<worn as a badge> a glowing blue crystal (magic)
<worn on head> a magical pointy top hat [superior] (magic) (glowing) [74%]
<worn on eyes> an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear> a long gemstone earring [poor] (magic) (glowing)
<worn in ear> a flaming earring [superior]
<worn on face> a silk veil of the enchantress [superior] (magic)
<worn around neck> a tribal necklace of royal authority [poor] (glowing) [87%]
<worn around neck> a necklace of flowing mist [superior] (magic) [87%]
<worn on body> the coat of the Ki-Rin [superior]
<worn about body> the cloak of the demon kings [poor] (magic) (glowing)
<worn about waist> a silver cinch cord [88%]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing) [88%]
<worn on arms> some patched dragonscale sleeves
<held as shield> a shield of gray illithid hide [superior] (magic)
<worn on hands> a pair of crystalized gloves (glowing) (humming) [89%]
<worn on finger> a ring of endurance (magic)
<worn on finger> the royal ring of Aravne (magic) (glowing)
<primary weapon> a mace of mental prowess (magic)
<worn on legs> an extemely large pair of silken pants [80%]
<worn on feet> a pair of wool-trimmed boots [superior] [73%]
S
S
S @S S
S
< 528h/528H 165v/165V Pos: standing >
S
S
S @S S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Revelations floats here.
< 528h/528H 165v/165V Pos: standing >
You board the Ketch Revelations.
Aboard the Ketch Revelations
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the west. (magic)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 528h/528H 165v/165V Pos: standing >
< 528h/528H 165v/165V Pos: standing >
Ok.
An earth elemental disembarks this ship.
An earth elemental disembarks this ship.
Zloin disembarks this ship.
Zloin disembarks this ship.
Zloin disembarks this ship.
< 528h/528H 165v/165V Pos: standing >
You disembark this ship.
S
S
S
@S S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Revelations floats here.
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
< 528h/528H 165v/165V Pos: standing >
< 528h/528H 165v/165V Pos: standing >
S
S
S@ S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon Fragbait floats here.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 528h/528H 102v/165V Pos: standing >
< 528h/528H 102v/165V Pos: standing >
Ok.
An earth elemental boards the Galleon Fragbait.
An earth elemental boards the Galleon Fragbait.
Zloin boards the Galleon Fragbait.
Zloin boards the Galleon Fragbait.
Zloin boards the Galleon Fragbait.
< 528h/528H 102v/165V Pos: standing >
You board the Galleon Fragbait.
Aboard the Galleon Fragbait
Obvious exits: -North -East -West
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, fighting a Vampire. (Minion)
An earth elemental stands here, looking like a living rock. (minion)
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* sits here, fighting an earth elemental.(Red Aura)
< 528h/528H 102v/165V Pos: standing >
< 528h/528H 102v/165V Pos: standing >
Ok.
An earth elemental seems a bit busy at the moment, try later.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
< 528h/528H 102v/165V Pos: standing >
A Vampire clambers to his feet.
< 528h/528H 102v/165V Pos: standing >
A Vampire attempts to flee.
A Vampire leaves west.
< 528h/528H 102v/165V Pos: standing >
A Vampire enters from the west.
< 528h/528H 102v/165V Pos: standing >
A Vampire disembarks this ship.
< 528h/528H 102v/165V Pos: standing >
Slay whom?
< 528h/528H 102v/165V Pos: standing >
[TE]:Sea Mist fires Medium Ballistae at [TR]:Quinn!
[TE]:Sea Mist fires Medium Ballistae at [TR]:Quinn!
[TE]:Sea Mist fires Small Ballistae at [TR]:Quinn!
< 528h/528H 102v/165V Pos: standing >
[TR]:Quinn has been hit for 6 points of damage on the port side!
[TE]:Sea Mist misses [TR]:Quinn.
[TR]:Quinn has been hit for 1 point of damage on the sails!
< 528h/528H 102v/165V Pos: standing >
Ok.
Zloin disembarks this ship.
Zloin disembarks this ship.
Zloin disembarks this ship.
An earth elemental disembarks this ship.
An earth elemental seems a bit busy at the moment, try later.
< 528h/528H 102v/165V Pos: standing >
Ok.
An earth elemental seems a bit busy at the moment, try later.
< 528h/528H 102v/165V Pos: standing >
Ok.
< 528h/528H 102v/165V Pos: standing >
An earth elemental clambers to its feet.
< 528h/528H 102v/165V Pos: standing >
Ok.
An earth elemental disembarks this ship.
< 528h/528H 102v/165V Pos: standing >
None here are loyal subjects of yours!
< 528h/528H 102v/165V Pos: standing >
You disembark this ship.
S
S@
S S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon Fragbait floats here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 528h/528H 102v/165V Pos: standing >
< 528h/528H 102v/165V Pos: standing >
S
S@
S
S S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon Fragbait floats here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 528h/528H 102v/165V Pos: standing >
You drop to your belly.
< 528h/528H 102v/165V Pos: on your ass >
You drift off to sleep.
< 528h/528H 102v/165V Pos: on your ass >
< 528h/528H 102v/165V Pos: on your ass >
< 528h/528H 102v/165V Pos: on your ass >
< 528h/528H 102v/165V Pos: on your ass >
Autosaving...
< 528h/528H 102v/165V Pos: on your ass >
< 528h/528H 102v/165V Pos: on your ass >
< 528h/528H 104v/165V Pos: on your ass >
< 528h/528H 107v/165V Pos: on your ass >
< 528h/528H 109v/165V Pos: on your ass >
< 528h/528H 112v/165V Pos: on your ass >
You wake up.
< 528h/528H 117v/165V Pos: on your ass >
You clamber to your feet.
< 528h/528H 120v/165V Pos: standing >
You drop to your belly.
< 528h/528H 121v/165V Pos: on your ass >
You drift off to sleep.
< 528h/528H 121v/165V Pos: on your ass >
You wake up.
< 528h/528H 130v/165V Pos: on your ass >
You clamber to your feet.
< 528h/528H 132v/165V Pos: standing >
S
S@
S
S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon Fragbait floats here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 528h/528H 134v/165V Pos: standing >
Ok.
An earth elemental says 'I have 345 (345) hits, and 149 (178) movement points.'
An earth elemental says 'I have 345 (345) hits, and 129 (183) movement points.'
Zloin says 'I have 1 (1) hits, and 118 (150) movement points.'
Zloin says 'I have 1 (1) hits, and 130 (162) movement points.'
Zloin says 'I have 1 (1) hits, and 129 (161) movement points.'
< 528h/528H 135v/165V Pos: standing >
S
@S
S S
S
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch Revelations floats here.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 528h/528H 74v/165V Pos: standing >
< 528h/528H 75v/165V Pos: standing >
Ok.
An earth elemental boards the Ketch Revelations.
An earth elemental boards the Ketch Revelations.
Zloin boards the Ketch Revelations.
Zloin boards the Ketch Revelations.
Zloin boards the Ketch Revelations.
< 528h/528H 77v/165V Pos: standing >
You board the Ketch Revelations.
Aboard the Ketch Revelations
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the west. (magic)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
< 528h/528H 79v/165V Pos: standing >
You quickly scan the area.
A Vampire who is close by to your east.
A Vampire who is close by to your east.
A Vampire who is close by to your east.
A Vampire who is close by to your east.
A Vampire who is close by to your east.
< 528h/528H 80v/165V Pos: standing >
YOUR SHIP CAN MOVE AGAIN!
< 528h/528H 80v/165V Pos: standing >
A Vampire enters from the east.
A Vampire enters from the east.
A Vampire enters from the east.
A Vampire enters from the east.
A Vampire enters from the east.
< 528h/528H 84v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Aboard the Ketch Revelations
Obvious exits: -West
A Vampire leaves north.
A Vampire leaves north.
A Vampire leaves north.
A Vampire leaves north.
A Vampire leaves north.
< 528h/528H 84v/165V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Aboard the Ketch Revelations
Obvious exits: -West
< 528h/528H 84v/165V Pos: standing >
A Vampire enters from the north.
A Vampire enters from the north.
A Vampire enters from the north.
A Vampire enters from the north.
A Vampire enters from the north.
< 528h/528H 87v/165V Pos: standing >
A Vampire leaves north.
A Vampire leaves north.
A Vampire leaves north.
A Vampire leaves north.
A Vampire leaves north.
< 528h/528H 88v/165V Pos: standing >
Ok.
< 528h/528H 88v/165V Pos: standing >
Heading set to 0.
< 528h/528H 89v/165V Pos: standing >
The crew begins raising the anchor.
On the Bridge of the Ketch Revelations
Obvious exits: -South
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.(Red Aura)
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands here.(Red Aura)
Zloin enters from the south.
Zloin enters from the south.
Zloin enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 528h/528H 88v/165V Pos: standing >
Ok.
[Damage: 2 ] A Vampire is knocked to the ground by an earth elemental's mighty bash!
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
< 528h/528H 89v/165V Pos: standing >
A Vampire misses an earth elemental.
[Damage: 7 ] An earth elemental's crush wounds a Vampire.
< 528h/528H 90v/165V Pos: standing >
A Vampire suddenly attacks an earth elemental!
A Vampire misses an earth elemental.
< 528h/528H 93v/165V Pos: standing >
A Vampire misses an earth elemental.
A Vampire misses an earth elemental.
You start chanting...
< 528h/528H 97v/165V Pos: standing >
Casting: wall of stone ***
< 528h/528H 99v/165V Pos: standing >
The crew finishes raising the anchor.
< 528h/528H 99v/165V Pos: standing >
A Vampire blocks an earth elemental's lunge at him.
[Damage: 6 ] An earth elemental's crush wounds a Vampire.
< 528h/528H 100v/165V Pos: standing >
An earth elemental dodges a Vampire's attack.
< 528h/528H 100v/165V Pos: standing >
Casting: wall of stone **
< 528h/528H 101v/165V Pos: standing >
A Vampire suddenly attacks an earth elemental!
A Vampire misses an earth elemental.
< 528h/528H 101v/165V Pos: standing >
Casting: wall of stone *
< 528h/528H 102v/165V Pos: standing >
A Vampire misses an earth elemental.
A Vampire misses an earth elemental.
< 528h/528H 103v/165V Pos: standing >
A Vampire clambers to his feet.
< 528h/528H 104v/165V Pos: standing >
Casting: wall of stone
< 528h/528H 104v/165V Pos: standing >
You complete your spell...
A Vampire starts playing a crystalline lyre and singing aloud.
< 528h/528H 105v/165V Pos: standing >
The crew scrambles to their stations, the ship is ready to go.
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 106v/165V Pos: standing >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 107v/165V Pos: standing >
An earth elemental clambers to its feet.
A Vampire misses an earth elemental.
< 528h/528H 107v/165V Pos: standing >
An earth elemental dodges a Vampire's attack.
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 108v/165V Pos: standing >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 108v/165V Pos: standing >
A Vampire's weak pierce grazes an earth elemental.
A Vampire misses an earth elemental.
A Vampire parries an earth elemental's lunge at him.
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 109v/165V Pos: standing >
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 110v/165V Pos: standing >
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 111v/165V Pos: standing >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 112v/165V Pos: standing >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 528h/528H 113v/165V Pos: standing >
A Vampire settles to his knees.
< 528h/528H 113v/165V Pos: standing >
[TE]:Sea Mist fires Medium Ballistae at [TR]:Quinn!
[TE]:Sea Mist fires Medium Ballistae at [TR]:Quinn!
[TE]:Sea Mist fires Small Ballistae at [TR]:Quinn!
You start chanting...
Looking panicked, a Vampire scrambles madly to his feet!
< 528h/528H 114v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 115v/165V Pos: standing >
An earth elemental dodges a Vampire's attack.
< 528h/528H 115v/165V Pos: standing >
A Vampire misses an earth elemental.
An earth elemental dodges a Vampire's attack.
< 528h/528H 115v/165V Pos: standing >
[TR]:Quinn has been hit for 4 points of damage on the rear side!
[TR]:Quinn has been hit for 6 points of damage on the rear side!
[TR]:Quinn has been hit for 3 points of damage on the rear side!
Casting: disintegrate
< 528h/528H 116v/165V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 72 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
< 528h/528H 117v/165V Pos: standing >
An earth elemental misses a Vampire.
< 528h/528H 119v/165V Pos: standing >
You start chanting...
< 528h/528H 121v/165V Pos: standing >
A Vampire sings a song so well you feel your pain and suffering ebbing away.
< 528h/528H 121v/165V Pos: standing >
A Vampire misses an earth elemental.
A Vampire misses an earth elemental.
A Vampire's weak pierce grazes an earth elemental.
< 528h/528H 122v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 122v/165V Pos: standing >
Casting: disintegrate
A Vampire looks at Zloin.
< 528h/528H 123v/165V Pos: standing >
[HL]:SS Essess fires Small Ballistae at [TR]:Quinn!
[HL]:SS Essess fires Small Ballistae at [TR]:Quinn!
< 528h/528H 124v/165V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 67 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
< 528h/528H 124v/165V Pos: standing >
A Vampire settles to his knees.
< 528h/528H 125v/165V Pos: standing >
[TR]:Quinn has been hit for 3 points of damage on the rear side!
[HL]:SS Essess misses [TR]:Quinn.
< 528h/528H 127v/165V Pos: standing >
An earth elemental misses a Vampire.
A Vampire blocks an earth elemental's lunge at him.
Ok.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
< 528h/528H 128v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 129v/165V Pos: standing >
A Vampire misses an earth elemental.
A Vampire looks at Zloin.
< 528h/528H 129v/165V Pos: standing >
A Vampire rises to his feet.
< 528h/528H 131v/165V Pos: standing >
A Vampire looks at Zloin.
< 528h/528H 133v/165V Pos: standing >
A Vampire misses an earth elemental.
A Vampire's pierce grazes an earth elemental.
< 528h/528H 134v/165V Pos: standing >
You start chanting...
< 528h/528H 136v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 136v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 137v/165V Pos: standing >
A Vampire sings a song so well you feel your pain and suffering ebbing away.
< 528h/528H 137v/165V Pos: standing >
A Vampire dodges an earth elemental's attack.
A Vampire blocks an earth elemental's lunge at him.
< 528h/528H 137v/165V Pos: standing >
Casting: disintegrate
< 528h/528H 138v/165V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 66 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
A Vampire starts casting an offensive spell called 'lightning bolt'.
< 528h/528H 139v/165V Pos: standing >
A Vampire completes his spell...
A Vampire utters the words 'diesilla barh'
The globe around your body flares as it bears the brunt of a Vampire's assault!
< 528h/528H 142v/165V Pos: standing >
You start chanting...
< 528h/528H 143v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 143v/165V Pos: standing >
A Vampire misses an earth elemental.
< 528h/528H 144v/165V Pos: standing >
[TE]:Sea Mist fires Small Catapult at [TR]:Quinn!
< 528h/528H 145v/165V Pos: standing >
Casting: earthen maul
< 528h/528H 145v/165V Pos: standing >
You complete your spell...
[Damage: 162 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-
< 528h/528H 146v/165V Pos: standing >
A Vampire's weak pierce grazes an earth elemental.
An earth elemental clambers to its feet.
A Vampire's weak pierce grazes an earth elemental.
An earth elemental misses a Vampire.
A Vampire dodges an earth elemental's attack.
< 528h/528H 147v/165V Pos: standing >
A Vampire settles to his knees.
< 528h/528H 147v/165V Pos: standing >
An earth elemental clambers to its feet.
< 528h/528H 148v/165V Pos: standing >
[TR]:Quinn has been hit for 3 points of damage on the starboard side!
[TR]:Quinn has been hit for 3 points of damage on the starboard side!
[TR]:Quinn has been hit for 2 points of damage on the starboard side!
[TR]:Quinn has been hit for 2 points of damage on the starboard side!
< 528h/528H 149v/165V Pos: standing >
A Vampire rises to his feet.
< 528h/528H 149v/165V Pos: standing >
You start chanting...
< 528h/528H 150v/165V Pos: standing >
An earth elemental dodges a Vampire's attack.
< 528h/528H 151v/165V Pos: standing >
An earth elemental dodges a Vampire's attack.
< 528h/528H 151v/165V Pos: standing >
Casting: earthen maul
< 528h/528H 152v/165V Pos: standing >
A Vampire sings a song so well you feel your pain and suffering ebbing away.
< 528h/528H 153v/165V Pos: standing >
A Vampire misses an earth elemental.
A Vampire misses an earth elemental.
< 528h/528H 153v/165V Pos: standing >
You complete your spell...
[Damage: 72 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-
A Vampire's burnt iron bodycloak is smashed to bits by rocks and debris!
A Vampire's soldiers black-bone ring is smashed to bits by rocks and debris!
A Vampire's some Cimmerian drawstring pants is smashed to bits by rocks and debris!
A Vampire's green Cimmerian earring [superior] is smashed to bits by rocks and debris!
A Vampire stops following a Vampire.
A Vampire stops following a Vampire.
A Vampire stops following a Vampire.
A Vampire stops following a Vampire.
A Vampire is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 1361250.