<worn as a badge> emblem of the maelstrom
<worn on head> a black crown encrusted with mindstones [poor] (glowing)
<worn on eyes> a soldiers black-bone visor
<worn in ear> a green and black oval earring
<worn in ear> a pair of silver earrings with red rubies [84%]
<worn on face> a beautiful mask made of bird feathers
<worn around neck> a patched dragonscale amulet
<worn around neck> an honor of guards medallion
<worn on body> the coat of the Ki-Rin [superior]
<worn about body> the robes of the maelstrom
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<attached to belt> an intricate hourglass running in reverse [superior]
<held as shield> a frozen hemp buckler
<worn around wrist> a bracelet of finger bones [poor]
<worn around wrist> the bracelet of emeralds
<worn on hands> some jeweled gold mitts
<worn on finger> a ring of sand blasting
<held> a swirling staff of air conjuration (glowing)[157h 51m 52s]
<worn on legs> a coconut kilt
<worn on feet> a pair of pitch-black boots [poor]
MM ^..MM
< 469h/485H 159v/183V Pos: sitting >
< 469h/485H 160v/183V Pos: sitting >
< 470h/485H 162v/183V Pos: sitting >
< 470h/485H 164v/183V Pos: sitting >
< 470h/485H 165v/183V Pos: sitting >
< 470h/485H 165v/183V Pos: sitting >
< 470h/485H 169v/183V Pos: sitting >
< 470h/485H 169v/183V Pos: sitting >
You have finished memorizing globe of invulnerability.
< 470h/485H 170v/183V Pos: sitting >
< 470h/485H 171v/183V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - electrical execution
( 8th circle) 2 - disintegrate
1 - globe of invulnerability
1 - ethereal recharge
( 7th circle) 1 - haste
1 - dimension door
3 - cyclone
( 6th circle) 2 - teleport
4 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
4 - wall of stone
( 4th circle) 4 - lightning bolt
4 - wall of force
( 3rd circle) 3 - shocking grasp
1 - strength
1 - dispel magic
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 3rd) dispel magic
3 seconds: ( 1st) magic missile
5 seconds: ( 3rd) dispel magic
8 seconds: ( 3rd) dispel magic
You can memorize no more spells.
< 470h/485H 172v/183V Pos: sitting >
< 471h/485H 173v/183V Pos: sitting >
You stop meditating.
< 471h/485H 175v/183V Pos: sitting >
You have finished memorizing dispel magic.
< 471h/485H 178v/183V Pos: sitting >
.M^^....^..
..M^....^^...
.........^...^.
M....^.^.......
MM.....@.......
MMM............
MMM^.....^^ .
MMM...MM.^ ^
MM ^..MM
< 471h/485H 178v/183V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - electrical execution
( 8th circle) 2 - disintegrate
1 - globe of invulnerability
1 - ethereal recharge
( 7th circle) 1 - haste
1 - dimension door
3 - cyclone
( 6th circle) 2 - teleport
4 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
4 - wall of stone
( 4th circle) 4 - lightning bolt
4 - wall of force
( 3rd circle) 3 - shocking grasp
1 - strength
2 - dispel magic
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
2 - mirror image
( 1st circle) 1 - minor creation
8 - magic missile
And you are currently memorizing the following spells:
0 seconds: ( 1st) magic missile
3 seconds: ( 3rd) dispel magic
6 seconds: ( 3rd) dispel magic
You can memorize no more spells.
< 471h/485H 179v/183V Pos: sitting >
< 471h/485H 180v/183V Pos: sitting >
You start meditating...
< 471h/485H 181v/183V Pos: sitting >
You have finished memorizing magic missile.
< 471h/485H 182v/183V Pos: sitting >
< 472h/485H 183v/183V Pos: sitting >
You have finished memorizing dispel magic.
< 472h/485H 183v/183V Pos: sitting >
< 472h/485H 183v/183V Pos: sitting >
.M^^....^..
..M^....^^...
.........^...^.
M....^.^.......
MM.....@.......
MMM............
MMM^.....^^ .
MMM...MM.^ ^
MM ^..MM
< 472h/485H 183v/183V Pos: sitting >
You have finished memorizing dispel magic.
Your studies are complete.
< 472h/485H 183v/183V Pos: sitting >
< 472h/485H 183v/183V Pos: sitting >
.M^^....^..
..M^....^^...
.........^...^.
M....^.^.......
MM.....@.......
MMM............
MMM^.....^^ .
MMM...MM.^ ^
MM ^..MM
< 472h/485H 183v/183V Pos: sitting >
.M^^....^..
..M^....^^...
.........^...^.
M....^.^.......
MM.....@.......
MMM............
MMM^.....^^ .
MMM...MM.^ ^
MM ^..MM
You clamber to your feet.
< 472h/485H 183v/183V Pos: standing >
.M^^....^..
..M^....^^...
.........^...^.
M....^.^.......
MM.....@.......
MMM............
MMM^.....^^ .
MMM...MM.^ ^
MM ^.PMM
< 472h/485H 183v/183V Pos: standing >
.M^^....^..
..M^....^^...
.........^...^.
M....^.^.......
MM.....@.......
MMM............
MMM^.....^^ .
MMM...MM.^ ^
MM ^.PMM
.M^....^^..
........^...^
M....^.^.......
MM.............
MMM....@.......
MMM^.....^^ .
^ MMM...MM.^ ^.
. MM ^P.MM ^
MM ^M MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 472h/485H 181v/183V Pos: standing >
.M^....^^..
........^...^
M....^.^.......
MM.............
MMM....@.......
MMM^.....^^ .
^ MMM...MM.^ ^.
. MM ^P.MM ^
MM ^M MM
.......^...
....^.^......
MM.............
MMM............
MMM^..@..^^ .
^ MMM..PMM.^ ^.
.. MM ^..MM ^.
. MM ^M MM
MMM ^ ^M^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 473h/485H 179v/183V Pos: standing >
.......^...
....^.^......
MM.............
MMM............
MMM^..@..^^ .
^ MMM..PMM.^ ^.
.. MM ^..MM ^.
. MM ^M MM
MMM ^ ^M^
...^.^.....
M............
MMM............
MMM^.....^^ .
^ MMM.P@MM.^ ^.
.. MM ^..MM ^.
M. MM ^M MM .
MMMM ^ ^M^
MMM^^ ^MM^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 473h/485H 177v/183V Pos: standing >
...^.^.....
M............
MMM............
MMM^.....^^ .
^ MMM.P@MM.^ ^.
.. MM ^..MM ^.
M. MM ^M MM .
MMMM ^ ^M^
MMM^^ ^MM^
...........
MM...........
MMM^.P...^^ .
^ MMM...MM.^ ^.
.. MM ^@.MM ^.
M. MM ^M MM .
.MMMM ^ ^M^ .
MMM^^ ^MM^ .
MMM^ ....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 473h/485H 175v/183V Pos: standing >
...........
MM...........
MMM^.P...^^ .
^ MMM...MM.^ ^.
.. MM ^@.MM ^.
M. MM ^M MM .
.MMMM ^ ^M^ .
MMM^^ ^MM^ .
MMM^ ....
< 473h/485H 175v/183V Pos: standing >
...........
MM...........
MMM^P....^^ .
^ MMM...MM.^ ^.
.. MM ^@.MMM ^.
M. MM ^M M .
.MMMM ^ ^M^ .
MMM^^ ^MM^ .
MMM^ ....
< 473h/485H 175v/183V Pos: standing >
...........
MM..P........
MMM^.....^^ .
^ MMM...MM.^ ^.
.. MM ^@.MMM ^.
M. MM ^M M .
.MMMM ^ ^M^ .
MMM^^ ^MM^ .
MMM^ ....
...........
M..P.........
MMM^.....^^ ..
MMM...MM.^ ^.
. MM ^.@MMM ^..
. MM ^M M .
MMMM ^ ^M^ .
MMM^^ ^MM^ .
MM^ ....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 473h/485H 174v/183V Pos: standing >
..P........
MM^.....^^ .
MMM...MM.^ ^.
. MM ^..MMM ^..
. MM ^M@ M .
MMMM ^ ^M^ .
MMM^^ ^MM^ .
MMM^ ....
MM ...M^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 473h/485H 172v/183V Pos: standing >
< 473h/485H 173v/183V Pos: standing >
M^.....^^
MMM...MM.^ ^.
. MM ^..MMM ^..
. MM ^M M .
MMMM ^ @^M^ .
MMM^^ ^MM^ .
MMM^ ....
MM ...M^
.MM^^ ^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
< 473h/485H 171v/183V Pos: standing >
You quickly scan the area.
A tormented ghost who is close by to your east.
A nightcrawler who is close by to your south.
< 470h/485H 171v/183V Pos: standing >
< 470h/485H 172v/183V Pos: standing >
< 467h/485H 172v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Gate Before a Large Mansion
</map>
<map>
Zone: The Forgotten Mansion.
Room: A Gate Before a Large Mansion
</map>
A Gate Before a Large Mansion
Obvious exits: -N -W
A ghost hovers here moaning in torment.(Red Aura)
< 467h/485H 171v/183V Pos: standing >
You quickly scan the area.
A tormented ghost who is not far off to your north.
< 467h/485H 171v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: Along a Cobblestone Path
</map>
Along a Cobblestone Path
Obvious exits: -N -E -S -W
< 468h/485H 170v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: Along a Cobblestone Path
</map>
<map>
Zone: The Forgotten Mansion.
Room: Along a Cobblestone Path
</map>
Along a Cobblestone Path
Obvious exits: -N -E -S -W
A ghost hovers here moaning in torment.(Red Aura)
< 468h/485H 168v/183V Pos: standing >
< 468h/485H 169v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: Before the Abandoned Mansion
</map>
Before the Abandoned Mansion
Obvious exits: -N -S
< 468h/485H 167v/183V Pos: standing >
< 468h/485H 167v/183V Pos: standing >
You quickly scan the area.
A tormented ghost who is close by to your south.
A tormented ghost who is a brief walk away to your south.
< 468h/485H 168v/183V Pos: standing >
< 468h/485H 168v/183V Pos: standing >
< 468h/485H 169v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Large Marble covered Foyer
</map>
A Large Marble covered Foyer
Obvious exits: -E -S -W -U -NW -NE
< 468h/485H 168v/183V Pos: standing >
You quickly scan the area.
A tormented ghost who is not far off to your south.
A tormented ghost who is rather far off to your south.
A solemn thri-kreen warrior who is close by to your west.
A zombie servant who is a brief walk away to your west.
A tormented ghost who is a brief walk away to your west.
< 468h/485H 168v/183V Pos: standing >
< 468h/485H 169v/183V Pos: standing >
< 468h/485H 169v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Dusty Hallway adorned with Paintings
</map>
A Dusty Hallway adorned with Paintings
Obvious exits: -E -W
< 469h/485H 170v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Large Dark Library
</map>
A Large Dark Library
Obvious exits: -E -W
< 469h/485H 170v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: Entrance to a Dark Cavern
</map>
Entrance to a Dark Cavern
Obvious exits: -W -SE
< 469h/485H 169v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 469h/485H 169v/183V Pos: standing >
Score information for Lielz
Level: 41 Race: Drow Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 469(485) Moves: 169(183)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Frags: +0.00 Deaths: 7
Detecting: Invisible Evil Life Heat
Enchantments: Ultravision Farsee Fly Haste Sneaking Tower of Iron Will
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 421
Active Spells:
--------------
vitality (6 minutes)
virtue (9 minutes)
detect invisibility (14 minutes)
farsee (15 minutes)
< 469h/485H 169v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 469h/485H 170v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -NW -SE
< 469h/485H 169v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -E -NW
< 469h/485H 168v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 469h/485H 168v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 469h/485H 169v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -E -W
A sharpened rock has been dropped here.
< 469h/485H 168v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -W -NE
A dark iron shield lies here on the ground.
< 469h/485H 167v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 469h/485H 168v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 469h/485H 168v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 168v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -SW -NE
< 470h/485H 168v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -N -SW
< 470h/485H 167v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 167v/183V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -N -S
< 470h/485H 166v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -S -NW
< 470h/485H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 166v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -NW -NE -SE
< 470h/485H 165v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -W -SE
A sharpened rock has been dropped here.
< 470h/485H 164v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 165v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -E -W
< 470h/485H 164v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
You feel uneasy with so many Evil players in The Forgotten Mansion.
A Sloping Cavern
Obvious exits: -E -SW
< 470h/485H 163v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 163v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 164v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 164v/183V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 470h/485H 164v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
A Sloping Cavern
Obvious exits: -SW -NE
< 470h/485H 164v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
A Sloping Cavern
Obvious exits: -S -NE
A sharpened rock has been dropped here.
< 470h/485H 163v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 470h/485H 163v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
A Sloping Cavern
Obvious exits: -N -S
< 470h/485H 162v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
A Sloping Cavern
Obvious exits: -N -S
< 471h/485H 162v/183V Pos: standing >
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
<map>
Zone: The Forgotten Mansion.
Room: A Sloping Cavern
</map>
A Sloping Cavern
Obvious exits: -N -D
A greyish stone wall is here to the down.
The corpse of a demon mage is lying here.
The corpse of a large demon warrior is lying here.
The corpse of a demon mage is lying here.
[3] The corpse of a large demon warrior is lying here.
The corpse of a tall demon acolyte is lying here.
The corpse of a small demon spawn is lying here.
Choro (Duergar)(medium) crouches in mid-air here, fighting a Grey Elf.(Red Aura)
*Myrk (Duergar)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
A Grey Elf (medium) Templar o==(=Mithril=Knights=- sits in mid-air here, fighting Myrk.
< 471h/485H 161v/183V Pos: standing >
Alas, you cannot go that way. . . .
< 471h/485H 161v/183V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 471h/485H 161v/183V Pos: standing >
Myrk parries a Grey Elf's lunge at him.
A Grey Elf misses Myrk.
Myrk snaps into visibility.
A Grey Elf has lost his link.
< 471h/485H 162v/183V Pos: standing >
The mordant substance oozes off of Choro.
< 471h/485H 162v/183V Pos: standing >
Myrk snaps into visibility.
Myrk's impressive slash strikes a Grey Elf.
Myrk's powerful slash strikes a Grey Elf.
Myrk's powerful slash strikes a Grey Elf.
Myrk's slash strikes a Grey Elf very hard.
< 471h/485H 162v/183V Pos: standing >
A Grey Elf has reconnected.
< 471h/485H 162v/183V Pos: standing >
< 471h/485H 163v/183V Pos: standing >
Choro misses a Grey Elf.
Choro's fine whip strikes a Grey Elf.
< 471h/485H 163v/183V Pos: standing >
< 471h/485H 164v/183V Pos: standing >
Choro rises to her feet.
< 471h/485H 164v/183V Pos: standing >
< 471h/485H 164v/183V Pos: standing >
You start chanting...
< 471h/485H 165v/183V Pos: standing >
Casting: disintegrate
< 472h/485H 166v/183V Pos: standing >
< 472h/485H 166v/183V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Grey Elf!
[Damage: 76 ] -=[You smile happily as your disintegration ray hits a Grey Elf!]=-
A Grey Elf's lithixl beak [superior] is blasted by the negative energy!
< 472h/485H 167v/183V Pos: standing >
Myrk parries a Grey Elf's lunge at him.
A Grey Elf misses Myrk.
Myrk snaps into visibility.
< 472h/485H 167v/183V Pos: standing >
Myrk snaps into visibility.
Myrk's slash strikes a Grey Elf very hard.
Myrk's powerful slash strikes a Grey Elf very hard.
Myrk's impressive slash strikes a Grey Elf very hard.
Myrk's powerful slash seriously wounds a Grey Elf.
A Grey Elf clambers to his feet.
< 472h/485H 168v/183V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
Myrk snaps into visibility.
A Grey Elf's face turns pale as Myrk slams his head into his face.
A Grey Elf stumbles side to side with starry eyes and a lost expression... Finally collapsing.
< 472h/485H 168v/183V Pos: standing >
Choro's impressive whip critically injures a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
Choro's whip hits a Grey Elf.
A Grey Elf's ring of celestial wonders was completely destroyed by the massive blow!
A Grey Elf's lithixl beak [superior] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lielz by 4200000.
The smell of fresh blood enters your body, infusing you with power!