!
YIKES!  Another hit like that, and you've had it!!
You smile inwardly at yourself.

< 40h/176H 94v/120V Pos: standing >
A Centaur starts casting a spell.

< 40h/176H 96v/120V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
-=[YOU'RE HIT!  A lightning bolt from a Centaur starts your skin smoking.]=-
Your sturdy wooden club exploded spreading charges of electrical energy!
Your belt of sewn ratskins exploded spreading charges of electrical energy!