The death of [32 Warrior] Moogrok (Ogre)

in a Well Traveled Path

from the perspective of [36 Necrolyte] Tedtn ~<=Shadow Knights=>~ (Githzerai)

<worn on head>       a masterly-crafted leather circlet
<worn on eyes>       a decorated leather eyepatch
<worn in ear>        an icy steel earring
<worn on face>       a skin-wrapped cured leather mask
<worn around neck>   a cracked hide amulet
<worn on body>       a sinister obsidian tunic
<worn on back>       a large leather backpack
<worn as quiver>     a leather lifting harness
<worn about waist>   a frost-rimed crystal girth from Turolopolis Zoo
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<held as shield>     a shield of gray illithid hide
<worn around wrist>  a shiny silver bracelet
<worn around wrist>  a magical marble wristguard
<worn on hands>      some burnt cured leather gloves from The Surface Realm of Duris
<worn on finger>     a well-used ruby signet
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of steel-toed work boots [superior]

Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.

< 304h/304H 137v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a young villager is lying here.
[2] The corpse of a traveling merchant is lying here.
A wandering adventurer roams here looking for some excitement.

< 304h/304H 136v/137V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A traveling adventurer who is close by to your south.
A young villager who is close by to your south.
A tiny infant who is close by above you.

< 304h/304H 136v/137V Pos: standing >
You start chanting...

< 304h/304H 136v/137V Pos: standing >
Casting: embalm *

< 304h/304H 136v/137V Pos: standing >
Casting: embalm 

< 304h/304H 136v/137V Pos: standing >
You complete your spell...
The corpse of a traveling merchant is preserved for an additional 70 hours.

< 304h/304H 136v/137V Pos: standing >
You start chanting...

< 304h/304H 136v/137V Pos: standing >
Casting: embalm *

< 304h/304H 136v/137V Pos: standing >
Casting: embalm 

< 304h/304H 136v/137V Pos: standing >
You complete your spell...
The corpse of a traveling merchant is preserved for an additional 70 hours.

< 304h/304H 136v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a young villager is lying here.
[2] The corpse of a traveling merchant is lying here.
A wandering adventurer roams here looking for some excitement.

< 304h/304H 136v/137V Pos: standing >
You start chanting...

< 304h/304H 136v/137V Pos: standing >
Casting: raise wraith *

< 304h/304H 136v/137V Pos: standing >
You complete your spell...
You breathe life into the corpse of a traveling merchant with the awesome power of your art.
The wraith of a traveling merchant starts following you.

< 304h/304H 136v/137V Pos: standing >
Grimeare floats in from above.

< 304h/304H 136v/137V Pos: standing >
Grimeare starts following you.

< 304h/304H 136v/137V Pos: standing >
Grimeare has just given you his consent.

< 304h/304H 136v/137V Pos: standing >
Grimeare is now a member of your group.

< 304h/304H 136v/137V Pos: standing >
You quickly scan the area.
A pudgy commoner who is close by to your south.
A traveling adventurer who is close by to your south.
A tiny infant who is close by above you.

< 304h/304H 136v/137V Pos: standing >
You sit down and relax.

< 304h/304H 136v/137V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - protect undead
( 6th circle)  2 - cone of cold
               4 - vitalize undead
( 5th circle)  1 - coldshield
               5 - heal undead
( 4th circle)  7 - life leech
( 3rd circle)  1 - animate dead
               2 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  8 - chill touch
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               5 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 3rd) embalm
   12 seconds:  ( 3rd) embalm
   21 seconds:  ( 7th) raise wraith

You can memorize no more spells.
You continue your study.

< 304h/304H 136v/137V Pos: sitting >
You start meditating...

< 304h/304H 136v/137V Pos: sitting >
You have finished memorizing embalm.

< 304h/304H 137v/137V Pos: sitting >
You have finished memorizing embalm.

< 304h/304H 137v/137V Pos: sitting >
A wandering adventurer leaves south.

< 304h/304H 137v/137V Pos: sitting >

< 304h/304H 137v/137V Pos: sitting >

< 304h/304H 137v/137V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.

< 304h/304H 137v/137V Pos: sitting >
You clamber to your feet.

< 304h/304H 137v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a young villager is lying here.
The corpse of a traveling merchant is lying here.
*Grimeare Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands, floating here.
*The wraith of a traveling merchant stands here. (minion) 

< 304h/304H 137v/137V Pos: standing >
You start chanting...

< 304h/304H 137v/137V Pos: standing >
Casting: raise wraith *

< 304h/304H 137v/137V Pos: standing >
Casting: raise wraith 

< 304h/304H 137v/137V Pos: standing >
You complete your spell...
You breathe life into the corpse of a traveling merchant with the awesome power of your art.
The wraith of a traveling merchant starts following you.

< 304h/304H 137v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a young villager is lying here.
*The wraith of a traveling merchant stands here. (minion) 
*Grimeare Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands, floating here.
*The wraith of a traveling merchant stands here. (minion) 

< 304h/304H 137v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a young villager is lying here.
*The wraith of a traveling merchant stands here. (minion) 
*Grimeare Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands, floating here.
*The wraith of a traveling merchant stands here. (minion) 

< 304h/304H 137v/137V Pos: standing >
That's impossible, I'm afraid.

< 304h/304H 137v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
The wraith of a traveling merchant enters from the north.
Grimeare enters from the north.
The wraith of a traveling merchant enters from the north.

< 304h/304H 135v/137V Pos: standing >
You quickly scan the area.
A pudgy commoner who is close by to your east.
A wandering merchant who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling adventurer who is close by to your east.
A peasant commoner who is close by to your east.
A wandering merchant who is not far off to your east.

< 304h/304H 135v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
*The wraith of a traveling merchant stands here. (minion) 
*Grimeare Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands, floating here.
*The wraith of a traveling merchant stands here. (minion) 
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.

< 304h/304H 135v/137V Pos: standing >
A traveling adventurer enters from the east.
a Well Traveled Path
Obvious exits: -E -W
Some padded leather armor is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
The corpse of a young villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
[2] The corpse of a village commoner is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
A pudgy commoner wanders here looking for something to eat.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer stands here, fighting an Ogre.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
An Ogre (huge) stands here, fighting a traveling adventurer.
A village commoner wanders here in search of something to do.
The wraith of a traveling merchant enters from the west.
Grimeare enters from the west.
The wraith of a traveling merchant enters from the west.

< 304h/304H 133v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
The wraith of a traveling merchant enters from the east.
Grimeare enters from the east.
The wraith of a traveling merchant enters from the east.

< 304h/304H 132v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 304h/304H 133v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a young villager is lying here.
The wraith of a traveling merchant enters from the south.
Grimeare enters from the south.
The wraith of a traveling merchant enters from the south.

< 304h/304H 132v/137V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A wandering adventurer who is close by to your south.
A young villager who is close by to your south.
A tiny infant who is close by above you.

< 304h/304H 132v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
The wraith of a traveling merchant enters from the north.
Grimeare enters from the north.
The wraith of a traveling merchant enters from the north.

< 304h/304H 131v/137V Pos: standing >
Alas, you cannot go that way. . . .

< 304h/304H 131v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
[2] Some padded leather armor is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
The corpse of a young villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
[2] The corpse of a village commoner is lying here.
The corpse of a traveling adventurer is lying here.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer stands here, fighting an Ogre.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
An Ogre (huge) stands here, fighting a traveling adventurer.
A village commoner wanders here in search of something to do.
The wraith of a traveling merchant enters from the west.
Grimeare enters from the west.
The wraith of a traveling merchant enters from the west.

< 304h/304H 130v/137V Pos: standing >
The winds of time have reclaimed the corpse of a village commoner.
The corpse of a village commoner crumbles to dust and blows away.

< 304h/304H 131v/137V Pos: standing >
A traveling adventurer dodges an Ogre's attack.
An Ogre's powerful slash strikes a traveling adventurer very hard.
An Ogre misses a traveling adventurer.

< 304h/304H 132v/137V Pos: standing >
A traveling adventurer's fine punch wounds an Ogre.
A traveling adventurer's fine punch wounds an Ogre.
A traveling adventurer hits an Ogre with a mighty kick to his chest.

< 304h/304H 133v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
[2] Some padded leather armor is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
The corpse of a young villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a traveling adventurer is lying here.
*The wraith of a traveling merchant stands here. (minion) 
*Grimeare Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands, floating here.
*The wraith of a traveling merchant stands here. (minion) 
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer stands here, fighting an Ogre.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
An Ogre (huge) stands here, fighting a traveling adventurer.
A village commoner wanders here in search of something to do.

< 304h/304H 133v/137V Pos: standing >
A traveling adventurer enters from the west.

< 304h/304H 133v/137V Pos: standing >
Pardon?

< 304h/304H 135v/137V Pos: standing >
A wandering merchant enters from the east.

< 304h/304H 137v/137V Pos: standing >
A village commoner leaves east.

< 304h/304H 137v/137V Pos: standing >
A traveling adventurer misses an Ogre.

< 304h/304H 137v/137V Pos: standing >
Pardon?

< 304h/304H 137v/137V Pos: standing >
A young villager enters from the west.
An Ogre's powerful pierce seriously wounds a traveling adventurer.
An Ogre's slash seriously wounds a traveling adventurer.
An Ogre's powerful pierce enshrouds a traveling adventurer in a mist of blood.

< 304h/304H 137v/137V Pos: standing >
Pardon?

< 304h/304H 137v/137V Pos: standing >
An Ogre kicks a traveling adventurer in the stomach, rendering him breathless.

< 304h/304H 137v/137V Pos: standing >
A traveling adventurer misses an Ogre.
An Ogre parries a traveling adventurer's lunge at him.
An Ogre blocks a traveling adventurer's kick with his arm.

< 304h/304H 137v/137V Pos: standing >
A traveling merchant leaves east.
An Ogre's powerful pierce grievously wounds a traveling adventurer.
A traveling adventurer dodges an Ogre's attack.
An Ogre's pierce hits a traveling adventurer.
A traveling adventurer is dead! R.I.P.
A traveling adventurer's death cry reverberates in your head as he falls to the ground.

< 304h/304H 137v/137V Pos: standing >
Grimeare gets a few coins from the corpse of a traveling adventurer.

< 304h/304H 137v/137V Pos: standing >
The corpse of a traveling adventurer appears to be empty.

< 304h/304H 137v/137V Pos: standing >
It appears to be the corpse of a traveling adventurer.
Nothing.

< 304h/304H 137v/137V Pos: standing >
Ok.
The wraith of a traveling merchant starts casting an offensive spell.
You snap into visibility.
The wraith of a traveling merchant snaps into visibility.
The wraith of a traveling merchant starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a traveling merchant snaps into visibility.

< 304h/304H 137v/137V Pos: standing >
The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the words 'buoblg qrunsoqpze yugh'
[Damage: 61 ] The wraith of a traveling merchant's fist beats the life out of an Ogre, blood pours from his body!

< 304h/304H 137v/137V Pos: standing >
A wandering merchant enters from the east.

< 304h/304H 137v/137V Pos: standing >
An Ogre attempts to flee.
An Ogre leaves west.

< 304h/304H 137v/137V Pos: standing >
The wraith of a traveling merchant stops invoking abruptly!

< 304h/304H 137v/137V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
An Ogre (huge) stands here.
The wraith of a traveling merchant enters from the east.
Grimeare enters from the east.
The wraith of a traveling merchant enters from the east.

< 304h/304H 135v/137V Pos: standing >
Ok.
The wraith of a traveling merchant starts casting an offensive spell.
The wraith of a traveling merchant starts casting an offensive spell called 'bigbys clenched fist'.

< 304h/304H 135v/137V Pos: standing >
The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the words 'bigbys clenched fist'
[Damage: 59 ] The wraith of a traveling merchant's fist beats the life out of an Ogre, blood pours from his body!
The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the words 'bigbys clenched fist'
[Damage: 60 ] The wraith of a traveling merchant's fist beats the life out of an Ogre, blood pours from his body!

< 304h/304H 135v/137V Pos: standing >
Ok.
The wraith of a traveling merchant starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a traveling merchant starts casting an offensive spell.

< 304h/304H 135v/137V Pos: standing >
An Ogre suddenly looks a bit dumb, and madly slams _YOU_!

< 292h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the words 'buoblg qrunsoqpze yugh'
[Damage: 62 ] The wraith of a traveling merchant's fist beats the life out of an Ogre, blood pours from his body!
You miss an Ogre.
An Ogre parries your futile lunge at him.

< 292h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the words 'buoblg qrunsoqpze yugh'
[Damage: 60 ] The wraith of a traveling merchant's fist beats the life out of an Ogre, blood pours from his body!

< 292h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant fades from your mortal viewing...

< 292h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant suddenly attacks an Ogre!
The wraith of a traveling merchant snaps into visibility.
The wraith of a traveling merchant misses an Ogre.

< 292h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 You miss an Ogre.
An Ogre parries your futile lunge at him.

< 292h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant fades from your mortal viewing...
An Ogre misses you.
-=[An Ogre's weak slash grazes you.]=-
[Damage:  1 ] -=[An Ogre suffers from contact with the aura about you.]=-
An Ogre misses you.

< 290h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant suddenly attacks an Ogre!
The wraith of a traveling merchant snaps into visibility.
The wraith of a traveling merchant misses an Ogre.

< 290h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant misses an Ogre.

< 290h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 An Ogre dodges the wraith of a traveling merchant's attack.

< 290h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 An Ogre parries your futile lunge at him.
An Ogre parries your futile lunge at him.

< 290h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 The wraith of a traveling merchant misses an Ogre.

< 290h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 -=[An Ogre's crude pierce wounds you.]=-
[Damage:  1 ] -=[An Ogre suffers from contact with the aura about you.]=-
-=[An Ogre's weak slash grazes you.]=-
[Damage:  1 ] -=[An Ogre suffers from contact with the aura about you.]=-
An Ogre misses you.
Grimeare starts casting an offensive spell called 'life leech'.
Grimeare snaps into visibility.

< 285h/304H 135v/137V Pos: on your ass >
< T: Tedtn TP: ass TC:few scratches E: An Ogre sta EP:  nasty wounds >
 You clamber to your feet.
-=[An Ogre's kick hits you in your side.]=-
[Damage:  1 ] -=[An Ogre suffers from contact with the aura about you.]=-

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  nasty wounds >
 Ok.
The wraith of a traveling merchant starts casting an offensive spell called 'bigbys clenched fist'.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  nasty wounds >
 An Ogre dodges the wraith of a traveling merchant's attack.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  nasty wounds >
 Grimeare completes his spell...
Grimeare utters the words 'ruyz rzzqp'
Grimeare seems to suck the life right out of an Ogre!

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Grimeare starts casting an offensive spell.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 The wraith of a traveling merchant completes its spell...
The wraith of a traveling merchant utters the words 'buoblg qrunsoqpze yugh'
[Damage: 59 ] The wraith of a traveling merchant's fist beats the life out of an Ogre, blood pours from his body!

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 You miss an Ogre.
An Ogre dodges your futile attack.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Grimeare completes his spell...
Grimeare utters the words 'life leech'
Grimeare seems to suck the life right out of an Ogre!

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 [Damage:  2 ] The wraith of a traveling merchant's crude punch grazes an Ogre.
Grimeare starts casting an offensive spell called 'life leech'.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Ok.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 The wraith of a traveling merchant misses an Ogre.

< 281h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Grimeare completes his spell...
Grimeare utters the words 'ruyz rzzqp'
Grimeare seems to suck the life right out of an Ogre!
-=[An Ogre's kick hits you directly in the face.]=-
[Damage:  1 ] -=[An Ogre suffers from contact with the aura about you.]=-

< 279h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 You dodge an Ogre's vicious attack.
You dodge an Ogre's vicious attack.
You dodge an Ogre's vicious attack.
Ok.

< 279h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Grimeare starts casting an offensive spell.

< 279h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 You start chanting...

< 279h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Grimeare completes his spell...
Grimeare utters the words 'life leech'
Grimeare seems to suck the life right out of an Ogre!
The wraith of a traveling merchant misses an Ogre.

< 279h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  awful >
 You complete your spell...
[Damage: 33 ] -=[You reach out and touch an Ogre, leeching some of his lifeforce.]=-

< 303h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  awful >
 [Damage:  3 ] The wraith of a traveling merchant's decent punch wounds an Ogre.
Grimeare starts casting an offensive spell.

< 303h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  awful >
 You start chanting...

< 303h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  awful >
 Grimeare completes his spell...
Grimeare utters the words 'life leech'
Grimeare seems to suck the life right out of an Ogre!

< 303h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:few scratches E: An Ogre sta EP:  awful >
 You complete your spell...
[Damage: 44 ] -=[You reach out and touch an Ogre, leeching some of his lifeforce.]=-

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 Grimeare starts casting an offensive spell.

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 [Damage:  2 ] The wraith of a traveling merchant's crude punch strikes an Ogre.

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 You start chanting...

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 You dodge an Ogre's vicious attack.
An Ogre misses you.
You dodge an Ogre's vicious attack.

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 Grimeare completes his spell...
Grimeare utters the words 'ruyz rzzqp'
Grimeare seems to suck the life right out of an Ogre!
[Damage:  2 ] The wraith of a traveling merchant's crude punch strikes an Ogre hard.

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 You block an Ogre's feeble kick with your arm.

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 Grimeare starts casting an offensive spell called 'life leech'.

< 304h/304H 135v/137V Pos: standing >
< T: Tedtn TP: sta TC:excellent E: An Ogre sta EP:  awful >
 You complete your spell...
[Damage: 22 ] -=[You reach out and touch an Ogre, leeching some of his lifeforce.]=-
An Ogre's icy sapphire cloak from Shairak and Smokeveil Forest was disintegrated by the negative energy!
An Ogre's superior cured leather ring was disintegrated by the negative energy!
An Ogre's light steel band was disintegrated by the negative energy!
An Ogre is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!