<worn as a badge> a glowing blue crystal (magic)
<worn on head> a magical pointy top hat [superior] (magic) (glowing) [74%]
<worn on eyes> an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear> a flaming earring [superior]
<worn in ear> a glowing jade earring (glowing)
<worn on face> a silk veil of the enchantress [superior] (magic)
<worn around neck> a tribal necklace of royal authority [poor] (glowing) [75%]
<worn around neck> some kharma mind beads [poor] (magic)
<worn on body> the coat of the Ki-Rin [superior]
<worn about body> the cloak of the demon kings [poor] (magic) (glowing)
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing) [88%]
<worn on arms> some patched dragonscale sleeves
<held as shield> a shield of gray illithid hide [superior] (magic) [77%]
<worn around wrist> a troll-skin wrist protector
<worn around wrist> a bracelet of finger bones [poor]
<worn on hands> the gloves of the adept [poor] (magic)
<worn on finger> the royal ring of Aravne (magic) (glowing)
<worn on finger> a ring of endurance (magic)
<primary weapon> a mace of mental prowess (magic)
<worn on legs> an extemely large pair of silken pants [80%]
<worn on feet> a pair of wool-trimmed boots [superior] [73%]
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West -Up
Zloin enters from above.
Zloin enters from above.
Zloin enters from above.
Zloin enters from above.
An earth elemental enters from above.
An earth elemental enters from above.
< 541h/570H 158v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -West
Fresh blood splatters cover the area.
A greyish stone wall is here to the west. (magic)
A Vampire (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here, fighting an earth elemental.(Red Aura)
An earth elemental stands here, fighting a Vampire. (Minion)
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 542h/570H 158v/165V Pos: standing >
Ok.
[Damage: 4 ] An earth elemental is burned severely as it hits a Vampire!
A Vampire is knocked to the ground by an earth elemental's mighty bash!
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
An earth elemental seems a bit busy at the moment, try later.
< 543h/570H 158v/165V Pos: standing >
An earth elemental barely blocks a Vampire's lunge at it.
< 548h/570H 164v/165V Pos: standing >
An earth elemental misses a Vampire.
[Damage: 7 ] An earth elemental's fine crush wounds a Vampire.
An earth elemental is burned severely as it hits a Vampire!
< 549h/570H 165v/165V Pos: standing >
You start chanting...
< 549h/570H 165v/165V Pos: standing >
[Damage: 8 ] An earth elemental's fine crush strikes a Vampire.
An earth elemental is burned severely as it hits a Vampire!
An earth elemental misses a Vampire.
< 551h/570H 165v/165V Pos: standing >
Casting: wall of stone **
< 551h/570H 165v/165V Pos: standing >
Casting: wall of stone *
< 553h/570H 165v/165V Pos: standing >
Casting: wall of stone
< 554h/570H 165v/165V Pos: standing >
An earth elemental barely blocks a Vampire's lunge at it.
< 555h/570H 165v/165V Pos: standing >
You complete your spell...
< 555h/570H 165v/165V Pos: standing >
Looking panicked, a Vampire scrambles madly to his feet!
< 555h/570H 165v/165V Pos: standing >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 557h/570H 165v/165V Pos: standing >
A Vampire dodges an earth elemental's attack.
An earth elemental misses a Vampire.
< 557h/570H 165v/165V Pos: standing >
An earth elemental misses a Vampire.
An earth elemental misses a Vampire.
< 559h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 560h/570H 165v/165V Pos: standing >
A Vampire starts casting a spell.
< 560h/570H 165v/165V Pos: standing >
You start chanting...
< 561h/570H 165v/165V Pos: standing >
A Vampire completes his spell...
A Vampire utters the word 'bruit'
Without warning a Vampire simply ceases to be. Doh! Where did he go?
A Vampire suddenly ceases to be only to materialize nearby.
Without warning a Vampire simply ceases to be. Doh! Where did he go?
< 562h/570H 165v/165V Pos: standing >
Casting: disintegrate
< 563h/570H 165v/165V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 107 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
A Vampire starts casting a spell.
< 563h/570H 165v/165V Pos: standing >
A Vampire completes his spell...
A Vampire utters the word 'qaiqzarwunsoh'
A Vampire slowly fades out of existence.
Ok.
An earth elemental seems a bit busy at the moment, try later.
< 566h/570H 165v/165V Pos: standing >
An Underground Tunnel
Obvious exits: -East -West
Fresh blood splatters cover the area.
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the west. (magic)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An earth elemental sits here. (Minion)
< 567h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 569h/570H 165v/165V Pos: standing >
Ok.
Zloin points out a Vampire lurking here!
< 570h/570H 165v/165V Pos: standing >
Ok.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
A Vampire snaps into visibility.
[Damage: 4 ] An earth elemental is burned severely as it hits a Vampire!
A Vampire is knocked to the ground by an earth elemental's mighty bash!
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
A Vampire misses an earth elemental.
< 570h/570H 165v/165V Pos: standing >
[Damage: 7 ] An earth elemental's fine crush strikes a Vampire.
An earth elemental is burned severely as it hits a Vampire!
[Damage: 7 ] An earth elemental's crush strikes a Vampire.
An earth elemental is burned severely as it hits a Vampire!
< 570h/570H 165v/165V Pos: standing >
Casting: disintegrate
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 108 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
An earth elemental rises to its feet.
Casting: disintegrate
[Damage: 7 ] An earth elemental's fine crush enshrouds a Vampire in a mist of blood.
An earth elemental is burned severely as it hits a Vampire!
[Damage: 7 ] An earth elemental's crush causes a Vampire to grimace in pain.
A Vampire is stunned!
An earth elemental is burned severely as it hits a Vampire!
< 570h/570H 165v/165V Pos: standing >
An earth elemental barely blocks a Vampire's lunge at it.
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 11 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
A Vampire's shield made of lizard skin [poor] was disintegrated by the negative energy!
A Vampire's pair of studded leather leggings was disintegrated by the negative energy!
A Vampire is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 4200000.
The smell of fresh blood enters your body, infusing you with power!
You just gained 1.00 frags!
Your guild gained prestige!
You have gained 640 epic points.
The unmistakable scent of fresh blood can be smelled as a Vampire dies in agony.
A Vampire stops following a Troll.
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 570h/570H 165v/165V Pos: standing >
It appears to be the corpse of Zhad.
a large leather backpack
a belt of sewn ratskins
a reptile skin cloak
a pair of studded leather sleeves
a pair of tight black slippers
some cracked granite mitts
a gleaming gold tunic from Sarmiz'Duul
a light blue scarf
a dangling spider necklace [poor] (humming)
a quill
[3] a spellbook
a rugged adventurers satchel (magic)
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
Casting: dispel magic
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.
< 570h/570H 165v/165V Pos: standing >
< 570h/570H 165v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West -Up
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 570h/570H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.
< 570h/570H 163v/165V Pos: standing >
You quickly scan the area.
You see nothing.
< 570h/570H 163v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South -Down
Fresh blood splatters cover the area.
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
< 570h/570H 161v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West -Up
A small round shield has been dropped here.
A Drider (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
A Troll (large) Cultist *-* Clan Ragnarok *-* sits resting. (Non-Fraggable)(Red Aura)
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 570h/570H 159v/165V Pos: standing >
You quickly scan the area.
You see nothing.
< 570h/570H 159v/165V Pos: standing >
Ok.
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
< 570h/570H 161v/165V Pos: standing >
< 570h/570H 163v/165V Pos: standing >
A Troll clambers to his feet.
A Troll snaps out of his trance, looking frustrated.
< 570h/570H 164v/165V Pos: standing >
You feel your skin soften and return to normal.
< 570h/570H 165v/165V Pos: standing >
A Troll starts casting an offensive spell called 'flameburst'.
< 570h/570H 165v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South -Down
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
< 570h/570H 163v/165V Pos: standing >
< 570h/570H 163v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West -Up
A small round shield has been dropped here.
An earth elemental sits here. (Minion)
An earth elemental sits here. (Minion)
An earth elemental sits here. (Minion)
A Drider (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
Zloin enters from above.
Zloin enters from above.
Zloin enters from above.
Zloin enters from above.
< 570h/570H 161v/165V Pos: standing >
You start chanting...
< 570h/570H 161v/165V Pos: standing >
Casting: earthen maul
< 570h/570H 163v/165V Pos: standing >
You complete your spell...
[Damage: 142 ] -=[You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!]=-
< 570h/570H 164v/165V Pos: standing >
A Troll starts casting an offensive spell called 'ice missile'.
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
You start chanting...
< 570h/570H 165v/165V Pos: standing >
< 570h/570H 165v/165V Pos: standing >
Casting: earthen maul
< 570h/570H 165v/165V Pos: standing >
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
[Damage: 78 ] -=[You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!]=-
< 570h/570H 165v/165V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'uqz wuggurz'
A Troll points at Zloin.
A Troll's spell flows around Zloin, leaving him unharmed!
An ice missile sent from a Troll's outstretched hands squarely hits Zloin.
Upon being struck, Zloin disappears into thin air.
Zloin stops following you.
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 570h/570H 165v/165V Pos: standing >
Ok.
A Troll withstands a bash from an earth elemental, who bounces back and falls.
[Damage: 3 ] As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
A Troll is knocked to the ground by an earth elemental's mighty bash!
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
< 570h/570H 165v/165V Pos: standing >
< 570h/570H 165v/165V Pos: standing >
[Damage: 7 ] An earth elemental's fine crush wounds a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
[Damage: 6 ] An earth elemental's decent crush wounds a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
An earth elemental barely blocks a Troll's lunge at it.
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
An earth elemental misses a Troll.
< 570h/570H 165v/165V Pos: standing >
Casting: wall of stone **
< 570h/570H 165v/165V Pos: standing >
Casting: wall of stone *
< 570h/570H 165v/165V Pos: standing >
[Damage: 8 ] An earth elemental's fine crush wounds a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
An earth elemental misses a Troll.
< 570h/570H 165v/165V Pos: standing >
Casting: wall of stone
< 570h/570H 165v/165V Pos: standing >
An earth elemental barely blocks a Troll's lunge at it.
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
< 570h/570H 165v/165V Pos: standing >
A Troll clambers to his feet.
< 570h/570H 165v/165V Pos: standing >
A Troll attempts to flee.
A Troll leaves up.
A Drider leaves up.
< 570h/570H 165v/165V Pos: standing >
An earth elemental rises to its feet.
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 570h/570H 165v/165V Pos: standing >
You failed.
< 570h/570H 165v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South -Down
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A Drider (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
An earth elemental enters from below.
< 570h/570H 163v/165V Pos: standing >
Ok.
[Damage: 3 ] As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
A Troll is knocked to the ground by an earth elemental's mighty bash!
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
< 570h/570H 163v/165V Pos: standing >
An earth elemental misses a Troll.
[Damage: 7 ] An earth elemental's crush wounds a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 163v/165V Pos: standing >
You start chanting...
< 570h/570H 163v/165V Pos: standing >
An earth elemental barely blocks a Troll's lunge at it.
< 570h/570H 163v/165V Pos: standing >
Casting: earthen maul
< 570h/570H 163v/165V Pos: standing >
You complete your spell...
[Damage: 76 ] -=[You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!]=-
< 570h/570H 163v/165V Pos: standing >
[Damage: 8 ] An earth elemental's fine crush strikes a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
[Damage: 7 ] An earth elemental's crush strikes a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 163v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
A Troll clambers to his feet.
< 570h/570H 165v/165V Pos: standing >
A Troll starts casting a spell called 'greater mending'.
< 570h/570H 165v/165V Pos: standing >
Casting: earthen maul
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
[Damage: 76 ] -=[You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!]=-
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
< 570h/570H 165v/165V Pos: standing >
An earth elemental clambers to its feet.
Ok.
[Damage: 3 ] As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
A Troll is knocked to the ground by an earth elemental's mighty bash!
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
< 570h/570H 165v/165V Pos: standing >
A Troll stops invoking abruptly!
< 570h/570H 165v/165V Pos: standing >
[Damage: 5 ] An earth elemental's decent crush strikes a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
[Damage: 7 ] An earth elemental's fine crush strikes a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
An earth elemental misses a Troll.
[Damage: 6 ] An earth elemental's decent crush strikes a Troll.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
An earth elemental barely blocks a Troll's lunge at it.
< 570h/570H 165v/165V Pos: standing >
Casting: earthen maul
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
[Damage: 72 ] -=[You cause the earth to reach up and crush your opponent!
The unstable nature of your surroundings, causes extreme amounts of extra debris!]=-
< 570h/570H 165v/165V Pos: standing >
[Damage: 7 ] An earth elemental's fine crush strikes a Troll very hard.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
This Troll is in awful condition.
He's large in size.
He is in the front rank.
His skin has the texture of bark with thorns.
< 570h/570H 165v/165V Pos: standing >
You don't have that spell memorized.
< 570h/570H 165v/165V Pos: standing >
A Troll clambers to his feet.
< 570h/570H 165v/165V Pos: standing >
An earth elemental misses a Troll.
< 570h/570H 165v/165V Pos: standing >
A Troll attempts to flee.
A Troll leaves down.
A Drider leaves down.
< 570h/570H 165v/165V Pos: standing >
Ok.
< 570h/570H 165v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West -Up
A greyish stone wall is here to the west. (magic)
Puddles of fresh blood cover the ground.
A small round shield has been dropped here.
A Drider (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
Zloin enters from above.
Zloin enters from above.
Zloin enters from above.
An earth elemental enters from above.
An earth elemental enters from above.
< 570h/570H 163v/165V Pos: standing >
Ok.
A Troll withstands a bash from an earth elemental, who bounces back and falls.
< 570h/570H 163v/165V Pos: standing >
A Troll misses an earth elemental.
< 570h/570H 163v/165V Pos: standing >
A Troll settles to his knees.
< 570h/570H 163v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South -Down
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
An earth elemental stands here, looking like a living rock. (minion)
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
An earth elemental enters from below.
< 570h/570H 161v/165V Pos: standing >
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West -Up
A greyish stone wall is here to the west. (magic)
Puddles of fresh blood cover the ground.
A small round shield has been dropped here.
An earth elemental crouches here, fighting a Troll. (Minion)
A Drider (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here, fighting an earth elemental. (Non-Fraggable)(Red Aura)
Zloin enters from above.
Zloin enters from above.
Zloin enters from above.
An earth elemental enters from above.
An earth elemental enters from above.
< 570h/570H 159v/165V Pos: standing >
Ok.
A Troll avoids being bashed by an earth elemental, who loses its balance and falls.
[Damage: 3 ] As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
A Troll is knocked to the ground by an earth elemental's mighty bash!
An earth elemental seems a bit busy at the moment, try later.
< 570h/570H 159v/165V Pos: standing >
A Troll misses an earth elemental.
< 570h/570H 163v/165V Pos: standing >
[Damage: 7 ] An earth elemental's crush strikes a Troll very hard.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 163v/165V Pos: standing >
[Damage: 7 ] An earth elemental's crush strikes a Troll very hard.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
You failed.
< 570h/570H 165v/165V Pos: standing >
[Damage: 6 ] An earth elemental's crush strikes a Troll very hard.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
An earth elemental rises to its feet.
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
[Damage: 37 ] -=[You get a good hold of a Troll and shock him.]=-
< 570h/570H 165v/165V Pos: standing >
[Damage: 6 ] An earth elemental's decent crush causes a Troll to grimace in pain.
A Troll is incapacitated and will slowly die, if not aided.
As an earth elemental strikes a Troll, he smiles as an earth elemental tears its flesh!
< 570h/570H 165v/165V Pos: standing >
You start chanting...
< 570h/570H 165v/165V Pos: standing >
A Troll clambers to his feet.
< 570h/570H 165v/165V Pos: standing >
A Troll attempts to flee.
Oof! a Troll bumps into a greyish stone wall...
A Troll tries to flee, but can't make it out of here!
< 570h/570H 165v/165V Pos: standing >
You complete your spell...
[Damage: 10 ] -=[You get a good hold of a Troll and shock him.]=-
A Troll's pair of brown leather gloves exploded spreading charges of electrical energy!
A Troll's smelly fur hat exploded spreading charges of electrical energy!
A Troll is dead! R.I.P.
You receive your share of experience.