<worn on head> a smelly fur hat
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<worn on hands> a pair of brown leather gloves
<held> a firwood bear totem
<held> a marbled quartz totem
<worn on feet> a pair of fur boots
Obvious exits: -E -W
< 234h/234H 31v/115V Pos: standing >
Curve in the Rocky Trail Climbing Through the Forest.
Obvious exits: -N -W
A jet black stag regally walks down the trail.
< 234h/234H 28v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 234h/234H 28v/115V Pos: standing >
You sit down and relax.
< 234h/234H 30v/115V Pos: sitting >
You stop sitting around and lay down.
< 234h/234H 31v/115V Pos: on your ass >
You drift off to sleep.
< 234h/234H 34v/115V Pos: on your ass >
< 234h/234H 39v/115V Pos: on your ass >
You wake up.
< 234h/234H 81v/115V Pos: on your ass >
You clamber to your feet.
< 234h/234H 84v/115V Pos: standing >
You stop using a squat obsidian totem.
< 234h/234H 86v/115V Pos: standing >
You hold a firwood bear totem.
< 234h/234H 87v/115V Pos: standing >
< 234h/234H 90v/115V Pos: standing >
You don't have that spell memorized.
< 234h/234H 91v/115V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'. You can do it if you have another players book in your inventory and type 'scribe (spell name)'. - Tayna
You sit down and relax.
< 234h/234H 94v/115V Pos: sitting >
You are memorizing pantherspeed, which will take about 7 seconds.
< 234h/234H 96v/115V Pos: sitting >
You are memorizing ravenflight, which will take about 9 seconds.
< 234h/234H 101v/115V Pos: sitting >
You are memorizing sense spirit, which will take about 8 seconds.
< 234h/234H 111v/115V Pos: sitting >
You are currently memorizing the following spells:
1 seconds: ( 2nd) flameburst
6 seconds: ( 2nd) flameburst
11 seconds: ( 2nd) flameburst
16 seconds: ( 2nd) flameburst
21 seconds: ( 2nd) flameburst
28 seconds: ( 4th) mending
33 seconds: ( 2nd) flameburst
40 seconds: ( 4th) mending
47 seconds: ( 4th) mending
55 seconds: ( 4th) pantherspeed
64 seconds: ( 7th) ravenflight
73 seconds: ( 5th) sense spirit
You can memorize 10 1st, 3 2nd, 8 3rd, 3 4th, 5 5th, 6 6th and 3 7th circle spell(s).
< 234h/234H 115v/115V Pos: sitting >
You start meditating...
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing flameburst.
< 234h/234H 115v/115V Pos: sitting >
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing flameburst.
< 234h/234H 115v/115V Pos: sitting >
A jet black bear enters from the north.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing flameburst.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing flameburst.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing flameburst.
< 234h/234H 115v/115V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing mending.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing flameburst.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing mending.
< 234h/234H 115v/115V Pos: sitting >
You have memorized the following spells:
( 4th circle) 2 - mending
( 2nd circle) 6 - flameburst
And you are currently memorizing the following spells:
6 seconds: ( 4th) mending
13 seconds: ( 4th) pantherspeed
23 seconds: ( 7th) ravenflight
31 seconds: ( 5th) sense spirit
You can memorize 10 1st, 3 2nd, 8 3rd, 3 4th, 5 5th, 6 6th and 3 7th circle spell(s).
< 234h/234H 115v/115V Pos: sitting >
A jet black bear leaves west.
< 234h/234H 115v/115V Pos: sitting >
A jet black stag leaves west.
You have finished memorizing mending.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing pantherspeed.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing ravenflight.
< 234h/234H 115v/115V Pos: sitting >
It is snowing here.
< 234h/234H 115v/115V Pos: sitting >
You have finished memorizing sense spirit.
You snap out of your meditative trance, memorization complete.
< 234h/234H 115v/115V Pos: sitting >
You clamber to your feet.
< 234h/234H 115v/115V Pos: standing >
You start chanting...
< 234h/234H 115v/115V Pos: standing >
A jet black stag enters from the west.
Casting: pantherspeed
< 234h/234H 115v/115V Pos: standing >
You complete your spell...
Suddenly, a feeling of speed courses through your veins!
< 234h/234H 115v/115V Pos: standing >
You start chanting...
< 234h/234H 171v/171V Pos: standing >
Casting: ravenflight ***
< 234h/234H 171v/171V Pos: standing >
Casting: ravenflight **
< 234h/234H 171v/171V Pos: standing >
A jet black bear enters from the west.
< 234h/234H 171v/171V Pos: standing >
You complete your spell...
You feel a strange sensation in the back of your shoulders.
Suddenly, you feel yourself floating up into the air, free as a bird!
< 234h/234H 171v/171V Pos: standing >
You start chanting...
< 234h/234H 171v/171V Pos: standing >
Casting: sense spirit
< 234h/234H 171v/171V Pos: standing >
You complete your spell...
You feel your sense of the spirit in every thinking being improve.
< 234h/234H 171v/171V Pos: standing >
Curve in the Rocky Trail Climbing Through the Forest.
Obvious exits: -N -W
A jet black bear forages for some food.
A jet black stag regally walks down the trail.
< 234h/234H 171v/171V Pos: standing >
Above the Tree line
Obvious exits: -N -S
< 234h/234H 169v/171V Pos: standing >
Above the Tree line
Obvious exits: -N -S
A jet black stag regally walks down the trail.
< 234h/234H 166v/171V Pos: standing >
Bend in the Path Above the Tree line
Obvious exits: -S -W
A jet black stag regally walks down the trail.
< 234h/234H 163v/171V Pos: standing >
Bend in the Path Above the Tree line
Obvious exits: -N -E
< 234h/234H 160v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 234h/234H 161v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 234h/234H 161v/171V Pos: standing >
Rocky Path Above the Tree line
Obvious exits: -N -S
< 234h/234H 158v/171V Pos: standing >
Bend in the Path Above the Tree line
Obvious exits: -E -S
< 234h/234H 155v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 234h/234H 156v/171V Pos: standing >
Rocky Path Above the Tree line
Obvious exits: -E -W
A jet black stag regally walks down the trail.
< 234h/234H 153v/171V Pos: standing >
Rocky Path Above the Tree line
Obvious exits: -E -W
< 234h/234H 150v/171V Pos: standing >
Just Below the Mountain Glacier
Obvious exits: -E -S -W
< 234h/234H 147v/171V Pos: standing >
..*...
M^.***..
MMM..***..
^MMM^..**..
^MMMM^@****..
^MMMMM^.***.*
^^^^MMM...***
*^^^MMM^.**
..^MMMM^.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 234h/234H 145v/171V Pos: standing >
..**.
^.@**
M^.**
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 234h/234H 143v/171V Pos: standing >
.**..
.*@**
^.***
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 234h/234H 141v/171V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type 'attribute' to see if there are any differences.
**..
**@*.
.***.
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 234h/234H 140v/171V Pos: standing >
*..
**@..
***.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 234h/234H 138v/171V Pos: standing >
.
*..
***.. M^.
..**.. ..+.
^.****@..M*+*
M^.***.****.*
MM...***++.+*
MM^.***+***
MM^.**.**
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 234h/234H 136v/171V Pos: standing >
..
**.. M^.
.**.. ..+.
.****.@.M*+*.
^.***.****.*.
M...***++.+**
M^.***+****
M^.**.***
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 234h/234H 134v/171V Pos: standing >
.
*.. M^.
**.. ..+.
****..@M*+*.
.***.****.*..
...***++.+**.
^.***+*****
^.**.***.
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
< 234h/234H 133v/171V Pos: standing >
.. M^.
*.. ..+.
***...@*+*.
***.****.*..
..***++.+**..
.***+******
.**.***.*
Rugged Grasslands Along the Coast
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A huge hippogryph stands here, cleaning its wing with its antlers.
< 234h/234H 131v/171V Pos: standing >
..+.
.M@+*
***.*
A Dense Patch of Spruce Trees
Obvious exits: -N -E -S -W
< 234h/234H 129v/171V Pos: standing >
M^.
. ..+.
*...M*@*.
*.****.*..
***++.+**..
**+******.
*.***.**.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 234h/234H 128v/171V Pos: standing >
M^.
. ..@.
*...M*+*.
*.****.*..
**++.+**..
*+******.
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 234h/234H 127v/171V Pos: standing >
Before the South Gates of Storm Port
Obvious exits: -N -E -S -W
< 234h/234H 126v/171V Pos: standing >
The South Gates of Storm Port
Obvious exits: -E# -W
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
< 234h/234H 125v/171V Pos: standing >
Ok.
< 234h/234H 126v/171V Pos: standing >
On the Verge of Squall Road
Obvious exits: -N -W
A stray dog spends his days chasing rats through the back alleys.
< 234h/234H 125v/171V Pos: standing >
Ok.
< 234h/234H 126v/171V Pos: standing >
< 234h/234H 127v/171V Pos: standing >
Squall Road West Intersection
Obvious exits: -N -E -S -W#
< 234h/234H 126v/171V Pos: standing >
You quickly scan the area.
A black crow who is close by to your north.
An orc commoner who is close by to your east.
An orc city guard who is close by to your east.
A stray dog who is close by to your south.
< 234h/234H 127v/171V Pos: standing >
Squall Road
Obvious exits: -E -W
An Orc commoner wanders the city here.
An Orc city guard walks here, most likely abusing his power.
< 234h/234H 127v/171V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
< 234h/234H 126v/171V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
< 234h/234H 126v/171V Pos: standing >
The gates seems to be closed.
< 234h/234H 126v/171V Pos: standing >
Gale Road
Obvious exits: -N -S -U
< 234h/234H 125v/171V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
< 234h/234H 124v/171V Pos: standing >
Gale Road
Obvious exits: -N -E -S
*The unblinking eye of Agaures hovers silently here, watching all.
< 234h/234H 124v/171V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your north.
A black crow who is close by to your north.
An orc merchant who is not far off to your north.
A harbour worker who is not far off to your east.
The harbour master who is not far off to your east.
A harbour worker who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc sailor who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
A harbour worker who is in the distance to your east.
< 234h/234H 124v/171V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
< 234h/234H 126v/171V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc harbour worker runs about performing his duties.
A tall Orc stresses over all the work to do in the harbour.
< 234h/234H 126v/171V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is not far off to your east.
An orc sailor who is not far off to your east.
An orc shipwright who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
The unblinking eye of aguares who is not far off to your west.
< 234h/234H 126v/171V Pos: standing >
Looks like an exit.
< 234h/234H 126v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.
< 234h/234H 126v/171V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc sailor who is close by to your east.
An orc shipwright who is close by to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is not far off to your east.
A harbour worker who is close by to your west.
The harbour master who is close by to your west.
The unblinking eye of aguares who is a brief walk away to your west.
< 234h/234H 127v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.
An Orc sailor searches for his ship along the pier.
An Orc shipwright stands here, selling ship rides across the sea.
< 234h/234H 127v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.
< 234h/234H 126v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.
An Orc sailor searches for his ship along the pier.
An Orc shipwright stands here, selling ship rides across the sea.
< 234h/234H 126v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Carnal Knowledge floats here.
The Clipper Revelations floats here.
The Clipper 1 Go Away! floats here.
The Clipper Silent Shadow floats here.
The Sloop Dream Wave floats here.
The Sloop Crepuscular floats here.
The Ketch Black Blood floats here.
The Ketch Greener Days floats here.
The Sloop my dingaling floats here.
The Sloop Amazing Pink Unicorn floats here.
The Caravel SPRINGIVAG floats here.
The Sloop SPINDEL.SKEPP floats here.
The Sloop SMYGARN floats here.
The Ketch rehr floats here.
The Sloop Spritely floats here.
The Sloop Lamprey floats here.
The Caravel Hell Awaits floats here.
The Clipper Death floats here.
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
< 234h/234H 126v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.
An Orc sailor searches for his ship along the pier.
An Orc shipwright stands here, selling ship rides across the sea.
< 234h/234H 126v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Carnal Knowledge floats here.
The Clipper Revelations floats here.
The Clipper 1 Go Away! floats here.
The Clipper Silent Shadow floats here.
The Sloop Dream Wave floats here.
The Sloop Crepuscular floats here.
The Ketch Black Blood floats here.
The Ketch Greener Days floats here.
The Sloop my dingaling floats here.
The Sloop Amazing Pink Unicorn floats here.
The Caravel SPRINGIVAG floats here.
The Sloop SPINDEL.SKEPP floats here.
The Sloop SMYGARN floats here.
The Ketch rehr floats here.
The Sloop Spritely floats here.
The Sloop Lamprey floats here.
The Caravel Hell Awaits floats here.
The Clipper Death floats here.
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
< 234h/234H 125v/171V Pos: standing >
A large leather backpack appears to be empty.
< 234h/234H 129v/171V Pos: standing >
It will cost 5 platinum, and 5 g to summon your ship!
< 234h/234H 130v/171V Pos: standing >
You sigh loudly.
< 234h/234H 133v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Carnal Knowledge floats here.
The Clipper Revelations floats here.
The Clipper 1 Go Away! floats here.
The Clipper Silent Shadow floats here.
The Sloop Dream Wave floats here.
The Sloop Crepuscular floats here.
The Ketch Black Blood floats here.
The Ketch Greener Days floats here.
The Sloop my dingaling floats here.
The Sloop Amazing Pink Unicorn floats here.
The Caravel SPRINGIVAG floats here.
The Sloop SPINDEL.SKEPP floats here.
The Sloop SMYGARN floats here.
The Ketch rehr floats here.
The Sloop Spritely floats here.
The Sloop Lamprey floats here.
The Caravel Hell Awaits floats here.
The Clipper Death floats here.
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
< 234h/234H 134v/171V Pos: standing >
Autosaving...
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.
An Orc sailor searches for his ship along the pier.
An Orc shipwright stands here, selling ship rides across the sea.
< 234h/234H 134v/171V Pos: standing >
A harbour worker enters from the west.
< 234h/234H 135v/171V Pos: standing >
The Northern Docks
Obvious exits: -E -W
< 234h/234H 136v/171V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
< 234h/234H 136v/171V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 234h/234H 138v/171V Pos: standing >
Ok.
< 234h/234H 138v/171V Pos: standing >
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
< 234h/234H 138v/171V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E -S -W
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.
< 234h/234H 137v/171V Pos: standing >
The harbour master enters from the south.
< 234h/234H 138v/171V Pos: standing >
A Gnome starts casting an offensive spell.
< 234h/234H 139v/171V Pos: standing >
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
< 234h/234H 139v/171V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E -S -W
A tall Orc stresses over all the work to do in the harbour.
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.
< 234h/234H 138v/171V Pos: standing >
You don't know that spell!
< 234h/234H 140v/171V Pos: standing >
A Gnome starts casting an offensive spell.
< 234h/234H 140v/171V Pos: standing >
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
< 234h/234H 140v/171V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E -S -W
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.
A tall Orc stresses over all the work to do in the harbour.
A Gnome starts casting an offensive spell.
< 234h/234H 141v/171V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
-=[A Gnome's mighty magic fist slams into you!]=-
YIKES! Another hit like that, and you've had it!!
< 116h/234H 142v/171V Pos: standing >
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
< 116h/234H 143v/171V Pos: standing >
You don't have that spell memorized.
< 116h/234H 144v/171V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome snaps into visibility.
-=[A Gnome's mighty magic fist slams into you!]=-
Your suit of smelly animal furs was completely destroyed by the massive blow!