<worn as a badge> a slimy snot rag of a cRaZy MaN [superior]
<worn on head> a hood dusted with sand [superior] (magic) [88%]
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a pulsating gemstone earring
<worn in ear> a hoop of twisting obsidian (magic) (humming)
<worn on face> mask of the iron bloodhounds (glowing)
<worn around neck> a royal token of Valois (magic) (glowing) [71%]
<worn around neck> the collar of firestones (magic)
<worn on body> a suit of soulstone plate (magic) [78%]
<worn about body> the cloak of multi-colored beads (magic) (glowing)
<worn on back> a large leather backpack [85%]
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a well-crafted stone girth
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some dwarven-made sapphire vambraces from Plane of Water
<held as shield> the shield proclaimed 'Hope' [87%]
<worn around wrist> a bracelet of shadows [74%]
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn on finger> a glowing electrum ring [poor] (magic) (illuminating)
<worn on finger> a bright platinum wedding band
<held> a totem of shadows [superior] (magic)
<worn on legs> leggings smeared with blood [76%]
<worn on feet> a golden pair of scouting boots [superior] (glowing)
Just Inside The Gates
Obvious exits: -E -W
You flee eastward!
< 441h/542H 254v/285V Pos: standing >
The red aura around you flashes blue and is gone.
< 442h/542H 255v/285V Pos: standing >
Moving Into The City
Obvious exits: -E -W -D#
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
A sleepy rakshasa is almost ready to relieve the commander at the gate.
< 442h/542H 254v/285V Pos: standing >
You quickly scan the area.
A common mage soldier who is close by to your east.
A veteran ogre guard who is a brief walk away to your east.
A hobgoblin child who is a brief walk away to your east.
A veteran hobgoblin guard who is rather far off to your east.
A grumbling hobgoblin woman who is in the distance to your east.
The rough rakshasa commander who is not far off to your west.
A hobgoblin guard who is not far off to your west.
A hobgoblin guard who is not far off to your west.
A nightmare who is not far off to your west.
< 443h/542H 255v/285V Pos: standing >
An elf archer sneaks east.
You follow Que.
Intersection In The Main Cavern Route
Obvious exits: -N -E -S -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
This mage warrior is here all fizzled out.
< 446h/542H 257v/285V Pos: standing >
Que sneaks east.
You follow Que.
Central Avenue
Obvious exits: -E -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 446h/542H 256v/285V Pos: standing >
An elf archer sneaks east.
You follow Que.
Central Avenue
Obvious exits: -N# -E -S# -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
This ogre guard looks sleepily about hoping for some excitement.
A crazy child runs around screaming and hitting other children here.
< 447h/542H 254v/285V Pos: standing >
An elf archer sneaks east.
You follow Que.
Central Avenue
Obvious exits: -E -W
Gurgling a fountain is here offering its contents to the people.
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
< 447h/542H 253v/285V Pos: standing >
An elf archer sneaks east.
Que sneaks east.
You follow Que.
Central Avenue
Obvious exits: -E -S# -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
Grumbling this hobgoblin woman wanders about aimlessly.
< 448h/542H 251v/285V Pos: standing >
Que sneaks east.
You follow Que.
Central Avenue
Obvious exits: -E -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 449h/542H 251v/285V Pos: standing >
Que sneaks east.
You follow Que.
Intersection Of The Main Routes
Obvious exits: -N -E -S -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
A crazy child runs around screaming and hitting other children here.
< 449h/542H 249v/285V Pos: standing >
< 449h/542H 250v/285V Pos: standing >
A hobgoblin child leaves west.
An elf archer sneaks north.
Que sneaks north.
You follow Que.
Along The Main Cavern Route
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
Grumbling this hobgoblin woman wanders about aimlessly.
A veteran hobgoblin guard stands here eyeing the populace for trouble.
< 451h/542H 250v/285V Pos: standing >
You follow Que.
Along The Main Cavern Route
Obvious exits: -N -E -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
A crazy child runs around screaming and hitting other children here.
This ogre guard looks sleepily about hoping for some excitement.
< 451h/542H 249v/285V Pos: standing >
An elf archer sneaks north.
Que sneaks north.
You follow Que.
Northeast Corner Along The Main Cavern Route
Obvious exits: -N -S -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 452h/542H 247v/285V Pos: standing >
An elf archer sneaks north.
You follow Que.
The Colloseum Path
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
A crazy child runs around screaming and hitting other children here.
< 452h/542H 246v/285V Pos: standing >
Que sneaks north.
You follow Que.
The Colloseum Path
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 452h/542H 244v/285V Pos: standing >
Que sneaks north.
You follow Que.
The Colloseum Path
Obvious exits: -S -W#
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
Grumbling this hobgoblin woman wanders about aimlessly.
< 453h/542H 243v/285V Pos: standing >
An elf archer sneaks west.
< 454h/542H 245v/285V Pos: standing >
< 458h/542H 249v/285V Pos: standing >
Que sneaks west.
You follow Que.
The Gladiators Prison
Obvious exits: -E -D
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 458h/542H 248v/285V Pos: standing >
An elf archer closes the door.
< 459h/542H 249v/285V Pos: standing >
You follow Que.
Inside The Colloseum Prison
Obvious exits: -E -U
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 460h/542H 250v/285V Pos: standing >
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 461h/542H 250v/285V Pos: standing >
An elf archer sneaks north.
Que sneaks north.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S -W#
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 462h/542H 251v/285V Pos: standing >
An elf archer sneaks north.
Que sneaks north.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -E# -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
Eyeing the prisoners with suspicion, this hobgoblin is wary.
< 464h/542H 253v/285V Pos: standing >
You follow Que.
Inside The Colloseum Prison
Obvious exits: -E -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 468h/542H 257v/285V Pos: standing >
An elf archer sneaks east.
Que sneaks east.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N# -E -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 469h/542H 258v/285V Pos: standing >
An elf archer sneaks east.
Que sneaks east.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -E -S# -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 472h/542H 261v/285V Pos: standing >
Que sneaks east.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -S -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 475h/542H 264v/285V Pos: standing >
An elf archer sneaks south.
Que sneaks south.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 476h/542H 265v/285V Pos: standing >
An elf archer sneaks south.
Que sneaks south.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 477h/542H 264v/285V Pos: standing >
An elf archer sneaks south.
Que sneaks south.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -E -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 477h/542H 264v/285V Pos: standing >
An elf archer sneaks south.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 478h/542H 263v/285V Pos: standing >
Que sneaks south.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 478h/542H 263v/285V Pos: standing >
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 478h/542H 263v/285V Pos: standing >
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N# -E -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 480h/542H 264v/285V Pos: standing >
An elf archer sneaks west.
Que sneaks west.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -E -S# -W
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 482h/542H 266v/285V Pos: standing >
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -E
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 484h/542H 268v/285V Pos: standing >
An elf archer sneaks north.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -S -W#
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 486h/542H 269v/285V Pos: standing >
An elf archer sneaks north.
Que sneaks north.
You follow Que.
Inside The Colloseum Prison
Obvious exits: -N -E# -S
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
< 488h/542H 272v/285V Pos: standing >
< 490h/542H 274v/285V Pos: standing >
< 490h/542H 274v/285V Pos: standing >
You feel like a potion could do you good once again.
< 497h/542H 284v/285V Pos: standing >
Hint: Is a dragon about? Kneel before they enter the room to keep from fleeing from their ROAR!
< 497h/542H 284v/285V Pos: standing >
An elf archer opens the cell.
< 498h/542H 285v/285V Pos: standing >
Que sneaks east.
You follow Que.
The Cell
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
A torch floats near Que's head. (Illuminating)
*An elf archer is standing here, busy with his own matters.
A Goblin (small) stands, floating here. (Non-Fraggable)
A Githyanki (medium) stands, floating here, fighting the angry starved goblin. (Non-Fraggable)
The angry starved goblin stands here, fighting a Githyanki.
A wild-eyed goblin is here dying of hunger.
This goblin is just barely controlling his temper.
A wild-eyed goblin is here dying of hunger.
This goblin is just barely controlling his temper.
A wild-eyed goblin is here dying of hunger.
< 498h/542H 284v/285V Pos: standing >
An elf archer closes the cell.
< 499h/542H 284v/285V Pos: standing >
Que starts casting an offensive spell called 'lightning bolt'.
< 499h/542H 284v/285V Pos: standing >
You start chanting...
< 500h/542H 284v/285V Pos: standing >
The angry starved goblin dodges a Githyanki's attack.
A Githyanki's fine punch strikes the angry starved goblin hard.
The angry starved goblin dodges a Githyanki's attack.
A Githyanki's impressive punch seriously wounds the angry starved goblin.
< 500h/542H 284v/285V Pos: standing >
Que completes his spell...
Que utters the words 'diesilla barh'
A Goblin wavers under the impact of the lightning bolt sent by Que.
< 501h/542H 284v/285V Pos: standing >
You complete your spell...
You point at a Goblin.
[Damage: 90 ] -=[A Goblin's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
< 502h/542H 284v/285V Pos: standing >
The angry starved goblin's punch strikes a Githyanki.
The angry starved goblin shivers as it hits a Githyanki.
The angry starved goblin's decent punch strikes a Githyanki.
The angry starved goblin shivers as it hits a Githyanki.
The angry starved goblin almost sweeps a Githyanki off of his feet with a well placed leg sweep.
The angry starved goblin shivers as it hits a Githyanki.
< 503h/542H 285v/285V Pos: standing >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!
Que starts casting an offensive spell called 'lightning bolt'.
You start chanting...
< 503h/542H 285v/285V Pos: standing >
A Goblin opens the cell.
< 505h/542H 285v/285V Pos: standing >
A Goblin leaves west.
< 505h/542H 285v/285V Pos: standing >
Que completes his spell...
Que utters the words 'diesilla barh'
You abort your spell before it's done!
< 505h/542H 285v/285V Pos: standing >
The angry starved goblin dodges a Githyanki's attack.
A Githyanki's fine punch enshrouds the angry starved goblin in a mist of blood.
< 506h/542H 285v/285V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 507h/542H 285v/285V Pos: standing >
< 507h/542H 285v/285V Pos: standing >
Que starts casting an offensive spell called 'lightning bolt'.
An elf archer sneaks west.
< 507h/542H 285v/285V Pos: standing >
You complete your spell...
You point at the angry starved goblin.
[Damage: 25 ] -=[The angry starved goblin's entire body spasms uncontrollably as its soul is wracked with unbearable pain.]=-
The angry starved goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 15963.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the angry starved goblin.
Que stops chanting abruptly!
< 508h/542H 285v/285V Pos: standing >
< 510h/542H 285v/285V Pos: standing >
Que starts casting an offensive spell.
< 512h/542H 285v/285V Pos: standing >
< 512h/542H 285v/285V Pos: standing >
You start chanting...
< 513h/542H 285v/285V Pos: standing >
Que completes his spell...
Que utters the words 'diesilla barh'
The starved goblin wavers under the impact of the lightning bolt sent by Que.
The starved goblin's fine punch wounds Que.
The starved goblin ignites into black flames as it hits Que!
The starved goblin is burned severely as it hits Que!
The starved goblin misses Que.
The starved goblin whacks Que in the side with a sound kick.
The starved goblin ignites into black flames as it hits Que!
The starved goblin is burned severely as it hits Que!
< 513h/542H 285v/285V Pos: standing >
You complete your spell...
You point at a Githyanki.
[Damage: 90 ] -=[A Githyanki's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
< 515h/542H 285v/285V Pos: standing >
Que starts casting an offensive spell.
< 516h/542H 285v/285V Pos: standing >
Get what?
< 516h/542H 285v/285V Pos: standing >
You don't have that spell memorized.
< 516h/542H 285v/285V Pos: standing >
Que completes his spell...
Que utters the words 'diesilla barh'
The starved goblin wavers under the impact of the lightning bolt sent by Que.
You don't have that spell memorized.
< 517h/542H 285v/285V Pos: standing >
An elf archer closes the cell.
< 518h/542H 285v/285V Pos: standing >
Get what?
< 518h/542H 285v/285V Pos: standing >
The starved goblin's fine punch wounds Que.
The starved goblin ignites into black flames as it hits Que!
The starved goblin is burned severely as it hits Que!
Que dodges the starved goblin's attack.
You sit down and relax.
< 519h/542H 285v/285V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
3 - spirit jump
( 7th circle) 1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
( 5th circle) 1 - sense spirit
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
6 - mending
( 3rd circle) 4 - scalding blast
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 9 - flameburst
( 1st circle) 8 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
2 seconds: ( 7th) greater soul disturbance
5 seconds: ( 7th) greater soul disturbance
8 seconds: ( 7th) greater soul disturbance
11 seconds: ( 7th) greater soul disturbance
You can memorize 1 1st and 1 3rd circle spell(s).
You continue your study.
< 519h/542H 285v/285V Pos: sitting >
The starved goblin dodges Que's attack.
The starved goblin dodges Que's attack.
Que misses the starved goblin.
The Cell
Obvious exits: -W#
Fresh blood covers everything in the area.
The corpse of the angry starved goblin is lying here.
*An elf archer is standing here, busy with his own matters.
Que Dominus o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here, fighting the starved goblin.
A torch floats near Que's head. (Illuminating)
A Githyanki (medium) stands, floating here. (Non-Fraggable)
The starved goblin stands here, fighting Que.
This goblin is just barely controlling his temper.
A wild-eyed goblin is here dying of hunger.
This goblin is just barely controlling his temper.
A wild-eyed goblin is here dying of hunger.
< 520h/542H 285v/285V Pos: sitting >
An elf archer snaps into visibility.
An elf archer places a darksteel rapier [poor] in the back of a Githyanki, resulting in some strange noises and some blood.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githyanki.
An elf archer's tarnished bronze ring is weakened from the intense cold!
< 523h/542H 285v/285V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 524h/542H 285v/285V Pos: sitting >
The starved goblin's fine punch wounds Que.
The starved goblin ignites into black flames as it hits Que!
The starved goblin is burned severely as it hits Que!
The starved goblin misses Que.
The starved goblin turns to focus its attack on an elf archer!
< 525h/542H 285v/285V Pos: sitting >
You are already resting.
< 525h/542H 285v/285V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
3 - spirit jump
( 7th circle) 1 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
( 5th circle) 1 - sense spirit
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
6 - mending
( 3rd circle) 4 - scalding blast
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 9 - flameburst
( 1st circle) 8 - ice missile
1 - spirit armor
And you are currently memorizing the following spells:
0 seconds: ( 7th) greater soul disturbance
3 seconds: ( 7th) greater soul disturbance
6 seconds: ( 7th) greater soul disturbance
You can memorize 1 1st and 1 3rd circle spell(s).
< 526h/542H 285v/285V Pos: sitting >
You start meditating...
< 527h/542H 285v/285V Pos: sitting >
You have finished memorizing greater soul disturbance.
An elf archer snaps into visibility.
A Githyanki pokes an elf archer really hard, making you wince.
A Githyanki's decent punch wounds an elf archer.
Que's slash strikes the starved goblin.
Que misses the starved goblin.
Que's impressive slash strikes the starved goblin.
< 527h/542H 285v/285V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 529h/542H 285v/285V Pos: sitting >
An elf archer snaps into visibility.
An elf archer's impressive slash strikes a Githyanki very hard.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githyanki.
An elf archer's impressive slash seriously wounds a Githyanki.
An elf archer snaps into visibility.
An elf archer shivers as he hits a Githyanki.
Laz's disguise falls apart!
A Githyanki completely sidesteps Laz's blow, shifts his balance, and strikes back at him!
A Githyanki's decent punch wounds Laz.
Laz's slash strikes a Githyanki very hard.
Laz snaps into visibility.
Laz shivers as he hits a Githyanki.
Que starts casting an offensive spell.
< 530h/542H 285v/285V Pos: sitting >
Laz dodges the starved goblin's attack.
The starved goblin misses Laz.
The starved goblin turns to focus its attack on Que!
Laz snaps into visibility.
< 531h/542H 285v/285V Pos: sitting >
You have finished memorizing greater soul disturbance.
You snap out of your meditative trance, memorization complete.
Laz dances an acrobatic maneuver in battle, and trips up a Githyanki!
< 531h/542H 285v/285V Pos: sitting >
Que completes his spell...
Que causes the ground to reach up in a fist!
A Githyanki's exquisite crystal gorget is smashed to bits by rocks and debris!
A Githyanki is dead! R.I.P.
You receive your share of experience.